/* * Copyright (C) 2010 Google Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * */ #include "config.h" #include "EventQueue.h" #include "DOMWindow.h" #include "Document.h" #include "Event.h" #include "EventNames.h" #include "RuntimeApplicationChecks.h" #include "ScriptExecutionContext.h" #include "SuspendableTimer.h" namespace WebCore { static inline bool shouldDispatchScrollEventSynchronously(Document* document) { ASSERT_ARG(document, document); return applicationIsSafari() && (document->url().protocolIs("feed") || document->url().protocolIs("feeds")); } class EventQueueTimer : public SuspendableTimer { WTF_MAKE_NONCOPYABLE(EventQueueTimer); public: EventQueueTimer(EventQueue* eventQueue, ScriptExecutionContext* context) : SuspendableTimer(context) , m_eventQueue(eventQueue) { } private: virtual void fired() { m_eventQueue->pendingEventTimerFired(); } EventQueue* m_eventQueue; }; PassRefPtr<EventQueue> EventQueue::create(ScriptExecutionContext* context) { return adoptRef(new EventQueue(context)); } EventQueue::EventQueue(ScriptExecutionContext* context) : m_pendingEventTimer(adoptPtr(new EventQueueTimer(this, context))) { } EventQueue::~EventQueue() { } void EventQueue::enqueueEvent(PassRefPtr<Event> event) { ASSERT(event->target()); bool wasAdded = m_queuedEvents.add(event).second; ASSERT_UNUSED(wasAdded, wasAdded); // It should not have already been in the list. if (!m_pendingEventTimer->isActive()) m_pendingEventTimer->startOneShot(0); } void EventQueue::enqueueOrDispatchScrollEvent(PassRefPtr<Node> target, ScrollEventTargetType targetType) { // Per the W3C CSSOM View Module, scroll events fired at the document should bubble, others should not. bool canBubble = targetType == ScrollEventDocumentTarget; RefPtr<Event> scrollEvent = Event::create(eventNames().scrollEvent, canBubble, false /* non cancelleable */); if (shouldDispatchScrollEventSynchronously(target->document())) { target->dispatchEvent(scrollEvent.release()); return; } if (!m_nodesWithQueuedScrollEvents.add(target.get()).second) return; scrollEvent->setTarget(target); enqueueEvent(scrollEvent.release()); } bool EventQueue::cancelEvent(Event* event) { bool found = m_queuedEvents.contains(event); m_queuedEvents.remove(event); if (m_queuedEvents.isEmpty()) m_pendingEventTimer->stop(); return found; } void EventQueue::cancelQueuedEvents() { m_pendingEventTimer->stop(); m_queuedEvents.clear(); } void EventQueue::pendingEventTimerFired() { ASSERT(!m_pendingEventTimer->isActive()); ASSERT(!m_queuedEvents.isEmpty()); m_nodesWithQueuedScrollEvents.clear(); // Insert a marker for where we should stop. ASSERT(!m_queuedEvents.contains(0)); bool wasAdded = m_queuedEvents.add(0).second; ASSERT_UNUSED(wasAdded, wasAdded); // It should not have already been in the list. RefPtr<EventQueue> protector(this); while (!m_queuedEvents.isEmpty()) { ListHashSet<RefPtr<Event> >::iterator iter = m_queuedEvents.begin(); RefPtr<Event> event = *iter; m_queuedEvents.remove(iter); if (!event) break; dispatchEvent(event.get()); } } void EventQueue::dispatchEvent(PassRefPtr<Event> event) { EventTarget* eventTarget = event->target(); if (eventTarget->toDOMWindow()) eventTarget->toDOMWindow()->dispatchEvent(event, 0); else eventTarget->dispatchEvent(event); } }