/* * Copyright (c) 2010 The WebM project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ /*!\defgroup codec Common Algorithm Interface * This abstraction allows applications to easily support multiple video * formats with minimal code duplication. This section describes the interface * common to all codecs (both encoders and decoders). * @{ */ /*!\file * \brief Describes the codec algorithm interface to applications. * * This file describes the interface between an application and a * video codec algorithm. * * An application instantiates a specific codec instance by using * vpx_codec_init() and a pointer to the algorithm's interface structure: * <pre> * my_app.c: * extern vpx_codec_iface_t my_codec; * { * vpx_codec_ctx_t algo; * res = vpx_codec_init(&algo, &my_codec); * } * </pre> * * Once initialized, the instance is manged using other functions from * the vpx_codec_* family. */ #ifdef __cplusplus extern "C" { #endif #ifndef VPX_CODEC_H #define VPX_CODEC_H #include "vpx_integer.h" #include "vpx_image.h" /*!\brief Decorator indicating a function is deprecated */ #ifndef DEPRECATED #if defined(__GNUC__) && __GNUC__ #define DEPRECATED __attribute__ ((deprecated)) #define DECLSPEC_DEPRECATED /**< \copydoc #DEPRECATED */ #elif defined(_MSC_VER) #define DEPRECATED #define DECLSPEC_DEPRECATED __declspec(deprecated) /**< \copydoc #DEPRECATED */ #else #define DEPRECATED #define DECLSPEC_DEPRECATED /**< \copydoc #DEPRECATED */ #endif #endif /*!\brief Decorator indicating a function is potentially unused */ #ifdef UNUSED #elif __GNUC__ #define UNUSED __attribute__ ((unused)) #else #define UNUSED #endif /*!\brief Current ABI version number * * \internal * If this file is altered in any way that changes the ABI, this value * must be bumped. Examples include, but are not limited to, changing * types, removing or reassigning enums, adding/removing/rearranging * fields to structures */ #define VPX_CODEC_ABI_VERSION (2 + VPX_IMAGE_ABI_VERSION) /**<\hideinitializer*/ /*!\brief Algorithm return codes */ typedef enum { /*!\brief Operation completed without error */ VPX_CODEC_OK, /*!\brief Unspecified error */ VPX_CODEC_ERROR, /*!\brief Memory operation failed */ VPX_CODEC_MEM_ERROR, /*!\brief ABI version mismatch */ VPX_CODEC_ABI_MISMATCH, /*!\brief Algorithm does not have required capability */ VPX_CODEC_INCAPABLE, /*!\brief The given bitstream is not supported. * * The bitstream was unable to be parsed at the highest level. The decoder * is unable to proceed. This error \ref SHOULD be treated as fatal to the * stream. */ VPX_CODEC_UNSUP_BITSTREAM, /*!\brief Encoded bitstream uses an unsupported feature * * The decoder does not implement a feature required by the encoder. This * return code should only be used for features that prevent future * pictures from being properly decoded. This error \ref MAY be treated as * fatal to the stream or \ref MAY be treated as fatal to the current GOP. */ VPX_CODEC_UNSUP_FEATURE, /*!\brief The coded data for this stream is corrupt or incomplete * * There was a problem decoding the current frame. This return code * should only be used for failures that prevent future pictures from * being properly decoded. This error \ref MAY be treated as fatal to the * stream or \ref MAY be treated as fatal to the current GOP. If decoding * is continued for the current GOP, artifacts may be present. */ VPX_CODEC_CORRUPT_FRAME, /*!\brief An application-supplied parameter is not valid. * */ VPX_CODEC_INVALID_PARAM, /*!\brief An iterator reached the end of list. * */ VPX_CODEC_LIST_END } vpx_codec_err_t; /*! \brief Codec capabilities bitfield * * Each codec advertises the capabilities it supports as part of its * ::vpx_codec_iface_t interface structure. Capabilities are extra interfaces * or functionality, and are not required to be supported. * * The available flags are specified by VPX_CODEC_CAP_* defines. */ typedef long vpx_codec_caps_t; #define VPX_CODEC_CAP_DECODER 0x1 /**< Is a decoder */ #define VPX_CODEC_CAP_ENCODER 0x2 /**< Is an encoder */ #define VPX_CODEC_CAP_XMA 0x4 /**< Supports eXternal Memory Allocation */ /*! \brief Initialization-time Feature Enabling * * Certain codec features must be known at initialization time, to allow for * proper memory allocation. * * The available flags are specified by VPX_CODEC_USE_* defines. */ typedef long vpx_codec_flags_t; #define VPX_CODEC_USE_XMA 0x00000001 /**< Use eXternal Memory Allocation mode */ /*!