/*
* Copyright (C) 2010 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_HWUI_VERTEX_H
#define ANDROID_HWUI_VERTEX_H
namespace android {
namespace uirenderer {
/**
* Simple structure to describe a vertex with a position and a texture.
*/
struct Vertex {
float position[2];
static inline void set(Vertex* vertex, float x, float y) {
vertex[0].position[0] = x;
vertex[0].position[1] = y;
}
}; // struct Vertex
/**
* Simple structure to describe a vertex with a position and a texture.
*/
struct TextureVertex {
float position[2];
float texture[2];
static inline void set(TextureVertex* vertex, float x, float y, float u, float v) {
vertex[0].position[0] = x;
vertex[0].position[1] = y;
vertex[0].texture[0] = u;
vertex[0].texture[1] = v;
}
static inline void setUV(TextureVertex* vertex, float u, float v) {
vertex[0].texture[0] = u;
vertex[0].texture[1] = v;
}
}; // struct TextureVertex
/**
* Simple structure to describe a vertex with a position and an alpha value.
*/
struct AlphaVertex : Vertex {
float alpha;
static inline void set(AlphaVertex* vertex, float x, float y, float alpha) {
Vertex::set(vertex, x, y);
vertex[0].alpha = alpha;
}
static inline void setColor(AlphaVertex* vertex, float alpha) {
vertex[0].alpha = alpha;
}
}; // struct AlphaVertex
/**
* Simple structure to describe a vertex with a position and an alpha value.
*/
struct AAVertex : Vertex {
float width;
float length;
static inline void set(AAVertex* vertex, float x, float y, float width, float length) {
Vertex::set(vertex, x, y);
vertex[0].width = width;
vertex[0].length = length;
}
static inline void setColor(AAVertex* vertex, float width, float length) {
vertex[0].width = width;
vertex[0].length = length;
}
}; // struct AlphaVertex
}; // namespace uirenderer
}; // namespace android
#endif // ANDROID_HWUI_VERTEX_H