// Copyright 2011 the V8 project authors. All rights reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following // disclaimer in the documentation and/or other materials provided // with the distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #include "v8.h" #include "api.h" #include "runtime.h" #include "cctest.h" using ::v8::internal::CStrVector; using ::v8::internal::Factory; using ::v8::internal::Handle; using ::v8::internal::Heap; using ::v8::internal::Isolate; using ::v8::internal::JSFunction; using ::v8::internal::Object; using ::v8::internal::Runtime; using ::v8::internal::Script; using ::v8::internal::SmartArrayPointer; using ::v8::internal::SharedFunctionInfo; using ::v8::internal::String; static v8::Persistent<v8::Context> env; static void InitializeVM() { if (env.IsEmpty()) { v8::HandleScope scope; env = v8::Context::New(); } v8::HandleScope scope; env->Enter(); } static void CheckFunctionName(v8::Handle<v8::Script> script, const char* func_pos_src, const char* ref_inferred_name) { // Get script source. Handle<Object> obj = v8::Utils::OpenHandle(*script); Handle<SharedFunctionInfo> shared_function; if (obj->IsSharedFunctionInfo()) { shared_function = Handle<SharedFunctionInfo>(SharedFunctionInfo::cast(*obj)); } else { shared_function = Handle<SharedFunctionInfo>(JSFunction::cast(*obj)->shared()); } Handle<Script> i_script(Script::cast(shared_function->script())); CHECK(i_script->source()->IsString()); Handle<String> script_src(String::cast(i_script->source())); // Find the position of a given func source substring in the source. Handle<String> func_pos_str = FACTORY->NewStringFromAscii(CStrVector(func_pos_src)); int func_pos = Runtime::StringMatch(Isolate::Current(), script_src, func_pos_str, 0); CHECK_NE(0, func_pos); #ifdef ENABLE_DEBUGGER_SUPPORT // Obtain SharedFunctionInfo for the function. Object* shared_func_info_ptr = Runtime::FindSharedFunctionInfoInScript(Isolate::Current(), i_script, func_pos); CHECK(shared_func_info_ptr != HEAP->undefined_value()); Handle<SharedFunctionInfo> shared_func_info( SharedFunctionInfo::cast(shared_func_info_ptr)); // Verify inferred function name. SmartArrayPointer<char> inferred_name = shared_func_info->inferred_name()->ToCString(); CHECK_EQ(ref_inferred_name, *inferred_name); #endif // ENABLE_DEBUGGER_SUPPORT } static v8::Handle<v8::Script> Compile(const char* src) { return v8::Script::Compile(v8::String::New(src)); } TEST(GlobalProperty) { InitializeVM(); v8::HandleScope scope; v8::Handle<v8::Script> script = Compile( "fun1 = function() { return 1; }\n" "fun2 = function() { return 2; }\n"); CheckFunctionName(script, "return 1", "fun1"); CheckFunctionName(script, "return 2", "fun2"); } TEST(GlobalVar) { InitializeVM(); v8::HandleScope scope; v8::Handle<v8::Script> script = Compile( "var fun1 = function() { return 1; }\n" "var fun2 = function() { return 2; }\n"); CheckFunctionName(script, "return 1", "fun1"); CheckFunctionName(script, "return 2", "fun2"); } TEST(LocalVar) { InitializeVM(); v8::HandleScope scope; v8::Handle<v8::Script> script = Compile( "function outer() {\n" " var fun1 = function() { return 1; }\n" " var fun2 = function() { return 2; }\n" "}"); CheckFunctionName(script, "return 1", "fun1"); CheckFunctionName(script, "return 2", "fun2"); } TEST(InConstructor) { InitializeVM(); v8::HandleScope scope; v8::Handle<v8::Script> script = Compile( "function MyClass() {\n" " this.method1 = function() { return 1; }\n" " this.method2 = function() { return 2; }\n" "}"); CheckFunctionName(script, "return 1", "MyClass.method1"); CheckFunctionName(script, "return 2", "MyClass.method2"); } TEST(Factory) { InitializeVM(); v8::HandleScope scope; v8::Handle<v8::Script> script = Compile( "function createMyObj() {\n" " var obj = {};\n" " obj.method1 = function() { return 1; }\n" " obj.method2 = function() { return 2; }\n" " return obj;\n" "}"); CheckFunctionName(script, "return 1", "obj.method1"); CheckFunctionName(script, "return 2", "obj.method2"); } TEST(Static) { InitializeVM(); v8::HandleScope scope; v8::Handle<v8::Script> script = Compile( "function MyClass() {}\n" "MyClass.static1 = function() { return 1; }\n" "MyClass.static2 = function() { return 2; }\n" "MyClass.MyInnerClass = {}\n" "MyClass.MyInnerClass.static3 = function() { return 3; }\n" "MyClass.MyInnerClass.static4 = function() { return 4; }"); CheckFunctionName(script, "return 1", "MyClass.static1"); CheckFunctionName(script, "return 2", "MyClass.static2"); CheckFunctionName(script, "return 3", "MyClass.MyInnerClass.static3"); CheckFunctionName(script, "return 4", "MyClass.MyInnerClass.static4"); } TEST(Prototype) { InitializeVM(); v8::HandleScope scope; v8::Handle<v8::Script> script = Compile( "function MyClass() {}\n" "MyClass.prototype.method1 = function() { return 1; }\n" "MyClass.prototype.method2 = function() { return 2; }\n" "MyClass.MyInnerClass = function() {}\n" "MyClass.MyInnerClass.prototype.method3 = function() { return 3; }\n" "MyClass.MyInnerClass.prototype.method4 = function() { return 4; }"); CheckFunctionName(script, "return 