# This build script corresponds to a small library containing # OS-specific support functions for: # - thread-local storage # - dynamic library loading # - child process creation and wait (probably not needed in guest) # LOCAL_PATH := $(call my-dir) ### Host library ############################################## host_common_SRC_FILES := osDynLibrary.cpp host_common_LDLIBS := ifeq ($(HOST_OS),windows) host_common_SRC_FILES += \ osProcessWin.cpp \ osThreadWin.cpp host_common_LDLIBS += -lws2_32 -lpsapi else host_common_SRC_FILES += \ osProcessUnix.cpp \ osThreadUnix.cpp host_common_LDLIBS += -ldl endif ifeq ($(HOST_OS),linux) host_common_LDLIBS += -lpthread -lrt -lX11 endif ### 32-bit host library #### $(call emugl-begin-host-static-library,libOpenglOsUtils) $(call emugl-export,C_INCLUDES,$(LOCAL_PATH)) LOCAL_SRC_FILES = $(host_common_SRC_FILES) $(call emugl-export,LDLIBS,$(host_common_LDLIBS)) $(call emugl-end-module) ### 64-bit host library #### $(call emugl-begin-host-static-library,lib64OpenglOsUtils) $(call emugl-export,C_INCLUDES,$(LOCAL_PATH)) LOCAL_SRC_FILES = $(host_common_SRC_FILES) $(call emugl-export,LDLIBS,$(host_common_LDLIBS)) $(call emugl-export,CFLAGS,-m64) $(call emugl-end-module)