// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// The video renderer implementation to be use by the media pipeline. It lives
// inside video renderer thread and also WebKit's main thread. We need to be
// extra careful about members shared by two different threads, especially
// video frame buffers.
#ifndef WEBKIT_GLUE_MEDIA_VIDEO_RENDERER_IMPL_H_
#define WEBKIT_GLUE_MEDIA_VIDEO_RENDERER_IMPL_H_
#include "media/base/buffers.h"
#include "media/base/filters.h"
#include "media/filters/video_renderer_base.h"
#include "skia/ext/platform_canvas.h"
#include "third_party/WebKit/Source/WebKit/chromium/public/WebMediaPlayer.h"
#include "ui/gfx/rect.h"
#include "ui/gfx/size.h"
#include "webkit/glue/media/web_video_renderer.h"
#include "webkit/glue/webmediaplayer_impl.h"
namespace webkit_glue {
class VideoRendererImpl : public WebVideoRenderer {
public:
explicit VideoRendererImpl(bool pts_logging);
virtual ~VideoRendererImpl();
// WebVideoRenderer implementation.
virtual void SetWebMediaPlayerImplProxy(WebMediaPlayerImpl::Proxy* proxy);
virtual void SetRect(const gfx::Rect& rect);
virtual void Paint(SkCanvas* canvas, const gfx::Rect& dest_rect);
virtual void GetCurrentFrame(scoped_refptr<media::VideoFrame>* frame_out);
virtual void PutCurrentFrame(scoped_refptr<media::VideoFrame> frame);
protected:
// Method called by VideoRendererBase during initialization.
virtual bool OnInitialize(media::VideoDecoder* decoder);
// Method called by the VideoRendererBase when stopping.
virtual void OnStop(media::FilterCallback* callback);
// Method called by the VideoRendererBase when a frame is available.
virtual void OnFrameAvailable();
private:
// Determine the conditions to perform fast paint. Returns true if we can do
// fast paint otherwise false.
bool CanFastPaint(SkCanvas* canvas, const gfx::Rect& dest_rect);
// Slow paint does a YUV => RGB, and scaled blit in two separate operations.
void SlowPaint(media::VideoFrame* video_frame,
SkCanvas* canvas,
const gfx::Rect& dest_rect);
// Fast paint does YUV => RGB, scaling, blitting all in one step into the
// canvas. It's not always safe and appropriate to perform fast paint.
// CanFastPaint() is used to determine the conditions.
void FastPaint(media::VideoFrame* video_frame,
SkCanvas* canvas,
const gfx::Rect& dest_rect);
void TransformToSkIRect(const SkMatrix& matrix, const gfx::Rect& src_rect,
SkIRect* dest_rect);
// Pointer to our parent object that is called to request repaints.
scoped_refptr<WebMediaPlayerImpl::Proxy> proxy_;
// An RGB bitmap used to convert the video frames.
SkBitmap bitmap_;
// These two members are used to determine if the |bitmap_| contains
// an already converted image of the current frame. IMPORTANT NOTE: The
// value of |last_converted_frame_| must only be used for comparison purposes,
// and it should be assumed that the value of the pointer is INVALID unless
// it matches the pointer returned from GetCurrentFrame(). Even then, just
// to make sure, we compare the timestamp to be sure the bits in the
// |current_frame_bitmap_| are valid.
media::VideoFrame* last_converted_frame_;
base::TimeDelta last_converted_timestamp_;
// The size of the video.
gfx::Size video_size_;
// Whether we're logging video presentation timestamps (PTS).
bool pts_logging_;
DISALLOW_COPY_AND_ASSIGN(VideoRendererImpl);
};
} // namespace webkit_glue
#endif // WEBKIT_GLUE_MEDIA_VIDEO_RENDERER_IMPL_H_