/* * Copyright (C) 1999 Lars Knoll (knoll@kde.org) * (C) 1999 Antti Koivisto (koivisto@kde.org) * (C) 2000 Dirk Mueller (mueller@kde.org) * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010 Apple Inc. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */ #ifndef HTMLFormElement_h #define HTMLFormElement_h #include "CheckedRadioButtons.h" #include "FormState.h" #include "FormSubmission.h" #include "HTMLElement.h" #include <wtf/OwnPtr.h> namespace WebCore { class Event; class FormAssociatedElement; class FormData; class HTMLFormControlElement; class HTMLImageElement; class HTMLInputElement; class HTMLFormCollection; class TextEncoding; struct CollectionCache; class HTMLFormElement : public HTMLElement { public: static PassRefPtr<HTMLFormElement> create(Document*); static PassRefPtr<HTMLFormElement> create(const QualifiedName&, Document*); virtual ~HTMLFormElement(); PassRefPtr<HTMLCollection> elements(); void getNamedElements(const AtomicString&, Vector<RefPtr<Node> >&); unsigned length() const; Node* item(unsigned index); String enctype() const { return m_attributes.encodingType(); } void setEnctype(const String&); String encoding() const { return m_attributes.encodingType(); } void setEncoding(const String& value) { setEnctype(value); } // FIXME: Rename this function to shouldAutocomplete. bool autoComplete() const; // FIXME: Should rename these two functions to say "form control" or "form-associated element" instead of "form element". void registerFormElement(FormAssociatedElement*); void removeFormElement(FormAssociatedElement*); void registerImgElement(HTMLImageElement*); void removeImgElement(HTMLImageElement*); bool prepareForSubmission(Event*); void submit(); void submitFromJavaScript(); void reset(); // Used to indicate a malformed state to keep from applying the bottom margin of the form. // FIXME: Would probably be better to call this wasUnclosed; that's more specific. void setMalformed(bool malformed) { m_wasMalformed = malformed; } bool isMalformed() const { return m_wasMalformed; } void setDemoted(bool demoted) { m_wasDemoted = demoted; } void submitImplicitly(Event*, bool fromImplicitSubmissionTrigger); bool formWouldHaveSecureSubmission(const String& url); String name() const; bool noValidate() const; String acceptCharset() const { return m_attributes.acceptCharset(); } void setAcceptCharset(const String&); String action() const; void setAction(const String&); String method() const; void setMethod(const String&); virtual String target() const; bool wasUserSubmitted() const; HTMLFormControlElement* defaultButton() const; bool checkValidity(); HTMLFormControlElement* elementForAlias(const AtomicString&); void addElementAlias(HTMLFormControlElement*, const AtomicString& alias); CheckedRadioButtons& checkedRadioButtons() { return m_checkedRadioButtons; } const Vector<FormAssociatedElement*>& associatedElements() const { return m_associatedElements; } private: HTMLFormElement(const QualifiedName&, Document*); virtual bool rendererIsNeeded(RenderStyle*); virtual void insertedIntoDocument(); virtual void removedFromDocument(); virtual void handleLocalEvents(Event*); virtual void parseMappedAttribute(Attribute*); virtual bool isURLAttribute(Attribute*) const; virtual void documentDidBecomeActive(); virtual void willMoveToNewOwnerDocument(); virtual void didMoveToNewOwnerDocument(); void submit(Event*, bool activateSubmitButton, bool processingUserGesture, FormSubmissionTrigger); unsigned formElementIndexWithFormAttribute(Element*); unsigned formElementIndex(FormAssociatedElement*); // Returns true if the submission should proceed. bool validateInteractively(Event*); // Validates each of the controls, and stores controls of which 'invalid' // event was not canceled to the specified vector. Returns true if there // are any invalid controls in this form. bool checkInvalidControlsAndCollectUnhandled(Vector<RefPtr<FormAssociatedElement> >&); friend class HTMLFormCollection; typedef HashMap<RefPtr<AtomicStringImpl>, RefPtr<HTMLFormControlElement> > AliasMap; FormSubmission::Attributes m_attributes; OwnPtr<AliasMap> m_elementAliases; OwnPtr<CollectionCache> m_collectionCache; CheckedRadioButtons m_checkedRadioButtons; unsigned m_associatedElementsBeforeIndex; unsigned m_associatedElementsAfterIndex; Vector<FormAssociatedElement*> m_associatedElements; Vector<HTMLImageElement*> m_imageElements; bool m_wasUserSubmitted; bool m_isSubmittingOrPreparingForSubmission; bool m_shouldSubmit; bool m_isInResetFunction; bool m_wasMalformed; bool m_wasDemoted; AtomicString m_name; }; } // namespace WebCore #endif // HTMLFormElement_h