enum Color {
Red, Green, Blue
};
struct Point {
float x, y, z;
enum Color color;
};
void test(struct Point *p) {
// RUN: %clang_cc1 -include %S/Inputs/macros.h -fsyntax-only -code-completion-macros -code-completion-at=%s:12:14 %s -o - | FileCheck -check-prefix=CC1 %s
switch (p->IDENTITY(color)) {
// RUN: %clang_cc1 -include %S/Inputs/macros.h -fsyntax-only -code-completion-macros -code-completion-at=%s:14:9 %s -o - | FileCheck -check-prefix=CC2 %s
case
}
// Run the same tests, this time with macros loaded from the PCH file.
// RUN: %clang_cc1 -emit-pch -o %t %S/Inputs/macros.h
// RUN: %clang_cc1 -include-pch %t -fsyntax-only -code-completion-macros -code-completion-at=%s:12:14 %s -o - | FileCheck -check-prefix=CC1 %s
// RUN: %clang_cc1 -include-pch %t -fsyntax-only -code-completion-macros -code-completion-at=%s:14:9 %s -o - | FileCheck -check-prefix=CC2 %s
// CC1: color
// CC1: x
// CC1: y
// CC1: z
// CC2: BAR(<#X#>, <#Y#>)
// CC2: Blue
// CC2: FOO
// CC2: Green
// CC2: IDENTITY(<#X#>)
// CC2: Red
// CC2: WIBBLE
}