// RUN: %clang_cc1 -fsyntax-only -verify -ffreestanding -Wundefined-reinterpret-cast -Wno-unused-volatile-lvalue %s #include <stdint.h> enum test { testval = 1 }; struct structure { int m; }; typedef void (*fnptr)(); // Test the conversion to self. void self_conversion() { // T->T is allowed per [expr.reinterpret.cast]p2 so long as it doesn't // cast away constness, and is integral, enumeration, pointer or // pointer-to-member. int i = 0; (void)reinterpret_cast<int>(i); test e = testval; (void)reinterpret_cast<test>(e); // T*->T* is allowed int *pi = 0; (void)reinterpret_cast<int*>(pi); const int structure::*psi = 0; (void)reinterpret_cast<const int structure::*>(psi); structure s; (void)reinterpret_cast<structure>(s); // expected-error {{reinterpret_cast from 'structure' to 'structure' is not allowed}} float f = 0.0f; (void)reinterpret_cast<float>(f); // expected-error {{reinterpret_cast from 'float' to 'float' is not allowed}} } // Test conversion between pointer and integral types, as in /3 and /4. void integral_conversion() { void *vp = reinterpret_cast<void*>(testval); intptr_t i = reinterpret_cast<intptr_t>(vp); (void)reinterpret_cast<float*>(i); fnptr fnp = reinterpret_cast<fnptr>(i); (void)reinterpret_cast<char>(fnp); // expected-error {{cast from pointer to smaller type 'char' loses information}} (void)reinterpret_cast<intptr_t>(fnp); } void pointer_conversion() { int *p1 = 0; float *p2 = reinterpret_cast<float*>(p1); structure *p3 = reinterpret_cast<structure*>(p2); typedef int **ppint; ppint *deep = reinterpret_cast<ppint*>(p3); (void)reinterpret_cast<fnptr*>(deep); } void constness() { int ***const ipppc = 0; // Valid: T1* -> T2 const* int const *icp = reinterpret_cast<int const*>(ipppc); // Invalid: T1 const* -> T2* (void)reinterpret_cast<int*>(icp); // expected-error {{reinterpret_cast from 'const int *' to 'int *' casts away qualifiers}} // Invalid: T1*** -> T2 const* const** int const *const **icpcpp = reinterpret_cast<int const* const**>(ipppc); // expected-error {{reinterpret_cast from 'int ***' to 'const int *const **' casts away qualifiers}} // Valid: T1* -> T2* int *ip = reinterpret_cast<int*>(icpcpp); // Valid: T* -> T const* (void)reinterpret_cast<int const*>(ip); // Valid: T*** -> T2 const* const* const* (void)reinterpret_cast<int const* const* const*>(ipppc); } void fnptrs() { typedef int (*fnptr2)(int); fnptr fp = 0; (void)reinterpret_cast<fnptr2>(fp); void *vp = reinterpret_cast<void*>(fp); (void)reinterpret_cast<fnptr>(vp); } void refs() { long l = 0; char &c = reinterpret_cast<char&>(l); // Bad: from rvalue (void)reinterpret_cast<int&>(&c); // expected-error {{reinterpret_cast from rvalue to reference type 'int &'}} } void memptrs() { const int structure::*psi = 0; (void)reinterpret_cast<const float structure::*>(psi); (void)reinterpret_cast<int structure::*>(psi); // expected-error {{reinterpret_cast from 'const int structure::*' to 'int structure::*' casts away qualifiers}} void (structure::*psf)() = 0; (void)reinterpret_cast<int (structure::*)()>(psf); (void)reinterpret_cast<void (structure::*)()>(psi); // expected-error {{reinterpret_cast from 'const int structure::*' to 'void (structure::*)()' is not allowed}} (void)reinterpret_cast<int structure::*>(psf); // expected-error {{reinterpret_cast from 'void (structure::*)()' to 'int structure::*' is not allowed}} // Cannot cast from integers to member pointers, not even the null pointer // literal. (void)reinterpret_cast<void (structure::*)()>(0); // expected-error {{reinterpret_cast from 