/* * Copyright (C) 2006, 2007, 2008 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "ScrollView.h" #include "AXObjectCache.h" #if PLATFORM(ANDROID) #include "FrameView.h" #include "GraphicsLayerAndroid.h" #include "RenderLayer.h" #include "RenderLayerBacking.h" #include "RenderView.h" #endif #include "GraphicsContext.h" #include "GraphicsLayer.h" #include "HostWindow.h" #include "PlatformMouseEvent.h" #include "PlatformWheelEvent.h" #include "ScrollAnimator.h" #include "Scrollbar.h" #include "ScrollbarTheme.h" #include <wtf/StdLibExtras.h> using namespace std; namespace WebCore { ScrollView::ScrollView() : m_horizontalScrollbarMode(ScrollbarAuto) , m_verticalScrollbarMode(ScrollbarAuto) , m_horizontalScrollbarLock(false) , m_verticalScrollbarLock(false) , m_prohibitsScrolling(false) , m_canBlitOnScroll(true) , m_scrollbarsAvoidingResizer(0) , m_scrollbarsSuppressed(false) , m_inUpdateScrollbars(false) , m_updateScrollbarsPass(0) , m_drawPanScrollIcon(false) , m_useFixedLayout(false) , m_paintsEntireContents(false) , m_clipsRepaints(true) , m_delegatesScrolling(false) , m_containsScrollableAreaWithOverlayScrollbars(false) { platformInit(); } ScrollView::~ScrollView() { platformDestroy(); } void ScrollView::addChild(PassRefPtr<Widget> prpChild) { Widget* child = prpChild.get(); ASSERT(child != this && !child->parent()); child->setParent(this); m_children.add(prpChild); if (child->platformWidget()) platformAddChild(child); } void ScrollView::removeChild(Widget* child) { ASSERT(child->parent() == this); child->setParent(0); m_children.remove(child); if (child->platformWidget()) platformRemoveChild(child); } void ScrollView::setHasHorizontalScrollbar(bool hasBar) { if (hasBar && avoidScrollbarCreation()) return; if (hasBar && !m_horizontalScrollbar) { m_horizontalScrollbar = createScrollbar(HorizontalScrollbar); addChild(m_horizontalScrollbar.get()); didAddHorizontalScrollbar(m_horizontalScrollbar.get()); m_horizontalScrollbar->styleChanged(); } else if (!hasBar && m_horizontalScrollbar) { willRemoveHorizontalScrollbar(m_horizontalScrollbar.get()); removeChild(m_horizontalScrollbar.get()); m_horizontalScrollbar = 0; } if (AXObjectCache::accessibilityEnabled() && axObjectCache()) axObjectCache()->handleScrollbarUpdate(this); } void ScrollView::setHasVerticalScrollbar(bool hasBar) { if (hasBar && avoidScrollbarCreation()) return; if (hasBar && !m_verticalScrollbar) { m_verticalScrollbar = createScrollbar(VerticalScrollbar); addChild(m_verticalScrollbar.get()); didAddVerticalScrollbar(m_verticalScrollbar.get()); m_verticalScrollbar->styleChanged(); } else if (!hasBar && m_verticalScrollbar) { willRemoveVerticalScrollbar(m_verticalScrollbar.get()); removeChild(m_verticalScrollbar.get()); m_verticalScrollbar = 0; } if (AXObjectCache::accessibilityEnabled() && axObjectCache()) axObjectCache()->handleScrollbarUpdate(this); } #if !USE(NATIVE_GTK_MAIN_FRAME_SCROLLBAR) PassRefPtr<Scrollbar> ScrollView::createScrollbar(ScrollbarOrientation orientation) { return Scrollbar::createNativeScrollbar(this, orientation, RegularScrollbar); } void ScrollView::setScrollbarModes(ScrollbarMode horizontalMode, ScrollbarMode verticalMode, bool horizontalLock, bool verticalLock) { bool needsUpdate = false; if (horizontalMode != horizontalScrollbarMode() && !m_horizontalScrollbarLock) { m_horizontalScrollbarMode = horizontalMode; needsUpdate = true; } if (verticalMode != verticalScrollbarMode() && !m_verticalScrollbarLock) { m_verticalScrollbarMode = verticalMode; needsUpdate = true; } if (horizontalLock) setHorizontalScrollbarLock(); if (verticalLock) setVerticalScrollbarLock(); if (!needsUpdate) return; if (platformWidget()) platformSetScrollbarModes(); else updateScrollbars(scrollOffset()); } #endif void ScrollView::scrollbarModes(ScrollbarMode& horizontalMode, ScrollbarMode& verticalMode) const { if (platformWidget()) { platformScrollbarModes(horizontalMode, verticalMode); return; } horizontalMode = m_horizontalScrollbarMode; verticalMode = m_verticalScrollbarMode; } void ScrollView::setCanHaveScrollbars(bool canScroll) { ScrollbarMode newHorizontalMode; ScrollbarMode newVerticalMode; scrollbarModes(newHorizontalMode, newVerticalMode); if (canScroll && newVerticalMode == ScrollbarAlwaysOff) newVerticalMode = ScrollbarAuto; else if (!canScroll) newVerticalMode = ScrollbarAlwaysOff; if (canScroll && newHorizontalMode == ScrollbarAlwaysOff) newHorizontalMode = ScrollbarAuto; else if (!canScroll) newHorizontalMode = ScrollbarAlwaysOff; setScrollbarModes(newHorizontalMode, newVerticalMode); } void ScrollView::setCanBlitOnScroll(bool b) { if (platformWidget()) { platformSetCanBlitOnScroll(b); return; } m_canBlitOnScroll = b; } bool ScrollView::canBlitOnScroll() const { if (platformWidget()) return platformCanBlitOnScroll(); return m_canBlitOnScroll; } void ScrollView::setPaintsEntireContents(bool paintsEntireContents) { m_paintsEntireContents = paintsEntireContents; } void ScrollView::setClipsRepaints(bool clipsRepaints) { m_clipsRepaints = clipsRepaints; } void ScrollView::setDelegatesScrolling(bool delegatesScrolling) { m_delegatesScrolling = delegatesScrolling; } #if !USE(NATIVE_GTK_MAIN_FRAME_SCROLLBAR) IntRect ScrollView::visibleContentRect(bool includeScrollbars) const { if (platformWidget()) return platformVisibleContentRect(includeScrollbars); if (paintsEntireContents()) return IntRect(IntPoint(0, 0), contentsSize()); int verticalScrollbarWidth = verticalScrollbar() && !verticalScrollbar()->isOverlayScrollbar() && !includeScrollbars ? verticalScrollbar()->width() : 0; int horizontalScrollbarHeight = horizontalScrollbar() && !horizontalScrollbar()->isOverlayScrollbar() && !includeScrollbars ? horizontalScrollbar()->height() : 0; return IntRect(IntPoint(m_scrollOffset.width(), m_scrollOffset.height()), IntSize(max(0, m_boundsSize.width() - verticalScrollbarWidth), max(0, m_boundsSize.height() - horizontalScrollbarHeight))); } #endif int ScrollView::layoutWidth() const { return m_fixedLayoutSize.isEmpty() || !m_useFixedLayout ? visibleWidth() : m_fixedLayoutSize.width(); } int ScrollView::layoutHeight() const { return m_fixedLayoutSize.isEmpty() || !m_useFixedLayout ? visibleHeight() : m_fixedLayoutSize.height(); } IntSize ScrollView::fixedLayoutSize() const { return m_fixedLayoutSize; } void ScrollView::setFixedLayoutSize(const IntSize& newSize) { if (fixedLayoutSize() == newSize) return; m_fixedLayoutSize = newSize; updateScrollbars(scrollOffset()); } bool ScrollView::useFixedLayout() const { return m_useFixedLayout; } void ScrollView::setUseFixedLayout(bool enable) { if (useFixedLayout() == enable) return; m_useFixedLayout = enable; updateScrollbars(scrollOffset()); } IntSize ScrollView::contentsSize() const { if (platformWidget()) return platformContentsSize(); return m_contentsSize; } void ScrollView::setContentsSize(const IntSize& newSize) { if (contentsSize() == newSize) return; m_contentsSize = newSize; if (platformWidget()) platformSetContentsSize(); else updateScrollbars(scrollOffset()); } #if PLATFORM(ANDROID) int ScrollView::actualWidth() const { if (platformWidget()) return platformActualWidth(); return width(); } int ScrollView::actualHeight() const { if (platformWidget()) return platformActualHeight(); return height(); } int ScrollView::actualScrollX() const { if (platformWidget()) return platformActualScrollX(); return scrollX(); } int ScrollView::actualScrollY() const { if (platformWidget()) return platformActualScrollY(); return scrollY(); } FrameView* ScrollView::frameView() { if (this->isFrameView()) { FrameView* frameView = reinterpret_cast<FrameView*>(this); return frameView; } return 0; } #endif IntPoint ScrollView::maximumScrollPosition() const { IntPoint maximumOffset(contentsWidth() - visibleWidth() - m_scrollOrigin.x(), contentsHeight() - visibleHeight() - m_scrollOrigin.y()); maximumOffset.clampNegativeToZero(); return maximumOffset; } IntPoint ScrollView::minimumScrollPosition() const { return IntPoint(-m_scrollOrigin.x(), -m_scrollOrigin.y()); } IntPoint ScrollView::adjustScrollPositionWithinRange(const IntPoint& scrollPoint) const { IntPoint newScrollPosition = scrollPoint.shrunkTo(maximumScrollPosition()); newScrollPosition = newScrollPosition.expandedTo(minimumScrollPosition()); return newScrollPosition; } int ScrollView::scrollSize(ScrollbarOrientation orientation) const { Scrollbar* scrollbar = ((orientation == HorizontalScrollbar) ? m_horizontalScrollbar : m_verticalScrollbar).get(); return scrollbar ? (scrollbar->totalSize() - scrollbar->visibleSize()) : 0; } void ScrollView::didCompleteRubberBand(const IntSize&) const { } void ScrollView::notifyPageThatContentAreaWillPaint() const { } void ScrollView::setScrollOffset(const IntPoint& offset) { int horizontalOffset = offset.x(); int verticalOffset = offset.y(); if (constrainsScrollingToContentEdge()) { horizontalOffset = max(min(horizontalOffset, contentsWidth() - visibleWidth()), 0); verticalOffset = max(min(verticalOffset, contentsHeight() - visibleHeight()), 0); } IntSize newOffset = m_scrollOffset; newOffset.setWidth(horizontalOffset - m_scrollOrigin.x()); newOffset.setHeight(verticalOffset - m_scrollOrigin.y()); scrollTo(newOffset); } void ScrollView::scrollTo(const IntSize& newOffset) { IntSize scrollDelta = newOffset - m_scrollOffset; if (scrollDelta == IntSize()) return; m_scrollOffset = newOffset; #if PLATFORM(ANDROID) if (parent()) { FrameView* frameView = this->frameView(); // IFrames are composited on a layer, we do not need to repaint them // when scrolling if (frameView) { RenderView* renderer = frameView->frame()->contentRenderer(); if (renderer) { RenderLayer* layer = renderer->layer(); if (layer->backing()) { GraphicsLayerAndroid* backing = static_cast<GraphicsLayerAndroid*>( layer->backing()->graphicsLayer()); backing->updateScrollOffset(); } } return; } } #endif if (scrollbarsSuppressed()) return; repaintFixedElementsAfterScrolling(); scrollContents(scrollDelta); } int ScrollView::scrollPosition(Scrollbar* scrollbar) const { if (scrollbar->orientation() == HorizontalScrollbar) return scrollPosition().x() + m_scrollOrigin.x(); if (scrollbar->orientation() == VerticalScrollbar) return scrollPosition().y() + m_scrollOrigin.y(); return 0; } void ScrollView::setScrollPosition(const IntPoint& scrollPoint) { if (prohibitsScrolling()) return; if (platformWidget()) { platformSetScrollPosition(scrollPoint); return; } #if ENABLE(TILED_BACKING_STORE) if (delegatesScrolling()) { hostWindow()->delegatedScrollRequested(scrollPoint); if (!m_actualVisibleContentRect.isEmpty()) m_actualVisibleContentRect.setLocation(scrollPoint); return; } #endif IntPoint newScrollPosition = adjustScrollPositionWithinRange(scrollPoint); if (newScrollPosition == scrollPosition()) return; updateScrollbars(IntSize(newScrollPosition.x(), newScrollPosition.y())); } bool ScrollView::scroll(ScrollDirection direction, ScrollGranularity granularity) { if (platformWidget()) return platformScroll(direction, granularity); return ScrollableArea::scroll(direction, granularity); } bool ScrollView::logicalScroll(ScrollLogicalDirection direction, ScrollGranularity granularity) { return scroll(logicalToPhysical(direction, isVerticalDocument(), isFlippedDocument()), granularity); } IntSize ScrollView::overhangAmount() const { IntSize stretch; int physicalScrollY = scrollPosition().y() + m_scrollOrigin.y(); if (physicalScrollY < 0) stretch.setHeight(physicalScrollY); else if (physicalScrollY > contentsHeight() - visibleContentRect().height()) stretch.setHeight(physicalScrollY - (contentsHeight() - visibleContentRect().height())); int physicalScrollX = scrollPosition().x() + m_scrollOrigin.x(); if (physicalScrollX < 0) stretch.setWidth(physicalScrollX); else if (physicalScrollX > contentsWidth() - visibleContentRect().width()) stretch.setWidth(physicalScrollX - (contentsWidth() - visibleContentRect().width())); return stretch; } void ScrollView::windowResizerRectChanged() { if (platformWidget()) return; updateScrollbars(scrollOffset()); } static const unsigned cMaxUpdateScrollbarsPass = 2; void ScrollView::updateScrollbars(const IntSize& desiredOffset) { if (m_inUpdateScrollbars || prohibitsScrolling() || delegatesScrolling() || platformWidget()) return; // If we came in here with the view already needing a layout, then go ahead and do that // first. (This will be the common case, e.g., when the page changes due to window resizing for example). // This layout will not re-enter updateScrollbars and does not count towards our max layout pass total. if (!m_scrollbarsSuppressed) { m_inUpdateScrollbars = true; visibleContentsResized(); m_inUpdateScrollbars = false; } bool hasHorizontalScrollbar = m_horizontalScrollbar; bool hasVerticalScrollbar = m_verticalScrollbar; bool newHasHorizontalScrollbar = hasHorizontalScrollbar; bool newHasVerticalScrollbar = hasVerticalScrollbar; ScrollbarMode hScroll = m_horizontalScrollbarMode; ScrollbarMode vScroll = m_verticalScrollbarMode; if (hScroll != ScrollbarAuto) newHasHorizontalScrollbar = (hScroll == ScrollbarAlwaysOn); if (vScroll != ScrollbarAuto) newHasVerticalScrollbar = (vScroll == ScrollbarAlwaysOn); if (m_scrollbarsSuppressed || (hScroll != ScrollbarAuto && vScroll != ScrollbarAuto)) { if (hasHorizontalScrollbar != newHasHorizontalScrollbar) setHasHorizontalScrollbar(newHasHorizontalScrollbar); if (hasVerticalScrollbar != newHasVerticalScrollbar) setHasVerticalScrollbar(newHasVerticalScrollbar); } else { bool sendContentResizedNotification = false; IntSize docSize = contentsSize(); IntSize frameSize = m_boundsSize; if (hScroll == ScrollbarAuto) { newHasHorizontalScrollbar = docSize.width() > visibleWidth(); if (newHasHorizontalScrollbar && !m_updateScrollbarsPass && docSize.width() <= frameSize.width() && docSize.height() <= frameSize.height()) newHasHorizontalScrollbar = false; } if (vScroll == ScrollbarAuto) { newHasVerticalScrollbar = docSize.height() > visibleHeight(); if (newHasVerticalScrollbar && !m_updateScrollbarsPass && docSize.width() <= frameSize.width() && docSize.height() <= frameSize.height()) newHasVerticalScrollbar = false; } // If we ever turn one scrollbar off, always turn the other one off too. Never ever // try to both gain/lose a scrollbar in the same pass. if (!newHasHorizontalScrollbar && hasHorizontalScrollbar && vScroll != ScrollbarAlwaysOn) newHasVerticalScrollbar = false; if (!newHasVerticalScrollbar && hasVerticalScrollbar && hScroll != ScrollbarAlwaysOn) newHasHorizontalScrollbar = false; if (hasHorizontalScrollbar != newHasHorizontalScrollbar) { if (m_scrollOrigin.y() && !newHasHorizontalScrollbar) m_scrollOrigin.setY(m_scrollOrigin.y() - m_horizontalScrollbar->height()); setHasHorizontalScrollbar(newHasHorizontalScrollbar); sendContentResizedNotification = true; } if (hasVerticalScrollbar != newHasVerticalScrollbar) { if (m_scrollOrigin.x() && !newHasVerticalScrollbar) m_scrollOrigin.setX(m_scrollOrigin.x() - m_verticalScrollbar->width()); setHasVerticalScrollbar(newHasVerticalScrollbar); sendContentResizedNotification = true; } if (sendContentResizedNotification && m_updateScrollbarsPass < cMaxUpdateScrollbarsPass) { m_updateScrollbarsPass++; contentsResized(); visibleContentsResized(); IntSize newDocSize = contentsSize(); if (newDocSize == docSize) { // The layout with the new scroll state had no impact on // the document's overall size, so updateScrollbars didn't get called. // Recur manually. updateScrollbars(desiredOffset); } m_updateScrollbarsPass--; } } // Set up the range (and page step/line step), but only do this if we're not in a nested call (to avoid // doing it multiple times). if (m_updateScrollbarsPass) return; m_inUpdateScrollbars = true; IntPoint scrollPoint = adjustScrollPositionWithinRange(IntPoint(desiredOffset)); IntSize scroll(scrollPoint.x(), scrollPoint.y()); if (m_horizontalScrollbar) { int clientWidth = visibleWidth(); m_horizontalScrollbar->setEnabled(contentsWidth() > clientWidth); int pageStep = max(max<int>(clientWidth * Scrollbar::minFractionToStepWhenPaging(), clientWidth - Scrollbar::maxOverlapBetweenPages()), 1); IntRect oldRect(m_horizontalScrollbar->frameRect()); IntRect hBarRect = IntRect(0, m_boundsSize.height() - m_horizontalScrollbar->height(), m_boundsSize.width() - (m_verticalScrollbar ? m_verticalScrollbar->width() : 0), m_horizontalScrollbar->height()); m_horizontalScrollbar->setFrameRect(hBarRect); if (!m_scrollbarsSuppressed && oldRect != m_horizontalScrollbar->frameRect()) m_horizontalScrollbar->invalidate(); if (m_scrollbarsSuppressed) m_horizontalScrollbar->setSuppressInvalidation(true); m_horizontalScrollbar->setSteps(Scrollbar::pixelsPerLineStep(), pageStep); m_horizontalScrollbar->setProportion(clientWidth, contentsWidth()); if (m_scrollbarsSuppressed) m_horizontalScrollbar->setSuppressInvalidation(false); } if (m_verticalScrollbar) { int clientHeight = visibleHeight(); m_verticalScrollbar->setEnabled(contentsHeight() > clientHeight); int pageStep = max(max<int>(clientHeight * Scrollbar::minFractionToStepWhenPaging(), clientHeight - Scrollbar::maxOverlapBetweenPages()), 1); IntRect oldRect(m_verticalScrollbar->frameRect()); IntRect vBarRect = IntRect(m_boundsSize.width() - m_verticalScrollbar->width(), 0, m_verticalScrollbar->width(), m_boundsSize.height() - (m_horizontalScrollbar ? m_horizontalScrollbar->height() : 0)); m_verticalScrollbar->setFrameRect(vBarRect); if (!m_scrollbarsSuppressed && oldRect != m_verticalScrollbar->frameRect()) m_verticalScrollbar->invalidate(); if (m_scrollbarsSuppressed) m_verticalScrollbar->setSuppressInvalidation(true); m_verticalScrollbar->setSteps(Scrollbar::pixelsPerLineStep(), pageStep); m_verticalScrollbar->setProportion(clientHeight, contentsHeight()); if (m_scrollbarsSuppressed) m_verticalScrollbar->setSuppressInvalidation(false); } if (hasHorizontalScrollbar != (m_horizontalScrollbar != 0) || hasVerticalScrollbar != (m_verticalScrollbar != 0)) { frameRectsChanged(); updateScrollCorner(); } ScrollableArea::scrollToOffsetWithoutAnimation(FloatPoint(scroll.width() + m_scrollOrigin.x(), scroll.height() + m_scrollOrigin.y())); // Make sure the scrollbar offsets are up to date. if (m_horizontalScrollbar) m_horizontalScrollbar->offsetDidChange(); if (m_verticalScrollbar) m_verticalScrollbar->offsetDidChange(); m_inUpdateScrollbars = false; } const int panIconSizeLength = 16; void ScrollView::scrollContents(const IntSize& scrollDelta) { if (!hostWindow()) return; // Since scrolling is double buffered, we will be blitting the scroll view's intersection // with the clip rect every time to keep it smooth. IntRect clipRect = windowClipRect(); IntRect scrollViewRect = convertToContainingWindow(IntRect(0, 0, visibleWidth(), visibleHeight())); if (hasOverlayScrollbars()) { int verticalScrollbarWidth = verticalScrollbar() ? verticalScrollbar()->width() : 0; int horizontalScrollbarHeight = horizontalScrollbar() ? horizontalScrollbar()->height() : 0; scrollViewRect.setWidth(scrollViewRect.width() - verticalScrollbarWidth); scrollViewRect.setHeight(scrollViewRect.height() - horizontalScrollbarHeight); } IntRect updateRect = clipRect; updateRect.intersect(scrollViewRect); // Invalidate the window (not the backing store). hostWindow()->invalidateWindow(updateRect, false /*immediate*/); if (m_drawPanScrollIcon) { // FIXME: the pan icon is broken when accelerated compositing is on, since it will draw under the compositing layers. // https://bugs.webkit.org/show_bug.cgi?id=47837 int panIconDirtySquareSizeLength = 2 * (panIconSizeLength + max(abs(scrollDelta.width()), abs(scrollDelta.height()))); // We only want to repaint what's necessary IntPoint panIconDirtySquareLocation = IntPoint(m_panScrollIconPoint.x() - (panIconDirtySquareSizeLength / 2), m_panScrollIconPoint.y() - (panIconDirtySquareSizeLength / 2)); IntRect panScrollIconDirtyRect = IntRect(panIconDirtySquareLocation , IntSize(panIconDirtySquareSizeLength, panIconDirtySquareSizeLength)); panScrollIconDirtyRect.intersect(clipRect); hostWindow()->invalidateContentsAndWindow(panScrollIconDirtyRect, false /*immediate*/); } if (canBlitOnScroll()) { // The main frame can just blit the WebView window // FIXME: Find a way to scroll subframes with this faster path if (!scrollContentsFastPath(-scrollDelta, scrollViewRect, clipRect)) scrollContentsSlowPath(updateRect); } else { // We need to go ahead and repaint the entire backing store. Do it now before moving the // windowed plugins. scrollContentsSlowPath(updateRect); } // Invalidate the overhang areas if they are visible. IntRect horizontalOverhangRect; IntRect verticalOverhangRect; calculateOverhangAreasForPainting(horizontalOverhangRect, verticalOverhangRect); if (!horizontalOverhangRect.isEmpty()) hostWindow()->invalidateContentsAndWindow(horizontalOverhangRect, false /*immediate*/); if (!verticalOverhangRect.isEmpty()) hostWindow()->invalidateContentsAndWindow(verticalOverhangRect, false /*immediate*/); // This call will move children with native widgets (plugins) and invalidate them as well. frameRectsChanged(); // Now blit the backingstore into the window which should be very fast. hostWindow()->invalidateWindow(IntRect(), true); } bool ScrollView::scrollContentsFastPath(const IntSize& scrollDelta, const IntRect& rectToScroll, const IntRect& clipRect) { hostWindow()->scroll(scrollDelta, rectToScroll, clipRect); return true; } void ScrollView::scrollContentsSlowPath(const IntRect& updateRect) { hostWindow()->invalidateContentsForSlowScroll(updateRect, false); } IntPoint ScrollView::windowToContents(const IntPoint& windowPoint) const { IntPoint viewPoint = convertFromContainingWindow(windowPoint); return viewPoint + scrollOffset(); } IntPoint ScrollView::contentsToWindow(const IntPoint& contentsPoint) const { IntPoint viewPoint = contentsPoint - scrollOffset(); return convertToContainingWindow(viewPoint); } IntRect ScrollView::windowToContents(const IntRect& windowRect) const { IntRect viewRect = convertFromContainingWindow(windowRect); viewRect.move(scrollOffset()); return viewRect; } IntRect ScrollView::contentsToWindow(const IntRect& contentsRect) const { IntRect viewRect = contentsRect; viewRect.move(-scrollOffset()); return convertToContainingWindow(viewRect); } IntRect ScrollView::contentsToScreen(const IntRect& rect) const { if (platformWidget()) return platformContentsToScreen(rect); if (!hostWindow()) return IntRect(); return hostWindow()->windowToScreen(contentsToWindow(rect)); } IntPoint ScrollView::screenToContents(const IntPoint& point) const { if (platformWidget()) return platformScreenToContents(point); if (!hostWindow()) return IntPoint(); return windowToContents(hostWindow()->screenToWindow(point)); } bool ScrollView::containsScrollbarsAvoidingResizer() const { return !m_scrollbarsAvoidingResizer; } void ScrollView::adjustScrollbarsAvoidingResizerCount(int overlapDelta) { int oldCount = m_scrollbarsAvoidingResizer; m_scrollbarsAvoidingResizer += overlapDelta; if (parent()) parent()->adjustScrollbarsAvoidingResizerCount(overlapDelta); else if (!scrollbarsSuppressed()) { // If we went from n to 0 or from 0 to n and we're the outermost view, // we need to invalidate the windowResizerRect(), since it will now need to paint // differently. if ((oldCount > 0 && m_scrollbarsAvoidingResizer == 0) || (oldCount == 0 && m_scrollbarsAvoidingResizer > 0)) invalidateRect(windowResizerRect()); } } void ScrollView::setParent(ScrollView* parentView) { if (parentView == parent()) return; if (m_scrollbarsAvoidingResizer && parent()) parent()->adjustScrollbarsAvoidingResizerCount(-m_scrollbarsAvoidingResizer); Widget::setParent(parentView); if (m_scrollbarsAvoidingResizer && parent()) parent()->adjustScrollbarsAvoidingResizerCount(m_scrollbarsAvoidingResizer); } void ScrollView::setScrollbarsSuppressed(bool suppressed, bool repaintOnUnsuppress) { if (suppressed == m_scrollbarsSuppressed) return; m_scrollbarsSuppressed = suppressed; if (platformWidget()) platformSetScrollbarsSuppressed(repaintOnUnsuppress); else if (repaintOnUnsuppress && !suppressed) { if (m_horizontalScrollbar) m_horizontalScrollbar->invalidate(); if (m_verticalScrollbar) m_verticalScrollbar->invalidate(); // Invalidate the scroll corner too on unsuppress. invalidateRect(scrollCornerRect()); } } Scrollbar* ScrollView::scrollbarAtPoint(const IntPoint& windowPoint) { if (platformWidget()) return 0; IntPoint viewPoint = convertFromContainingWindow(windowPoint); if (m_horizontalScrollbar && m_horizontalScrollbar->frameRect().contains(viewPoint)) return m_horizontalScrollbar.get(); if (m_verticalScrollbar && m_verticalScrollbar->frameRect().contains(viewPoint)) return m_verticalScrollbar.get(); return 0; } void ScrollView::wheelEvent(PlatformWheelEvent& e) { // We don't allow mouse wheeling to happen in a ScrollView that has had its scrollbars explicitly disabled. #if PLATFORM(WX) if (!canHaveScrollbars()) { #else if (!canHaveScrollbars() || platformWidget()) { #endif return; } ScrollableArea::handleWheelEvent(e); } #if ENABLE(GESTURE_EVENTS) void