// Generated Code - DO NOT EDIT !! // generated by 'emugen' #include <string.h> #include "gl_opcodes.h" #include "gl_enc.h" #include <stdio.h> static void enc_unsupported() { ALOGE("Function is unsupported\n"); } void glAlphaFunc_enc(void *self , GLenum func, GLclampf ref) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glAlphaFunc;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &func, 4); ptr += 4; memcpy(ptr, &ref, 4); ptr += 4; } void glClearColor_enc(void *self , GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glClearColor;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &red, 4); ptr += 4; memcpy(ptr, &green, 4); ptr += 4; memcpy(ptr, &blue, 4); ptr += 4; memcpy(ptr, &alpha, 4); ptr += 4; } void glClearDepthf_enc(void *self , GLclampf depth) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glClearDepthf;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &depth, 4); ptr += 4; } void glClipPlanef_enc(void *self , GLenum plane, const GLfloat* equation) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_equation = (4 * sizeof(float)); unsigned char *ptr; const size_t packetSize = 8 + 4 + __size_equation + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glClipPlanef;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &plane, 4); ptr += 4; *(unsigned int *)(ptr) = __size_equation; ptr += 4; memcpy(ptr, equation, __size_equation);ptr += __size_equation; } void glColor4f_enc(void *self , GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glColor4f;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &red, 4); ptr += 4; memcpy(ptr, &green, 4); ptr += 4; memcpy(ptr, &blue, 4); ptr += 4; memcpy(ptr, &alpha, 4); ptr += 4; } void glDepthRangef_enc(void *self , GLclampf zNear, GLclampf zFar) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glDepthRangef;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &zNear, 4); ptr += 4; memcpy(ptr, &zFar, 4); ptr += 4; } void glFogf_enc(void *self , GLenum pname, GLfloat param) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glFogf;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &pname, 4); ptr += 4; memcpy(ptr, ¶m, 4); ptr += 4; } void glFogfv_enc(void *self , GLenum pname, const GLfloat* params) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfloat)); unsigned char *ptr; const size_t packetSize = 8 + 4 + __size_params + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glFogfv;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &pname, 4); ptr += 4; *(unsigned int *)(ptr) = __size_params; ptr += 4; memcpy(ptr, params, __size_params);ptr += __size_params; } void glFrustumf_enc(void *self , GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + 4 + 4 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glFrustumf;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &left, 4); ptr += 4; memcpy(ptr, &right, 4); ptr += 4; memcpy(ptr, &bottom, 4); ptr += 4; memcpy(ptr, &top, 4); ptr += 4; memcpy(ptr, &zNear, 4); ptr += 4; memcpy(ptr, &zFar, 4); ptr += 4; } void glGetClipPlanef_enc(void *self , GLenum pname, GLfloat* eqn) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_eqn = (4 * sizeof(GLfloat)); unsigned char *ptr; const size_t packetSize = 8 + 4 + __size_eqn + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glGetClipPlanef;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &pname, 4); ptr += 4; *(unsigned int *)(ptr) = __size_eqn; ptr += 4; stream->readback(eqn, __size_eqn); } void glGetFloatv_enc(void *self , GLenum pname, GLfloat* params) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfloat)); unsigned char *ptr; const size_t packetSize = 8 + 4 + __size_params + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glGetFloatv;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &pname, 4); ptr += 4; *(unsigned int *)(ptr) = __size_params; ptr += 4; stream->readback(params, __size_params); } void glGetLightfv_enc(void *self , GLenum light, GLenum pname, GLfloat* params) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfloat)); unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + __size_params + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glGetLightfv;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &light, 4); ptr += 4; memcpy(ptr, &pname, 4); ptr += 4; *(unsigned int *)(ptr) = __size_params; ptr += 4; stream->readback(params, __size_params); } void glGetMaterialfv_enc(void *self , GLenum face, GLenum pname, GLfloat* params) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfloat)); unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + __size_params + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glGetMaterialfv;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &face, 4); ptr += 4; memcpy(ptr, &pname, 4); ptr += 4; *(unsigned int *)(ptr) = __size_params; ptr += 4; stream->readback(params, __size_params); } void glGetTexEnvfv_enc(void *self , GLenum env, GLenum pname, GLfloat* params) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfloat)); unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + __size_params + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glGetTexEnvfv;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &env, 4); ptr += 4; memcpy(ptr, &pname, 4); ptr += 4; *(unsigned int *)(ptr) = __size_params; ptr += 4; stream->readback(params, __size_params); } void glGetTexParameterfv_enc(void *self , GLenum target, GLenum pname, GLfloat* params) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfloat)); unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + __size_params + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glGetTexParameterfv;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &target, 4); ptr += 4; memcpy(ptr, &pname, 4); ptr += 4; *(unsigned int *)(ptr) = __size_params; ptr += 4; stream->readback(params, __size_params); } void glLightModelf_enc(void *self , GLenum pname, GLfloat param) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glLightModelf;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &pname, 4); ptr += 4; memcpy(ptr, ¶m, 4); ptr += 4; } void glLightModelfv_enc(void *self , GLenum pname, const GLfloat* params) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfloat)); unsigned char *ptr; const size_t packetSize = 8 + 4 + __size_params + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glLightModelfv;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &pname, 4); ptr += 4; *(unsigned int *)(ptr) = __size_params; ptr += 4; memcpy(ptr, params, __size_params);ptr += __size_params; } void glLightf_enc(void *self , GLenum light, GLenum pname, GLfloat param) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glLightf;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &light, 4); ptr += 4; memcpy(ptr, &pname, 4); ptr += 4; memcpy(ptr, ¶m, 4); ptr += 4; } void glLightfv_enc(void *self , GLenum light, GLenum pname, const GLfloat* params) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfloat)); unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + __size_params + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glLightfv;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &light, 4); ptr += 4; memcpy(ptr, &pname, 4); ptr += 4; *(unsigned int *)(ptr) = __size_params; ptr += 4; memcpy(ptr, params, __size_params);ptr += __size_params; } void glLineWidth_enc(void *self , GLfloat width) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glLineWidth;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &width, 4); ptr += 4; } void glLoadMatrixf_enc(void *self , const GLfloat* m) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_m = (16 * sizeof(GLfloat)); unsigned char *ptr; const size_t packetSize = 8 + __size_m + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glLoadMatrixf;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; *(unsigned int *)(ptr) = __size_m; ptr += 4; memcpy(ptr, m, __size_m);ptr += __size_m; } void glMaterialf_enc(void *self , GLenum face, GLenum pname, GLfloat param) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glMaterialf;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &face, 4); ptr += 4; memcpy(ptr, &pname, 4); ptr += 4; memcpy(ptr, ¶m, 4); ptr += 4; } void glMaterialfv_enc(void *self , GLenum face, GLenum pname, const GLfloat* params) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfloat)); unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + __size_params + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glMaterialfv;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &face, 4); ptr += 4; memcpy(ptr, &pname, 4); ptr += 4; *(unsigned int *)(ptr) = __size_params; ptr += 4; memcpy(ptr, params, __size_params);ptr += __size_params; } void glMultMatrixf_enc(void *self , const GLfloat* m) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_m = (16 * sizeof(GLfloat)); unsigned char *ptr; const size_t packetSize = 8 + __size_m + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glMultMatrixf;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; *(unsigned int *)(ptr) = __size_m; ptr += 4; memcpy(ptr, m, __size_m);ptr += __size_m; } void glMultiTexCoord4f_enc(void *self , GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + 4 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glMultiTexCoord4f;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &target, 4); ptr += 4; memcpy(ptr, &s, 4); ptr += 4; memcpy(ptr, &t, 4); ptr += 4; memcpy(ptr, &r, 4); ptr += 4; memcpy(ptr, &q, 4); ptr += 4; } void glNormal3f_enc(void *self , GLfloat nx, GLfloat ny, GLfloat nz) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glNormal3f;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &nx, 4); ptr += 4; memcpy(ptr, &ny, 4); ptr += 4; memcpy(ptr, &nz, 4); ptr += 4; } void glOrthof_enc(void *self , GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + 4 + 4 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glOrthof;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &left, 4); ptr += 4; memcpy(ptr, &right, 4); ptr += 4; memcpy(ptr, &bottom, 4); ptr += 4; memcpy(ptr, &top, 4); ptr += 4; memcpy(ptr, &zNear, 4); ptr += 4; memcpy(ptr, &zFar, 4); ptr += 4; } void glPointParameterf_enc(void *self , GLenum pname, GLfloat param) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glPointParameterf;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &pname, 4); ptr += 4; memcpy(ptr, ¶m, 4); ptr += 4; } void glPointParameterfv_enc(void *self , GLenum pname, const GLfloat* params) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfloat)); unsigned char *ptr; const size_t packetSize = 8 + 4 + __size_params + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glPointParameterfv;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &pname, 4); ptr += 4; *(unsigned int *)(ptr) = __size_params; ptr += 4; memcpy(ptr, params, __size_params);ptr += __size_params; } void glPointSize_enc(void *self , GLfloat size) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glPointSize;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &size, 4); ptr += 4; } void glPolygonOffset_enc(void *self , GLfloat factor, GLfloat units) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glPolygonOffset;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &factor, 4); ptr += 4; memcpy(ptr, &units, 4); ptr += 4; } void glRotatef_enc(void *self , GLfloat angle, GLfloat x, GLfloat y, GLfloat z) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glRotatef;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &angle, 4); ptr += 4; memcpy(ptr, &x, 4); ptr += 4; memcpy(ptr, &y, 4); ptr += 4; memcpy(ptr, &z, 4); ptr += 4; } void glScalef_enc(void *self , GLfloat x, GLfloat y, GLfloat z) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glScalef;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &x, 4); ptr += 4; memcpy(ptr, &y, 4); ptr += 4; memcpy(ptr, &z, 4); ptr += 4; } void glTexEnvf_enc(void *self , GLenum target, GLenum pname, GLfloat param) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glTexEnvf;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &target, 4); ptr += 4; memcpy(ptr, &pname, 4); ptr += 4; memcpy(ptr, ¶m, 4); ptr += 4; } void glTexEnvfv_enc(void *self , GLenum target, GLenum pname, const GLfloat* params) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfloat)); unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + __size_params + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glTexEnvfv;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &target, 4); ptr += 4; memcpy(ptr, &pname, 4); ptr += 4; *(unsigned int *)(ptr) = __size_params; ptr += 4; memcpy(ptr, params, __size_params);ptr += __size_params; } void glTexParameterf_enc(void *self , GLenum target, GLenum pname, GLfloat param) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glTexParameterf;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &target, 4); ptr += 4; memcpy(ptr, &pname, 4); ptr += 4; memcpy(ptr, ¶m, 4); ptr += 4; } void glTexParameterfv_enc(void *self , GLenum target, GLenum pname, const GLfloat* params) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfloat)); unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + __size_params + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glTexParameterfv;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &target, 4); ptr += 4; memcpy(ptr, &pname, 4); ptr += 4; *(unsigned int *)(ptr) = __size_params; ptr += 4; memcpy(ptr, params, __size_params);ptr += __size_params; } void glTranslatef_enc(void *self , GLfloat x, GLfloat y, GLfloat z) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glTranslatef;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &x, 4); ptr += 4; memcpy(ptr, &y, 4); ptr += 4; memcpy(ptr, &z, 4); ptr += 4; } void glActiveTexture_enc(void *self , GLenum texture) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glActiveTexture;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &texture, 4); ptr += 4; } void glAlphaFuncx_enc(void *self , GLenum func, GLclampx ref) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glAlphaFuncx;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &func, 4); ptr += 4; memcpy(ptr, &ref, 4); ptr += 4; } void glBindBuffer_enc(void *self , GLenum target, GLuint buffer) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glBindBuffer;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &target, 4); ptr += 4; memcpy(ptr, &buffer, 4); ptr += 4; } void glBindTexture_enc(void *self , GLenum target, GLuint texture) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glBindTexture;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &target, 4); ptr += 4; memcpy(ptr, &texture, 4); ptr += 4; } void glBlendFunc_enc(void *self , GLenum sfactor, GLenum dfactor) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glBlendFunc;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &sfactor, 4); ptr += 4; memcpy(ptr, &dfactor, 4); ptr += 4; } void glBufferData_enc(void *self , GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_data = size; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + __size_data + 4 + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glBufferData;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &target, 4); ptr += 4; memcpy(ptr, &size, 4); ptr += 4; *(unsigned int *)(ptr) = __size_data; ptr += 4; memcpy(ptr, data, __size_data);ptr += __size_data; memcpy(ptr, &usage, 4); ptr += 4; } void glBufferSubData_enc(void *self , GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_data = size; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + 4 + __size_data + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glBufferSubData;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &target, 4); ptr += 4; memcpy(ptr, &offset, 4); ptr += 4; memcpy(ptr, &size, 4); ptr += 4; *(unsigned int *)(ptr) = __size_data; ptr += 4; memcpy(ptr, data, __size_data);ptr += __size_data; } void glClear_enc(void *self , GLbitfield mask) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glClear;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &mask, 4); ptr += 4; } void glClearColorx_enc(void *self , GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glClearColorx;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &red, 4); ptr += 4; memcpy(ptr, &green, 4); ptr += 4; memcpy(ptr, &blue, 4); ptr += 4; memcpy(ptr, &alpha, 4); ptr += 4; } void glClearDepthx_enc(void *self , GLclampx depth) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glClearDepthx;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &depth, 4); ptr += 4; } void glClearStencil_enc(void *self , GLint s) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glClearStencil;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &s, 4); ptr += 4; } void glClientActiveTexture_enc(void *self , GLenum texture) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glClientActiveTexture;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &texture, 4); ptr += 4; } void glColor4ub_enc(void *self , GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 1 + 1 + 1 + 1; ptr = stream->alloc(packetSize); int tmp = OP_glColor4ub;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &red, 1); ptr += 1; memcpy(ptr, &green, 1); ptr += 1; memcpy(ptr, &blue, 1); ptr += 1; memcpy(ptr, &alpha, 1); ptr += 1; } void glColor4x_enc(void *self , GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glColor4x;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &red, 4); ptr += 4; memcpy(ptr, &green, 4); ptr += 4; memcpy(ptr, &blue, 4); ptr += 4; memcpy(ptr, &alpha, 4); ptr += 4; } void glColorMask_enc(void *self , GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 1 + 1 + 1 + 1; ptr = stream->alloc(packetSize); int tmp = OP_glColorMask;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &red, 1); ptr += 1; memcpy(ptr, &green, 1); ptr += 1; memcpy(ptr, &blue, 1); ptr += 1; memcpy(ptr, &alpha, 1); ptr += 1; } void glCompressedTexImage2D_enc(void *self , GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_data = ((data != NULL) ? imageSize : 0); unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + 4 + 4 + 4 + 4 + 4 + __size_data + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glCompressedTexImage2D;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &target, 4); ptr += 4; memcpy(ptr, &level, 4); ptr += 4; memcpy(ptr, &internalformat, 4); ptr += 4; memcpy(ptr, &width, 4); ptr += 4; memcpy(ptr, &height, 4); ptr += 4; memcpy(ptr, &border, 4); ptr += 4; memcpy(ptr, &imageSize, 4); ptr += 4; *(unsigned int *)(ptr) = __size_data; ptr += 4; if (data != NULL) memcpy(ptr, data, __size_data);ptr += __size_data; } void glCompressedTexSubImage2D_enc(void *self , GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* data) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_data = imageSize; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + 4 + 4 + 4 + 4 + 4 + 4 + __size_data + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glCompressedTexSubImage2D;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &target, 4); ptr += 4; memcpy(ptr, &level, 4); ptr += 4; memcpy(ptr, &xoffset, 4); ptr += 4; memcpy(ptr, &yoffset, 4); ptr += 4; memcpy(ptr, &width, 4); ptr += 4; memcpy(ptr, &height, 4); ptr += 4; memcpy(ptr, &format, 4); ptr += 4; memcpy(ptr, &imageSize, 4); ptr += 4; *(unsigned int *)(ptr) = __size_data; ptr += 4; memcpy(ptr, data, __size_data);ptr += __size_data; } void glCopyTexImage2D_enc(void *self , GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + 4 + 4 + 4 + 4 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glCopyTexImage2D;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &target, 4); ptr += 4; memcpy(ptr, &level, 4); ptr += 4; memcpy(ptr, &internalformat, 4); ptr += 4; memcpy(ptr, &x, 4); ptr += 4; memcpy(ptr, &y, 4); ptr += 4; memcpy(ptr, &width, 4); ptr += 4; memcpy(ptr, &height, 4); ptr += 4; memcpy(ptr, &border, 4); ptr += 4; } void glCopyTexSubImage2D_enc(void *self , GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + 4 + 4 + 4 + 4 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glCopyTexSubImage2D;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &target, 4); ptr += 4; memcpy(ptr, &level, 4); ptr += 4; memcpy(ptr, &xoffset, 4); ptr += 4; memcpy(ptr, &yoffset, 4); ptr += 4; memcpy(ptr, &x, 4); ptr += 4; memcpy(ptr, &y, 4); ptr += 4; memcpy(ptr, &width, 4); ptr += 4; memcpy(ptr, &height, 4); ptr += 4; } void glCullFace_enc(void *self , GLenum mode) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glCullFace;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &mode, 4); ptr += 4; } void glDeleteBuffers_enc(void *self , GLsizei n, const GLuint* buffers) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_buffers = (n * sizeof(GLuint)); unsigned char *ptr; const size_t packetSize = 8 + 4 + __size_buffers + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glDeleteBuffers;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &n, 4); ptr += 4; *(unsigned int *)(ptr) = __size_buffers; ptr += 4; memcpy(ptr, buffers, __size_buffers);ptr += __size_buffers; } void glDeleteTextures_enc(void *self , GLsizei n, const GLuint* textures) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_textures = (n * sizeof(GLuint)); unsigned char *ptr; const size_t packetSize = 8 + 4 + __size_textures + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glDeleteTextures;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &n, 4); ptr += 4; *(unsigned int *)(ptr) = __size_textures; ptr += 4; memcpy(ptr, textures, __size_textures);ptr += __size_textures; } void glDepthFunc_enc(void *self , GLenum func) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glDepthFunc;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &func, 4); ptr += 4; } void glDepthMask_enc(void *self , GLboolean flag) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 1; ptr = stream->alloc(packetSize); int tmp = OP_glDepthMask;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &flag, 1); ptr += 1; } void glDepthRangex_enc(void *self , GLclampx zNear, GLclampx zFar) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glDepthRangex;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &zNear, 4); ptr += 4; memcpy(ptr, &zFar, 4); ptr += 4; } void glDisable_enc(void *self , GLenum cap) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glDisable;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &cap, 4); ptr += 4; } void glDisableClientState_enc(void *self , GLenum array) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glDisableClientState;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &array, 4); ptr += 4; } void glDrawArrays_enc(void *self , GLenum mode, GLint first, GLsizei count) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glDrawArrays;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &mode, 4); ptr += 4; memcpy(ptr, &first, 4); ptr += 4; memcpy(ptr, &count, 4); ptr += 4; } void glEnable_enc(void *self , GLenum cap) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glEnable;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &cap, 4); ptr += 4; } void glEnableClientState_enc(void *self , GLenum array) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glEnableClientState;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &array, 4); ptr += 4; } void glFinish_enc(void *self ) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 0; ptr = stream->alloc(packetSize); int tmp = OP_glFinish;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; } void glFlush_enc(void *self ) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 0; ptr = stream->alloc(packetSize); int tmp = OP_glFlush;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; } void glFogx_enc(void *self , GLenum pname, GLfixed param) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glFogx;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &pname, 4); ptr += 4; memcpy(ptr, ¶m, 4); ptr += 4; } void glFogxv_enc(void *self , GLenum pname, const GLfixed* params) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed)); unsigned char *ptr; const size_t packetSize = 8 + 4 + __size_params + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glFogxv;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &pname, 4); ptr += 4; *(unsigned int *)(ptr) = __size_params; ptr += 4; memcpy(ptr, params, __size_params);ptr += __size_params; } void glFrontFace_enc(void *self , GLenum mode) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glFrontFace;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &mode, 4); ptr += 4; } void glFrustumx_enc(void *self , GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + 4 + 4 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glFrustumx;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &left, 4); ptr += 4; memcpy(ptr, &right, 4); ptr += 4; memcpy(ptr, &bottom, 4); ptr += 4; memcpy(ptr, &top, 4); ptr += 4; memcpy(ptr, &zNear, 4); ptr += 4; memcpy(ptr, &zFar, 4); ptr += 4; } void glGetBooleanv_enc(void *self , GLenum pname, GLboolean* params) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLboolean)); unsigned char *ptr; const size_t packetSize = 8 + 4 + __size_params + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glGetBooleanv;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &pname, 4); ptr += 4; *(unsigned int *)(ptr) = __size_params; ptr += 4; stream->readback(params, __size_params); } void glGetBufferParameteriv_enc(void *self , GLenum target, GLenum pname, GLint* params) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_params = (sizeof(GLint)); unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + __size_params + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glGetBufferParameteriv;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &target, 4); ptr += 4; memcpy(ptr, &pname, 4); ptr += 4; *(unsigned int *)(ptr) = __size_params; ptr += 4; stream->readback(params, __size_params); } void glClipPlanex_enc(void *self , GLenum pname, const GLfixed* eqn) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_eqn = (4 * sizeof(GLfixed)); unsigned char *ptr; const size_t packetSize = 8 + 4 + __size_eqn + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glClipPlanex;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &pname, 4); ptr += 