'int' to 'void (structure::*)()' is not allowed}} (void)reinterpret_cast<int structure::*>(0); // expected-error {{reinterpret_cast from 'int' to 'int structure::*' is not allowed}} } namespace PR5545 { // PR5545 class A; class B; void (A::*a)(); void (B::*b)() = reinterpret_cast<void (B::*)()>(a); } // <rdar://problem/8018292> void const_arrays() { typedef char STRING[10]; const STRING *s; const char *c; (void)reinterpret_cast<char *>(s); // expected-error {{reinterpret_cast from 'const STRING *' (aka 'char const (*)[10]') to 'char *' casts away qualifiers}} (void)reinterpret_cast<const STRING *>(c); } namespace PR9564 { struct a { int a : 10; }; a x; int *y = &reinterpret_cast<int&>(x.a); // expected-error {{not allowed}} __attribute((ext_vector_type(4))) typedef float v4; float& w(v4 &a) { return reinterpret_cast<float&>(a[1]); } // expected-error {{not allowed}} } void dereference_reinterpret_cast() { struct A {}; typedef A A2; class B {}; typedef B B2; A a; B b; A2 a2; B2 b2; long l; double d; float f; char c; unsigned char uc; void* v_ptr; (void)reinterpret_cast<double&>(l); // expected-warning {{reinterpret_cast from 'long' to 'double &' has undefined behavior}} (void)*reinterpret_cast<double*>(&l); // expected-warning {{dereference of type 'double *' that was reinterpret_cast from type 'long *' has undefined behavior}} (void)reinterpret_cast<double&>(f); // expected-warning {{reinterpret_cast from 'float' to 'double &' has undefined behavior}} (void)*reinterpret_cast<double*>(&f); // expected-warning {{dereference of type 'double *' that was reinterpret_cast from type 'float *' has undefined behavior}} (void)reinterpret_cast<float&>(l); // expected-warning {{reinterpret_cast from 'long' to 'float &' has undefined behavior}} (void)*reinterpret_cast<float*>(&l); // expected-warning {{dereference of type 'float *' that was reinterpret_cast from type 'long *' has undefined behavior}} (void)reinterpret_cast<float&>(d); // expected-warning {{reinterpret_cast from 'double' to 'float &' has undefined behavior}} (void)*reinterpret_cast<float*>(&d); // expected-warning {{dereference of type 'float *' that was reinterpret_cast from type 'double *' has undefined behavior}} // TODO: add warning for tag types (void)reinterpret_cast<A&>(b); (void)*reinterpret_cast<A*>(&b); (void)reinterpret_cast<B&>(a); (void)*reinterpret_cast<B*>(&a); (void)reinterpret_cast<A2&>(b2); (void)*reinterpret_cast<A2*>(&b2); (void)reinterpret_cast<B2&>(a2); (void)*reinterpret_cast<B2*>(&a2); // Casting to itself is allowed (void)reinterpret_cast<A&>(a); (void)*reinterpret_cast<A*>(&a); (void)reinterpret_cast<B&>(b); (void)*reinterpret_cast<B*>(&b); (void)reinterpret_cast<long&>(l); (void)*reinterpret_cast<long*>(&l); (void)reinterpret_cast<double&>(d); (void)*reinterpret_cast<double*>(&d); (void)reinterpret_cast<char&>(c); (void)*reinterpret_cast<char*>(&c); // Casting to and from chars are allowable (void)reinterpret_cast<A&>(c); (void)*reinterpret_cast<A*>(&c); (void)reinterpret_cast<B&>(c); (void)*reinterpret_cast<B*>(&c); (void)reinterpret_cast<long&>(c); (void)*reinterpret_cast<long*>(&c); (void)reinterpret_cast<double&>(c); (void)*reinterpret_cast<double*>(&c); (void)reinterpret_cast<char&>(l); (void)*reinterpret_cast<char*>(&l); (void)reinterpret_cast<char&>(d); (void)*reinterpret_cast<char*>(&d); (void)reinterpret_cast<char&>(f); (void)*reinterpret_cast<char*>(&f); // Casting from void