/* * Copyright 2011 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "Test.h" #include "SkBlurMaskFilter.h" #include "SkCanvas.h" #include "SkMath.h" #include "SkPaint.h" #include "SkRandom.h" /////////////////////////////////////////////////////////////////////////////// #define ILLEGAL_MODE ((SkXfermode::Mode)-1) static const int outset = 100; static const SkColor bgColor = SK_ColorWHITE; static const int strokeWidth = 4; static void create(SkBitmap* bm, SkIRect bound, SkBitmap::Config config) { bm->setConfig(config, bound.width(), bound.height()); bm->allocPixels(); } static void drawBG(SkCanvas* canvas) { canvas->drawColor(bgColor); } struct BlurTest { void (*addPath)(SkPath*); int viewLen; SkIRect views[9]; }; //Path Draw Procs //Beware that paths themselves my draw differently depending on the clip. static void draw50x50Rect(SkPath* path) { path->addRect(0, 0, SkIntToScalar(50), SkIntToScalar(50)); } //Tests static BlurTest tests[] = { { draw50x50Rect, 3, { //inner half of blur { 0, 0, 50, 50 }, //blur, but no path. { 50 + strokeWidth/2, 50 + strokeWidth/2, 100, 100 }, //just an edge { 40, strokeWidth, 60, 50 - strokeWidth }, }}, }; /** Assumes that the ref draw was completely inside ref canvas -- implies that everything outside is "bgColor". Checks that all overlap is the same and that all non-overlap on the ref is "bgColor". */ static bool compare(const SkBitmap& ref, const SkIRect& iref, const SkBitmap& test, const SkIRect& itest) { const int xOff = itest.fLeft - iref.fLeft; const int yOff = itest.fTop - iref.fTop; SkAutoLockPixels alpRef(ref); SkAutoLockPixels alpTest(test); for (int y = 0; y < test.height(); ++y) { for (int x = 0; x < test.width(); ++x) { SkColor testColor = test.getColor(x, y); int refX = x + xOff; int refY = y + yOff; SkColor refColor; if (refX >= 0 && refX < ref.width() && refY >= 0 && refY < ref.height()) { refColor = ref.getColor(refX, refY); } else { refColor = bgColor; } if (refColor != testColor) { return false; } } } return true; } static void test_blur(skiatest::Reporter* reporter) { SkPaint paint; paint.setColor(SK_ColorGRAY); paint.setStyle(SkPaint::kStroke_Style); paint.setStrokeWidth(SkIntToScalar(strokeWidth)); SkScalar radius = SkIntToScalar(5); for (int style = 0; style < SkBlurMaskFilter::kBlurStyleCount; ++style) { SkBlurMaskFilter::BlurStyle blurStyle = static_cast<SkBlurMaskFilter::BlurStyle>(style); const uint32_t flagPermutations = SkBlurMaskFilter::kAll_BlurFlag; for (uint32_t flags = 0; flags < flagPermutations; ++flags) { SkMaskFilter* filter; filter = SkBlurMaskFilter::Create(radius, blurStyle, flags); SkMaskFilter::BlurInfo info; sk_bzero(&info, sizeof(info)); SkMaskFilter::BlurType type = filter->asABlur(&info); REPORTER_ASSERT(reporter, type == static_cast<SkMaskFilter::BlurType>(style + 1)); REPORTER_ASSERT(reporter, info.fRadius == radius); REPORTER_ASSERT(reporter, info.fIgnoreTransform == SkToBool(flags & SkBlurMaskFilter::kIgnoreTransform_BlurFlag)); REPORTER_ASSERT(reporter, info.fHighQuality == SkToBool(flags & SkBlurMaskFilter::kHighQuality_BlurFlag)); paint.setMaskFilter(filter); filter->unref(); for (size_t test = 0; test < SK_ARRAY_COUNT(tests); ++test) { SkPath path; tests[test].addPath(&path); SkPath strokedPath; paint.getFillPath(path, &strokedPath); SkRect refBound = strokedPath.getBounds(); SkIRect iref; refBound.roundOut(&iref); iref.inset(-outset, -outset); SkBitmap refBitmap; create(&refBitmap, iref, SkBitmap::kARGB_8888_Config); SkCanvas refCanvas(refBitmap); refCanvas.translate(SkIntToScalar(-iref.fLeft), SkIntToScalar(-iref.fTop)); drawBG(&refCanvas); refCanvas.drawPath(path, paint); for (int view = 0; view < tests[test].viewLen; ++view) { SkIRect itest = tests[test].views[view]; SkBitmap testBitmap; create(&testBitmap, itest, SkBitmap::kARGB_8888_Config); SkCanvas testCanvas(testBitmap); testCanvas.translate(SkIntToScalar(-itest.fLeft), SkIntToScalar(-itest.fTop)); drawBG(&testCanvas); testCanvas.drawPath(path, paint); REPORTER_ASSERT(reporter, compare(refBitmap, iref, testBitmap, itest)); } } } } } #include "TestClassDef.h" DEFINE_TESTCLASS("BlurMaskFilter", BlurTestClass, test_blur)