/* * Copyright (C) Research In Motion Limited 2010. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #include "config.h" #if ENABLE(SVG) #include "SVGPathByteStreamBuilder.h" #include "SVGPathParser.h" #include "SVGPathSeg.h" #include "SVGPathStringSource.h" #include <wtf/OwnPtr.h> namespace WebCore { SVGPathByteStreamBuilder::SVGPathByteStreamBuilder() : m_byteStream(0) { } void SVGPathByteStreamBuilder::moveTo(const FloatPoint& targetPoint, bool, PathCoordinateMode mode) { ASSERT(m_byteStream); writeSegmentType(mode == RelativeCoordinates ? PathSegMoveToRel : PathSegMoveToAbs); writeFloatPoint(targetPoint); } void SVGPathByteStreamBuilder::lineTo(const FloatPoint& targetPoint, PathCoordinateMode mode) { ASSERT(m_byteStream); writeSegmentType(mode == RelativeCoordinates ? PathSegLineToRel : PathSegLineToAbs); writeFloatPoint(targetPoint); } void SVGPathByteStreamBuilder::lineToHorizontal(float x, PathCoordinateMode mode) { ASSERT(m_byteStream); writeSegmentType(mode == RelativeCoordinates ? PathSegLineToHorizontalRel : PathSegLineToHorizontalAbs); writeFloat(x); } void SVGPathByteStreamBuilder::lineToVertical(float y, PathCoordinateMode mode) { ASSERT(m_byteStream); writeSegmentType(mode == RelativeCoordinates ? PathSegLineToVerticalRel : PathSegLineToVerticalAbs); writeFloat(y); } void SVGPathByteStreamBuilder::curveToCubic(const FloatPoint& point1, const FloatPoint& point2, const FloatPoint& targetPoint, PathCoordinateMode mode) { ASSERT(m_byteStream); writeSegmentType(mode == RelativeCoordinates ? PathSegCurveToCubicRel : PathSegCurveToCubicAbs); writeFloatPoint(point1); writeFloatPoint(point2); writeFloatPoint(targetPoint); } void SVGPathByteStreamBuilder::curveToCubicSmooth(const FloatPoint& point2, const FloatPoint& targetPoint, PathCoordinateMode mode) { ASSERT(m_byteStream); writeSegmentType(mode == RelativeCoordinates ? PathSegCurveToCubicSmoothRel : PathSegCurveToCubicSmoothAbs); writeFloatPoint(point2); writeFloatPoint(targetPoint); } void SVGPathByteStreamBuilder::curveToQuadratic(const FloatPoint& point1, const FloatPoint& targetPoint, PathCoordinateMode mode) { ASSERT(m_byteStream); writeSegmentType(mode == RelativeCoordinates ? PathSegCurveToQuadraticRel : PathSegCurveToQuadraticAbs); writeFloatPoint(point1); writeFloatPoint(targetPoint); } void SVGPathByteStreamBuilder::curveToQuadraticSmooth(const FloatPoint& targetPoint, PathCoordinateMode mode) { ASSERT(m_byteStream); writeSegmentType(mode == RelativeCoordinates ? PathSegCurveToQuadraticSmoothRel : PathSegCurveToQuadraticSmoothAbs); writeFloatPoint(targetPoint); } void SVGPathByteStreamBuilder::arcTo(float r1, float r2, float angle, bool largeArcFlag, bool sweepFlag, const FloatPoint& targetPoint, PathCoordinateMode mode) { ASSERT(m_byteStream); writeSegmentType(mode == RelativeCoordinates ? PathSegArcRel : PathSegArcAbs); writeFloat(r1); writeFloat(r2); writeFloat(angle); writeFlag(largeArcFlag); writeFlag(sweepFlag); writeFloatPoint(targetPoint); } void SVGPathByteStreamBuilder::closePath() { ASSERT(m_byteStream); writeSegmentType(PathSegClosePath); } } // namespace WebCore #endif // ENABLE(SVG)