<html> <script type="text/javascript"> (function(){ var i = 0; setInterval(function(){ var x = new Image(); x.src = "http://upload.wikimedia.org/wikipedia/commons/e/e9/Sombrero_Galaxy_in_infrared_light_%28Hubble_Space_Telescope_and_Spitzer_Space_Telescope%29.jpg?" + i; i++; }, 500); })() </script> <body> When an image is preloaded in javascript, the size of the image is never reported to the javascript garbage collector. If a large image is repeatedly preloaded but never used, it will not free any of the images until the garbage collector has run out of space to allocate any new free javascript variables. This test passes if after a certain point, the number of allocated images as reported by the caches window stops growing. </body> </html>