/* * Copyright (C) 2010 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef DOMFileSystem_h #define DOMFileSystem_h #if ENABLE(FILE_SYSTEM) #include "ActiveDOMObject.h" #include "DOMFileSystemBase.h" #include "ScriptExecutionContext.h" namespace WebCore { class DirectoryEntry; class File; class FileCallback; class FileEntry; class FileWriterCallback; class DOMFileSystem : public DOMFileSystemBase, public ActiveDOMObject { public: static PassRefPtr<DOMFileSystem> create(ScriptExecutionContext* context, const String& name, PassOwnPtr<AsyncFileSystem> asyncFileSystem) { return adoptRef(new DOMFileSystem(context, name, asyncFileSystem)); } PassRefPtr<DirectoryEntry> root(); // ActiveDOMObject methods. virtual void stop(); virtual bool hasPendingActivity() const; virtual void contextDestroyed(); void createWriter(const FileEntry*, PassRefPtr<FileWriterCallback>, PassRefPtr<ErrorCallback>); void createFile(const FileEntry*, PassRefPtr<FileCallback>, PassRefPtr<ErrorCallback>); // Schedule a callback. This should not cross threads (should be called on the same context thread). // FIXME: move this to a more generic place. template <typename CB, typename CBArg> static void scheduleCallback(ScriptExecutionContext*, PassRefPtr<CB>, PassRefPtr<CBArg>); template <typename CB, typename CBArg> void scheduleCallback(PassRefPtr<CB> callback, PassRefPtr<CBArg> callbackArg) { scheduleCallback(scriptExecutionContext(), callback, callbackArg); } private: DOMFileSystem(ScriptExecutionContext*, const String& name, PassOwnPtr<AsyncFileSystem>); // A helper template to schedule a callback task. template <typename CB, typename CBArg> class DispatchCallbackTask : public ScriptExecutionContext::Task { public: DispatchCallbackTask(PassRefPtr<CB> callback, PassRefPtr<CBArg> arg) : m_callback(callback) , m_callbackArg(arg) { } virtual void performTask(ScriptExecutionContext*) { m_callback->handleEvent(m_callbackArg.get()); } private: RefPtr<CB> m_callback; RefPtr<CBArg> m_callbackArg; }; }; template <typename CB, typename CBArg> void DOMFileSystem::scheduleCallback(ScriptExecutionContext* scriptExecutionContext, PassRefPtr<CB> callback, PassRefPtr<CBArg> arg) { ASSERT(scriptExecutionContext->isContextThread()); ASSERT(callback); scriptExecutionContext->postTask(new DispatchCallbackTask<CB, CBArg>(callback, arg)); } } // namespace #endif // ENABLE(FILE_SYSTEM) #endif // DOMFileSystem_h