/* ****************************************************************************** * * Copyright (C) 1997-2011, International Business Machines * Corporation and others. All Rights Reserved. * ****************************************************************************** * * File CMEMORY.H * * Contains stdlib.h/string.h memory functions * * @author Bertrand A. Damiba * * Modification History: * * Date Name Description * 6/20/98 Bertrand Created. * 05/03/99 stephen Changed from functions to macros. * ****************************************************************************** */ #ifndef CMEMORY_H #define CMEMORY_H #include <stddef.h> #include <string.h> #include "unicode/utypes.h" #include "unicode/localpointer.h" #define uprv_memcpy(dst, src, size) U_STANDARD_CPP_NAMESPACE memcpy(dst, src, size) #define uprv_memmove(dst, src, size) U_STANDARD_CPP_NAMESPACE memmove(dst, src, size) #define uprv_memset(buffer, mark, size) U_STANDARD_CPP_NAMESPACE memset(buffer, mark, size) #define uprv_memcmp(buffer1, buffer2, size) U_STANDARD_CPP_NAMESPACE memcmp(buffer1, buffer2,size) U_CAPI void * U_EXPORT2 uprv_malloc(size_t s); U_CAPI void * U_EXPORT2 uprv_realloc(void *mem, size_t size); U_CAPI void U_EXPORT2 uprv_free(void *mem); /** * This should align the memory properly on any machine. * This is very useful for the safeClone functions. */ typedef union { long t1; double t2; void *t3; } UAlignedMemory; /** * Get the least significant bits of a pointer (a memory address). * For example, with a mask of 3, the macro gets the 2 least significant bits, * which will be 0 if the pointer is 32-bit (4-byte) aligned. * * ptrdiff_t is the most appropriate integer type to cast to. * size_t should work too, since on most (or all?) platforms it has the same * width as ptrdiff_t. */ #define U_POINTER_MASK_LSB(ptr, mask) (((ptrdiff_t)(char *)(ptr)) & (mask)) /** * Get the amount of bytes that a pointer is off by from * the previous UAlignedMemory-aligned pointer. */ #define U_ALIGNMENT_OFFSET(ptr) U_POINTER_MASK_LSB(ptr, sizeof(UAlignedMemory) - 1) /** * Get the amount of bytes to add to a pointer * in order to get the next UAlignedMemory-aligned address. */ #define U_ALIGNMENT_OFFSET_UP(ptr) (sizeof(UAlignedMemory) - U_ALIGNMENT_OFFSET(ptr)) /** * Indicate whether the ICU allocation functions have been used. * This is used to determine whether ICU is in an initial, unused state. */ U_CFUNC UBool cmemory_inUse(void); /** * Heap clean up function, called from u_cleanup() * Clears any user heap functions from u_setMemoryFunctions() * Does NOT deallocate any remaining allocated memory. */ U_CFUNC UBool cmemory_cleanup(void); #ifdef XP_CPLUSPLUS U_NAMESPACE_BEGIN /** * "Smart pointer" class, deletes memory via uprv_free(). * For most methods see the LocalPointerBase base class. * Adds operator[] for array item access. * * @see LocalPointerBase */ template<typename T> class LocalMemory : public LocalPointerBase<T> { public: /** * Constructor takes ownership. * @param p simple pointer to an array of T items that is adopted */ explicit LocalMemory(T *p=NULL) : LocalPointerBase<T>(p) {} /** * Destructor deletes the memory it owns. */ ~LocalMemory() { uprv_free(LocalPointerBase<T>::ptr); } /** * Deletes the array it owns, * and adopts (takes ownership of) the one passed in. * @param p simple pointer to an array of T items that is adopted */ void adoptInstead(T *p) { uprv_free(LocalPointerBase<T>::ptr); LocalPointerBase<T>::ptr=p; } /** * Deletes the array it owns, allocates a new one and reset its bytes to 0. * Returns the new array pointer. * If the allocation fails, then the current array is unchanged and * this method returns NULL. * @param newCapacity must be >0 * @return the allocated array pointer, or NULL if the allocation failed */ inline T *allocateInsteadAndReset(int32_t newCapacity=1); /** * Deletes the array it owns and allocates a new one, copying length T items. * Returns the new array pointer. * If the