/* * Copyright (C) 2008, 2009 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef ScriptValue_h #define ScriptValue_h #include "PlatformString.h" #include "ScriptState.h" #include <v8.h> #include <wtf/PassRefPtr.h> #ifndef NDEBUG #include "V8Proxy.h" // for register and unregister global handles. #endif namespace WebCore { class InspectorValue; class SerializedScriptValue; class ScriptValue { public: ScriptValue() {} ScriptValue(v8::Handle<v8::Value> value) { if (value.IsEmpty()) return; m_value = v8::Persistent<v8::Value>::New(value); #ifndef NDEBUG V8GCController::registerGlobalHandle(SCRIPTVALUE, this, m_value); #endif } ScriptValue(const ScriptValue& value) { if (value.m_value.IsEmpty()) return; m_value = v8::Persistent<v8::Value>::New(value.m_value); #ifndef NDEBUG V8GCController::registerGlobalHandle(SCRIPTVALUE, this, m_value); #endif } ScriptValue& operator=(const ScriptValue& value) { if (this == &value) return *this; clear(); if (value.m_value.IsEmpty()) return *this; m_value = v8::Persistent<v8::Value>::New(value.m_value); #ifndef NDEBUG V8GCController::registerGlobalHandle(SCRIPTVALUE, this, m_value); #endif return *this; } bool operator==(const ScriptValue value) const { return m_value == value.m_value; } bool isEqual(ScriptState*, const ScriptValue& value) const { return m_value == value.m_value; } bool isFunction() const { return m_value->IsFunction(); } bool operator!=(const ScriptValue value) const { return !operator==(value); } bool isNull() const { return m_value->IsNull(); } bool isUndefined() const { return m_value->IsUndefined(); } bool isObject() const { return m_value->IsObject(); } bool hasNoValue() const { return m_value.IsEmpty(); } PassRefPtr<SerializedScriptValue> serialize(ScriptState*); static ScriptValue deserialize(ScriptState*, SerializedScriptValue*); static ScriptValue undefined() { return ScriptValue(v8::Undefined()); } void clear() { if (m_value.IsEmpty()) return; #ifndef NDEBUG V8GCController::unregisterGlobalHandle(this, m_value); #endif m_value.Dispose(); m_value.Clear(); } virtual ~ScriptValue() { clear(); } v8::Handle<v8::Value> v8Value() const { return m_value; } bool getString(ScriptState*, String& result) const { return getString(result); } bool getString(String& result) const; String toString(ScriptState*) const; PassRefPtr<InspectorValue> toInspectorValue(ScriptState*) const; private: mutable v8::Persistent<v8::Value> m_value; }; } // namespace WebCore #endif // ScriptValue_h