4; *(unsigned int *)(ptr) = __size_eqn; ptr += 4; memcpy(ptr, eqn, __size_eqn);ptr += __size_eqn; } void glGenBuffers_enc(void *self , GLsizei n, GLuint* buffers) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_buffers = (n * sizeof(GLuint)); unsigned char *ptr; const size_t packetSize = 8 + 4 + __size_buffers + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glGenBuffers;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &n, 4); ptr += 4; *(unsigned int *)(ptr) = __size_buffers; ptr += 4; stream->readback(buffers, __size_buffers); } void glGenTextures_enc(void *self , GLsizei n, GLuint* textures) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_textures = (n * sizeof(GLuint)); unsigned char *ptr; const size_t packetSize = 8 + 4 + __size_textures + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glGenTextures;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &n, 4); ptr += 4; *(unsigned int *)(ptr) = __size_textures; ptr += 4; stream->readback(textures, __size_textures); } GLenum glGetError_enc(void *self ) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 0; ptr = stream->alloc(packetSize); int tmp = OP_glGetError;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; GLenum retval; stream->readback(&retval, 4); return retval; } void glGetFixedv_enc(void *self , GLenum pname, GLfixed* params) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed)); unsigned char *ptr; const size_t packetSize = 8 + 4 + __size_params + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glGetFixedv;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &pname, 4); ptr += 4; *(unsigned int *)(ptr) = __size_params; ptr += 4; stream->readback(params, __size_params); } void glGetIntegerv_enc(void *self , GLenum pname, GLint* params) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLint)); unsigned char *ptr; const size_t packetSize = 8 + 4 + __size_params + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glGetIntegerv;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &pname, 4); ptr += 4; *(unsigned int *)(ptr) = __size_params; ptr += 4; stream->readback(params, __size_params); } void glGetLightxv_enc(void *self , GLenum light, GLenum pname, GLfixed* params) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed)); unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + __size_params + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glGetLightxv;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &light, 4); ptr += 4; memcpy(ptr, &pname, 4); ptr += 4; *(unsigned int *)(ptr) = __size_params; ptr += 4; stream->readback(params, __size_params); } void glGetMaterialxv_enc(void *self , GLenum face, GLenum pname, GLfixed* params) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed)); unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + __size_params + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glGetMaterialxv;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &face, 4); ptr += 4; memcpy(ptr, &pname, 4); ptr += 4; *(unsigned int *)(ptr) = __size_params; ptr += 4; stream->readback(params, __size_params); } void glGetTexEnviv_enc(void *self , GLenum env, GLenum pname, GLint* params) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLint)); unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + __size_params + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glGetTexEnviv;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &env, 4); ptr += 4; memcpy(ptr, &pname, 4); ptr += 4; *(unsigned int *)(ptr) = __size_params; ptr += 4; stream->readback(params, __size_params); } void glGetTexEnvxv_enc(void *self , GLenum env, GLenum pname, GLfixed* params) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed)); unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + __size_params + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glGetTexEnvxv;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &env, 4); ptr += 4; memcpy(ptr, &pname, 4); ptr += 4; *(unsigned int *)(ptr) = __size_params; ptr += 4; stream->readback(params, __size_params); } void glGetTexParameteriv_enc(void *self , GLenum target, GLenum pname, GLint* params) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_params = (sizeof(GLint)); unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + __size_params + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glGetTexParameteriv;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &target, 4); ptr += 4; memcpy(ptr, &pname, 4); ptr += 4; *(unsigned int *)(ptr) = __size_params; ptr += 4; stream->readback(params, __size_params); } void glGetTexParameterxv_enc(void *self , GLenum target, GLenum pname, GLfixed* params) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_params = (sizeof(GLfixed)); unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + __size_params + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glGetTexParameterxv;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &target, 4); ptr += 4; memcpy(ptr, &pname, 4); ptr += 4; *(unsigned int *)(ptr) = __size_params; ptr += 4; stream->readback(params, __size_params); } void glHint_enc(void *self , GLenum target, GLenum mode) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glHint;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &target, 4); ptr += 4; memcpy(ptr, &mode, 4); ptr += 4; } GLboolean glIsBuffer_enc(void *self , GLuint buffer) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glIsBuffer;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &buffer, 4); ptr += 4; GLboolean retval; stream->readback(&retval, 1); return retval; } GLboolean glIsEnabled_enc(void *self , GLenum cap) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glIsEnabled;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &cap, 4); ptr += 4; GLboolean retval; stream->readback(&retval, 1); return retval; } GLboolean glIsTexture_enc(void *self , GLuint texture) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glIsTexture;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &texture, 4); ptr += 4; GLboolean retval; stream->readback(&retval, 1); return retval; } void glLightModelx_enc(void *self , GLenum pname, GLfixed param) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glLightModelx;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &pname, 4); ptr += 4; memcpy(ptr, ¶m, 4); ptr += 4; } void glLightModelxv_enc(void *self , GLenum pname, const GLfixed* params) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed)); unsigned char *ptr; const size_t packetSize = 8 + 4 + __size_params + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glLightModelxv;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &pname, 4); ptr += 4; *(unsigned int *)(ptr) = __size_params; ptr += 4; memcpy(ptr, params, __size_params);ptr += __size_params; } void glLightx_enc(void *self , GLenum light, GLenum pname, GLfixed param) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glLightx;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &light, 4); ptr += 4; memcpy(ptr, &pname, 4); ptr += 4; memcpy(ptr, ¶m, 4); ptr += 4; } void glLightxv_enc(void *self , GLenum light, GLenum pname, const GLfixed* params) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed)); unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + __size_params + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glLightxv;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &light, 4); ptr += 4; memcpy(ptr, &pname, 4); ptr += 4; *(unsigned int *)(ptr) = __size_params; ptr += 4; memcpy(ptr, params, __size_params);ptr += __size_params; } void glLineWidthx_enc(void *self , GLfixed width) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glLineWidthx;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &width, 4); ptr += 4; } void glLoadIdentity_enc(void *self ) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 0; ptr = stream->alloc(packetSize); int tmp = OP_glLoadIdentity;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; } void glLoadMatrixx_enc(void *self , const GLfixed* m) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_m = (16 * sizeof(GLfixed)); unsigned char *ptr; const size_t packetSize = 8 + __size_m + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glLoadMatrixx;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; *(unsigned int *)(ptr) = __size_m; ptr += 4; memcpy(ptr, m, __size_m);ptr += __size_m; } void glLogicOp_enc(void *self , GLenum opcode) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glLogicOp;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &opcode, 4); ptr += 4; } void glMaterialx_enc(void *self , GLenum face, GLenum pname, GLfixed param) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glMaterialx;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &face, 4); ptr += 4; memcpy(ptr, &pname, 4); ptr += 4; memcpy(ptr, ¶m, 4); ptr += 4; } void glMaterialxv_enc(void *self , GLenum face, GLenum pname, const GLfixed* params) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed)); unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + __size_params + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glMaterialxv;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &face, 4); ptr += 4; memcpy(ptr, &pname, 4); ptr += 4; *(unsigned int *)(ptr) = __size_params; ptr += 4; memcpy(ptr, params, __size_params);ptr += __size_params; } void glMatrixMode_enc(void *self , GLenum mode) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glMatrixMode;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &mode, 4); ptr += 4; } void glMultMatrixx_enc(void *self , const GLfixed* m) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_m = (16 * sizeof(GLfixed)); unsigned char *ptr; const size_t packetSize = 8 + __size_m + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glMultMatrixx;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; *(unsigned int *)(ptr) = __size_m; ptr += 4; memcpy(ptr, m, __size_m);ptr += __size_m; } void glMultiTexCoord4x_enc(void *self , GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + 4 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glMultiTexCoord4x;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &target, 4); ptr += 4; memcpy(ptr, &s, 4); ptr += 4; memcpy(ptr, &t, 4); ptr += 4; memcpy(ptr, &r, 4); ptr += 4; memcpy(ptr, &q, 4); ptr += 4; } void glNormal3x_enc(void *self , GLfixed nx, GLfixed ny, GLfixed nz) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glNormal3x;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &nx, 4); ptr += 4; memcpy(ptr, &ny, 4); ptr += 4; memcpy(ptr, &nz, 4); ptr += 4; } void glOrthox_enc(void *self , GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + 4 + 4 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glOrthox;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &left, 4); ptr += 4; memcpy(ptr, &right, 4); ptr += 4; memcpy(ptr, &bottom, 4); ptr += 4; memcpy(ptr, &top, 4); ptr += 4; memcpy(ptr, &zNear, 4); ptr += 4; memcpy(ptr, &zFar, 4); ptr += 4; } void glPixelStorei_enc(void *self , GLenum pname, GLint param) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glPixelStorei;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &pname, 4); ptr += 4; memcpy(ptr, ¶m, 4); ptr += 4; } void glPointParameterx_enc(void *self , GLenum pname, GLfixed param) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glPointParameterx;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &pname, 4); ptr += 4; memcpy(ptr, ¶m, 4); ptr += 4; } void glPointParameterxv_enc(void *self , GLenum pname, const GLfixed* params) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed)); unsigned char *ptr; const size_t packetSize = 8 + 4 + __size_params + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glPointParameterxv;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &pname, 4); ptr += 4; *(unsigned int *)(ptr) = __size_params; ptr += 4; memcpy(ptr, params, __size_params);ptr += __size_params; } void glPointSizex_enc(void *self , GLfixed size) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glPointSizex;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &size, 4); ptr += 4; } void glPolygonOffsetx_enc(void *self , GLfixed factor, GLfixed units) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glPolygonOffsetx;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &factor, 4); ptr += 4; memcpy(ptr, &units, 4); ptr += 4; } void glPopMatrix_enc(void *self ) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 0; ptr = stream->alloc(packetSize); int tmp = OP_glPopMatrix;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; } void glPushMatrix_enc(void *self ) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 0; ptr = stream->alloc(packetSize); int tmp = OP_glPushMatrix;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; } void glReadPixels_enc(void *self , GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_pixels = pixelDataSize(self, width, height, format, type, 1); unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + 4 + 4 + 4 + 4 + __size_pixels + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glReadPixels;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &x, 