allocation fails, then the current array is unchanged and * this method returns NULL. * @param newCapacity must be >0 * @param length number of T items to be copied from the old array to the new one; * must be no more than the capacity of the old array, * which the caller must track because the LocalMemory does not track it * @return the allocated array pointer, or NULL if the allocation failed */ inline T *allocateInsteadAndCopy(int32_t newCapacity=1, int32_t length=0); /** * Array item access (writable). * No index bounds check. * @param i array index * @return reference to the array item */ T &operator[](ptrdiff_t i) const { return LocalPointerBase<T>::ptr[i]; } }; template<typename T> inline T *LocalMemory<T>::allocateInsteadAndReset(int32_t newCapacity) { if(newCapacity>0) { T *p=(T *)uprv_malloc(newCapacity*sizeof(T)); if(p!=NULL) { uprv_memset(p, 0, newCapacity*sizeof(T)); uprv_free(LocalPointerBase<T>::ptr); LocalPointerBase<T>::ptr=p; } return p; } else { return NULL; } } template<typename T> inline T *LocalMemory<T>::allocateInsteadAndCopy(int32_t newCapacity, int32_t length) { if(newCapacity>0) { T *p=(T *)uprv_malloc(newCapacity*sizeof(T)); if(p!=NULL) { if(length>0) { if(length>newCapacity) { length=newCapacity; } uprv_memcpy(p, LocalPointerBase<T>::ptr, length*sizeof(T)); } uprv_free(LocalPointerBase<T>::ptr); LocalPointerBase<T>::ptr=p; } return p; } else { return NULL; } } /** * Simple array/buffer management class using uprv_malloc() and uprv_free(). * Provides an internal array with fixed capacity. Can alias another array * or allocate one. * * The array address is properly aligned for type T. It might not be properly * aligned for types larger than T (or larger than the largest subtype of T). * * Unlike LocalMemory and LocalArray, this class never adopts * (takes ownership of) another array. */ template<typename T, int32_t stackCapacity> class MaybeStackArray { public: /** * Default constructor initializes with internal T[stackCapacity] buffer. */ MaybeStackArray() : ptr(stackArray), capacity(stackCapacity), needToRelease(FALSE) {} /** * Destructor deletes the array (if owned). */ ~MaybeStackArray() { releaseArray(); } /** * Returns the array capacity (number of T items). * @return array capacity */ int32_t getCapacity() const { return capacity; } /** * Access without ownership change. * @return the array pointer */ T *getAlias() const { return ptr; } /** * Returns the array limit. Simple convenience method. * @return getAlias()+getCapacity() */ T *getArrayLimit() const { return getAlias()+capacity; } /** * Access without ownership change. Same as getAlias(). * A class instance can be used directly in expressions that take a T *. * @return the array pointer */ operator T *() const { return ptr; } /** * Array item access (writable). * No index bounds check. * @param i array index * @return reference to the array item */ T &operator[](ptrdiff_t i) { return ptr[i]; } /** * Deletes the array (if owned) and aliases another one, no transfer of ownership. * If the arguments are illegal, then the current array is unchanged. * @param otherArray must not be NULL * @param otherCapacity must be >0 */ void aliasInstead(T *otherArray, int32_t otherCapacity) { if(otherArray!=NULL && otherCapacity>0) { releaseArray(); ptr=otherArray; capacity=otherCapacity; needToRelease=FALSE; } } /** * Deletes the array (if owned) and allocates a new one, copying length T items. * Returns the new array pointer. * If the allocation fails, then the current array is unchanged and * this method returns NULL. * @param newCapacity can be less than or greater than the current capacity; * must be >0 * @param length number of T items to be copied from the old array to the new one * @return the allocated array pointer, or NULL if the allocation failed */ inline T *resize(int32_t newCapacity, int32_t length=0); /** * Gives up ownership of the array if owned, or else clones it, * copying length T items; resets