/* * Copyright (C) 2006 Apple Computer, Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef ContextMenu_h #define ContextMenu_h #include <wtf/Noncopyable.h> #include "ContextMenuItem.h" #include "PlatformMenuDescription.h" #include "PlatformString.h" #if PLATFORM(MAC) #include <wtf/RetainPtr.h> #elif PLATFORM(QT) #include <QMenu> #endif namespace WebCore { class ContextMenuController; class ContextMenu { WTF_MAKE_NONCOPYABLE(ContextMenu); WTF_MAKE_FAST_ALLOCATED; public: ContextMenu(); ContextMenuItem* itemWithAction(unsigned); #if USE(CROSS_PLATFORM_CONTEXT_MENUS) #if PLATFORM(WIN) typedef HMENU NativeMenu; #elif PLATFORM(EFL) typedef void* NativeMenu; #endif explicit ContextMenu(NativeMenu); NativeMenu nativeMenu() const; static NativeMenu createNativeMenuFromItems(const Vector<ContextMenuItem>&); static void getContextMenuItems(NativeMenu, Vector<ContextMenuItem>&); // FIXME: When more platforms switch over, this should return const ContextMenuItem*'s. ContextMenuItem* itemAtIndex(unsigned index) { return &m_items[index]; } void setItems(const Vector<ContextMenuItem>& items) { m_items = items; } const Vector<ContextMenuItem>& items() const { return m_items; } void appendItem(const ContextMenuItem& item) { m_items.append(item); } #else ContextMenu(const PlatformMenuDescription); ~ContextMenu(); void insertItem(unsigned position, ContextMenuItem&); void appendItem(ContextMenuItem&); ContextMenuItem* itemAtIndex(unsigned, const PlatformMenuDescription); unsigned itemCount() const; PlatformMenuDescription platformDescription() const; void setPlatformDescription(PlatformMenuDescription); PlatformMenuDescription releasePlatformDescription(); #if PLATFORM(WX) static ContextMenuItem* itemWithId(int); #endif #endif // USE(CROSS_PLATFORM_CONTEXT_MENUS) private: #if USE(CROSS_PLATFORM_CONTEXT_MENUS) Vector<ContextMenuItem> m_items; #else #if PLATFORM(MAC) // Keep this in sync with the PlatformMenuDescription typedef RetainPtr<NSMutableArray> m_platformDescription; #elif PLATFORM(QT) QList<ContextMenuItem> m_items; #elif PLATFORM(CHROMIUM) Vector<ContextMenuItem> m_items; #else PlatformMenuDescription m_platformDescription; #if OS(WINCE) unsigned m_itemCount; #endif #endif #endif // USE(CROSS_PLATFORM_CONTEXT_MENUS) }; #if !USE(CROSS_PLATFORM_CONTEXT_MENUS) Vector<ContextMenuItem> contextMenuItemVector(PlatformMenuDescription); PlatformMenuDescription platformMenuDescription(Vector<ContextMenuItem>&); #endif } #endif // ContextMenu_h