// Copyright 2011 the V8 project authors. All rights reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following // disclaimer in the documentation and/or other materials provided // with the distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #include "v8.h" #include "global-handles.h" #include "snapshot.h" #include "cctest.h" using namespace v8::internal; static Handle<JSWeakMap> AllocateJSWeakMap() { Handle<Map> map = FACTORY->NewMap(JS_WEAK_MAP_TYPE, JSWeakMap::kSize); Handle<JSObject> weakmap_obj = FACTORY->NewJSObjectFromMap(map); Handle<JSWeakMap> weakmap(JSWeakMap::cast(*weakmap_obj)); // Do not use handles for the hash table, it would make entries strong. Object* table_obj = ObjectHashTable::Allocate(1)->ToObjectChecked(); ObjectHashTable* table = ObjectHashTable::cast(table_obj); weakmap->set_table(table); weakmap->set_next(Smi::FromInt(0)); return weakmap; } static void PutIntoWeakMap(Handle<JSWeakMap> weakmap, Handle<JSObject> key, int value) { Handle<ObjectHashTable> table = PutIntoObjectHashTable( Handle<ObjectHashTable>(ObjectHashTable::cast(weakmap->table())), Handle<JSObject>(JSObject::cast(*key)), Handle<Smi>(Smi::FromInt(value))); weakmap->set_table(*table); } static int NumberOfWeakCalls = 0; static void WeakPointerCallback(v8::Persistent<v8::Value> handle, void* id) { ASSERT(id == reinterpret_cast<void*>(1234)); NumberOfWeakCalls++; handle.Dispose(); } TEST(Weakness) { LocalContext context; v8::HandleScope scope; Handle<JSWeakMap> weakmap = AllocateJSWeakMap(); GlobalHandles* global_handles = Isolate::Current()->global_handles(); // Keep global reference to the key. Handle<Object> key; { v8::HandleScope scope; Handle<Map> map = FACTORY->NewMap(JS_OBJECT_TYPE, JSObject::kHeaderSize); Handle<JSObject> object = FACTORY->NewJSObjectFromMap(map); key = global_handles->Create(*object); } CHECK(!global_handles->IsWeak(key.location())); // Put entry into weak map. { v8::HandleScope scope; PutIntoWeakMap(weakmap, Handle<JSObject>(JSObject::cast(*key)), 23); } CHECK_EQ(1, ObjectHashTable::cast(weakmap->table())->NumberOfElements()); // Force a full GC. HEAP->CollectAllGarbage(false); CHECK_EQ(0, NumberOfWeakCalls); CHECK_EQ(1, ObjectHashTable::cast(weakmap->table())->NumberOfElements()); CHECK_EQ( 0, ObjectHashTable::cast(weakmap->table())->NumberOfDeletedElements()); // Make the global reference to the key weak. { v8::HandleScope scope; global_handles->MakeWeak(key.location(), reinterpret_cast<void*>(1234), &WeakPointerCallback); } CHECK(global_handles->IsWeak(key.location())); // Force a full GC. // Perform two consecutive GCs because the first one will only clear // weak references whereas the second one will also clear weak maps. HEAP->CollectAllGarbage(false); CHECK_EQ(1, NumberOfWeakCalls); CHECK_EQ(1, ObjectHashTable::cast(weakmap->table())->NumberOfElements()); CHECK_EQ( 0, ObjectHashTable::cast(weakmap->table())->NumberOfDeletedElements()); HEAP->CollectAllGarbage(false); CHECK_EQ(1, NumberOfWeakCalls); CHECK_EQ(0, ObjectHashTable::cast(weakmap->table())->NumberOfElements()); CHECK_EQ( 1, ObjectHashTable::cast(weakmap->table())->NumberOfDeletedElements()); } TEST(Shrinking) { LocalContext context; v8::HandleScope scope; Handle<JSWeakMap> weakmap = AllocateJSWeakMap(); // Check initial capacity. CHECK_EQ(32, ObjectHashTable::cast(weakmap->table())->Capacity()); // Fill up weak map to trigger capacity change. { v8::HandleScope scope; Handle<Map> map = FACTORY->NewMap(JS_OBJECT_TYPE, JSObject::kHeaderSize); for (int i = 0; i < 32; i++) { Handle<JSObject> object = FACTORY->NewJSObjectFromMap(map); PutIntoWeakMap(weakmap, object, i); } } // Check increased capacity. CHECK_EQ(128, ObjectHashTable::cast(weakmap->table())->Capacity()); // Force a full GC. CHECK_EQ(32, ObjectHashTable::cast(weakmap->table())->NumberOfElements()); CHECK_EQ( 0, ObjectHashTable::cast(weakmap->table())->NumberOfDeletedElements()); HEAP->CollectAllGarbage(false); CHECK_EQ(0, ObjectHashTable::cast(weakmap->table())->NumberOfElements()); CHECK_EQ( 32, ObjectHashTable::cast(weakmap->table())->NumberOfDeletedElements()); // Check shrunk capacity. CHECK_EQ(32, ObjectHashTable::cast(weakmap->table())->Capacity()); }