4); ptr += 4; memcpy(ptr, &y, 4); ptr += 4; memcpy(ptr, &width, 4); ptr += 4; memcpy(ptr, &height, 4); ptr += 4; memcpy(ptr, &format, 4); ptr += 4; memcpy(ptr, &type, 4); ptr += 4; *(unsigned int *)(ptr) = __size_pixels; ptr += 4; stream->readback(pixels, __size_pixels); } void glRotatex_enc(void *self , GLfixed angle, GLfixed x, GLfixed y, GLfixed z) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glRotatex;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &angle, 4); ptr += 4; memcpy(ptr, &x, 4); ptr += 4; memcpy(ptr, &y, 4); ptr += 4; memcpy(ptr, &z, 4); ptr += 4; } void glSampleCoverage_enc(void *self , GLclampf value, GLboolean invert) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 1; ptr = stream->alloc(packetSize); int tmp = OP_glSampleCoverage;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &value, 4); ptr += 4; memcpy(ptr, &invert, 1); ptr += 1; } void glSampleCoveragex_enc(void *self , GLclampx value, GLboolean invert) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 1; ptr = stream->alloc(packetSize); int tmp = OP_glSampleCoveragex;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &value, 4); ptr += 4; memcpy(ptr, &invert, 1); ptr += 1; } void glScalex_enc(void *self , GLfixed x, GLfixed y, GLfixed z) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glScalex;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &x, 4); ptr += 4; memcpy(ptr, &y, 4); ptr += 4; memcpy(ptr, &z, 4); ptr += 4; } void glScissor_enc(void *self , GLint x, GLint y, GLsizei width, GLsizei height) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glScissor;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &x, 4); ptr += 4; memcpy(ptr, &y, 4); ptr += 4; memcpy(ptr, &width, 4); ptr += 4; memcpy(ptr, &height, 4); ptr += 4; } void glShadeModel_enc(void *self , GLenum mode) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glShadeModel;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &mode, 4); ptr += 4; } void glStencilFunc_enc(void *self , GLenum func, GLint ref, GLuint mask) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glStencilFunc;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &func, 4); ptr += 4; memcpy(ptr, &ref, 4); ptr += 4; memcpy(ptr, &mask, 4); ptr += 4; } void glStencilMask_enc(void *self , GLuint mask) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glStencilMask;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &mask, 4); ptr += 4; } void glStencilOp_enc(void *self , GLenum fail, GLenum zfail, GLenum zpass) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glStencilOp;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &fail, 4); ptr += 4; memcpy(ptr, &zfail, 4); ptr += 4; memcpy(ptr, &zpass, 4); ptr += 4; } void glTexEnvi_enc(void *self , GLenum target, GLenum pname, GLint param) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glTexEnvi;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &target, 4); ptr += 4; memcpy(ptr, &pname, 4); ptr += 4; memcpy(ptr, ¶m, 4); ptr += 4; } void glTexEnvx_enc(void *self , GLenum target, GLenum pname, GLfixed param) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glTexEnvx;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &target, 4); ptr += 4; memcpy(ptr, &pname, 4); ptr += 4; memcpy(ptr, ¶m, 4); ptr += 4; } void glTexEnviv_enc(void *self , GLenum target, GLenum pname, const GLint* params) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLint)); unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + __size_params + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glTexEnviv;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &target, 4); ptr += 4; memcpy(ptr, &pname, 4); ptr += 4; *(unsigned int *)(ptr) = __size_params; ptr += 4; memcpy(ptr, params, __size_params);ptr += __size_params; } void glTexEnvxv_enc(void *self , GLenum target, GLenum pname, const GLfixed* params) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed)); unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + __size_params + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glTexEnvxv;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &target, 4); ptr += 4; memcpy(ptr, &pname, 4); ptr += 4; *(unsigned int *)(ptr) = __size_params; ptr += 4; memcpy(ptr, params, __size_params);ptr += __size_params; } void glTexImage2D_enc(void *self , GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_pixels = ((pixels != NULL) ? pixelDataSize(self, width, height, format, type, 0) : 0); unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + 4 + 4 + 4 + 4 + 4 + 4 + __size_pixels + 1*4; ptr = stream->alloc(8 + 4 + 4 + 4 + 4 + 4 + 4 + 4 + 4); int tmp = OP_glTexImage2D;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &target, 4); ptr += 4; memcpy(ptr, &level, 4); ptr += 4; memcpy(ptr, &internalformat, 4); ptr += 4; memcpy(ptr, &width, 4); ptr += 4; memcpy(ptr, &height, 4); ptr += 4; memcpy(ptr, &border, 4); ptr += 4; memcpy(ptr, &format, 4); ptr += 4; memcpy(ptr, &type, 4); ptr += 4; stream->flush(); stream->writeFully(&__size_pixels,4); if (pixels != NULL) stream->writeFully(pixels, __size_pixels); } void glTexParameteri_enc(void *self , GLenum target, GLenum pname, GLint param) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glTexParameteri;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &target, 4); ptr += 4; memcpy(ptr, &pname, 4); ptr += 4; memcpy(ptr, ¶m, 4); ptr += 4; } void glTexParameterx_enc(void *self , GLenum target, GLenum pname, GLfixed param) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glTexParameterx;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &target, 4); ptr += 4; memcpy(ptr, &pname, 4); ptr += 4; memcpy(ptr, ¶m, 4); ptr += 4; } void glTexParameteriv_enc(void *self , GLenum target, GLenum pname, const GLint* params) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLint)); unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + __size_params + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glTexParameteriv;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &target, 4); ptr += 4; memcpy(ptr, &pname, 4); ptr += 4; *(unsigned int *)(ptr) = __size_params; ptr += 4; memcpy(ptr, params, __size_params);ptr += __size_params; } void glTexParameterxv_enc(void *self , GLenum target, GLenum pname, const GLfixed* params) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed)); unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + __size_params + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glTexParameterxv;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &target, 4); ptr += 4; memcpy(ptr, &pname, 4); ptr += 4; *(unsigned int *)(ptr) = __size_params; ptr += 4; memcpy(ptr, params, __size_params);ptr += __size_params; } void glTexSubImage2D_enc(void *self , GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_pixels = pixelDataSize(self, width, height, format, type, 0); unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + 4 + 4 + 4 + 4 + 4 + 4 + __size_pixels + 1*4; ptr = stream->alloc(8 + 4 + 4 + 4 + 4 + 4 + 4 + 4 + 4); int tmp = OP_glTexSubImage2D;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &target, 4); ptr += 4; memcpy(ptr, &level, 4); ptr += 4; memcpy(ptr, &xoffset, 4); ptr += 4; memcpy(ptr, &yoffset, 4); ptr += 4; memcpy(ptr, &width, 4); ptr += 4; memcpy(ptr, &height, 4); ptr += 4; memcpy(ptr, &format, 4); ptr += 4; memcpy(ptr, &type, 4); ptr += 4; stream->flush(); stream->writeFully(&__size_pixels,4); stream->writeFully(pixels, __size_pixels); } void glTranslatex_enc(void *self , GLfixed x, GLfixed y, GLfixed z) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glTranslatex;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &x, 4); ptr += 4; memcpy(ptr, &y, 4); ptr += 4; memcpy(ptr, &z, 4); ptr += 4; } void glViewport_enc(void *self , GLint x, GLint y, GLsizei width, GLsizei height) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glViewport;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &x, 4); ptr += 4; memcpy(ptr, &y, 4); ptr += 4; memcpy(ptr, &width, 4); ptr += 4; memcpy(ptr, &height, 4); ptr += 4; } void glVertexPointerOffset_enc(void *self , GLint size, GLenum type, GLsizei stride, GLuint offset) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glVertexPointerOffset;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &size, 4); ptr += 4; memcpy(ptr, &type, 4); ptr += 4; memcpy(ptr, &stride, 4); ptr += 4; memcpy(ptr, &offset, 4); ptr += 4; } void glColorPointerOffset_enc(void *self , GLint size, GLenum type, GLsizei stride, GLuint offset) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glColorPointerOffset;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &size, 4); ptr += 4; memcpy(ptr, &type, 4); ptr += 4; memcpy(ptr, &stride, 4); ptr += 4; memcpy(ptr, &offset, 4); ptr += 4; } void glNormalPointerOffset_enc(void *self , GLenum type, GLsizei stride, GLuint offset) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glNormalPointerOffset;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &type, 4); ptr += 4; memcpy(ptr, &stride, 4); ptr += 4; memcpy(ptr, &offset, 4); ptr += 4; } void glPointSizePointerOffset_enc(void *self , GLenum type, GLsizei stride, GLuint offset) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glPointSizePointerOffset;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &type, 4); ptr += 4; memcpy(ptr, &stride, 4); ptr += 4; memcpy(ptr, &offset, 4); ptr += 4; } void glTexCoordPointerOffset_enc(void *self , GLint size, GLenum type, GLsizei stride, GLuint offset) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glTexCoordPointerOffset;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &size, 4); ptr += 4; memcpy(ptr, &type, 4); ptr += 4; memcpy(ptr, &stride, 4); ptr += 4; memcpy(ptr, &offset, 4); ptr += 4; } void glWeightPointerOffset_enc(void *self , GLint size, GLenum type, GLsizei stride, GLuint offset) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glWeightPointerOffset;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &size, 4); ptr += 4; memcpy(ptr, &type, 4); ptr += 4; memcpy(ptr, &stride, 4); ptr += 4; memcpy(ptr, &offset, 4); ptr += 4; } void glMatrixIndexPointerOffset_enc(void *self , GLint size, GLenum type, GLsizei stride, GLuint offset) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glMatrixIndexPointerOffset;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &size, 4); ptr += 4; memcpy(ptr, &type, 4); ptr += 4; memcpy(ptr, &stride, 4); ptr += 4; memcpy(ptr, &offset, 4); ptr += 4; } void glVertexPointerData_enc(void *self , GLint size, GLenum type, GLsizei stride, void* data, GLuint datalen) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_data = datalen; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + 4 + __size_data + 4 + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glVertexPointerData;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &size, 4); ptr += 4; memcpy(ptr, &type, 4); ptr += 4; memcpy(ptr, &stride, 4); ptr += 4; *(unsigned int *)(ptr) = __size_data; ptr += 4; glUtilsPackPointerData((unsigned char *)ptr, (unsigned char *)data, size, type, stride, datalen);ptr += __size_data; memcpy(ptr, &datalen, 4); ptr += 4; } void glColorPointerData_enc(void *self , GLint size, GLenum type, GLsizei stride, void* data, GLuint datalen) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_data = datalen; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + 4 + __size_data + 4 + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glColorPointerData;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &size, 4); ptr += 4; memcpy(ptr, &type, 4); ptr += 4; memcpy(ptr, &stride, 4); ptr += 4; *(unsigned int *)(ptr) = __size_data; ptr += 4; glUtilsPackPointerData((unsigned char *)ptr, (unsigned char *)data, size, type, stride, datalen);ptr += __size_data; memcpy(ptr, &datalen, 4); ptr += 4; } void glNormalPointerData_enc(void *self , GLenum type, GLsizei stride, void* data, GLuint datalen) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_data = datalen; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + __size_data + 4 + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glNormalPointerData;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &type, 4); ptr += 4; memcpy(ptr, &stride, 4); ptr += 4; *(unsigned int *)(ptr) = __size_data; ptr += 4; glUtilsPackPointerData((unsigned char *)ptr, (unsigned char *)data, 3, type, stride, datalen);ptr += __size_data; memcpy(ptr, &datalen, 4); ptr += 4; } void glTexCoordPointerData_enc(void *self , GLint unit, GLint size, GLenum type, GLsizei stride, void* data, GLuint datalen) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_data = datalen; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + 4 + 4 + __size_data + 4 + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glTexCoordPointerData;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &unit, 4); ptr += 4; memcpy(ptr, &size, 4); ptr += 4; memcpy(ptr, &type, 4); ptr += 4; memcpy(ptr, &stride, 4); ptr += 4; *(unsigned int *)(ptr) = __size_data; ptr += 4; glUtilsPackPointerData((unsigned char *)ptr, (unsigned char *)data, size, type, stride, datalen);ptr += __size_data; memcpy(ptr, &datalen, 4); ptr += 4; } void glPointSizePointerData_enc(void *self , GLenum type, GLsizei stride, void* data, GLuint datalen) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_data = datalen; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + __size_data + 4 + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glPointSizePointerData;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &type, 4); ptr += 4; memcpy(ptr, &stride, 4); ptr += 4; *(unsigned int *)(ptr) = __size_data; ptr += 4; glUtilsPackPointerData((unsigned char *)ptr, (unsigned char *)data, 1, type, stride, datalen);ptr += __size_data; memcpy(ptr, &datalen, 4); ptr += 4; } void glWeightPointerData_enc(void *self , GLint size, GLenum type, GLsizei stride, void* data, GLuint datalen) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_data = datalen; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + 4 + __size_data + 4 + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glWeightPointerData;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &size, 4); ptr += 4; memcpy(ptr, &type, 4); ptr += 4; memcpy(ptr, &stride, 4); ptr += 4; *(unsigned int *)(ptr) = __size_data; ptr += 4; glUtilsPackPointerData((unsigned char *)ptr, (unsigned char*)data, size, type, stride, datalen);ptr += __size_data; memcpy(ptr, &datalen, 4); ptr += 4; } void glMatrixIndexPointerData_enc(void *self , GLint size, GLenum type, GLsizei stride, void* data, GLuint datalen) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_data = datalen; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + 4 + __size_data + 4 + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glMatrixIndexPointerData;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &size, 4); ptr += 4; memcpy(ptr, &type, 4); ptr += 4; memcpy(ptr, &stride, 4); ptr += 4; *(unsigned int *)(ptr) = __size_data; ptr += 4; glUtilsPackPointerData((unsigned char *)ptr, (unsigned char*)data, size, type, stride, datalen);ptr += __size_data; memcpy(ptr, &datalen, 4); ptr += 4; } void glDrawElementsOffset_enc(void *self , GLenum mode, GLsizei count, GLenum type, GLuint offset) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glDrawElementsOffset;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &mode, 4); ptr += 4; memcpy(ptr, &count, 4); ptr += 4; memcpy(ptr, &type, 4); ptr += 4; memcpy(ptr, &offset, 4); ptr += 4; } void glDrawElementsData_enc(void *self , GLenum mode, GLsizei count, GLenum type, void* data, GLuint datalen) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_data = datalen; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + 4 + __size_data + 4 + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glDrawElementsData;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &mode, 4); ptr += 4; memcpy(ptr, &count, 4); ptr += 4; memcpy(ptr, &type, 4); ptr += 4; *(unsigned int *)(ptr) = __size_data; ptr += 4; memcpy(ptr, data, __size_data);ptr += __size_data; memcpy(ptr, &datalen, 4); ptr += 4; } void glGetCompressedTextureFormats_enc(void *self , int count, GLint* formats) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_formats = (count * sizeof(GLint)); unsigned char *ptr; const size_t packetSize = 8 + 4 + __size_formats + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glGetCompressedTextureFormats;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &count, 4); ptr += 4; *(unsigned int *)(ptr) = __size_formats; ptr += 4; stream->readback(formats, __size_formats); } int glFinishRoundTrip_enc(void *self ) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 0; ptr = stream->alloc(packetSize); int tmp = OP_glFinishRoundTrip;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; int retval; stream->readback(&retval, 4); return retval; } void glBlendEquationSeparateOES_enc(void *self , GLenum modeRGB, GLenum modeAlpha) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glBlendEquationSeparateOES;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &modeRGB, 4); ptr += 4; memcpy(ptr, &modeAlpha, 4); ptr += 4; } void glBlendFuncSeparateOES_enc(void *self , GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glBlendFuncSeparateOES;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &srcRGB, 4); ptr += 4; memcpy(ptr, &dstRGB, 4); ptr += 4; memcpy(ptr, &srcAlpha, 4); ptr += 4; memcpy(ptr, &dstAlpha, 4); ptr += 4; } void glBlendEquationOES_enc(void *self , GLenum mode) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glBlendEquationOES;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &mode, 4); ptr += 4; } void glDrawTexsOES_enc(void *self , GLshort x, GLshort y, GLshort z, GLshort width, GLshort height) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 2 + 2 + 2 + 2 + 2; ptr = stream->alloc(packetSize); int tmp = OP_glDrawTexsOES;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &x, 2); ptr += 2; memcpy(ptr, &y, 2); ptr += 2; memcpy(ptr, &z, 2); ptr += 2; memcpy(ptr, &width, 2); ptr += 2; memcpy(ptr, &height, 2); ptr += 2; } void glDrawTexiOES_enc(void *self , GLint x, GLint y, GLint z, GLint width, GLint height) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + 4 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glDrawTexiOES;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &x, 4); ptr += 4; memcpy(ptr, &y, 4); ptr += 4; memcpy(ptr, &z, 4); ptr += 4; memcpy(ptr, &width, 4); ptr += 4; memcpy(ptr, &height, 4); ptr += 4; } void glDrawTexxOES_enc(void *self , GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + 4 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glDrawTexxOES;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &x, 4); ptr += 4; memcpy(ptr, &y, 4); ptr += 4; memcpy(ptr, &z, 4); ptr += 4; memcpy(ptr, &width, 4); ptr += 4; memcpy(ptr, &height, 4); ptr += 4; } void glDrawTexsvOES_enc(void *self , const GLshort* coords) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_coords = (5 * sizeof(GLshort)); unsigned char *ptr; const size_t packetSize = 8 + __size_coords + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glDrawTexsvOES;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; *(unsigned int *)(ptr) = __size_coords; ptr += 4; memcpy(ptr, coords, __size_coords);ptr += __size_coords; } void glDrawTexivOES_enc(void *self , const GLint* coords) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_coords = (5 * sizeof(GLint)); unsigned char *ptr; const size_t packetSize = 8 + __size_coords + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glDrawTexivOES;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; *(unsigned int *)(ptr) = __size_coords; ptr += 4; memcpy(ptr, coords, __size_coords);ptr += __size_coords; } void glDrawTexxvOES_enc(void *self , const GLfixed* coords) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_coords = (5 * sizeof(GLfixed)); unsigned char *ptr; const size_t packetSize = 8 + __size_coords + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glDrawTexxvOES;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; *(unsigned int *)(ptr) = __size_coords; ptr += 4; memcpy(ptr, coords, __size_coords);ptr += __size_coords; } void glDrawTexfOES_enc(void *self , GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + 4 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glDrawTexfOES;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &x, 4); ptr += 4; memcpy(ptr, &y, 4); ptr += 4; memcpy(ptr, &z, 4); ptr += 4; memcpy(ptr, &width, 4); ptr += 4; memcpy(ptr, &height, 4); ptr += 4; } void glDrawTexfvOES_enc(void *self , const GLfloat* coords) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_coords = (5 * sizeof(GLfloat)); unsigned char *ptr; const size_t packetSize = 8 + __size_coords + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glDrawTexfvOES;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; *(unsigned int *)(ptr) = __size_coords; ptr += 4; memcpy(ptr, coords, __size_coords);ptr += __size_coords; } void glEGLImageTargetTexture2DOES_enc(void *self , GLenum target, GLeglImageOES image) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glEGLImageTargetTexture2DOES;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &target, 4); ptr += 4; memcpy(ptr, &image, 4); ptr += 4; } void glEGLImageTargetRenderbufferStorageOES_enc(void *self , GLenum target, GLeglImageOES image) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glEGLImageTargetRenderbufferStorageOES;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &target, 4); ptr += 4; memcpy(ptr, &image, 4); ptr += 4; } void glAlphaFuncxOES_enc(void *self , GLenum func, GLclampx ref) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glAlphaFuncxOES;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &func, 4); ptr += 4; memcpy(ptr, &ref, 4); ptr += 4; } void glClearColorxOES_enc(void *self , GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glClearColorxOES;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &red, 4); ptr += 4; memcpy(ptr, &green, 4); ptr += 4; memcpy(ptr, &blue, 4); ptr += 4; memcpy(ptr, &alpha, 4); ptr += 4; } void glClearDepthxOES_enc(void *self , GLclampx depth) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glClearDepthxOES;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &depth, 4); ptr += 4; } void glClipPlanexOES_enc(void *self , GLenum plane, const GLfixed* equation) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_equation = (4 * sizeof(GLfixed)); unsigned char *ptr; const size_t packetSize = 8 + 4 + __size_equation + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glClipPlanexOES;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &plane, 4); ptr += 4; *(unsigned int *)(ptr) = __size_equation; ptr += 4; memcpy(ptr, equation, __size_equation);ptr += __size_equation; } void glClipPlanexIMG_enc(void *self , GLenum plane, const GLfixed* equation) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_equation = (4 * sizeof(GLfixed)); unsigned char *ptr; const size_t packetSize = 8 + 4 + __size_equation + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glClipPlanexIMG;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &plane, 4); ptr += 4; *(unsigned int *)(ptr) = __size_equation; ptr += 4; memcpy(ptr, equation, __size_equation);ptr += __size_equation; } void glColor4xOES_enc(void *self , GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glColor4xOES;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &red, 4); ptr += 4; memcpy(ptr, &green, 4); ptr += 4; memcpy(ptr, &blue, 4); ptr += 4; memcpy(ptr, &alpha, 4); ptr += 4; } void glDepthRangexOES_enc(void *self , GLclampx zNear, GLclampx zFar) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glDepthRangexOES;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &zNear, 4); ptr += 4; memcpy(ptr, &zFar, 4); ptr += 4; } void glFogxOES_enc(void *self , GLenum pname, GLfixed param) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glFogxOES;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &pname, 4); ptr += 4; memcpy(ptr, ¶m, 4); ptr += 4; } void glFogxvOES_enc(void *self , GLenum pname, const GLfixed* params) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed)); unsigned char *ptr; const size_t packetSize = 8 + 4 + __size_params + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glFogxvOES;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &pname, 4); ptr += 4; *(unsigned int *)(ptr) = __size_params; ptr += 4; memcpy(ptr, params, __size_params);ptr += __size_params; } void glFrustumxOES_enc(void *self , GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + 4 + 4 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glFrustumxOES;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &left, 4); ptr += 4; memcpy(ptr, &right, 4); ptr += 4; memcpy(ptr, &bottom, 4); ptr += 4; memcpy(ptr, &top, 4); ptr += 4; memcpy(ptr, &zNear, 4); ptr += 4; memcpy(ptr, &zFar, 4); ptr += 4; } void glGetClipPlanexOES_enc(void *self , GLenum pname, GLfixed* eqn) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_eqn = (4 * sizeof(GLfixed)); unsigned char *ptr; const size_t packetSize = 8 + 4 + __size_eqn + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glGetClipPlanexOES;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &pname, 4); ptr += 4; *(unsigned int *)(ptr) = __size_eqn; ptr += 4; stream->readback(eqn, __size_eqn); } void glGetClipPlanex_enc(void *self , GLenum pname, GLfixed* eqn) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_eqn = (4 * sizeof(GLfixed)); unsigned char *ptr; const size_t packetSize = 8 + 4 + __size_eqn + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glGetClipPlanex;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &pname, 4); ptr += 4; *(unsigned int *)(ptr) = __size_eqn; ptr += 4; stream->readback(eqn, __size_eqn); } void glGetFixedvOES_enc(void *self , GLenum pname, GLfixed* params) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed)); unsigned char *ptr; const size_t packetSize = 8 + 4 + __size_params + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glGetFixedvOES;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &pname, 4); ptr += 4; *(unsigned int *)(ptr) = __size_params; ptr += 