pointer. (void)*reinterpret_cast<A*>(v_ptr); (void)*reinterpret_cast<B*>(v_ptr); (void)*reinterpret_cast<long*>(v_ptr); (void)*reinterpret_cast<double*>(v_ptr); (void)*reinterpret_cast<float*>(v_ptr); // Casting to void pointer (void)*reinterpret_cast<void*>(&a); (void)*reinterpret_cast<void*>(&b); (void)*reinterpret_cast<void*>(&l); (void)*reinterpret_cast<void*>(&d); (void)*reinterpret_cast<void*>(&f); } void reinterpret_cast_whitelist () { // the dynamic type of the object int a; float b; (void)reinterpret_cast<int&>(a); (void)*reinterpret_cast<int*>(&a); (void)reinterpret_cast<float&>(b); (void)*reinterpret_cast<float*>(&b); // a cv-qualified version of the dynamic object (void)reinterpret_cast<const int&>(a); (void)*reinterpret_cast<const int*>(&a); (void)reinterpret_cast<volatile int&>(a); (void)*reinterpret_cast<volatile int*>(&a); (void)reinterpret_cast<const volatile int&>(a); (void)*reinterpret_cast<const volatile int*>(&a); (void)reinterpret_cast<const float&>(b); (void)*reinterpret_cast<const float*>(&b); (void)reinterpret_cast<volatile float&>(b); (void)*reinterpret_cast<volatile float*>(&b); (void)reinterpret_cast<const volatile float&>(b); (void)*reinterpret_cast<const volatile float*>(&b); // a type that is the signed or unsigned type corresponding to the dynamic // type of the object signed d; unsigned e; (void)reinterpret_cast<signed&>(d); (void)*reinterpret_cast<signed*>(&d); (void)reinterpret_cast<signed&>(e); (void)*reinterpret_cast<signed*>(&e); (void)reinterpret_cast<unsigned&>(d); (void)*reinterpret_cast<unsigned*>(&d); (void)reinterpret_cast<unsigned&>(e); (void)*reinterpret_cast<unsigned*>(&e); // a type that is the signed or unsigned type corresponding a cv-qualified // version of the dynamic type the object (void)reinterpret_cast<const signed&>(d); (void)*reinterpret_cast<const signed*>(&d); (void)reinterpret_cast<const signed&>(e); (void)*reinterpret_cast<const signed*>(&e); (void)reinterpret_cast<const unsigned&>(d); (void)*reinterpret_cast<const unsigned*>(&d); (void)reinterpret_cast<const unsigned&>(e); (void)*reinterpret_cast<const unsigned*>(&e); (void)reinterpret_cast<volatile signed&>(d); (void)*reinterpret_cast<volatile signed*>(&d); (void)reinterpret_cast<volatile signed&>(e); (void)*reinterpret_cast<volatile signed*>(&e); (void)reinterpret_cast<volatile unsigned&>(d); (void)*reinterpret_cast<volatile unsigned*>(&d); (void)reinterpret_cast<volatile unsigned&>(e); (void)*reinterpret_cast<volatile unsigned*>(&e); (void)reinterpret_cast<const volatile signed&>(d); (void)*reinterpret_cast<const volatile signed*>(&d); (void)reinterpret_cast<const volatile signed&>(e); (void)*reinterpret_cast<const volatile signed*>(&e); (void)reinterpret_cast<const volatile unsigned&>(d); (void)*reinterpret_cast<const volatile unsigned*>(&d); (void)reinterpret_cast<const volatile unsigned&>(e); (void)*reinterpret_cast<const volatile unsigned*>(&e); // an aggregate or union type that includes one of the aforementioned types // among its members (including, recursively, a member of a subaggregate or // contained union) // TODO: checking is not implemented for tag types // a type that is a (possible cv-qualified) base class type of the dynamic // type of the object // TODO: checking is not implemented for tag types // a char or unsigned char type (void)reinterpret_cast<char&>(a); (void)*reinterpret_cast<char*>(&a); (void)reinterpret_cast<unsigned char&>(a); (void)*reinterpret_cast<unsigned char*>(&a); (void)reinterpret_cast<char&>(b); (void)*reinterpret_cast<char*>(&b); (void)reinterpret_cast<unsigned char&>(b); (void)*reinterpret_cast<unsigned char*>(&b); }