itself to the internal stack array. * Returns NULL if the allocation failed. * @param length number of T items to copy when cloning, * and capacity of the clone when cloning * @param resultCapacity will be set to the returned array's capacity (output-only) * @return the array pointer; * caller becomes responsible for deleting the array */ inline T *orphanOrClone(int32_t length, int32_t &resultCapacity); private: T *ptr; int32_t capacity; UBool needToRelease; T stackArray[stackCapacity]; void releaseArray() { if(needToRelease) { uprv_free(ptr); } } /* No comparison operators with other MaybeStackArray's. */ bool operator==(const MaybeStackArray & /*other*/) {return FALSE;} bool operator!=(const MaybeStackArray & /*other*/) {return TRUE;} /* No ownership transfer: No copy constructor, no assignment operator. */ MaybeStackArray(const MaybeStackArray & /*other*/) {} void operator=(const MaybeStackArray & /*other*/) {} // No heap allocation. Use only on the stack. // (Declaring these functions private triggers a cascade of problems: // MSVC insists on exporting an instantiation of MaybeStackArray, which // requires that all functions be defined. // An empty implementation of new() is rejected, it must return a value. // Returning NULL is rejected by gcc for operator new. // The expedient thing is just not to override operator new. // While relatively pointless, heap allocated instances will function. // static void * U_EXPORT2 operator new(size_t size); // static void * U_EXPORT2 operator new[](size_t size); #if U_HAVE_PLACEMENT_NEW // static void * U_EXPORT2 operator new(size_t, void *ptr); #endif }; template<typename T, int32_t stackCapacity> inline T *MaybeStackArray<T, stackCapacity>::resize(int32_t newCapacity, int32_t length) { if(newCapacity>0) { T *p=(T *)uprv_malloc(newCapacity*sizeof(T)); if(p!=NULL) { if(length>0) { if(length>capacity) { length=capacity; } if(length>newCapacity) { length=newCapacity; } uprv_memcpy(p, ptr, length*sizeof(T)); } releaseArray(); ptr=p; capacity=newCapacity; needToRelease=TRUE; } return p; } else { return NULL; } } template<typename T, int32_t stackCapacity> inline T *MaybeStackArray<T, stackCapacity>::orphanOrClone(int32_t length, int32_t &resultCapacity) { T *p; if(needToRelease) { p=ptr; } else if(length<=0) { return NULL; } else { if(length>capacity) { length=capacity; } p=(T *)uprv_malloc(length*sizeof(T)); if(p==NULL) { return NULL; } uprv_memcpy(p, ptr, length*sizeof(T)); } resultCapacity=length; ptr=stackArray; capacity=stackCapacity; needToRelease=FALSE; return p; } /** * Variant of MaybeStackArray that allocates a header struct and an array * in one contiguous memory block, using uprv_malloc() and uprv_free(). * Provides internal memory with fixed array capacity. Can alias another memory * block or allocate one. * The stackCapacity is the number of T items in the internal memory, * not counting the H header. * Unlike LocalMemory and LocalArray, this class never adopts * (takes ownership of) another memory block. */ template<typename H, typename T, int32_t stackCapacity> class MaybeStackHeaderAndArray { public: /** * Default constructor initializes with internal H+T[stackCapacity] buffer. */ MaybeStackHeaderAndArray() : ptr(&stackHeader), capacity(stackCapacity), needToRelease(FALSE) {} /** * Destructor deletes the memory (if owned). */ ~MaybeStackHeaderAndArray() { releaseMemory(); } /** * Returns the array capacity (number of T items). * @return array capacity */ int32_t getCapacity() const { return capacity; } /** * Access without ownership change. * @return the header pointer */ H *getAlias() const { return ptr; } /** * Returns the array start. * @return array start, same address as getAlias()+1 */ T *getArrayStart() const { return reinterpret_cast<T *>(getAlias()+1); } /** * Returns the array limit. * @return array limit */ T *getArrayLimit() const { return getArrayStart()+capacity; } /** * Access without ownership change. Same as