4; stream->readback(params, __size_params); } void glGetLightxvOES_enc(void *self , GLenum light, GLenum pname, GLfixed* params) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed)); unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + __size_params + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glGetLightxvOES;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &light, 4); ptr += 4; memcpy(ptr, &pname, 4); ptr += 4; *(unsigned int *)(ptr) = __size_params; ptr += 4; stream->readback(params, __size_params); } void glGetMaterialxvOES_enc(void *self , GLenum face, GLenum pname, GLfixed* params) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed)); unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + __size_params + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glGetMaterialxvOES;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &face, 4); ptr += 4; memcpy(ptr, &pname, 4); ptr += 4; *(unsigned int *)(ptr) = __size_params; ptr += 4; stream->readback(params, __size_params); } void glGetTexEnvxvOES_enc(void *self , GLenum env, GLenum pname, GLfixed* params) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed)); unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + __size_params + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glGetTexEnvxvOES;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &env, 4); ptr += 4; memcpy(ptr, &pname, 4); ptr += 4; *(unsigned int *)(ptr) = __size_params; ptr += 4; stream->readback(params, __size_params); } void glGetTexParameterxvOES_enc(void *self , GLenum target, GLenum pname, GLfixed* params) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed)); unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + __size_params + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glGetTexParameterxvOES;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &target, 4); ptr += 4; memcpy(ptr, &pname, 4); ptr += 4; *(unsigned int *)(ptr) = __size_params; ptr += 4; stream->readback(params, __size_params); } void glLightModelxOES_enc(void *self , GLenum pname, GLfixed param) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glLightModelxOES;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &pname, 4); ptr += 4; memcpy(ptr, ¶m, 4); ptr += 4; } void glLightModelxvOES_enc(void *self , GLenum pname, const GLfixed* params) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed)); unsigned char *ptr; const size_t packetSize = 8 + 4 + __size_params + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glLightModelxvOES;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &pname, 4); ptr += 4; *(unsigned int *)(ptr) = __size_params; ptr += 4; memcpy(ptr, params, __size_params);ptr += __size_params; } void glLightxOES_enc(void *self , GLenum light, GLenum pname, GLfixed param) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glLightxOES;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &light, 4); ptr += 4; memcpy(ptr, &pname, 4); ptr += 4; memcpy(ptr, ¶m, 4); ptr += 4; } void glLightxvOES_enc(void *self , GLenum light, GLenum pname, const GLfixed* params) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed)); unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + __size_params + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glLightxvOES;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &light, 4); ptr += 4; memcpy(ptr, &pname, 4); ptr += 4; *(unsigned int *)(ptr) = __size_params; ptr += 4; memcpy(ptr, params, __size_params);ptr += __size_params; } void glLineWidthxOES_enc(void *self , GLfixed width) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glLineWidthxOES;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &width, 4); ptr += 4; } void glLoadMatrixxOES_enc(void *self , const GLfixed* m) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_m = (16 * sizeof(GLfixed)); unsigned char *ptr; const size_t packetSize = 8 + __size_m + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glLoadMatrixxOES;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; *(unsigned int *)(ptr) = __size_m; ptr += 4; memcpy(ptr, m, __size_m);ptr += __size_m; } void glMaterialxOES_enc(void *self , GLenum face, GLenum pname, GLfixed param) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glMaterialxOES;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &face, 4); ptr += 4; memcpy(ptr, &pname, 4); ptr += 4; memcpy(ptr, ¶m, 4); ptr += 4; } void glMaterialxvOES_enc(void *self , GLenum face, GLenum pname, const GLfixed* params) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed)); unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + __size_params + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glMaterialxvOES;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &face, 4); ptr += 4; memcpy(ptr, &pname, 4); ptr += 4; *(unsigned int *)(ptr) = __size_params; ptr += 4; memcpy(ptr, params, __size_params);ptr += __size_params; } void glMultMatrixxOES_enc(void *self , const GLfixed* m) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_m = (16 * sizeof(GLfixed)); unsigned char *ptr; const size_t packetSize = 8 + __size_m + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glMultMatrixxOES;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; *(unsigned int *)(ptr) = __size_m; ptr += 4; memcpy(ptr, m, __size_m);ptr += __size_m; } void glMultiTexCoord4xOES_enc(void *self , GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + 4 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glMultiTexCoord4xOES;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &target, 4); ptr += 4; memcpy(ptr, &s, 4); ptr += 4; memcpy(ptr, &t, 4); ptr += 4; memcpy(ptr, &r, 4); ptr += 4; memcpy(ptr, &q, 4); ptr += 4; } void glNormal3xOES_enc(void *self , GLfixed nx, GLfixed ny, GLfixed nz) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glNormal3xOES;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &nx, 4); ptr += 4; memcpy(ptr, &ny, 4); ptr += 4; memcpy(ptr, &nz, 4); ptr += 4; } void glOrthoxOES_enc(void *self , GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + 4 + 4 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glOrthoxOES;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &left, 4); ptr += 4; memcpy(ptr, &right, 4); ptr += 4; memcpy(ptr, &bottom, 4); ptr += 4; memcpy(ptr, &top, 4); ptr += 4; memcpy(ptr, &zNear, 4); ptr += 4; memcpy(ptr, &zFar, 4); ptr += 4; } void glPointParameterxOES_enc(void *self , GLenum pname, GLfixed param) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glPointParameterxOES;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &pname, 4); ptr += 4; memcpy(ptr, ¶m, 4); ptr += 4; } void glPointParameterxvOES_enc(void *self , GLenum pname, const GLfixed* params) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed)); unsigned char *ptr; const size_t packetSize = 8 + 4 + __size_params + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glPointParameterxvOES;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &pname, 4); ptr += 4; *(unsigned int *)(ptr) = __size_params; ptr += 4; memcpy(ptr, params, __size_params);ptr += __size_params; } void glPointSizexOES_enc(void *self , GLfixed size) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glPointSizexOES;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &size, 4); ptr += 4; } void glPolygonOffsetxOES_enc(void *self , GLfixed factor, GLfixed units) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glPolygonOffsetxOES;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &factor, 4); ptr += 4; memcpy(ptr, &units, 4); ptr += 4; } void glRotatexOES_enc(void *self , GLfixed angle, GLfixed x, GLfixed y, GLfixed z) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glRotatexOES;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &angle, 4); ptr += 4; memcpy(ptr, &x, 4); ptr += 4; memcpy(ptr, &y, 4); ptr += 4; memcpy(ptr, &z, 4); ptr += 4; } void glSampleCoveragexOES_enc(void *self , GLclampx value, GLboolean invert) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 1; ptr = stream->alloc(packetSize); int tmp = OP_glSampleCoveragexOES;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &value, 4); ptr += 4; memcpy(ptr, &invert, 1); ptr += 1; } void glScalexOES_enc(void *self , GLfixed x, GLfixed y, GLfixed z) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glScalexOES;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &x, 4); ptr += 4; memcpy(ptr, &y, 4); ptr += 4; memcpy(ptr, &z, 4); ptr += 4; } void glTexEnvxOES_enc(void *self , GLenum target, GLenum pname, GLfixed param) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glTexEnvxOES;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &target, 4); ptr += 4; memcpy(ptr, &pname, 4); ptr += 4; memcpy(ptr, ¶m, 4); ptr += 4; } void glTexEnvxvOES_enc(void *self , GLenum target, GLenum pname, const GLfixed* params) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed)); unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + __size_params + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glTexEnvxvOES;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &target, 4); ptr += 4; memcpy(ptr, &pname, 4); ptr += 4; *(unsigned int *)(ptr) = __size_params; ptr += 4; memcpy(ptr, params, __size_params);ptr += __size_params; } void glTexParameterxOES_enc(void *self , GLenum target, GLenum pname, GLfixed param) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glTexParameterxOES;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &target, 4); ptr += 4; memcpy(ptr, &pname, 4); ptr += 4; memcpy(ptr, ¶m, 4); ptr += 4; } void glTexParameterxvOES_enc(void *self , GLenum target, GLenum pname, const GLfixed* params) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed)); unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + __size_params + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glTexParameterxvOES;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &target, 4); ptr += 4; memcpy(ptr, &pname, 4); ptr += 4; *(unsigned int *)(ptr) = __size_params; ptr += 4; memcpy(ptr, params, __size_params);ptr += __size_params; } void glTranslatexOES_enc(void *self , GLfixed x, GLfixed y, GLfixed z) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glTranslatexOES;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &x, 4); ptr += 4; memcpy(ptr, &y, 4); ptr += 4; memcpy(ptr, &z, 4); ptr += 4; } GLboolean glIsRenderbufferOES_enc(void *self , GLuint renderbuffer) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glIsRenderbufferOES;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &renderbuffer, 4); ptr += 4; GLboolean retval; stream->readback(&retval, 1); return retval; } void glBindRenderbufferOES_enc(void *self , GLenum target, GLuint renderbuffer) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glBindRenderbufferOES;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &target, 4); ptr += 4; memcpy(ptr, &renderbuffer, 4); ptr += 4; } void glDeleteRenderbuffersOES_enc(void *self , GLsizei n, const GLuint* renderbuffers) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_renderbuffers = (n * sizeof(GLuint)); unsigned char *ptr; const size_t packetSize = 8 + 4 + __size_renderbuffers + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glDeleteRenderbuffersOES;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &n, 4); ptr += 4; *(unsigned int *)(ptr) = __size_renderbuffers; ptr += 4; memcpy(ptr, renderbuffers, __size_renderbuffers);ptr += __size_renderbuffers; } void glGenRenderbuffersOES_enc(void *self , GLsizei n, GLuint* renderbuffers) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_renderbuffers = (n * sizeof(GLuint)); unsigned char *ptr; const size_t packetSize = 8 + 4 + __size_renderbuffers + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glGenRenderbuffersOES;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &n, 4); ptr += 4; *(unsigned int *)(ptr) = __size_renderbuffers; ptr += 4; stream->readback(renderbuffers, __size_renderbuffers); } void glRenderbufferStorageOES_enc(void *self , GLenum target, GLenum internalformat, GLsizei width, GLsizei height) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glRenderbufferStorageOES;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &target, 4); ptr += 4; memcpy(ptr, &internalformat, 4); ptr += 4; memcpy(ptr, &width, 4); ptr += 4; memcpy(ptr, &height, 4); ptr += 4; } void glGetRenderbufferParameterivOES_enc(void *self , GLenum target, GLenum pname, GLint* params) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLint)); unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + __size_params + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glGetRenderbufferParameterivOES;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &target, 4); ptr += 4; memcpy(ptr, &pname, 4); ptr += 4; *(unsigned int *)(ptr) = __size_params; ptr += 4; stream->readback(params, __size_params); } GLboolean glIsFramebufferOES_enc(void *self , GLuint framebuffer) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glIsFramebufferOES;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &framebuffer, 4); ptr += 4; GLboolean retval; stream->readback(&retval, 1); return