/* * Copyright (C) 2010 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef IDBTransaction_h #define IDBTransaction_h #if ENABLE(INDEXED_DATABASE) #include "ActiveDOMObject.h" #include "DOMStringList.h" #include "Event.h" #include "EventListener.h" #include "EventNames.h" #include "EventTarget.h" #include "IDBTransactionBackendInterface.h" #include "IDBTransactionCallbacks.h" #include <wtf/RefCounted.h> namespace WebCore { class IDBDatabase; class IDBObjectStore; class IDBTransaction : public IDBTransactionCallbacks, public EventTarget, public ActiveDOMObject { public: static PassRefPtr<IDBTransaction> create(ScriptExecutionContext*, PassRefPtr<IDBTransactionBackendInterface>, IDBDatabase*); virtual ~IDBTransaction(); enum Mode { READ_WRITE = 0, READ_ONLY = 1, VERSION_CHANGE = 2 }; IDBTransactionBackendInterface* backend() const; bool finished() const; unsigned short mode() const; IDBDatabase* db() const; PassRefPtr<IDBObjectStore> objectStore(const String& name, ExceptionCode&); void abort(); void registerRequest(IDBRequest*); void unregisterRequest(IDBRequest*); DEFINE_ATTRIBUTE_EVENT_LISTENER(abort); DEFINE_ATTRIBUTE_EVENT_LISTENER(complete); DEFINE_ATTRIBUTE_EVENT_LISTENER(error); // IDBTransactionCallbacks virtual void onAbort(); virtual void onComplete(); // EventTarget virtual IDBTransaction* toIDBTransaction() { return this; } virtual ScriptExecutionContext* scriptExecutionContext() const; virtual bool dispatchEvent(PassRefPtr<Event>); bool dispatchEvent(PassRefPtr<Event> event, ExceptionCode& ec) { return EventTarget::dispatchEvent(event, ec); } // ActiveDOMObject virtual bool hasPendingActivity() const; virtual bool canSuspend() const; virtual void contextDestroyed(); using RefCounted<IDBTransactionCallbacks>::ref; using RefCounted<IDBTransactionCallbacks>::deref; private: IDBTransaction(ScriptExecutionContext*, PassRefPtr<IDBTransactionBackendInterface>, IDBDatabase*); void enqueueEvent(PassRefPtr<Event>); // EventTarget virtual void refEventTarget() { ref(); } virtual void derefEventTarget() { deref(); } virtual EventTargetData* eventTargetData(); virtual EventTargetData* ensureEventTargetData(); RefPtr<IDBTransactionBackendInterface> m_backend; RefPtr<IDBDatabase> m_database; unsigned short m_mode; bool m_finished; // Is it possible that we'll fire any more events or allow any new transactions? If not, we're finished. ListHashSet<IDBRequest*> m_childRequests; EventTargetData m_eventTargetData; }; } // namespace WebCore #endif // ENABLE(INDEXED_DATABASE) #endif // IDBTransaction_h