/* * Copyright (C) 2012 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef __ANDROID_ALLOCATION_H__ #define __ANDROID_ALLOCATION_H__ #include <pthread.h> #include <rs.h> #include "RenderScript.h" #include "Type.h" #include "Element.h" namespace android { namespace renderscriptCpp { class Allocation : public BaseObj { protected: android::sp<const Type> mType; uint32_t mUsage; android::sp<Allocation> mAdaptedAllocation; bool mConstrainedLOD; bool mConstrainedFace; bool mConstrainedY; bool mConstrainedZ; bool mReadAllowed; bool mWriteAllowed; uint32_t mSelectedY; uint32_t mSelectedZ; uint32_t mSelectedLOD; RsAllocationCubemapFace mSelectedFace; uint32_t mCurrentDimX; uint32_t mCurrentDimY; uint32_t mCurrentDimZ; uint32_t mCurrentCount; void * getIDSafe() const; void updateCacheInfo(sp<const Type> t); Allocation(void *id, RenderScript *rs, sp<const Type> t, uint32_t usage); void validateIsInt32(); void validateIsInt16(); void validateIsInt8(); void validateIsFloat32(); void validateIsObject(); virtual void updateFromNative(); void validate2DRange(uint32_t xoff, uint32_t yoff, uint32_t w, uint32_t h); public: android::sp<const Type> getType() { return mType; } void syncAll(RsAllocationUsageType srcLocation); void ioSendOutput(); void ioGetInput(); //void copyFrom(BaseObj[] d); //void copyFromUnchecked(int[] d); //void copyFromUnchecked(short[] d); //void copyFromUnchecked(byte[] d); //void copyFromUnchecked(float[] d); //void copyFrom(int[] d); //void copyFrom(short[] d); //void copyFrom(byte[] d); //void copyFrom(float[] d); //void setFromFieldPacker(int xoff, FieldPacker fp); //void setFromFieldPacker(int xoff, int component_number, FieldPacker fp); void generateMipmaps(); void copy1DRangeFromUnchecked(uint32_t off, size_t count, const void *data, size_t dataLen); void copy1DRangeFrom(uint32_t off, size_t count, const int32_t* d, size_t dataLen); void copy1DRangeFrom(uint32_t off, size_t count, const int16_t* d, size_t dataLen); void copy1DRangeFrom(uint32_t off, size_t count, const int8_t* d, size_t dataLen); void copy1DRangeFrom(uint32_t off, size_t count, const float* d, size_t dataLen); void copy1DRangeFrom(uint32_t off, size_t count, const Allocation *data, uint32_t dataOff); void copy2DRangeFrom(uint32_t xoff, uint32_t yoff, uint32_t w, uint32_t h, const int32_t *data, size_t dataLen); void copy2DRangeFrom(uint32_t xoff, uint32_t yoff, uint32_t w, uint32_t h, const int16_t *data, size_t dataLen); void copy2DRangeFrom(uint32_t xoff, uint32_t yoff, uint32_t w, uint32_t h, const int8_t *data, size_t dataLen); void copy2DRangeFrom(uint32_t xoff, uint32_t yoff, uint32_t w, uint32_t h, const float *data, size_t dataLen); void copy2DRangeFrom(uint32_t xoff, uint32_t yoff, uint32_t w, uint32_t h, const Allocation *data, size_t dataLen, uint32_t dataXoff, uint32_t dataYoff); //void copyTo(byte[] d); //void copyTo(short[] d); //void copyTo(int[] d); //void copyTo(float[] d); void resize(int dimX); void resize(int dimX, int dimY); static sp<Allocation> createTyped(RenderScript *rs, sp<const Type> type, RsAllocationMipmapControl mips, uint32_t usage); static sp<Allocation> createTyped(RenderScript *rs, sp<const Type> type, RsAllocationMipmapControl mips, uint32_t usage, void * pointer); static sp<Allocation> createTyped(RenderScript *rs, sp<const Type> type, uint32_t usage = RS_ALLOCATION_USAGE_SCRIPT); static sp<Allocation> createSized(RenderScript *rs, sp<const Element> e, size_t count, uint32_t usage = RS_ALLOCATION_USAGE_SCRIPT); //SurfaceTexture *getSurfaceTexture(); //void setSurfaceTexture(SurfaceTexture *sur); }; } } #endif