/* ** Copyright 2008, The Android Open-Source Project ** ** Licensed under the Apache License, Version 2.0 (the "License"); ** you may not use this file except in compliance with the License. ** You may obtain a copy of the License at ** ** http://www.apache.org/licenses/LICENSE-2.0 ** ** Unless required by applicable law or agreed to in writing, software ** distributed under the License is distributed on an "AS IS" BASIS, ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. ** See the License for the specific language governing permissions and ** limitations under the License. */ #ifndef ANDROID_AUDIO_HARDWARE_H #define ANDROID_AUDIO_HARDWARE_H #include <stdint.h> #include <sys/types.h> #include <utils/threads.h> #include <utils/SortedVector.h> #include <hardware_legacy/AudioHardwareBase.h> namespace android { #define CODEC_TYPE_PCM 0 #define PCM_FILL_BUFFER_COUNT 1 #define AUDIO_HW_NUM_OUT_BUF 2 // Number of buffers in audio driver for output // TODO: determine actual audio DSP and hardware latency #define AUDIO_HW_OUT_LATENCY_MS 0 // Additionnal latency introduced by audio DSP and hardware in ms #define AUDIO_HW_OUT_SAMPLERATE 44100 // Default audio output sample rate #define AUDIO_HW_OUT_CHANNELS (AudioSystem::CHANNEL_OUT_STEREO) // Default audio output channel mask #define AUDIO_HW_OUT_FORMAT (AudioSystem::PCM_16_BIT) // Default audio output sample format #define AUDIO_HW_OUT_BUFSZ 4096 // Default audio output buffer size #if 0 #define AUDIO_HW_IN_SAMPLERATE 8000 // Default audio input sample rate #define AUDIO_HW_IN_CHANNELS (AudioSystem::CHANNEL_IN_MONO) // Default audio input channel mask #define AUDIO_HW_IN_FORMAT (AudioSystem::PCM_16_BIT) // Default audio input sample format #define AUDIO_HW_IN_BUFSZ 256 // Default audio input buffer size #define VOICE_VOLUME_MAX 5 // Maximum voice volume #endif class AudioHardware : public AudioHardwareBase { class AudioStreamOutQ5V2; public: AudioHardware(); virtual ~AudioHardware(); virtual status_t initCheck(); virtual status_t setVoiceVolume(float volume); virtual status_t setMasterVolume(float volume); virtual status_t setMode(int mode); virtual status_t setMicMute(bool state); virtual status_t getMicMute(bool* state); virtual status_t setParameters(const String8& keyValuePairs); virtual String8 getParameters(const String8& keys); virtual AudioStreamOut* openOutputStream( uint32_t devices, int *format=0, uint32_t *channels=0, uint32_t *sampleRate=0, status_t *status=0); virtual AudioStreamIn* openInputStream( uint32_t devices, int *format, uint32_t *channels, uint32_t *sampleRate, status_t *status, AudioSystem::audio_in_acoustics acoustics); virtual void closeOutputStream(AudioStreamOut* out); virtual void closeInputStream(AudioStreamIn* in); virtual size_t getInputBufferSize(uint32_t sampleRate, int format, int channelCount); void clearCurDevice() { } protected: virtual status_t dump(int fd, const Vector<String16>& args); private: class AudioStreamOutQ5V2 : public AudioStreamOut { public: AudioStreamOutQ5V2(); virtual ~AudioStreamOutQ5V2(); status_t set(AudioHardware* mHardware, uint32_t devices, int *pFormat, uint32_t *pChannels, uint32_t *pRate); virtual uint32_t sampleRate() const { return mSampleRate; } // must be 32-bit aligned virtual size_t bufferSize() const { return mBufferSize; } virtual uint32_t channels() const { return mChannels; } virtual int format() const { return AUDIO_HW_OUT_FORMAT; } virtual uint32_t latency() const { return (1000*AUDIO_HW_NUM_OUT_BUF*(bufferSize()/frameSize()))/sampleRate()+AUDIO_HW_OUT_LATENCY_MS; } virtual status_t setVolume(float left, float right) { return INVALID_OPERATION; } virtual ssize_t write(const void* buffer, size_t bytes); virtual status_t standby(); virtual status_t dump(int fd, const Vector<String16>& args); bool checkStandby(); virtual status_t setParameters(const String8& keyValuePairs); virtual String8 getParameters(const String8& keys); uint32_t devices() { return mDevices; } virtual status_t getRenderPosition(uint32_t *dspFrames); private: AudioHardware* mHardware; int mFd; int mStartCount; int mRetryCount; bool mStandby; uint32_t mDevices; uint32_t mChannels; uint32_t mSampleRate; size_t mBufferSize; }; bool mInit; bool mMicMute; AudioStreamOutQ5V2* mOutput; Mutex mLock; }; }; // namespace android #endif // ANDROID_AUDIO_HARDWARE_MSM72XX_H