retval; } void glBindFramebufferOES_enc(void *self , GLenum target, GLuint framebuffer) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glBindFramebufferOES;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &target, 4); ptr += 4; memcpy(ptr, &framebuffer, 4); ptr += 4; } void glDeleteFramebuffersOES_enc(void *self , GLsizei n, const GLuint* framebuffers) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_framebuffers = (n * sizeof(GLuint)); unsigned char *ptr; const size_t packetSize = 8 + 4 + __size_framebuffers + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glDeleteFramebuffersOES;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &n, 4); ptr += 4; *(unsigned int *)(ptr) = __size_framebuffers; ptr += 4; memcpy(ptr, framebuffers, __size_framebuffers);ptr += __size_framebuffers; } void glGenFramebuffersOES_enc(void *self , GLsizei n, GLuint* framebuffers) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_framebuffers = (n * sizeof(GLuint)); unsigned char *ptr; const size_t packetSize = 8 + 4 + __size_framebuffers + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glGenFramebuffersOES;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &n, 4); ptr += 4; *(unsigned int *)(ptr) = __size_framebuffers; ptr += 4; stream->readback(framebuffers, __size_framebuffers); } GLenum glCheckFramebufferStatusOES_enc(void *self , GLenum target) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glCheckFramebufferStatusOES;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &target, 4); ptr += 4; GLenum retval; stream->readback(&retval, 4); return retval; } void glFramebufferRenderbufferOES_enc(void *self , GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glFramebufferRenderbufferOES;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &target, 4); ptr += 4; memcpy(ptr, &attachment, 4); ptr += 4; memcpy(ptr, &renderbuffertarget, 4); ptr += 4; memcpy(ptr, &renderbuffer, 4); ptr += 4; } void glFramebufferTexture2DOES_enc(void *self , GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + 4 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glFramebufferTexture2DOES;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &target, 4); ptr += 4; memcpy(ptr, &attachment, 4); ptr += 4; memcpy(ptr, &textarget, 4); ptr += 4; memcpy(ptr, &texture, 4); ptr += 4; memcpy(ptr, &level, 4); ptr += 4; } void glGetFramebufferAttachmentParameterivOES_enc(void *self , GLenum target, GLenum attachment, GLenum pname, GLint* params) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLint)); unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + 4 + __size_params + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glGetFramebufferAttachmentParameterivOES;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &target, 4); ptr += 4; memcpy(ptr, &attachment, 4); ptr += 4; memcpy(ptr, &pname, 4); ptr += 4; *(unsigned int *)(ptr) = __size_params; ptr += 4; stream->readback(params, __size_params); } void glGenerateMipmapOES_enc(void *self , GLenum target) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glGenerateMipmapOES;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &target, 4); ptr += 4; } GLboolean glUnmapBufferOES_enc(void *self , GLenum target) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glUnmapBufferOES;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &target, 4); ptr += 4; GLboolean retval; stream->readback(&retval, 1); return retval; } void glCurrentPaletteMatrixOES_enc(void *self , GLuint matrixpaletteindex) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glCurrentPaletteMatrixOES;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &matrixpaletteindex, 4); ptr += 4; } void glLoadPaletteFromModelViewMatrixOES_enc(void *self ) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 0; ptr = stream->alloc(packetSize); int tmp = OP_glLoadPaletteFromModelViewMatrixOES;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; } GLbitfield glQueryMatrixxOES_enc(void *self , GLfixed* mantissa, GLint* exponent) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_mantissa = (16 * sizeof(GLfixed)); const unsigned int __size_exponent = (16 * sizeof(GLfixed)); unsigned char *ptr; const size_t packetSize = 8 + __size_mantissa + __size_exponent + 2*4; ptr = stream->alloc(packetSize); int tmp = OP_glQueryMatrixxOES;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; *(unsigned int *)(ptr) = __size_mantissa; ptr += 4; *(unsigned int *)(ptr) = __size_exponent; ptr += 4; stream->readback(mantissa, __size_mantissa); stream->readback(exponent, __size_exponent); GLbitfield retval; stream->readback(&retval, 4); return retval; } void glDepthRangefOES_enc(void *self , GLclampf zNear, GLclampf zFar) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glDepthRangefOES;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &zNear, 4); ptr += 4; memcpy(ptr, &zFar, 4); ptr += 4; } void glFrustumfOES_enc(void *self , GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + 4 + 4 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glFrustumfOES;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &left, 4); ptr += 4; memcpy(ptr, &right, 4); ptr += 4; memcpy(ptr, &bottom, 4); ptr += 4; memcpy(ptr, &top, 4); ptr += 4; memcpy(ptr, &zNear, 4); ptr += 4; memcpy(ptr, &zFar, 4); ptr += 4; } void glOrthofOES_enc(void *self , GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + 4 + 4 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glOrthofOES;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &left, 4); ptr += 4; memcpy(ptr, &right, 4); ptr += 4; memcpy(ptr, &bottom, 4); ptr += 4; memcpy(ptr, &top, 4); ptr += 4; memcpy(ptr, &zNear, 4); ptr += 4; memcpy(ptr, &zFar, 4); ptr += 4; } void glClipPlanefOES_enc(void *self , GLenum plane, const GLfloat* equation) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_equation = (4 * sizeof(GLfloat)); unsigned char *ptr; const size_t packetSize = 8 + 4 + __size_equation + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glClipPlanefOES;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &plane, 4); ptr += 4; *(unsigned int *)(ptr) = __size_equation; ptr += 4; memcpy(ptr, equation, __size_equation);ptr += __size_equation; } void glClipPlanefIMG_enc(void *self , GLenum plane, const GLfloat* equation) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_equation = (4 * sizeof(GLfloat)); unsigned char *ptr; const size_t packetSize = 8 + 4 + __size_equation + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glClipPlanefIMG;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &plane, 4); ptr += 4; *(unsigned int *)(ptr) = __size_equation; ptr += 4; memcpy(ptr, equation, __size_equation);ptr += __size_equation; } void glGetClipPlanefOES_enc(void *self , GLenum pname, GLfloat* eqn) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_eqn = (4 * sizeof(GLfloat)); unsigned char *ptr; const size_t packetSize = 8 + 4 + __size_eqn + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glGetClipPlanefOES;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &pname, 4); ptr += 4; *(unsigned int *)(ptr) = __size_eqn; ptr += 4; stream->readback(eqn, __size_eqn); } void glClearDepthfOES_enc(void *self , GLclampf depth) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glClearDepthfOES;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &depth, 4); ptr += 4; } void glTexGenfOES_enc(void *self , GLenum coord, GLenum pname, GLfloat param) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glTexGenfOES;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &coord, 4); ptr += 4; memcpy(ptr, &pname, 4); ptr += 4; memcpy(ptr, ¶m, 4); ptr += 4; } void glTexGenfvOES_enc(void *self , GLenum coord, GLenum pname, const GLfloat* params) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfloat)); unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + __size_params + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glTexGenfvOES;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &coord, 4); ptr += 4; memcpy(ptr, &pname, 4); ptr += 4; *(unsigned int *)(ptr) = __size_params; ptr += 4; memcpy(ptr, params, __size_params);ptr += __size_params; } void glTexGeniOES_enc(void *self , GLenum coord, GLenum pname, GLint param) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glTexGeniOES;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &coord, 4); ptr += 4; memcpy(ptr, &pname, 4); ptr += 4; memcpy(ptr, ¶m, 4); ptr += 4; } void glTexGenivOES_enc(void *self , GLenum coord, GLenum pname, const GLint* params) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLint)); unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + __size_params + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glTexGenivOES;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &coord, 4); ptr += 4; memcpy(ptr, &pname, 4); ptr += 4; *(unsigned int *)(ptr) = __size_params; ptr += 4; memcpy(ptr, params, __size_params);ptr += __size_params; } void glTexGenxOES_enc(void *self , GLenum coord, GLenum pname, GLfixed param) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glTexGenxOES;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &coord, 4); ptr += 4; memcpy(ptr, &pname, 4); ptr += 4; memcpy(ptr, ¶m, 4); ptr += 4; } void glTexGenxvOES_enc(void *self , GLenum coord, GLenum pname, const GLfixed* params) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed)); unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + __size_params + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glTexGenxvOES;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &coord, 4); ptr += 4; memcpy(ptr, &pname, 4); ptr += 4; *(unsigned int *)(ptr) = __size_params; ptr += 4; memcpy(ptr, params, __size_params);ptr += __size_params; } void glGetTexGenfvOES_enc(void *self , GLenum coord, GLenum pname, GLfloat* params) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfloat)); unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + __size_params + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glGetTexGenfvOES;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &coord, 4); ptr += 4; memcpy(ptr, &pname, 4); ptr += 4; *(unsigned int *)(ptr) = __size_params; ptr += 4; memcpy(ptr, params, __size_params);ptr += __size_params; } void glGetTexGenivOES_enc(void *self , GLenum coord, GLenum pname, GLint* params) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLint)); unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + __size_params + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glGetTexGenivOES;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &coord, 4); ptr += 4; memcpy(ptr, &pname, 4); ptr += 4; *(unsigned int *)(ptr) = __size_params; ptr += 4; memcpy(ptr, params, __size_params);ptr += __size_params; } void glGetTexGenxvOES_enc(void *self , GLenum coord, GLenum pname, GLfixed* params) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed)); unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + __size_params + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glGetTexGenxvOES;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &coord, 4); ptr += 4; memcpy(ptr, &pname, 4); ptr += 4; *(unsigned int *)(ptr) = __size_params; ptr += 4; memcpy(ptr, params, __size_params);ptr += __size_params; } void glBindVertexArrayOES_enc(void *self , GLuint array) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glBindVertexArrayOES;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &array, 4); ptr += 4; } void glDeleteVertexArraysOES_enc(void *self , GLsizei n, const GLuint* arrays) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_arrays = (n * sizeof(GLuint)); unsigned char *ptr; const size_t packetSize = 8 + 4 + __size_arrays + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glDeleteVertexArraysOES;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &n, 4); ptr += 4; *(unsigned int *)(ptr) = __size_arrays; ptr += 4; memcpy(ptr, arrays, __size_arrays);ptr += __size_arrays; } void glGenVertexArraysOES_enc(void *self , GLsizei n, GLuint* arrays) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_arrays = (n * sizeof(GLuint)); unsigned char *ptr; const size_t packetSize = 8 + 4 + __size_arrays + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glGenVertexArraysOES;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &n, 4); ptr += 4; *(unsigned int *)(ptr) = __size_arrays; ptr += 4; stream->readback(arrays, __size_arrays); } GLboolean glIsVertexArrayOES_enc(void *self , GLuint array) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glIsVertexArrayOES;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &array, 4); ptr += 4; GLboolean retval; stream->readback(&retval, 1); return retval; } void glDiscardFramebufferEXT_enc(void *self , GLenum target, GLsizei numAttachments, const GLenum* attachments) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_attachments = (numAttachments * sizeof(const GLenum)); unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + __size_attachments + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glDiscardFramebufferEXT;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &target, 4); ptr += 