/* * Copyright (C) 2009 Apple Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef WebGLActiveInfo_h #define WebGLActiveInfo_h #include "GraphicsContext3D.h" #include "PlatformString.h" #include <wtf/PassRefPtr.h> #include <wtf/RefCounted.h> namespace WebCore { class WebGLActiveInfo : public RefCounted<WebGLActiveInfo> { public: static PassRefPtr<WebGLActiveInfo> create(const String& name, GC3Denum type, GC3Dint size) { return adoptRef(new WebGLActiveInfo(name, type, size)); } String name() const { return m_name; } GC3Denum type() const { return m_type; } GC3Dint size() const { return m_size; } private: WebGLActiveInfo(const String& name, GC3Denum type, GC3Dint size) : m_name(name) , m_type(type) , m_size(size) { ASSERT(name.length()); ASSERT(type); ASSERT(size); } String m_name; GC3Denum m_type; GC3Dint m_size; }; } #endif // WebGLActiveInfo_h