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Jelly Bean MR1
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4.2.2_r1
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external
v8
samples
process.cc
// Copyright 2008 the V8 project authors. All rights reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following // disclaimer in the documentation and/or other materials provided // with the distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #include
#include
#include
#ifdef COMPRESS_STARTUP_DATA_BZ2 #error Using compressed startup data is not supported for this sample #endif using namespace std; using namespace v8; // These interfaces represent an existing request processing interface. // The idea is to imagine a real application that uses these interfaces // and then add scripting capabilities that allow you to interact with // the objects through JavaScript. /** * A simplified http request. */ class HttpRequest { public: virtual ~HttpRequest() { } virtual const string& Path() = 0; virtual const string& Referrer() = 0; virtual const string& Host() = 0; virtual const string& UserAgent() = 0; }; /** * The abstract superclass of http request processors. */ class HttpRequestProcessor { public: virtual ~HttpRequestProcessor() { } // Initialize this processor. The map contains options that control // how requests should be processed. virtual bool Initialize(map
* options, map
* output) = 0; // Process a single request. virtual bool Process(HttpRequest* req) = 0; static void Log(const char* event); }; /** * An http request processor that is scriptable using JavaScript. */ class JsHttpRequestProcessor : public HttpRequestProcessor { public: // Creates a new processor that processes requests by invoking the // Process function of the JavaScript script given as an argument. explicit JsHttpRequestProcessor(Handle
script) : script_(script) { } virtual ~JsHttpRequestProcessor(); virtual bool Initialize(map
* opts, map
* output); virtual bool Process(HttpRequest* req); private: // Execute the script associated with this processor and extract the // Process function. Returns true if this succeeded, otherwise false. bool ExecuteScript(Handle
script); // Wrap the options and output map in a JavaScript objects and // install it in the global namespace as 'options' and 'output'. bool InstallMaps(map
* opts, map
* output); // Constructs the template that describes the JavaScript wrapper // type for requests. static Handle
MakeRequestTemplate(); static Handle
MakeMapTemplate(); // Callbacks that access the individual fields of request objects. static Handle
GetPath(Local
name, const AccessorInfo& info); static Handle
GetReferrer(Local
name, const AccessorInfo& info); static Handle
GetHost(Local
name, const AccessorInfo& info); static Handle
GetUserAgent(Local
name, const AccessorInfo& info); // Callbacks that access maps static Handle
MapGet(Local
name, const AccessorInfo& info); static Handle
MapSet(Local
name, Local
value, const AccessorInfo& info); // Utility methods for wrapping C++ objects as JavaScript objects, // and going back again. static Handle
WrapMap(map
* obj); static map
* UnwrapMap(Handle
obj); static Handle
WrapRequest(HttpRequest* obj); static HttpRequest* UnwrapRequest(Handle
obj); Handle
script_; Persistent
context_; Persistent
process_; static Persistent
request_template_; static Persistent
map_template_; }; // ------------------------- // --- P r o c e s s o r --- // ------------------------- static Handle
LogCallback(const Arguments& args) { if (args.Length() < 1) return v8::Undefined(); HandleScope scope; Handle
arg = args[0]; String::Utf8Value value(arg); HttpRequestProcessor::Log(*value); return v8::Undefined(); } // Execute the script and fetch the Process method. bool JsHttpRequestProcessor::Initialize(map
* opts, map
* output) { // Create a handle scope to hold the temporary references. HandleScope handle_scope; // Create a template for the global object where we set the // built-in global functions. Handle
global = ObjectTemplate::New(); global->Set(String::New("log"), FunctionTemplate::New(LogCallback)); // Each processor gets its own context so different processors don't // affect each other. Context::New returns a persistent handle which // is what we need for the reference to remain after we return from // this method. That persistent handle has to be disposed in the // destructor. context_ = Context::New(NULL, global); // Enter the new context so all the following operations take place // within it. Context::Scope context_scope(context_); // Make the options mapping available within the context if (!InstallMaps(opts, output)) return false; // Compile and run the script if (!ExecuteScript(script_)) return false; // The script compiled and ran correctly. Now we fetch out the // Process function from the global object. Handle
process_name = String::New("Process"); Handle
process_val = context_->Global()->Get(process_name); // If there is no Process function, or if it is not a function, // bail out if (!process_val->IsFunction()) return false; // It is a function; cast it to a Function Handle
process_fun = Handle
::Cast(process_val); // Store the function in a Persistent handle, since we also want // that to remain after this call returns process_ = Persistent
::New(process_fun); // All done; all went well return true; } bool JsHttpRequestProcessor::ExecuteScript(Handle
script) { HandleScope handle_scope; // We're just about to compile the script; set up an error handler to // catch any exceptions the script might throw. TryCatch try_catch; // Compile the script and check for errors. Handle
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