/* * Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org> * Copyright (C) 2004, 2005, 2006 Rob Buis <buis@kde.org> * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #include "config.h" #if ENABLE(SVG) && ENABLE(FILTERS) #include "SVGFEBlendElement.h" #include "Attribute.h" #include "FilterEffect.h" #include "SVGFilterBuilder.h" #include "SVGNames.h" namespace WebCore { // Animated property definitions DEFINE_ANIMATED_STRING(SVGFEBlendElement, SVGNames::inAttr, In1, in1) DEFINE_ANIMATED_STRING(SVGFEBlendElement, SVGNames::in2Attr, In2, in2) DEFINE_ANIMATED_ENUMERATION(SVGFEBlendElement, SVGNames::modeAttr, Mode, mode) inline SVGFEBlendElement::SVGFEBlendElement(const QualifiedName& tagName, Document* document) : SVGFilterPrimitiveStandardAttributes(tagName, document) , m_mode(FEBLEND_MODE_NORMAL) { } PassRefPtr<SVGFEBlendElement> SVGFEBlendElement::create(const QualifiedName& tagName, Document* document) { return adoptRef(new SVGFEBlendElement(tagName, document)); } void SVGFEBlendElement::parseMappedAttribute(Attribute* attr) { const String& value = attr->value(); if (attr->name() == SVGNames::modeAttr) { if (value == "normal") setModeBaseValue(FEBLEND_MODE_NORMAL); else if (value == "multiply") setModeBaseValue(FEBLEND_MODE_MULTIPLY); else if (value == "screen") setModeBaseValue(FEBLEND_MODE_SCREEN); else if (value == "darken") setModeBaseValue(FEBLEND_MODE_DARKEN); else if (value == "lighten") setModeBaseValue(FEBLEND_MODE_LIGHTEN); } else if (attr->name() == SVGNames::inAttr) setIn1BaseValue(value); else if (attr->name() == SVGNames::in2Attr) setIn2BaseValue(value); else SVGFilterPrimitiveStandardAttributes::parseMappedAttribute(attr); } bool SVGFEBlendElement::setFilterEffectAttribute(FilterEffect* effect, const QualifiedName& attrName) { FEBlend* blend = static_cast<FEBlend*>(effect); if (attrName == SVGNames::modeAttr) return blend->setBlendMode(static_cast<BlendModeType>(mode())); ASSERT_NOT_REACHED(); return false; } void SVGFEBlendElement::svgAttributeChanged(const QualifiedName& attrName) { SVGFilterPrimitiveStandardAttributes::svgAttributeChanged(attrName); if (attrName == SVGNames::modeAttr) primitiveAttributeChanged(attrName); if (attrName == SVGNames::inAttr || attrName == SVGNames::in2Attr) invalidate(); } void SVGFEBlendElement::synchronizeProperty(const QualifiedName& attrName) { SVGFilterPrimitiveStandardAttributes::synchronizeProperty(attrName); if (attrName == anyQName()) { synchronizeMode(); synchronizeIn1(); synchronizeIn2(); return; } if (attrName == SVGNames::modeAttr) synchronizeMode(); else if (attrName == SVGNames::inAttr) synchronizeIn1(); else if (attrName == SVGNames::in2Attr) synchronizeIn2(); } AttributeToPropertyTypeMap& SVGFEBlendElement::attributeToPropertyTypeMap() { DEFINE_STATIC_LOCAL(AttributeToPropertyTypeMap, s_attributeToPropertyTypeMap, ()); return s_attributeToPropertyTypeMap; } void SVGFEBlendElement::fillAttributeToPropertyTypeMap() { AttributeToPropertyTypeMap& attributeToPropertyTypeMap = this->attributeToPropertyTypeMap(); SVGFilterPrimitiveStandardAttributes::fillPassedAttributeToPropertyTypeMap(attributeToPropertyTypeMap); attributeToPropertyTypeMap.set(SVGNames::inAttr, AnimatedString); attributeToPropertyTypeMap.set(SVGNames::in2Attr, AnimatedString); attributeToPropertyTypeMap.set(SVGNames::modeAttr, AnimatedEnumeration); } PassRefPtr<FilterEffect> SVGFEBlendElement::build(SVGFilterBuilder* filterBuilder, Filter* filter) { FilterEffect* input1 = filterBuilder->getEffectById(in1()); FilterEffect* input2 = filterBuilder->getEffectById(in2()); if (!input1 || !input2) return 0; RefPtr<FilterEffect> effect = FEBlend::create(filter, static_cast<BlendModeType>(mode())); FilterEffectVector& inputEffects = effect->inputEffects(); inputEffects.reserveCapacity(2); inputEffects.append(input1); inputEffects.append(input2); return effect.release(); } } #endif // ENABLE(SVG) // vim:ts=4:noet