1", "MyClass.method1"); CheckFunctionName(script, "return 2", "MyClass.method2"); CheckFunctionName(script, "return 3", "MyClass.MyInnerClass.method3"); CheckFunctionName(script, "return 4", "MyClass.MyInnerClass.method4"); } TEST(ObjectLiteral) { InitializeVM(); v8::HandleScope scope; v8::Handle<v8::Script> script = Compile( "function MyClass() {}\n" "MyClass.prototype = {\n" " method1: function() { return 1; },\n" " method2: function() { return 2; } }"); CheckFunctionName(script, "return 1", "MyClass.method1"); CheckFunctionName(script, "return 2", "MyClass.method2"); } TEST(AsParameter) { InitializeVM(); v8::HandleScope scope; v8::Handle<v8::Script> script = Compile( "function f1(a) { return a(); }\n" "function f2(a, b) { return a() + b(); }\n" "var result1 = f1(function() { return 1; })\n" "var result2 = f2(function() { return 2; }, function() { return 3; })"); // Can't infer names here. CheckFunctionName(script, "return 1", ""); CheckFunctionName(script, "return 2", ""); CheckFunctionName(script, "return 3", ""); } TEST(MultipleFuncsConditional) { InitializeVM(); v8::HandleScope scope; v8::Handle<v8::Script> script = Compile( "fun1 = 0 ?\n" " function() { return 1; } :\n" " function() { return 2; }"); CheckFunctionName(script, "return 1", "fun1"); CheckFunctionName(script, "return 2", "fun1"); } TEST(MultipleFuncsInLiteral) { InitializeVM(); v8::HandleScope scope; v8::Handle<v8::Script> script = Compile( "function MyClass() {}\n" "MyClass.prototype = {\n" " method1: 0 ? function() { return 1; } :\n" " function() { return 2; } }"); CheckFunctionName(script, "return 1", "MyClass.method1"); CheckFunctionName(script, "return 2", "MyClass.method1"); } // See http://code.google.com/p/v8/issues/detail?id=380 TEST(Issue380) { InitializeVM(); v8::HandleScope scope; v8::Handle<v8::Script> script = Compile( "function a() {\n" "var result = function(p,a,c,k,e,d)" "{return p}(\"if blah blah\",62,1976,\'a|b\'.split(\'|\'),0,{})\n" "}"); CheckFunctionName(script, "return p", ""); } TEST(MultipleAssignments) { InitializeVM(); v8::HandleScope scope; v8::Handle<v8::Script> script = Compile( "var fun1 = fun2 = function () { return 1; }\n" "var bar1 = bar2 = bar3 = function () { return 2; }\n" "foo1 = foo2 = function () { return 3; }\n" "baz1 = baz2 = baz3 = function () { return 4; }"); CheckFunctionName(script, "return 1", "fun2"); CheckFunctionName(script, "return 2", "bar3"); CheckFunctionName(script, "return 3", "foo2"); CheckFunctionName(script, "return 4", "baz3"); } TEST(AsConstructorParameter) { InitializeVM(); v8::HandleScope scope; v8::Handle<v8::Script> script = Compile( "function Foo() {}\n" "var foo = new Foo(function() { return 1; })\n" "var bar = new Foo(function() { return 2; }, function() { return 3; })"); CheckFunctionName(script, "return 1", ""); CheckFunctionName(script, "return 2", ""); CheckFunctionName(script, "return 3", ""); } TEST(FactoryHashmap) { InitializeVM(); v8::HandleScope scope; v8::Handle<v8::Script> script = Compile( "function createMyObj() {\n" " var obj = {};\n" " obj[\"method1\"] = function() { return 1; }\n" " obj[\"method2\"] = function() { return 2; }\n" " return obj;\n" "}"); CheckFunctionName(script, "return 1", "obj.method1"); CheckFunctionName(script, "return 2", "obj.method2"); } TEST(FactoryHashmapVariable) { InitializeVM(); v8::HandleScope scope; v8::Handle<v8::Script> script = Compile( "function createMyObj() {\n" " var obj = {};\n" " var methodName = \"method1\";\n" " obj[methodName] = function() { return 1; }\n" " methodName = \"method2\";\n" " obj[methodName] = function() { return 2; }\n" " return obj;\n" "}"); // Can't infer function names statically. CheckFunctionName(script, "return 1", "obj.(anonymous function)"); CheckFunctionName(script, "return 2", "obj.(anonymous function)"); } TEST(FactoryHashmapConditional) { InitializeVM(); v8::HandleScope scope; v8::Handle<v8::Script> script = Compile( "function createMyObj() {\n" " var obj = {};\n" " obj[0 ? \"method1\" : \"method2\"] = function() { return 1; }\n" " return obj;\n" "}"); // Can't infer the function name statically. CheckFunctionName(script, "return 1", "obj.(anonymous function)"); } TEST(GlobalAssignmentAndCall) { InitializeVM(); v8::HandleScope scope; v8::Handle<v8::Script> script = Compile( "var Foo = function() {\n" " return 1;\n" "}();\n" "var Baz = Bar = function() {\n" " return 2;\n" "}"); // The inferred name is empty, because this is an assignment of a result. CheckFunctionName(script, "return 1", ""); // See MultipleAssignments test. CheckFunctionName(script, "return 2", "Bar"); } TEST(AssignmentAndCall) { InitializeVM(); v8::HandleScope scope; v8::Handle<v8::Script> script = Compile( "(function Enclosing() {\n" " var Foo;\n" " Foo = function() {\n" " return 1;\n" " }();\n" " var Baz = Bar = function() {\n" " return 2;\n" " }\n" "})();"); // The inferred name is empty, because this is an assignment of a result. CheckFunctionName(script, "return 1", ""); // See MultipleAssignments test. CheckFunctionName(script, "return 2", "Enclosing.Bar"); }