getAlias(). * A class instance can be used directly in expressions that take a T *. * @return the header pointer */ operator H *() const { return ptr; } /** * Array item access (writable). * No index bounds check. * @param i array index * @return reference to the array item */ T &operator[](ptrdiff_t i) { return getArrayStart()[i]; } /** * Deletes the memory block (if owned) and aliases another one, no transfer of ownership. * If the arguments are illegal, then the current memory is unchanged. * @param otherArray must not be NULL * @param otherCapacity must be >0 */ void aliasInstead(H *otherMemory, int32_t otherCapacity) { if(otherMemory!=NULL && otherCapacity>0) { releaseMemory(); ptr=otherMemory; capacity=otherCapacity; needToRelease=FALSE; } } /** * Deletes the memory block (if owned) and allocates a new one, * copying the header and length T array items. * Returns the new header pointer. * If the allocation fails, then the current memory is unchanged and * this method returns NULL. * @param newCapacity can be less than or greater than the current capacity; * must be >0 * @param length number of T items to be copied from the old array to the new one * @return the allocated pointer, or NULL if the allocation failed */ inline H *resize(int32_t newCapacity, int32_t length=0); /** * Gives up ownership of the memory if owned, or else clones it, * copying the header and length T array items; resets itself to the internal memory. * Returns NULL if the allocation failed. * @param length number of T items to copy when cloning, * and array capacity of the clone when cloning * @param resultCapacity will be set to the returned array's capacity (output-only) * @return the header pointer; * caller becomes responsible for deleting the array */ inline H *orphanOrClone(int32_t length, int32_t &resultCapacity); private: H *ptr; int32_t capacity; UBool needToRelease; // stackHeader must precede stackArray immediately. H stackHeader; T stackArray[stackCapacity]; void releaseMemory() { if(needToRelease) { uprv_free(ptr); } } /* No comparison operators with other MaybeStackHeaderAndArray's. */ bool operator==(const MaybeStackHeaderAndArray & /*other*/) {return FALSE;} bool operator!=(const MaybeStackHeaderAndArray & /*other*/) {return TRUE;} /* No ownership transfer: No copy constructor, no assignment operator. */ MaybeStackHeaderAndArray(const MaybeStackHeaderAndArray & /*other*/) {} void operator=(const MaybeStackHeaderAndArray & /*other*/) {} // No heap allocation. Use only on the stack. // (Declaring these functions private triggers a cascade of problems; // see the MaybeStackArray class for details.) // static void * U_EXPORT2 operator new(size_t size); // static void * U_EXPORT2 operator new[](size_t size); #if U_HAVE_PLACEMENT_NEW // static void * U_EXPORT2 operator new(size_t, void *ptr); #endif }; template<typename H, typename T, int32_t stackCapacity> inline H *MaybeStackHeaderAndArray<H, T, stackCapacity>::resize(int32_t newCapacity, int32_t length) { if(newCapacity>=0) { H *p=(H *)uprv_malloc(sizeof(H)+newCapacity*sizeof(T)); if(p!=NULL) { if(length<0) { length=0; } else if(length>0) { if(length>capacity) { length=capacity; } if(length>newCapacity) { length=newCapacity; } } uprv_memcpy(p, ptr, sizeof(H)+length*sizeof(T)); releaseMemory(); ptr=p; capacity=newCapacity; needToRelease=TRUE; } return p; } else { return NULL; } } template<typename H, typename T, int32_t stackCapacity> inline H *MaybeStackHeaderAndArray<H, T, stackCapacity>::orphanOrClone(int32_t length, int32_t &resultCapacity) { H *p; if(needToRelease) { p=ptr; } else { if(length<0) { length=0; } else if(length>capacity) { length=capacity; } p=(H *)uprv_malloc(sizeof(H)+length*sizeof(T)); if(p==NULL) { return NULL; } uprv_memcpy(p, ptr, sizeof(H)+length*sizeof(T)); } resultCapacity=length; ptr=&stackHeader; capacity=stackCapacity; needToRelease=FALSE; return p; } U_NAMESPACE_END #endif /* XP_CPLUSPLUS */ #endif /* CMEMORY_H */