\brief Codec interface structure. * * Contains function pointers and other data private to the codec * implementation. This structure is opaque to the application. */ typedef const struct vpx_codec_iface vpx_codec_iface_t; /*!\brief Codec private data structure. * * Contains data private to the codec implementation. This structure is opaque * to the application. */ typedef struct vpx_codec_priv vpx_codec_priv_t; /*!\brief Iterator * * Opaque storage used for iterating over lists. */ typedef const void *vpx_codec_iter_t; /*!\brief Codec context structure * * All codecs \ref MUST support this context structure fully. In general, * this data should be considered private to the codec algorithm, and * not be manipulated or examined by the calling application. Applications * may reference the 'name' member to get a printable description of the * algorithm. */ typedef struct vpx_codec_ctx { const char *name; /**< Printable interface name */ vpx_codec_iface_t *iface; /**< Interface pointers */ vpx_codec_err_t err; /**< Last returned error */ const char *err_detail; /**< Detailed info, if available */ vpx_codec_flags_t init_flags; /**< Flags passed at init time */ union { struct vpx_codec_dec_cfg *dec; /**< Decoder Configuration Pointer */ struct vpx_codec_enc_cfg *enc; /**< Encoder Configuration Pointer */ void *raw; } config; /**< Configuration pointer aliasing union */ vpx_codec_priv_t *priv; /**< Algorithm private storage */ } vpx_codec_ctx_t; /* * Library Version Number Interface * * For example, see the following sample return values: * vpx_codec_version() (1<<16 | 2<<8 | 3) * vpx_codec_version_str() "v1.2.3-rc1-16-gec6a1ba" * vpx_codec_version_extra_str() "rc1-16-gec6a1ba" */ /*!\brief Return the version information (as an integer) * * Returns a packed encoding of the library version number. This will only include * the major.minor.patch component of the version number. Note that this encoded * value should be accessed through the macros provided, as the encoding may change * in the future. * */ int vpx_codec_version(void); #define VPX_VERSION_MAJOR(v) ((v>>16)&0xff) /**< extract major from packed version */ #define VPX_VERSION_MINOR(v) ((v>>8)&0xff) /**< extract minor from packed version */ #define VPX_VERSION_PATCH(v) ((v>>0)&0xff) /**< extract patch from packed version */ /*!\brief Return the version major number */ #define vpx_codec_version_major() ((vpx_codec_version()>>16)&0xff) /*!\brief Return the version minor number */ #define vpx_codec_version_minor() ((vpx_codec_version()>>8)&0xff) /*!\brief Return the version patch number */ #define vpx_codec_version_patch() ((vpx_codec_version()>>0)&0xff) /*!\brief Return the version information (as a string) * * Returns a printable string containing the full library version number. This may * contain additional text following the three digit version number, as to indicate * release candidates, prerelease versions, etc. * */ const char *vpx_codec_version_str(void); /*!\brief Return the version information (as a string) * * Returns a printable "extra string". This is the component of the string returned * by vpx_codec_version_str() following the three digit version number. * */ const char *vpx_codec_version_extra_str(void); /*!\brief Return the build configuration * * Returns a printable string containing an encoded version of the build * configuration. This may be useful to vpx support. * */ const char *vpx_codec_build_config(void); /*!\brief Return the name for a given interface * * Returns a human readable string for name of the given codec interface. * * \param[in] iface Interface pointer * */ const char *vpx_codec_iface_name(vpx_codec_iface_t *iface); /*!\brief Convert error number to printable string * * Returns a human readable string for the last error returned by the * algorithm. The returned error will be one line and will not contain * any newline characters. * * * \param[in] err Error number. * */ const char *vpx_codec_err_to_string(vpx_codec_err_t err); /*!