// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/basictypes.h" #include "base/logging.h" #include "testing/gmock/include/gmock/gmock.h" #include "testing/gtest/include/gtest/gtest.h" namespace logging { namespace { using ::testing::Return; // Needs to be global since log assert handlers can't maintain state. int log_sink_call_count = 0; void LogSink(const std::string& str) { ++log_sink_call_count; } // Class to make sure any manipulations we do to the min log level are // contained (i.e., do not affect other unit tests). class LogStateSaver { public: LogStateSaver() : old_min_log_level_(GetMinLogLevel()) {} ~LogStateSaver() { SetMinLogLevel(old_min_log_level_); SetLogAssertHandler(NULL); SetLogReportHandler(NULL); log_sink_call_count = 0; } private: int old_min_log_level_; DISALLOW_COPY_AND_ASSIGN(LogStateSaver); }; class LoggingTest : public testing::Test { private: LogStateSaver log_state_saver_; }; class MockLogSource { public: MOCK_METHOD0(Log, const char*()); }; TEST_F(LoggingTest, BasicLogging) { MockLogSource mock_log_source; const int kExpectedDebugOrReleaseCalls = 6; const int kExpectedDebugCalls = 6; const int kExpectedCalls = kExpectedDebugOrReleaseCalls + (DEBUG_MODE ? kExpectedDebugCalls : 0); EXPECT_CALL(mock_log_source, Log()).Times(kExpectedCalls). WillRepeatedly(Return("log message")); SetMinLogLevel(LOG_INFO); EXPECT_TRUE(LOG_IS_ON(INFO)); // As of g++-4.5, the first argument to EXPECT_EQ cannot be a // constant expression. const bool kIsDebugMode = (DEBUG_MODE != 0); EXPECT_EQ(kIsDebugMode, DLOG_IS_ON(INFO)); EXPECT_TRUE(VLOG_IS_ON(0)); LOG(INFO) << mock_log_source.Log(); LOG_IF(INFO, true) << mock_log_source.Log(); PLOG(INFO) << mock_log_source.Log(); PLOG_IF(INFO, true) << mock_log_source.Log(); VLOG(0) << mock_log_source.Log(); VLOG_IF(0, true) << mock_log_source.Log(); DLOG(INFO) << mock_log_source.Log(); DLOG_IF(INFO, true) << mock_log_source.Log(); DPLOG(INFO) << mock_log_source.Log(); DPLOG_IF(INFO, true) << mock_log_source.Log(); DVLOG(0) << mock_log_source.Log(); DVLOG_IF(0, true) << mock_log_source.Log(); } TEST_F(LoggingTest, LogIsOn) { #if defined(NDEBUG) const bool kDfatalIsFatal = false; #else // defined(NDEBUG) const bool kDfatalIsFatal = true; #endif // defined(NDEBUG) SetMinLogLevel(LOG_INFO); EXPECT_TRUE(LOG_IS_ON(INFO)); EXPECT_TRUE(LOG_IS_ON(WARNING)); EXPECT_TRUE(LOG_IS_ON(ERROR)); EXPECT_TRUE(LOG_IS_ON(ERROR_REPORT)); EXPECT_TRUE(LOG_IS_ON(FATAL)); EXPECT_TRUE(LOG_IS_ON(DFATAL)); SetMinLogLevel(LOG_WARNING); EXPECT_FALSE(LOG_IS_ON(INFO)); EXPECT_TRUE(LOG_IS_ON(WARNING)); EXPECT_TRUE(LOG_IS_ON(ERROR)); EXPECT_TRUE(LOG_IS_ON(ERROR_REPORT)); EXPECT_TRUE(LOG_IS_ON(FATAL)); EXPECT_TRUE(LOG_IS_ON(DFATAL)); SetMinLogLevel(LOG_ERROR); EXPECT_FALSE(LOG_IS_ON(INFO)); EXPECT_FALSE(LOG_IS_ON(WARNING)); EXPECT_TRUE(LOG_IS_ON(ERROR)); EXPECT_TRUE(LOG_IS_ON(ERROR_REPORT)); EXPECT_TRUE(LOG_IS_ON(FATAL)); EXPECT_TRUE(LOG_IS_ON(DFATAL)); SetMinLogLevel(LOG_ERROR_REPORT); EXPECT_FALSE(LOG_IS_ON(INFO)); EXPECT_FALSE(LOG_IS_ON(WARNING)); EXPECT_FALSE(LOG_IS_ON(ERROR)); EXPECT_TRUE(LOG_IS_ON(ERROR_REPORT)); EXPECT_TRUE(LOG_IS_ON(FATAL)); EXPECT_EQ(kDfatalIsFatal, LOG_IS_ON(DFATAL)); // LOG_IS_ON(ERROR_REPORT) should always be true. SetMinLogLevel(LOG_FATAL); EXPECT_FALSE(LOG_IS_ON(INFO)); EXPECT_FALSE(LOG_IS_ON(WARNING)); EXPECT_FALSE(LOG_IS_ON(ERROR)); EXPECT_TRUE(LOG_IS_ON(ERROR_REPORT)); EXPECT_TRUE(LOG_IS_ON(FATAL)); EXPECT_EQ(kDfatalIsFatal, LOG_IS_ON(DFATAL)); // So should LOG_IS_ON(FATAL). SetMinLogLevel(LOG_FATAL + 