ScrollView::gestureEvent(const PlatformGestureEvent& gestureEvent) { if (platformWidget()) return; ScrollableArea::handleGestureEvent(gestureEvent); } #endif void ScrollView::setFrameRect(const IntRect& newRect) { IntRect oldRect = frameRect(); if (newRect == oldRect) return; Widget::setFrameRect(newRect); } void ScrollView::setBoundsSize(const IntSize& newSize) { if (newSize == m_boundsSize) return; Widget::setBoundsSize(newSize); m_boundsSize = newSize; if (platformWidget()) return; updateScrollbars(m_scrollOffset); if (!m_useFixedLayout) contentsResized(); frameRectsChanged(); } void ScrollView::setInitialBoundsSize(const IntSize& newSize) { ASSERT(m_boundsSize.isZero()); m_boundsSize = newSize; } void ScrollView::frameRectsChanged() { if (platformWidget()) return; HashSet<RefPtr<Widget> >::const_iterator end = m_children.end(); for (HashSet<RefPtr<Widget> >::const_iterator current = m_children.begin(); current != end; ++current) (*current)->frameRectsChanged(); positionScrollbarLayers(); } #if USE(ACCELERATED_COMPOSITING) static void positionScrollbarLayer(GraphicsLayer* graphicsLayer, Scrollbar* scrollbar) { if (!graphicsLayer || !scrollbar) return; graphicsLayer->setDrawsContent(true); IntRect scrollbarRect = scrollbar->frameRect(); graphicsLayer->setPosition(scrollbarRect.location()); if (scrollbarRect.size() != graphicsLayer->size()) graphicsLayer->setNeedsDisplay(); graphicsLayer->setSize(scrollbarRect.size()); } static void positionScrollCornerLayer(GraphicsLayer* graphicsLayer, const IntRect& cornerRect) { if (!graphicsLayer) return; graphicsLayer->setDrawsContent(!cornerRect.isEmpty()); graphicsLayer->setPosition(cornerRect.location()); if (cornerRect.size() != graphicsLayer->size()) graphicsLayer->setNeedsDisplay(); graphicsLayer->setSize(cornerRect.size()); } #endif void ScrollView::positionScrollbarLayers() { #if USE(ACCELERATED_COMPOSITING) positionScrollbarLayer(layerForHorizontalScrollbar(), horizontalScrollbar()); positionScrollbarLayer(layerForVerticalScrollbar(), verticalScrollbar()); positionScrollCornerLayer(layerForScrollCorner(), scrollCornerRect()); #endif } void ScrollView::repaintContentRectangle(const IntRect& rect, bool now) { IntRect paintRect = rect; if (clipsRepaints() && !paintsEntireContents()) paintRect.intersect(visibleContentRect()); #ifdef ANDROID_CAPTURE_OFFSCREEN_PAINTS if (rect != paintRect) platformOffscreenContentRectangle(visibleContentRect(), rect); #endif if (paintRect.isEmpty()) return; if (platformWidget()) { platformRepaintContentRectangle(paintRect, now); return; } if (hostWindow()) hostWindow()->invalidateContentsAndWindow(contentsToWindow(paintRect), now /*immediate*/); } IntRect ScrollView::scrollCornerRect() const { IntRect cornerRect; if (hasOverlayScrollbars()) return cornerRect; if (m_horizontalScrollbar && m_boundsSize.width() - m_horizontalScrollbar->width() > 0) { cornerRect.unite(IntRect(m_horizontalScrollbar->width(), m_boundsSize.height() - m_horizontalScrollbar->height(), m_boundsSize.width() - m_horizontalScrollbar->width(), m_horizontalScrollbar->height())); } if (m_verticalScrollbar && m_boundsSize.height() - m_verticalScrollbar->height() > 0) { cornerRect.unite(IntRect(m_boundsSize.width() - m_verticalScrollbar->width(), m_verticalScrollbar->height(), m_verticalScrollbar->width(), m_boundsSize.height() - m_verticalScrollbar->height())); } return cornerRect; } bool ScrollView::isScrollCornerVisible() const { return !scrollCornerRect().isEmpty(); } void ScrollView::updateScrollCorner() { } void ScrollView::paintScrollCorner(GraphicsContext* context, const IntRect& cornerRect) { ScrollbarTheme::nativeTheme()->paintScrollCorner(this, context, cornerRect); } void ScrollView::invalidateScrollCornerRect(const IntRect& rect) { invalidateRect(rect); } void ScrollView::paintScrollbars(GraphicsContext* context, const IntRect& rect) { if (m_horizontalScrollbar #if USE(ACCELERATED_COMPOSITING) && !layerForHorizontalScrollbar() #endif ) m_horizontalScrollbar->paint(context, rect); if (m_verticalScrollbar #if USE(ACCELERATED_COMPOSITING) && !layerForVerticalScrollbar() #endif ) m_verticalScrollbar->paint(context, rect); #if USE(ACCELERATED_COMPOSITING) if (layerForScrollCorner()) return; #endif paintScrollCorner(context, scrollCornerRect()); } void ScrollView::paintPanScrollIcon(GraphicsContext* context) { static Image* panScrollIcon = Image::loadPlatformResource("panIcon").releaseRef(); context->drawImage(panScrollIcon, ColorSpaceDeviceRGB, m_panScrollIconPoint); } void ScrollView::paint(GraphicsContext* context, const IntRect& rect) { if (platformWidget()) { Widget::paint(context, rect); return; } if (context->paintingDisabled() && !context->updatingControlTints()) return; notifyPageThatContentAreaWillPaint(); // If we encounter any overlay scrollbars as we paint, this will be set to true. m_containsScrollableAreaWithOverlayScrollbars = false; IntRect documentDirtyRect = rect; documentDirtyRect.intersect(frameRect()); context->save(); context->translate(x(), y()); documentDirtyRect.move(-x(), -y()); if (!paintsEntireContents()) { context->translate(-scrollX(), -scrollY()); documentDirtyRect.move(scrollX(), scrollY()); context->clip(visibleContentRect()); } paintContents(context, documentDirtyRect); context->restore(); IntRect horizontalOverhangRect; IntRect verticalOverhangRect; calculateOverhangAreasForPainting(horizontalOverhangRect, verticalOverhangRect); if (rect.intersects(horizontalOverhangRect) || rect.intersects(verticalOverhangRect)) paintOverhangAreas(context, horizontalOverhangRect, verticalOverhangRect, rect); // Now paint the scrollbars. if (!m_scrollbarsSuppressed && (m_horizontalScrollbar || m_verticalScrollbar)) { context->save(); IntRect scrollViewDirtyRect = rect; scrollViewDirtyRect.intersect(frameRect()); context->translate(x(), y()); scrollViewDirtyRect.move(-x(), -y()); paintScrollbars(context, scrollViewDirtyRect); context->restore(); } // Paint the panScroll Icon if (m_drawPanScrollIcon) paintPanScrollIcon(context); } void ScrollView::calculateOverhangAreasForPainting(IntRect& horizontalOverhangRect, IntRect& verticalOverhangRect) { int verticalScrollbarWidth = (verticalScrollbar() && !verticalScrollbar()->isOverlayScrollbar()) ? verticalScrollbar()->width() : 0; int horizontalScrollbarHeight = (horizontalScrollbar() && !horizontalScrollbar()->isOverlayScrollbar()) ? horizontalScrollbar()->height() : 0; int physicalScrollY = scrollPosition().y() + m_scrollOrigin.y(); if (physicalScrollY < 0) { horizontalOverhangRect = frameRect(); horizontalOverhangRect.setHeight(-physicalScrollY); } else if (physicalScrollY > contentsHeight() - visibleContentRect().height()) { int height = physicalScrollY - (contentsHeight() - visibleContentRect().height()); horizontalOverhangRect = frameRect(); horizontalOverhangRect.setY(frameRect().maxY() - height - horizontalScrollbarHeight); horizontalOverhangRect.setHeight(height); } int physicalScrollX = scrollPosition().x() + m_scrollOrigin.x(); if (physicalScrollX < 0) { verticalOverhangRect.setWidth(-physicalScrollX); verticalOverhangRect.setHeight(frameRect().height() - horizontalOverhangRect.height()); verticalOverhangRect.setX(frameRect().x()); if (horizontalOverhangRect.y() == frameRect().y()) verticalOverhangRect.setY(frameRect().y() + horizontalOverhangRect.height()); else verticalOverhangRect.setY(frameRect().y()); } else if (physicalScrollX > contentsWidth() - visibleContentRect().width()) { int width = physicalScrollX - (contentsWidth() - visibleContentRect().width()); verticalOverhangRect.setWidth(width); verticalOverhangRect.setHeight(frameRect().height() - horizontalOverhangRect.height()); verticalOverhangRect.setX(frameRect().maxX() - width - verticalScrollbarWidth); if (horizontalOverhangRect.y() == frameRect().y()) verticalOverhangRect.setY(frameRect().y() + horizontalOverhangRect.height()); else verticalOverhangRect.setY(frameRect().y()); } } void ScrollView::paintOverhangAreas(GraphicsContext* context, const IntRect& horizontalOverhangRect, const IntRect& verticalOverhangRect, const IntRect&) { // FIXME: This should be checking the dirty rect. context->setFillColor(Color::white, ColorSpaceDeviceRGB); if (!horizontalOverhangRect.isEmpty()) context->fillRect(horizontalOverhangRect); context->setFillColor(Color::white, ColorSpaceDeviceRGB); if (!verticalOverhangRect.isEmpty()) context->fillRect(verticalOverhangRect); } bool ScrollView::isPointInScrollbarCorner(const IntPoint& windowPoint) { if (!scrollbarCornerPresent()) return false; IntPoint viewPoint = convertFromContainingWindow(windowPoint); if (m_horizontalScrollbar) { int horizontalScrollbarYMin = m_horizontalScrollbar->frameRect().y(); int horizontalScrollbarYMax = m_horizontalScrollbar->frameRect().y() + m_horizontalScrollbar->frameRect().height(); int horizontalScrollbarXMin = m_horizontalScrollbar->frameRect().x() + m_horizontalScrollbar->frameRect().width(); return viewPoint.y() > horizontalScrollbarYMin && viewPoint.y() < horizontalScrollbarYMax && viewPoint.x() > horizontalScrollbarXMin; } int verticalScrollbarXMin = m_verticalScrollbar->frameRect().x(); int verticalScrollbarXMax = m_verticalScrollbar->frameRect().x() + m_verticalScrollbar->frameRect().width(); int verticalScrollbarYMin = m_verticalScrollbar->frameRect().y() + m_verticalScrollbar->frameRect().height(); return viewPoint.x() > verticalScrollbarXMin && viewPoint.x() < verticalScrollbarXMax && viewPoint.y() > verticalScrollbarYMin; } bool ScrollView::scrollbarCornerPresent() const { return (m_horizontalScrollbar && m_boundsSize.width() - m_horizontalScrollbar->width() > 0) || (m_verticalScrollbar && m_boundsSize.height() - m_verticalScrollbar->height() > 0); } IntRect ScrollView::convertFromScrollbarToContainingView(const Scrollbar* scrollbar, const IntRect& localRect) const { // Scrollbars won't be transformed within us IntRect newRect = localRect; newRect.move(scrollbar->x(), scrollbar->y()); return newRect; } IntRect ScrollView::convertFromContainingViewToScrollbar(const