<!-- Copyright 2011, Google Inc. All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. * Neither the name of Google Inc. nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. --> <!-- A simple console for testing WebSocket server. Type an address into the top text input and click connect to establish WebSocket. Then, type some message into the bottom text input and click send to send the message. Received/sent messages and connection state will be shown on the middle textarea. --> <html> <head> <title>WebSocket console</title> <script> var socket = null; var showTimeStamp = false; var addressBox = null; var logBox = null; var messageBox = null; var fileBox = null; var codeBox = null; var reasonBox = null; function getTimeStamp() { return new Date().getTime(); } function addToLog(log) { if (showTimeStamp) { logBox.value += '[' + getTimeStamp() + '] '; } logBox.value += log + '\n' // Large enough to keep showing the latest message. logBox.scrollTop = 1000000; } function setbinarytype(binaryType) { if (!socket) { addToLog('Not connected'); return; } socket.binaryType = binaryType; addToLog('Set binaryType to ' + binaryType); } function send() { if (!socket) { addToLog('Not connected'); return; } socket.send(messageBox.value); addToLog('> ' + messageBox.value); messageBox.value = ''; } function sendfile() { if (!socket) { addToLog('Not connected'); return; } var files = fileBox.files; if (files.length == 0) { addToLog('File not selected'); return; } socket.send(files[0]); addToLog('> Send ' + files[0].name); } function connect() { if ('WebSocket' in window) { socket = new WebSocket(addressBox.value); } else if ('MozWebSocket' in window) { socket = new MozWebSocket(addressBox.value); } else { return; } socket.onopen = function () { addToLog('Opened'); }; socket.onmessage = function (event) { addToLog('< ' + event.data); }; socket.onerror = function () { addToLog('Error'); }; socket.onclose = function (event) { var logMessage = 'Closed ('; if ((arguments.length == 1) && ('CloseEvent' in window) && (event instanceof CloseEvent)) { logMessage += 'wasClean = ' + event.wasClean; // code and reason are present only for // draft-ietf-hybi-thewebsocketprotocol-06 and later if ('code' in event) { logMessage += ', code = ' + event.code; } if ('reason' in event) { logMessage += ', reason = ' + event.reason; } } else { logMessage += 'CloseEvent is not available'; } addToLog(logMessage + ')'); }; addToLog('Connect ' + addressBox.value); } function closeSocket() { if (!socket) { addToLog('Not connected'); return; } if (codeBox.value || reasonBox.value) { socket.close(codeBox.value, reasonBox.value); } else { socket.close(); } } function printState() { if (!socket) { addToLog('Not connected'); return; } addToLog( 'url = ' + socket.url + ', readyState = ' + socket.readyState + ', bufferedAmount = ' + socket.bufferedAmount); } function init() { var scheme = window.location.protocol == 'https:' ? 'wss://' : 'ws://'; var defaultAddress = scheme + window.location.host + '/echo'; addressBox = document.getElementById('address'); logBox = document.getElementById('log'); messageBox = document.getElementById('message'); fileBox = document.getElementById('file'); codeBox = document.getElementById('code'); reasonBox = document.getElementById('reason'); addressBox.value = defaultAddress; if ('MozWebSocket' in window) { addToLog('Use MozWebSocket'); } else if (!('WebSocket' in window)) { addToLog('WebSocket is not available'); } } </script> </head> <body onload="init()"> <form action="#" onsubmit="connect(); return false;"> <input type="text" id="address" size="40"> <input type="submit" value="connect"> <input type="button" value="print state" onclick="printState();"> </form> <textarea id="log" rows="10" cols="40" readonly></textarea> <form action="#" onsubmit="send(); return false;"> <input type="text" id="message" size="40"> <input type="submit" value="send"> </form> <form action="#" onsubmit="sendfile(); return false;"> <input type="file" id="file" size="40"> <input type="submit" value="send file"> </form> <form> <input type="radio" name="binarytype" value="blob" onclick="setbinarytype('blob')" checked>blob <input type="radio" name="binarytype" value="arraybuffer" onclick="setbinarytype('arraybuffer')">arraybuffer </form> <form> <input type="checkbox" name="showtimestamp" value="showtimestamp" onclick="showTimeStamp = this.checked">Show time stamp </form> <form action="#" onsubmit="closeSocket(); return false;"> Code <input type="text" id="code" size="10"> Reason <input type="text" id="reason" size="20"> <input type="submit" value="close"> </form> </body> </html>