1); EXPECT_FALSE(LOG_IS_ON(INFO)); EXPECT_FALSE(LOG_IS_ON(WARNING)); EXPECT_FALSE(LOG_IS_ON(ERROR)); EXPECT_TRUE(LOG_IS_ON(ERROR_REPORT)); EXPECT_TRUE(LOG_IS_ON(FATAL)); EXPECT_EQ(kDfatalIsFatal, LOG_IS_ON(DFATAL)); } TEST_F(LoggingTest, LoggingIsLazy) { MockLogSource mock_log_source; EXPECT_CALL(mock_log_source, Log()).Times(0); SetMinLogLevel(LOG_WARNING); EXPECT_FALSE(LOG_IS_ON(INFO)); EXPECT_FALSE(DLOG_IS_ON(INFO)); EXPECT_FALSE(VLOG_IS_ON(1)); LOG(INFO) << mock_log_source.Log(); LOG_IF(INFO, false) << mock_log_source.Log(); PLOG(INFO) << mock_log_source.Log(); PLOG_IF(INFO, false) << mock_log_source.Log(); VLOG(1) << mock_log_source.Log(); VLOG_IF(1, true) << mock_log_source.Log(); DLOG(INFO) << mock_log_source.Log(); DLOG_IF(INFO, true) << mock_log_source.Log(); DPLOG(INFO) << mock_log_source.Log(); DPLOG_IF(INFO, true) << mock_log_source.Log(); DVLOG(1) << mock_log_source.Log(); DVLOG_IF(1, true) << mock_log_source.Log(); } TEST_F(LoggingTest, CheckStreamsAreLazy) { MockLogSource mock_log_source, uncalled_mock_log_source; EXPECT_CALL(mock_log_source, Log()).Times(8). WillRepeatedly(Return("check message")); EXPECT_CALL(uncalled_mock_log_source, Log()).Times(0); SetLogAssertHandler(&LogSink); CHECK(mock_log_source.Log()) << uncalled_mock_log_source.Log(); PCHECK(!mock_log_source.Log()) << mock_log_source.Log(); CHECK_EQ(mock_log_source.Log(), mock_log_source.Log()) << uncalled_mock_log_source.Log(); CHECK_NE(mock_log_source.Log(), mock_log_source.Log()) << mock_log_source.Log(); } TEST_F(LoggingTest, DebugLoggingReleaseBehavior) { #if !defined(NDEBUG) int debug_only_variable = 1; #endif // These should avoid emitting references to |debug_only_variable| // in release mode. DLOG_IF(INFO, debug_only_variable) << "test"; DLOG_ASSERT(debug_only_variable) << "test"; DPLOG_IF(INFO, debug_only_variable) << "test"; DVLOG_IF(1, debug_only_variable) << "test"; } TEST_F(LoggingTest, DcheckStreamsAreLazy) { MockLogSource mock_log_source; EXPECT_CALL(mock_log_source, Log()).Times(0); #if !defined(LOGGING_IS_OFFICIAL_BUILD) && defined(NDEBUG) // Unofficial release build. g_dcheck_state = DISABLE_DCHECK_FOR_NON_OFFICIAL_RELEASE_BUILDS; DCHECK(mock_log_source.Log()) << mock_log_source.Log(); DPCHECK(mock_log_source.Log()) << mock_log_source.Log(); DCHECK_EQ(0, 0) << mock_log_source.Log(); DCHECK_EQ(mock_log_source.Log(), static_cast<const char*>(NULL)) << mock_log_source.Log(); #endif // !defined(LOGGING_IS_OFFICIAL_BUILD) && defined(NDEBUG) } TEST_F(LoggingTest, Dcheck) { #if defined(LOGGING_IS_OFFICIAL_BUILD) // Official build. EXPECT_FALSE(DCHECK_IS_ON()); EXPECT_FALSE(DLOG_IS_ON(DCHECK)); #elif defined(NDEBUG) // Unofficial release build. g_dcheck_state = ENABLE_DCHECK_FOR_NON_OFFICIAL_RELEASE_BUILDS; SetLogReportHandler(&LogSink); EXPECT_TRUE(DCHECK_IS_ON()); EXPECT_FALSE(DLOG_IS_ON(DCHECK)); #else // Unofficial debug build. SetLogAssertHandler(&LogSink); EXPECT_TRUE(DCHECK_IS_ON()); EXPECT_TRUE(DLOG_IS_ON(DCHECK)); #endif // defined(LOGGING_IS_OFFICIAL_BUILD) EXPECT_EQ(0, log_sink_call_count); DCHECK(false); EXPECT_EQ(DCHECK_IS_ON() ? 1 : 0, log_sink_call_count); DPCHECK(false); EXPECT_EQ(DCHECK_IS_ON() ? 2 : 0, log_sink_call_count); DCHECK_EQ(0, 1); EXPECT_EQ(DCHECK_IS_ON() ? 3 : 0, log_sink_call_count); } TEST_F(LoggingTest, DcheckReleaseBehavior) { int some_variable = 1; // These should still reference |some_variable| so we don't get // unused variable warnings. DCHECK(some_variable) << "test"; DPCHECK(some_variable) << "test"; DCHECK_EQ(some_variable, 1) << "test"; } } // namespace } // namespace logging