/* * Copyright (C) 1999 Lars Knoll (knoll@kde.org) * (C) 1999 Antti Koivisto (koivisto@kde.org) * (C) 2001 Peter Kelly (pmk@post.com) * (C) 2001 Dirk Mueller (mueller@kde.org) * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved. * (C) 2007 Eric Seidel (eric@webkit.org) * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #include "config.h" #include "NamedNodeMap.h" #include "Attr.h" #include "Document.h" #include "Element.h" #include "ExceptionCode.h" #include "HTMLNames.h" namespace WebCore { using namespace HTMLNames; static inline bool shouldIgnoreAttributeCase(const Element* e) { return e && e->document()->isHTMLDocument() && e->isHTMLElement(); } inline void NamedNodeMap::detachAttributesFromElement() { size_t size = m_attributes.size(); for (size_t i = 0; i < size; i++) { if (Attr* attr = m_attributes[i]->attr()) attr->m_element = 0; } } NamedNodeMap::~NamedNodeMap() { detachAttributesFromElement(); } PassRefPtr<Node> NamedNodeMap::getNamedItem(const String& name) const { Attribute* a = getAttributeItem(name, shouldIgnoreAttributeCase(m_element)); if (!a) return 0; return a->createAttrIfNeeded(m_element); } PassRefPtr<Node> NamedNodeMap::getNamedItemNS(const String& namespaceURI, const String& localName) const { return getNamedItem(QualifiedName(nullAtom, localName, namespaceURI)); } PassRefPtr<Node> NamedNodeMap::removeNamedItem(const String& name, ExceptionCode& ec) { Attribute* a = getAttributeItem(name, shouldIgnoreAttributeCase(m_element)); if (!a) { ec = NOT_FOUND_ERR; return 0; } return removeNamedItem(a->name(), ec); } PassRefPtr<Node> NamedNodeMap::removeNamedItemNS(const String& namespaceURI, const String& localName, ExceptionCode& ec) { return removeNamedItem(QualifiedName(nullAtom, localName, namespaceURI), ec); } PassRefPtr<Node> NamedNodeMap::getNamedItem(const QualifiedName& name) const { Attribute* a = getAttributeItem(name); if (!a) return 0; return a->createAttrIfNeeded(m_element); } PassRefPtr<Node> NamedNodeMap::setNamedItem(Node* arg, ExceptionCode& ec) { if (!m_element || !arg) { ec = NOT_FOUND_ERR; return 0; } // Not mentioned in spec: throw a HIERARCHY_REQUEST_ERROR if the user passes in a non-attribute node if (!arg->isAttributeNode()) { ec = HIERARCHY_REQUEST_ERR; return 0; } Attr *attr = static_cast<Attr*>(arg); Attribute* a = attr->attr(); Attribute* old = getAttributeItem(a->name()); if (old == a) return RefPtr<Node>(arg); // we know about it already // INUSE_ATTRIBUTE_ERR: Raised if arg is an Attr that is already an attribute of another Element object. // The DOM user must explicitly clone Attr nodes to re-use them in other elements. if (attr->ownerElement()) { ec = INUSE_ATTRIBUTE_ERR; return 0; } if (attr->isId()) m_element->updateId(old ? old->value() : nullAtom, a->value()); // ### slightly inefficient - resizes attribute array twice. RefPtr<Node> r; if (old) { r = old->createAttrIfNeeded(m_element); removeAttribute(a->name()); } addAttribute(a); return r.release(); } PassRefPtr<Node> NamedNodeMap::setNamedItemNS(Node* node, ExceptionCode& ec) { return setNamedItem(node, ec); } // The DOM2 spec doesn't say that removeAttribute[NS] throws NOT_FOUND_ERR // if the attribute is not found, but at this level we have to throw NOT_FOUND_ERR // because of removeNamedItem, removeNamedItemNS, and removeAttributeNode. PassRefPtr<Node> NamedNodeMap::removeNamedItem(const QualifiedName& name, ExceptionCode& ec) { Attribute* a = getAttributeItem(name); if (!a) { ec = NOT_FOUND_ERR; return 0; } RefPtr<Attr> r = a->createAttrIfNeeded(m_element); if (r->isId()) m_element->updateId(a->value(), nullAtom); removeAttribute(name); return r.release(); } PassRefPtr<Node> NamedNodeMap::item(unsigned index) const { if (index >= length()) return 0; return m_attributes[index]->createAttrIfNeeded(m_element); } void NamedNodeMap::copyAttributesToVector(Vector<RefPtr<Attribute> >& copy) { copy = m_attributes; } Attribute* NamedNodeMap::getAttributeItemSlowCase(const String& name, bool shouldIgnoreAttributeCase) const { unsigned len = length(); // Continue to checking case-insensitively and/or full namespaced names if necessary: for (unsigned i = 0; i < len; ++i) { const QualifiedName& attrName = m_attributes[i]->name(); if (!attrName.hasPrefix()) { if (shouldIgnoreAttributeCase && equalIgnoringCase(name, attrName.localName())) return m_attributes[i].get(); } else { // FIXME: Would be faster to do this comparison without calling toString, which // generates a temporary string by concatenation. But this branch is only reached // if the attribute name has a prefix, which is rare in HTML. if (equalPossiblyIgnoringCase(name, attrName.toString(), shouldIgnoreAttributeCase)) return