/* * Copyright (C) 2007-2009 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "ScheduledAction.h" #include "Document.h" #include "ScriptExecutionContext.h" #include "ScriptSourceCode.h" #include "V8Binding.h" #include "V8Proxy.h" #include "WorkerContext.h" #include "WorkerContextExecutionProxy.h" #include "WorkerThread.h" namespace WebCore { ScheduledAction::ScheduledAction(v8::Handle<v8::Context> context, v8::Handle<v8::Function> func, int argc, v8::Handle<v8::Value> argv[]) : m_context(context) , m_code(String(), KURL(), TextPosition1::belowRangePosition()) { m_function = v8::Persistent<v8::Function>::New(func); #ifndef NDEBUG V8GCController::registerGlobalHandle(SCHEDULED_ACTION, this, m_function); #endif m_argc = argc; if (argc > 0) { m_argv = new v8::Persistent<v8::Value>[argc]; for (int i = 0; i < argc; i++) { m_argv[i] = v8::Persistent<v8::Value>::New(argv[i]); #ifndef NDEBUG V8GCController::registerGlobalHandle(SCHEDULED_ACTION, this, m_argv[i]); #endif } } else m_argv = 0; } ScheduledAction::~ScheduledAction() { if (m_function.IsEmpty()) return; #ifndef NDEBUG V8GCController::unregisterGlobalHandle(this, m_function); #endif m_function.Dispose(); for (int i = 0; i < m_argc; i++) { #ifndef NDEBUG V8GCController::unregisterGlobalHandle(this, m_argv[i]); #endif m_argv[i].Dispose(); } if (m_argc > 0) delete[] m_argv; } void ScheduledAction::execute(ScriptExecutionContext* context) { V8Proxy* proxy = V8Proxy::retrieve(context); if (proxy) execute(proxy); #if ENABLE(WORKERS) else if (context->isWorkerContext()) execute(static_cast<WorkerContext*>(context)); #endif // It's possible that Javascript is disabled and that we have neither a V8Proxy // nor a WorkerContext. Do nothing in that case. } void ScheduledAction::execute(V8Proxy* proxy) { ASSERT(proxy); v8::HandleScope handleScope; v8::Handle<v8::Context> v8Context = v8::Local<v8::Context>::New(m_context.get()); if (v8Context.IsEmpty()) return; // JS may not be enabled. v8::Context::Scope scope(v8Context); proxy->setTimerCallback(true); // FIXME: Need to implement timeouts for preempting a long-running script. if (!m_function.IsEmpty() && m_function->IsFunction()) { proxy->callFunction(v8::Persistent<v8::Function>::Cast(m_function), v8Context->Global(), m_argc, m_argv); Document::updateStyleForAllDocuments(); } else proxy->evaluate(m_code, 0); proxy->setTimerCallback(false); } #if ENABLE(WORKERS) void ScheduledAction::execute(WorkerContext* workerContext) { // In a Worker, the execution should always happen on a worker thread. ASSERT(workerContext->thread()->threadID() == currentThread()); WorkerScriptController* scriptController = workerContext->script(); if (!m_function.IsEmpty() && m_function->IsFunction()) { v8::HandleScope handleScope; v8::Handle<v8::Context> v8Context = v8::Local<v8::Context>::New(m_context.get()); ASSERT(!v8Context.IsEmpty()); v8::Context::Scope scope(v8Context); m_function->Call(v8Context->Global(), m_argc, m_argv); } else scriptController->evaluate(m_code); } #endif } // namespace WebCore