/* * Copyright 2010 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "DeviceMotionController.h" #include "DeviceMotionClient.h" #include "DeviceMotionData.h" #include "DeviceMotionEvent.h" namespace WebCore { DeviceMotionController::DeviceMotionController(DeviceMotionClient* client) : m_client(client) , m_timer(this, &DeviceMotionController::timerFired) { ASSERT(m_client); m_client->setController(this); } DeviceMotionController::~DeviceMotionController() { m_client->deviceMotionControllerDestroyed(); } void DeviceMotionController::timerFired(Timer<DeviceMotionController>* timer) { ASSERT_UNUSED(timer, timer == &m_timer); ASSERT(!m_client || m_client->currentDeviceMotion()); m_timer.stop(); RefPtr<DeviceMotionData> deviceMotionData = m_client ? m_client->currentDeviceMotion() : DeviceMotionData::create(); RefPtr<DeviceMotionEvent> event = DeviceMotionEvent::create(eventNames().devicemotionEvent, deviceMotionData.get()); Vector<RefPtr<DOMWindow> > listenersVector; copyToVector(m_newListeners, listenersVector); m_newListeners.clear(); for (size_t i = 0; i < listenersVector.size(); ++i) listenersVector[i]->dispatchEvent(event); } void DeviceMotionController::addListener(DOMWindow* window) { // If no client is present or the client already has motion data, // immediately trigger an asynchronous response. if (!m_client || m_client->currentDeviceMotion()) { m_newListeners.add(window); if (!m_timer.isActive()) m_timer.startOneShot(0); } bool wasEmpty = m_listeners.isEmpty(); m_listeners.add(window); if (wasEmpty && m_client) m_client->startUpdating(); } void DeviceMotionController::removeListener(DOMWindow* window) { m_listeners.remove(window); m_newListeners.remove(window); if (m_listeners.isEmpty() && m_client) m_client->stopUpdating(); } void DeviceMotionController::removeAllListeners(DOMWindow* window) { // May be called with a DOMWindow that's not a listener. if (!m_listeners.contains(window)) return; m_listeners.removeAll(window); m_newListeners.remove(window); if (m_listeners.isEmpty() && m_client) m_client->stopUpdating(); } void DeviceMotionController::didChangeDeviceMotion(DeviceMotionData* deviceMotionData) { RefPtr<DeviceMotionEvent> event = DeviceMotionEvent::create(eventNames().devicemotionEvent, deviceMotionData); Vector<RefPtr<DOMWindow> > listenersVector; copyToVector(m_listeners, listenersVector); for (size_t i = 0; i < listenersVector.size(); ++i) listenersVector[i]->dispatchEvent(event); } } // namespace WebCore