/* * Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies) * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */ #ifndef HTMLSummaryElement_h #define HTMLSummaryElement_h #include "HTMLElement.h" namespace WebCore { class HTMLDetailsElement; class HTMLSummaryElement : public HTMLElement { public: static PassRefPtr<HTMLSummaryElement> create(const QualifiedName&, Document*); bool isMainSummary() const; private: HTMLSummaryElement(const QualifiedName&, Document*); virtual RenderObject* createRenderer(RenderArena*, RenderStyle*); virtual void defaultEventHandler(Event*); virtual void createShadowSubtree(); virtual bool canHaveLightChildRendererWithShadow() const { return true; } HTMLDetailsElement* detailsElement() const; }; } #endif // HTMLSummaryElement_h