/* * Copyright (C) 2010 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #define LOG_TAG "OpenGLRenderer" #include <utils/threads.h> #include "PathCache.h" #include "Properties.h" namespace android { namespace uirenderer { // Defined in ShapeCache.h void computePathBounds(const SkPath* path, const SkPaint* paint, float& left, float& top, float& offset, uint32_t& width, uint32_t& height) { const SkRect& bounds = path->getBounds(); computeBounds(bounds, paint, left, top, offset, width, height); } void computeBounds(const SkRect& bounds, const SkPaint* paint, float& left, float& top, float& offset, uint32_t& width, uint32_t& height) { const float pathWidth = fmax(bounds.width(), 1.0f); const float pathHeight = fmax(bounds.height(), 1.0f); left = bounds.fLeft; top = bounds.fTop; offset = (int) floorf(fmax(paint->getStrokeWidth(), 1.0f) * 1.5f + 0.5f); width = uint32_t(pathWidth + offset * 2.0 + 0.5); height = uint32_t(pathHeight + offset * 2.0 + 0.5); } /////////////////////////////////////////////////////////////////////////////// // Path cache /////////////////////////////////////////////////////////////////////////////// PathCache::PathCache(): ShapeCache<PathCacheEntry>("path", PROPERTY_PATH_CACHE_SIZE, DEFAULT_PATH_CACHE_SIZE) { } void PathCache::remove(SkPath* path) { // TODO: Linear search... Vector<size_t> pathsToRemove; for (size_t i = 0; i < mCache.size(); i++) { if (mCache.getKeyAt(i).path == path) { pathsToRemove.push(i); removeTexture(mCache.getValueAt(i)); } } mCache.setOnEntryRemovedListener(NULL); for (size_t i = 0; i < pathsToRemove.size(); i++) { // This will work because pathsToRemove is sorted // and because the cache is a sorted keyed vector mCache.removeAt(pathsToRemove.itemAt(i) - i); } mCache.setOnEntryRemovedListener(this); } void PathCache::removeDeferred(SkPath* path) { Mutex::Autolock _l(mLock); mGarbage.push(path); } void PathCache::clearGarbage() { Mutex::Autolock _l(mLock); size_t count = mGarbage.size(); for (size_t i = 0; i < count; i++) { remove(mGarbage.itemAt(i)); } mGarbage.clear(); } PathTexture* PathCache::get(SkPath* path, SkPaint* paint) { const SkPath* sourcePath = path->getSourcePath(); if (sourcePath && sourcePath->getGenerationID() == path->getGenerationID()) { path = const_cast<SkPath*>(sourcePath); } PathCacheEntry entry(path, paint); PathTexture* texture = mCache.get(entry); float left, top, offset; uint32_t width, height; if (!texture) { texture = addTexture(entry, path, paint); } else if (path->getGenerationID() != texture->generation) { mCache.remove(entry); texture = addTexture(entry, path, paint); } return texture; } }; // namespace uirenderer }; // namespace android