//===-- llvm/lib/Target/NVPTX/NVPTXSplitBBatBar.h ---------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file contains the declaration of the NVIDIA specific declarations
// for splitting basic blocks at barrier instructions.
//
//===----------------------------------------------------------------------===//
#ifndef NVPTX_SPLIT_BB_AT_BAR_H
#define NVPTX_SPLIT_BB_AT_BAR_H
#include "llvm/Pass.h"
#include "llvm/CodeGen/MachineFunctionAnalysis.h"
namespace llvm {
// actual analysis class, which is a functionpass
struct NVPTXSplitBBatBar : public FunctionPass {
static char ID;
NVPTXSplitBBatBar() : FunctionPass(ID) {}
void getAnalysisUsage(AnalysisUsage &AU) const {
AU.addPreserved<MachineFunctionAnalysis>();
}
virtual bool runOnFunction(Function &F);
virtual const char *getPassName() const {
return "Split basic blocks at barrier";
}
};
extern FunctionPass *createSplitBBatBarPass();
}
#endif //NVPTX_SPLIT_BB_AT_BAR_H