/* Copyright (C) 1999 Lars Knoll (knoll@kde.org) Copyright (C) 2006, 2008 Apple Inc. All rights reserved. Copyright (C) 2011 Rik Cabanier (cabanier@adobe.com) This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef Length_h #define Length_h #include <wtf/Assertions.h> #include <wtf/FastAllocBase.h> #include <wtf/Forward.h> #include <wtf/MathExtras.h> #include <wtf/PassOwnArrayPtr.h> namespace WebCore { const int undefinedLength = -1; const int intMaxForLength = 0x7ffffff; // max value for a 28-bit int const int intMinForLength = (-0x7ffffff - 1); // min value for a 28-bit int enum LengthType { Auto, Relative, Percent, Fixed, Intrinsic, MinIntrinsic }; struct Length { WTF_MAKE_FAST_ALLOCATED; public: Length() : m_intValue(0), m_quirk(false), m_type(Auto), m_isFloat(false) { } Length(LengthType t) : m_intValue(0), m_quirk(false), m_type(t), m_isFloat(false) { } Length(int v, LengthType t, bool q = false) : m_intValue(v), m_quirk(q), m_type(t), m_isFloat(false) { } Length(float v, LengthType t, bool q = false) : m_floatValue(v), m_quirk(q), m_type(t), m_isFloat(true) { } Length(double v, LengthType t, bool q = false) : m_quirk(q), m_type(t), m_isFloat(true) { m_floatValue = static_cast<float>(v); } bool operator==(const Length& o) const { return (getFloatValue() == o.getFloatValue()) && (m_type == o.m_type) && (m_quirk == o.m_quirk); } bool operator!=(const Length& o) const { return (getFloatValue() != o.getFloatValue()) || (m_type != o.m_type) || (m_quirk != o.m_quirk); } const Length& operator*=(float v) { if (m_isFloat) m_floatValue = static_cast<float>(m_floatValue * v); else m_intValue = static_cast<int>(m_intValue * v); return *this; } int value() const { return getIntValue(); } float percent() const { ASSERT(type() == Percent); return getFloatValue(); } LengthType type() const { return static_cast<LengthType>(m_type); } bool quirk() const { return m_quirk; } void setValue(LengthType t, int value) { m_type = t; m_intValue = value; m_isFloat = false; } void setValue(int value) { setValue(Fixed, value); } void setValue(LengthType t, float value) { m_type = t; m_floatValue = value; m_isFloat = true; } void setValue(float value) { *this = Length(value, Fixed); } // note: works only for certain types, returns undefinedLength otherwise int calcValue(int maxValue, bool roundPercentages = false) const { switch (type()) { case Fixed: case Percent: return calcMinValue(maxValue, roundPercentages); case Auto: return maxValue; default: return undefinedLength; } } int calcMinValue(int maxValue, bool roundPercentages = false) const { switch (type()) { case Fixed: return value(); case Percent: if (roundPercentages) return static_cast<int>(round(maxValue * percent() / 100.0f)); // Don't remove the extra cast to float. It is needed for rounding on 32-bit Intel machines that use the FPU stack. return static_cast<int>(static_cast<float>(maxValue * percent() / 100.0f)); case Auto: default: return 0; } } float calcFloatValue(int maxValue) const { switch (type()) { case Fixed: return getFloatValue(); case Percent: return static_cast<float>(maxValue * percent() / 100.0f); case Auto: return static_cast<float>(maxValue); default: return static_cast<float>(undefinedLength); } } bool isUndefined() const { return value() == undefinedLength; } bool isZero() const { return m_isFloat ? !m_floatValue : !m_intValue; } bool isPositive() const { return getFloatValue() > 0; } bool isNegative() const { return getFloatValue() < 0; } bool isAuto() const { return type() == Auto; } bool isRelative() const { return type() == Relative; } bool isPercent() const { return type() == Percent; } bool isFixed() const { return type() == Fixed; } bool isIntrinsicOrAuto() const { return type() == Auto || type() == MinIntrinsic || type() == Intrinsic; } Length blend(const Length& from, float progress) const { // Blend two lengths to produce a new length that is in between them. Used for animation. if (!from.isZero() && !isZero() && from.type() != type()) return *this; if (from.isZero() && isZero()) return *this; LengthType resultType = type(); if (isZero()) resultType = from.type(); if (resultType == Percent) { float fromPercent = from.isZero() ? 0 : from.percent(); float toPercent = isZero() ? 0 : percent(); return Length(fromPercent + (toPercent - fromPercent) * progress, Percent); } float fromValue = from.isZero() ? 0 : from.value(); float toValue = isZero() ? 0 : value(); return Length(fromValue + (toValue - fromValue) * progress, resultType); } private: int getIntValue() const { return m_isFloat ? static_cast<int>(m_floatValue) : m_intValue; } float getFloatValue() const { return m_isFloat ? m_floatValue : m_intValue; } union { int m_intValue; float m_floatValue; }; bool m_quirk; unsigned char m_type; bool m_isFloat; }; PassOwnArrayPtr<Length> newCoordsArray(const String&, int& len); PassOwnArrayPtr<Length> newLengthArray(const String&, int& len); } // namespace WebCore #endif // Length_h