Scrollbar* scrollbar, const IntRect& parentRect) const { IntRect newRect = parentRect; // Scrollbars won't be transformed within us newRect.move(-scrollbar->x(), -scrollbar->y()); return newRect; } // FIXME: test these on windows IntPoint ScrollView::convertFromScrollbarToContainingView(const Scrollbar* scrollbar, const IntPoint& localPoint) const { // Scrollbars won't be transformed within us IntPoint newPoint = localPoint; newPoint.move(scrollbar->x(), scrollbar->y()); return newPoint; } IntPoint ScrollView::convertFromContainingViewToScrollbar(const Scrollbar* scrollbar, const IntPoint& parentPoint) const { IntPoint newPoint = parentPoint; // Scrollbars won't be transformed within us newPoint.move(-scrollbar->x(), -scrollbar->y()); return newPoint; } void ScrollView::setParentVisible(bool visible) { if (isParentVisible() == visible) return; Widget::setParentVisible(visible); if (!isSelfVisible()) return; HashSet<RefPtr<Widget> >::iterator end = m_children.end(); for (HashSet<RefPtr<Widget> >::iterator it = m_children.begin(); it != end; ++it) (*it)->setParentVisible(visible); } void ScrollView::show() { if (!isSelfVisible()) { setSelfVisible(true); if (isParentVisible()) { HashSet<RefPtr<Widget> >::iterator end = m_children.end(); for (HashSet<RefPtr<Widget> >::iterator it = m_children.begin(); it != end; ++it) (*it)->setParentVisible(true); } } Widget::show(); } void ScrollView::hide() { if (isSelfVisible()) { if (isParentVisible()) { HashSet<RefPtr<Widget> >::iterator end = m_children.end(); for (HashSet<RefPtr<Widget> >::iterator it = m_children.begin(); it != end; ++it) (*it)->setParentVisible(false); } setSelfVisible(false); } Widget::hide(); } bool ScrollView::isOffscreen() const { if (platformWidget()) return platformIsOffscreen(); if (!isVisible()) return true; // FIXME: Add a HostWindow::isOffscreen method here. Since only Mac implements this method // currently, we can add the method when the other platforms decide to implement this concept. return false; } void ScrollView::addPanScrollIcon(const IntPoint& iconPosition) { if (!hostWindow()) return; m_drawPanScrollIcon = true; m_panScrollIconPoint = IntPoint(iconPosition.x() - panIconSizeLength / 2 , iconPosition.y() - panIconSizeLength / 2) ; hostWindow()->invalidateContentsAndWindow(IntRect(m_panScrollIconPoint, IntSize(panIconSizeLength, panIconSizeLength)), true /*immediate*/); } void ScrollView::removePanScrollIcon() { if (!hostWindow()) return; m_drawPanScrollIcon = false; hostWindow()->invalidateContentsAndWindow(IntRect(m_panScrollIconPoint, IntSize(panIconSizeLength, panIconSizeLength)), true /*immediate*/); } void ScrollView::setScrollOrigin(const IntPoint& origin, bool updatePositionAtAll, bool updatePositionSynchronously) { if (m_scrollOrigin == origin) return; m_scrollOrigin = origin; if (platformWidget()) { platformSetScrollOrigin(origin, updatePositionAtAll, updatePositionSynchronously); return; } // Update if the scroll origin changes, since our position will be different if the content size did not change. if (updatePositionAtAll && updatePositionSynchronously) updateScrollbars(scrollOffset()); } #if !PLATFORM(WX) && !USE(NATIVE_GTK_MAIN_FRAME_SCROLLBAR) && !PLATFORM(EFL) void ScrollView::platformInit() { } void ScrollView::platformDestroy() { } #endif #if !PLATFORM(WX) && !PLATFORM(QT) && !PLATFORM(MAC) void ScrollView::platformAddChild(Widget*) { } void ScrollView::platformRemoveChild(Widget*) { } #endif #if !PLATFORM(MAC) void ScrollView::platformSetScrollbarsSuppressed(bool) { } void ScrollView::platformSetScrollOrigin(const IntPoint&, bool updatePositionAtAll, bool updatePositionSynchronously) { } #endif #if !PLATFORM(MAC) && !PLATFORM(WX) #if !PLATFORM(ANDROID) void ScrollView::platformSetScrollbarModes() { } void ScrollView::platformScrollbarModes(ScrollbarMode& horizontal, ScrollbarMode& vertical) const { horizontal = ScrollbarAuto; vertical = ScrollbarAuto; } #endif void ScrollView::platformSetCanBlitOnScroll(bool) { } bool ScrollView::platformCanBlitOnScroll() const { return false; } #if !PLATFORM(ANDROID) IntRect ScrollView::platformVisibleContentRect(bool) const { return IntRect(); } #endif #if !PLATFORM(ANDROID) IntSize ScrollView::platformContentsSize() const { return IntSize(); } #endif void ScrollView::platformSetContentsSize() { } IntRect ScrollView::platformContentsToScreen(const IntRect& rect) const { return rect; } IntPoint ScrollView::platformScreenToContents(const IntPoint& point) const { return point; } #if !PLATFORM(ANDROID) void ScrollView::platformSetScrollPosition(const IntPoint&) { } #endif bool ScrollView::platformScroll(ScrollDirection, ScrollGranularity) { return true; } #if !PLATFORM(ANDROID) void ScrollView::platformRepaintContentRectangle(const IntRect&, bool /*now*/) { } #ifdef ANDROID_CAPTURE_OFFSCREEN_PAINTS void ScrollView::platformOffscreenContentRectangle(const IntRect& ) { } #endif bool ScrollView::platformIsOffscreen() const { return false; } #endif #endif }