/*
* Copyright (C) 2010 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "ChildProcess.h"
#if !OS(WINDOWS)
#include <unistd.h>
#endif
namespace WebKit {
void ChildProcess::disableTermination()
{
m_terminationCounter++;
m_terminationTimer.stop();
}
void ChildProcess::enableTermination()
{
ASSERT(m_terminationCounter > 0);
m_terminationCounter--;
if (m_terminationCounter)
return;
if (!m_terminationTimeout) {
terminationTimerFired();
return;
}
m_terminationTimer.startOneShot(m_terminationTimeout);
}
ChildProcess::ChildProcess(double terminationTimeout)
: m_terminationTimeout(terminationTimeout)
, m_terminationCounter(0)
, m_terminationTimer(RunLoop::main(), this, &ChildProcess::terminationTimerFired)
{
// FIXME: The termination timer should not be scheduled on the main run loop.
// It won't work with the threaded mode, but it's not really useful anyway as is.
}
ChildProcess::~ChildProcess()
{
}
void ChildProcess::terminationTimerFired()
{
if (!shouldTerminate())
return;
terminate();
}
void ChildProcess::terminate()
{
RunLoop::main()->stop();
}
NO_RETURN static void watchdogCallback()
{
// We use _exit here since the watchdog callback is called from another thread and we don't want
// global destructors or atexit handlers to be called from this thread while the main thread is busy
// doing its thing.
_exit(EXIT_FAILURE);
}
void ChildProcess::didCloseOnConnectionWorkQueue(WorkQueue& workQueue, CoreIPC::Connection*)
{
// If the connection has been closed and we haven't responded in the main thread for 10 seconds
// the process will exit forcibly.
static const double watchdogDelay = 10.0;
workQueue.scheduleWorkAfterDelay(WorkItem::create(watchdogCallback), watchdogDelay);
}
} // namespace WebKit