\brief Retrieve error synopsis for codec context * * Returns a human readable string for the last error returned by the * algorithm. The returned error will be one line and will not contain * any newline characters. * * * \param[in] ctx Pointer to this instance's context. * */ const char *vpx_codec_error(vpx_codec_ctx_t *ctx); /*!\brief Retrieve detailed error information for codec context * * Returns a human readable string providing detailed information about * the last error. * * \param[in] ctx Pointer to this instance's context. * * \retval NULL * No detailed information is available. */ const char *vpx_codec_error_detail(vpx_codec_ctx_t *ctx); /* REQUIRED FUNCTIONS * * The following functions are required to be implemented for all codecs. * They represent the base case functionality expected of all codecs. */ /*!\brief Destroy a codec instance * * Destroys a codec context, freeing any associated memory buffers. * * \param[in] ctx Pointer to this instance's context * * \retval #VPX_CODEC_OK * The codec algorithm initialized. * \retval #VPX_CODEC_MEM_ERROR * Memory allocation failed. */ vpx_codec_err_t vpx_codec_destroy(vpx_codec_ctx_t *ctx); /*!\brief Get the capabilities of an algorithm. * * Retrieves the capabilities bitfield from the algorithm's interface. * * \param[in] iface Pointer to the algorithm interface * */ vpx_codec_caps_t vpx_codec_get_caps(vpx_codec_iface_t *iface); /*!\brief Control algorithm * * This function is used to exchange algorithm specific data with the codec * instance. This can be used to implement features specific to a particular * algorithm. * * This wrapper function dispatches the request to the helper function * associated with the given ctrl_id. It tries to call this function * transparently, but will return #VPX_CODEC_ERROR if the request could not * be dispatched. * * Note that this function should not be used directly. Call the * #vpx_codec_control wrapper macro instead. * * \param[in] ctx Pointer to this instance's context * \param[in] ctrl_id Algorithm specific control identifier * * \retval #VPX_CODEC_OK * The control request was processed. * \retval #VPX_CODEC_ERROR * The control request was not processed. * \retval #VPX_CODEC_INVALID_PARAM * The data was not valid. */ vpx_codec_err_t vpx_codec_control_(vpx_codec_ctx_t *ctx, int ctrl_id, ...); #if defined(VPX_DISABLE_CTRL_TYPECHECKS) && VPX_DISABLE_CTRL_TYPECHECKS # define vpx_codec_control(ctx,id,data) vpx_codec_control_(ctx,id,data) # define VPX_CTRL_USE_TYPE(id, typ) # define VPX_CTRL_USE_TYPE_DEPRECATED(id, typ) # define VPX_CTRL_VOID(id, typ) #else /*!\brief vpx_codec_control wrapper macro * * This macro allows for type safe conversions across the variadic parameter * to vpx_codec_control_(). * * \internal * It works by dispatching the call to the control function through a wrapper * function named with the id parameter. */ # define vpx_codec_control(ctx,id,data) vpx_codec_control_##id(ctx,id,data)\ /**<\hideinitializer*/ /*!\brief vpx_codec_control type definition macro * * This macro allows for type safe conversions across the variadic parameter * to vpx_codec_control_(). It defines the type of the argument for a given * control identifier. * * \internal * It defines a static function with * the correctly typed arguments as a wrapper to the type-unsafe internal * function. */ # define VPX_CTRL_USE_TYPE(id, typ) \ static vpx_codec_err_t \ vpx_codec_control_##id(vpx_codec_ctx_t*, int, typ) UNUSED;\ \ static vpx_codec_err_t \ vpx_codec_control_##id(vpx_codec_ctx_t *ctx, int ctrl_id, typ data) {\ return vpx_codec_control_(ctx, ctrl_id, data);\ } /**<\hideinitializer*/ /*!\brief vpx_codec_control deprecated type definition macro * * Like #VPX_CTRL_USE_TYPE, but indicates that the specified control is * deprecated and should not be used. Consult the documentation for your * codec for more information. * * \internal * It defines a static function with the correctly typed arguments as a * wrapper to the type-unsafe internal function. */ # define VPX_CTRL_USE_TYPE_DEPRECATED(id, typ) \ DECLSPEC_DEPRECATED static vpx_codec_err_t \ vpx_codec_control_##id(vpx_codec_ctx_t*, int, typ) DEPRECATED UNUSED;\ \ DECLSPEC_DEPRECATED static vpx_codec_err_t \ vpx_codec_control_##id(vpx_codec_ctx_t *ctx, int ctrl_id, typ data) {\ return vpx_codec_control_(ctx, ctrl_id, data);\ } /**<\hideinitializer*/ /*!