m_attributes[i].get(); } } return 0; } void NamedNodeMap::clearAttributes() { m_classNames.clear(); m_mappedAttributeCount = 0; detachAttributesFromElement(); m_attributes.clear(); } void NamedNodeMap::detachFromElement() { // This can't happen if the holder of the map is JavaScript, because we mark the // element if the map is alive. So it has no impact on web page behavior. Because // of that, we can simply clear all the attributes to avoid accessing stale // pointers to do things like create Attr objects. m_element = 0; clearAttributes(); } void NamedNodeMap::setAttributes(const NamedNodeMap& other) { // clone all attributes in the other map, but attach to our element if (!m_element) return; // If assigning the map changes the id attribute, we need to call // updateId. Attribute* oldId = getAttributeItem(m_element->document()->idAttributeName()); Attribute* newId = other.getAttributeItem(m_element->document()->idAttributeName()); if (oldId || newId) m_element->updateId(oldId ? oldId->value() : nullAtom, newId ? newId->value() : nullAtom); clearAttributes(); unsigned newLength = other.length(); m_attributes.resize(newLength); for (unsigned i = 0; i < newLength; i++) m_attributes[i] = other.m_attributes[i]->clone(); // FIXME: This is wasteful. The class list could be preserved on a copy, and we // wouldn't have to waste time reparsing the attribute. // The derived class, HTMLNamedNodeMap, which manages a parsed class list for the CLASS attribute, // will update its member variable when parse attribute is called. for (unsigned i = 0; i < newLength; i++) m_element->attributeChanged(m_attributes[i].get(), true); } void NamedNodeMap::addAttribute(PassRefPtr<Attribute> prpAttribute) { RefPtr<Attribute> attribute = prpAttribute; // Add the attribute to the list m_attributes.append(attribute); if (Attr* attr = attribute->attr()) attr->m_element = m_element; // Notify the element that the attribute has been added, and dispatch appropriate mutation events // Note that element may be null here if we are called from insertAttribute() during parsing if (m_element) { m_element->attributeChanged(attribute.get()); // Because of our updateStyleAttribute() style modification events are never sent at the right time, so don't bother sending them. if (attribute->name() != styleAttr) { m_element->dispatchAttrAdditionEvent(attribute.get()); m_element->dispatchSubtreeModifiedEvent(); } } } void NamedNodeMap::removeAttribute(const QualifiedName& name) { unsigned len = length(); unsigned index = len; for (unsigned i = 0; i < len; ++i) { if (m_attributes[i]->name().matches(name)) { index = i; break; } } if (index >= len) return; // Remove the attribute from the list RefPtr<Attribute> attr = m_attributes[index].get(); if (Attr* a = m_attributes[index]->attr()) a->m_element = 0; m_attributes.remove(index); // Notify the element that the attribute has been removed // dispatch appropriate mutation events if (m_element && !attr->m_value.isNull()) { AtomicString value = attr->m_value; attr->m_value = nullAtom; m_element->attributeChanged(attr.get()); attr->m_value = value; } if (m_element) { m_element->dispatchAttrRemovalEvent(attr.get()); m_element->dispatchSubtreeModifiedEvent(); } } void NamedNodeMap::setClass(const String& classStr) { if (!element()->hasClass()) { m_classNames.clear(); return; } m_classNames.set(classStr, element()->document()->inQuirksMode()); } int NamedNodeMap::declCount() const { int result = 0; for (unsigned i = 0; i < length(); i++) { Attribute* attr = attributeItem(i); if (attr->decl()) { ASSERT(attr->isMappedAttribute()); result++; } } return result; } bool NamedNodeMap::mapsEquivalent(const NamedNodeMap* otherMap) const { if (!otherMap) return false; unsigned len = length(); if (len != otherMap->length()) return false; for (unsigned i = 0; i < len; i++) { Attribute* attr = attributeItem(i); Attribute* otherAttr = otherMap->getAttributeItem(attr->name()); if (!otherAttr || attr->value() != otherAttr->value()) return false; } return true; } bool NamedNodeMap::mappedMapsEquivalent(const NamedNodeMap* otherMap) const { // The # of decls must match. if (declCount() != otherMap->declCount()) return false; // The values for each decl must match. for (unsigned i = 0; i < length(); i++) { Attribute* attr = attributeItem(i); if (attr->decl()) { ASSERT(attr->isMappedAttribute()); Attribute* otherAttr = otherMap->getAttributeItem(attr->name()); if (!otherAttr || !otherAttr->decl() || attr->value() != otherAttr->value()) return false; if (!attr->decl()->propertiesEqual(otherAttr->decl())) return false; } } return true; } } // namespace WebCore