/* * Copyright (C) 2008 Apple Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * */ #include "config.h" #include "DOMTimer.h" #include "InspectorInstrumentation.h" #include "ScheduledAction.h" #include "ScriptExecutionContext.h" #include "UserGestureIndicator.h" #include <wtf/HashSet.h> #include <wtf/StdLibExtras.h> using namespace std; namespace WebCore { static const int maxIntervalForUserGestureForwarding = 1000; // One second matches Gecko. static const int maxTimerNestingLevel = 5; static const double oneMillisecond = 0.001; double DOMTimer::s_minDefaultTimerInterval = 0.010; // 10 milliseconds static int timerNestingLevel = 0; static int timeoutId() { static int lastUsedTimeoutId = 0; ++lastUsedTimeoutId; // Avoid wraparound going negative on us. if (lastUsedTimeoutId <= 0) lastUsedTimeoutId = 1; return lastUsedTimeoutId; } static inline bool shouldForwardUserGesture(int interval, int nestingLevel) { return UserGestureIndicator::processingUserGesture() && interval <= maxIntervalForUserGestureForwarding && nestingLevel == 1; // Gestures should not be forwarded to nested timers. } DOMTimer::DOMTimer(ScriptExecutionContext* context, PassOwnPtr<ScheduledAction> action, int interval, bool singleShot) : SuspendableTimer(context) , m_timeoutId(timeoutId()) , m_nestingLevel(timerNestingLevel + 1) , m_action(action) , m_originalInterval(interval) , m_shouldForwardUserGesture(shouldForwardUserGesture(interval, m_nestingLevel)) { scriptExecutionContext()->addTimeout(m_timeoutId, this); double intervalMilliseconds = intervalClampedToMinimum(interval, context->minimumTimerInterval()); if (singleShot) startOneShot(intervalMilliseconds); else startRepeating(intervalMilliseconds); } DOMTimer::~DOMTimer() { if (scriptExecutionContext()) scriptExecutionContext()->removeTimeout(m_timeoutId); } int DOMTimer::install(ScriptExecutionContext* context, PassOwnPtr<ScheduledAction> action, int timeout, bool singleShot) { // DOMTimer constructor links the new timer into a list of ActiveDOMObjects held by the 'context'. // The timer is deleted when context is deleted (DOMTimer::contextDestroyed) or explicitly via DOMTimer::removeById(), // or if it is a one-time timer and it has fired (DOMTimer::fired). DOMTimer* timer = new DOMTimer(context, action, timeout, singleShot); InspectorInstrumentation::didInstallTimer(context, timer->m_timeoutId, timeout, singleShot); return timer->m_timeoutId; } void DOMTimer::removeById(ScriptExecutionContext* context, int timeoutId) { // timeout IDs have to be positive, and 0 and -1 are unsafe to // even look up since they are the empty and deleted value // respectively if (timeoutId <= 0) return; InspectorInstrumentation::didRemoveTimer(context, timeoutId); delete context->findTimeout(timeoutId); } void DOMTimer::fired() { ScriptExecutionContext* context = scriptExecutionContext(); timerNestingLevel = m_nestingLevel; UserGestureIndicator gestureIndicator(m_shouldForwardUserGesture ? DefinitelyProcessingUserGesture : PossiblyProcessingUserGesture); // Only the first execution of a multi-shot timer should get an affirmative user gesture indicator. m_shouldForwardUserGesture = false; InspectorInstrumentationCookie cookie = InspectorInstrumentation::willFireTimer(context, m_timeoutId); // Simple case for non-one-shot timers. if (isActive()) { double minimumInterval = context->minimumTimerInterval(); if (repeatInterval() && repeatInterval() < minimumInterval) { m_nestingLevel++; if (m_nestingLevel >= maxTimerNestingLevel) augmentRepeatInterval(minimumInterval - repeatInterval()); } // No access to member variables after this point, it can delete the timer. m_action->execute(context); InspectorInstrumentation::didFireTimer(cookie); return; } // Delete timer before executing the action for one-shot timers. OwnPtr<ScheduledAction> action = m_action.release(); // No access to member variables after this point. delete this; action->execute(context); InspectorInstrumentation::didFireTimer(cookie); timerNestingLevel = 0; } void DOMTimer::contextDestroyed() { SuspendableTimer::contextDestroyed(); delete this; } void DOMTimer::stop() { SuspendableTimer::stop(); // Need to release JS objects potentially protected by ScheduledAction // because they can form circular references back to the ScriptExecutionContext // which will cause a memory leak. m_action.clear(); } void DOMTimer::adjustMinimumTimerInterval(double oldMinimumTimerInterval) { if (m_nestingLevel < maxTimerNestingLevel) return; double newMinimumInterval = scriptExecutionContext()->minimumTimerInterval(); double newClampedInterval = intervalClampedToMinimum(m_originalInterval, newMinimumInterval); if (repeatInterval()) { augmentRepeatInterval(newClampedInterval - repeatInterval()); return; } double previousClampedInterval = intervalClampedToMinimum(m_originalInterval, oldMinimumTimerInterval); augmentFireInterval(newClampedInterval - previousClampedInterval); } double DOMTimer::intervalClampedToMinimum(int timeout, double minimumTimerInterval) const { double intervalMilliseconds = max(oneMillisecond, timeout * oneMillisecond); if (intervalMilliseconds < minimumTimerInterval && m_nestingLevel >= maxTimerNestingLevel) intervalMilliseconds = minimumTimerInterval; return intervalMilliseconds; } } // namespace WebCore