\brief vpx_codec_control void type definition macro * * This macro allows for type safe conversions across the variadic parameter * to vpx_codec_control_(). It indicates that a given control identifier takes * no argument. * * \internal * It defines a static function without a data argument as a wrapper to the * type-unsafe internal function. */ # define VPX_CTRL_VOID(id) \ static vpx_codec_err_t \ vpx_codec_control_##id(vpx_codec_ctx_t*, int) UNUSED;\ \ static vpx_codec_err_t \ vpx_codec_control_##id(vpx_codec_ctx_t *ctx, int ctrl_id) {\ return vpx_codec_control_(ctx, ctrl_id);\ } /**<\hideinitializer*/ #endif /*!\defgroup cap_xma External Memory Allocation Functions * * The following functions are required to be implemented for all codecs * that advertise the VPX_CODEC_CAP_XMA capability. Calling these functions * for codecs that don't advertise this capability will result in an error * code being returned, usually VPX_CODEC_INCAPABLE * @{ */ /*!\brief Memory Map Entry * * This structure is used to contain the properties of a memory segment. It * is populated by the codec in the request phase, and by the calling * application once the requested allocation has been performed. */ typedef struct vpx_codec_mmap { /* * The following members are set by the codec when requesting a segment */ unsigned int id; /**< identifier for the segment's contents */ unsigned long sz; /**< size of the segment, in bytes */ unsigned int align; /**< required alignment of the segment, in bytes */ unsigned int flags; /**< bitfield containing segment properties */ #define VPX_CODEC_MEM_ZERO 0x1 /**< Segment must be zeroed by allocation */ #define VPX_CODEC_MEM_WRONLY 0x2 /**< Segment need not be readable */ #define VPX_CODEC_MEM_FAST 0x4 /**< Place in fast memory, if available */ /* The following members are to be filled in by the allocation function */ void *base; /**< pointer to the allocated segment */ void (*dtor)(struct vpx_codec_mmap *map); /**< destructor to call */ void *priv; /**< allocator private storage */ } vpx_codec_mmap_t; /**< alias for struct vpx_codec_mmap */ /*!\brief Iterate over the list of segments to allocate. * * Iterates over a list of the segments to allocate. The iterator storage * should be initialized to NULL to start the iteration. Iteration is complete * when this function returns VPX_CODEC_LIST_END. The amount of memory needed to * allocate is dependent upon the size of the encoded stream. In cases where the * stream is not available at allocation time, a fixed size must be requested. * The codec will not be able to operate on streams larger than the size used at * allocation time. * * \param[in] ctx Pointer to this instance's context. * \param[out] mmap Pointer to the memory map entry to populate. * \param[in,out] iter Iterator storage, initialized to NULL * * \retval #VPX_CODEC_OK * The memory map entry was populated. * \retval #VPX_CODEC_ERROR * Codec does not support XMA mode. * \retval #VPX_CODEC_MEM_ERROR * Unable to determine segment size from stream info. */ vpx_codec_err_t vpx_codec_get_mem_map(vpx_codec_ctx_t *ctx, vpx_codec_mmap_t *mmap, vpx_codec_iter_t *iter); /*!\brief Identify allocated segments to codec instance * * Stores a list of allocated segments in the codec. Segments \ref MUST be * passed in the order they are read from vpx_codec_get_mem_map(), but may be * passed in groups of any size. Segments \ref MUST be set only once. The * allocation function \ref MUST ensure that the vpx_codec_mmap_t::base member * is non-NULL. If the segment requires cleanup handling (e.g., calling free() * or close()) then the vpx_codec_mmap_t::dtor member \ref MUST be populated. * * \param[in] ctx Pointer to this instance's context. * \param[in] mmaps Pointer to the first memory map entry in the list. * \param[in] num_maps Number of entries being set at this time * * \retval #VPX_CODEC_OK * The segment was stored in the codec context. * \retval #VPX_CODEC_INCAPABLE * Codec does not support XMA mode. * \retval #VPX_CODEC_MEM_ERROR * Segment base address was not set, or segment was already stored. */ vpx_codec_err_t vpx_codec_set_mem_map(vpx_codec_ctx_t *ctx, vpx_codec_mmap_t *mmaps, unsigned int num_maps); /*!@} - end defgroup cap_xma*/ /*!@} - end defgroup codec*/ #endif #ifdef __cplusplus } #endif