4; memcpy(ptr, &numAttachments, 4); ptr += 4; *(unsigned int *)(ptr) = __size_attachments; ptr += 4; memcpy(ptr, attachments, __size_attachments);ptr += __size_attachments; } void glRenderbufferStorageMultisampleIMG_enc(void *self , GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + 4 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glRenderbufferStorageMultisampleIMG;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &target, 4); ptr += 4; memcpy(ptr, &samples, 4); ptr += 4; memcpy(ptr, &internalformat, 4); ptr += 4; memcpy(ptr, &width, 4); ptr += 4; memcpy(ptr, &height, 4); ptr += 4; } void glFramebufferTexture2DMultisampleIMG_enc(void *self , GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + 4 + 4 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glFramebufferTexture2DMultisampleIMG;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &target, 4); ptr += 4; memcpy(ptr, &attachment, 4); ptr += 4; memcpy(ptr, &textarget, 4); ptr += 4; memcpy(ptr, &texture, 4); ptr += 4; memcpy(ptr, &level, 4); ptr += 4; memcpy(ptr, &samples, 4); ptr += 4; } void glDeleteFencesNV_enc(void *self , GLsizei n, const GLuint* fences) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_fences = (n * sizeof(GLuint)); unsigned char *ptr; const size_t packetSize = 8 + 4 + __size_fences + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glDeleteFencesNV;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &n, 4); ptr += 4; *(unsigned int *)(ptr) = __size_fences; ptr += 4; memcpy(ptr, fences, __size_fences);ptr += __size_fences; } void glGenFencesNV_enc(void *self , GLsizei n, GLuint* fences) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_fences = (n * sizeof(GLuint)); unsigned char *ptr; const size_t packetSize = 8 + 4 + __size_fences + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glGenFencesNV;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &n, 4); ptr += 4; *(unsigned int *)(ptr) = __size_fences; ptr += 4; memcpy(ptr, fences, __size_fences);ptr += __size_fences; } GLboolean glIsFenceNV_enc(void *self , GLuint fence) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glIsFenceNV;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &fence, 4); ptr += 4; GLboolean retval; stream->readback(&retval, 1); return retval; } GLboolean glTestFenceNV_enc(void *self , GLuint fence) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glTestFenceNV;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &fence, 4); ptr += 4; GLboolean retval; stream->readback(&retval, 1); return retval; } void glGetFenceivNV_enc(void *self , GLuint fence, GLenum pname, GLint* params) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLint)); unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + __size_params + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glGetFenceivNV;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &fence, 4); ptr += 4; memcpy(ptr, &pname, 4); ptr += 4; *(unsigned int *)(ptr) = __size_params; ptr += 4; stream->readback(params, __size_params); } void glFinishFenceNV_enc(void *self , GLuint fence) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glFinishFenceNV;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &fence, 4); ptr += 4; } void glSetFenceNV_enc(void *self , GLuint fence, GLenum condition) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glSetFenceNV;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &fence, 4); ptr += 4; memcpy(ptr, &condition, 4); ptr += 4; } void glGetDriverControlsQCOM_enc(void *self , GLint* num, GLsizei size, GLuint* driverControls) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_num = (1 * sizeof(GLint)); const unsigned int __size_driverControls = (size * sizeof(GLuint)); unsigned char *ptr; const size_t packetSize = 8 + __size_num + 4 + __size_driverControls + 2*4; ptr = stream->alloc(packetSize); int tmp = OP_glGetDriverControlsQCOM;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; *(unsigned int *)(ptr) = __size_num; ptr += 4; memcpy(ptr, &size, 4); ptr += 4; *(unsigned int *)(ptr) = __size_driverControls; ptr += 4; stream->readback(num, __size_num); stream->readback(driverControls, __size_driverControls); } void glGetDriverControlStringQCOM_enc(void *self , GLuint driverControl, GLsizei bufSize, GLsizei* length, GLchar* driverControlString) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_length = (1 * sizeof(GLsizei)); const unsigned int __size_driverControlString = (1 * sizeof(GLchar)); unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + __size_length + __size_driverControlString + 2*4; ptr = stream->alloc(packetSize); int tmp = OP_glGetDriverControlStringQCOM;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &driverControl, 4); ptr += 4; memcpy(ptr, &bufSize, 4); ptr += 4; *(unsigned int *)(ptr) = __size_length; ptr += 4; *(unsigned int *)(ptr) = __size_driverControlString; ptr += 4; stream->readback(length, __size_length); stream->readback(driverControlString, __size_driverControlString); } void glEnableDriverControlQCOM_enc(void *self , GLuint driverControl) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glEnableDriverControlQCOM;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &driverControl, 4); ptr += 4; } void glDisableDriverControlQCOM_enc(void *self , GLuint driverControl) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glDisableDriverControlQCOM;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &driverControl, 4); ptr += 4; } void glExtGetTexturesQCOM_enc(void *self , GLuint* textures, GLint maxTextures, GLint* numTextures) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_textures = (maxTextures * sizeof(GLuint)); const unsigned int __size_numTextures = (1 * sizeof(GLint)); unsigned char *ptr; const size_t packetSize = 8 + __size_textures + 4 + __size_numTextures + 2*4; ptr = stream->alloc(packetSize); int tmp = OP_glExtGetTexturesQCOM;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; *(unsigned int *)(ptr) = __size_textures; ptr += 4; memcpy(ptr, &maxTextures, 4); ptr += 4; *(unsigned int *)(ptr) = __size_numTextures; ptr += 4; stream->readback(textures, __size_textures); stream->readback(numTextures, __size_numTextures); } void glExtGetBuffersQCOM_enc(void *self , GLuint* buffers, GLint maxBuffers, GLint* numBuffers) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_buffers = (maxBuffers * sizeof(GLuint)); const unsigned int __size_numBuffers = (1 * sizeof(GLint)); unsigned char *ptr; const size_t packetSize = 8 + __size_buffers + 4 + __size_numBuffers + 2*4; ptr = stream->alloc(packetSize); int tmp = OP_glExtGetBuffersQCOM;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; *(unsigned int *)(ptr) = __size_buffers; ptr += 4; memcpy(ptr, &maxBuffers, 4); ptr += 4; *(unsigned int *)(ptr) = __size_numBuffers; ptr += 4; stream->readback(buffers, __size_buffers); stream->readback(numBuffers, __size_numBuffers); } void glExtGetRenderbuffersQCOM_enc(void *self , GLuint* renderbuffers, GLint maxRenderbuffers, GLint* numRenderbuffers) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_renderbuffers = (maxRenderbuffers * sizeof(GLuint)); const unsigned int __size_numRenderbuffers = (1 * sizeof(GLint)); unsigned char *ptr; const size_t packetSize = 8 + __size_renderbuffers + 4 + __size_numRenderbuffers + 2*4; ptr = stream->alloc(packetSize); int tmp = OP_glExtGetRenderbuffersQCOM;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; *(unsigned int *)(ptr) = __size_renderbuffers; ptr += 4; memcpy(ptr, &maxRenderbuffers, 4); ptr += 4; *(unsigned int *)(ptr) = __size_numRenderbuffers; ptr += 4; stream->readback(renderbuffers, __size_renderbuffers); stream->readback(numRenderbuffers, __size_numRenderbuffers); } void glExtGetFramebuffersQCOM_enc(void *self , GLuint* framebuffers, GLint maxFramebuffers, GLint* numFramebuffers) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_framebuffers = (maxFramebuffers * sizeof(GLuint)); const unsigned int __size_numFramebuffers = (1 * sizeof(GLint)); unsigned char *ptr; const size_t packetSize = 8 + __size_framebuffers + 4 + __size_numFramebuffers + 2*4; ptr = stream->alloc(packetSize); int tmp = OP_glExtGetFramebuffersQCOM;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; *(unsigned int *)(ptr) = __size_framebuffers; ptr += 4; memcpy(ptr, &maxFramebuffers, 4); ptr += 4; *(unsigned int *)(ptr) = __size_numFramebuffers; ptr += 4; stream->readback(framebuffers, __size_framebuffers); stream->readback(numFramebuffers, __size_numFramebuffers); } void glExtGetTexLevelParameterivQCOM_enc(void *self , GLuint texture, GLenum face, GLint level, GLenum pname, GLint* params) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLint)); unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + 4 + 4 + __size_params + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glExtGetTexLevelParameterivQCOM;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &texture, 4); ptr += 4; memcpy(ptr, &face, 4); ptr += 4; memcpy(ptr, &level, 4); ptr += 4; memcpy(ptr, &pname, 4); ptr += 4; *(unsigned int *)(ptr) = __size_params; ptr += 4; stream->readback(params, __size_params); } void glExtTexObjectStateOverrideiQCOM_enc(void *self , GLenum target, GLenum pname, GLint param) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glExtTexObjectStateOverrideiQCOM;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &target, 4); ptr += 4; memcpy(ptr, &pname, 4); ptr += 4; memcpy(ptr, ¶m, 4); ptr += 4; } void glExtGetTexSubImageQCOM_enc(void *self , GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid* texels) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_texels = (depth * pixelDataSize(self, width, height, format, type, 0)); unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + 4 + 4 + 4 + 4 + 4 + 4 + 4 + 4 + __size_texels + 1*4; ptr = stream->alloc(packetSize); int tmp = OP_glExtGetTexSubImageQCOM;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &target, 4); ptr += 4; memcpy(ptr, &level, 4); ptr += 4; memcpy(ptr, &xoffset, 4); ptr += 4; memcpy(ptr, &yoffset, 4); ptr += 4; memcpy(ptr, &zoffset, 4); ptr += 4; memcpy(ptr, &width, 4); ptr += 4; memcpy(ptr, &height, 4); ptr += 4; memcpy(ptr, &depth, 4); ptr += 4; memcpy(ptr, &format, 4); ptr += 4; memcpy(ptr, &type, 4); ptr += 4; *(unsigned int *)(ptr) = __size_texels; ptr += 4; stream->readback(texels, __size_texels); } void glExtGetShadersQCOM_enc(void *self , GLuint* shaders, GLint maxShaders, GLint* numShaders) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_shaders = (maxShaders * sizeof(GLuint)); const unsigned int __size_numShaders = (1 * sizeof(GLint)); unsigned char *ptr; const size_t packetSize = 8 + __size_shaders + 4 + __size_numShaders + 2*4; ptr = stream->alloc(packetSize); int tmp = OP_glExtGetShadersQCOM;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; *(unsigned int *)(ptr) = __size_shaders; ptr += 4; memcpy(ptr, &maxShaders, 4); ptr += 4; *(unsigned int *)(ptr) = __size_numShaders; ptr += 4; stream->readback(shaders, __size_shaders); stream->readback(numShaders, __size_numShaders); } void glExtGetProgramsQCOM_enc(void *self , GLuint* programs, GLint maxPrograms, GLint* numPrograms) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; const unsigned int __size_programs = (maxPrograms * sizeof(GLuint)); const unsigned int __size_numPrograms = (1 * sizeof(GLint)); unsigned char *ptr; const size_t packetSize = 8 + __size_programs + 4 + __size_numPrograms + 2*4; ptr = stream->alloc(packetSize); int tmp = OP_glExtGetProgramsQCOM;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; *(unsigned int *)(ptr) = __size_programs; ptr += 4; memcpy(ptr, &maxPrograms, 4); ptr += 4; *(unsigned int *)(ptr) = __size_numPrograms; ptr += 4; stream->readback(programs, __size_programs); stream->readback(numPrograms, __size_numPrograms); } GLboolean glExtIsProgramBinaryQCOM_enc(void *self , GLuint program) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glExtIsProgramBinaryQCOM;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &program, 4); ptr += 4; GLboolean retval; stream->readback(&retval, 1); return retval; } void glStartTilingQCOM_enc(void *self , GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + 4 + 4 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glStartTilingQCOM;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &x, 4); ptr += 4; memcpy(ptr, &y, 4); ptr += 4; memcpy(ptr, &width, 4); ptr += 4; memcpy(ptr, &height, 4); ptr += 4; memcpy(ptr, &preserveMask, 4); ptr += 4; } void glEndTilingQCOM_enc(void *self , GLbitfield preserveMask) { gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; IOStream *stream = ctx->m_stream; unsigned char *ptr; const size_t packetSize = 8 + 4; ptr = stream->alloc(packetSize); int tmp = OP_glEndTilingQCOM;memcpy(ptr, &tmp, 4); ptr += 4; memcpy(ptr, &packetSize, 4); ptr += 4; memcpy(ptr, &preserveMask, 4); ptr += 4; } gl_encoder_context_t::gl_encoder_context_t(IOStream *stream) { m_stream = stream; set_glAlphaFunc(glAlphaFunc_enc); set_glClearColor(glClearColor_enc); set_glClearDepthf(glClearDepthf_enc); set_glClipPlanef(glClipPlanef_enc); set_glColor4f(glColor4f_enc); set_glDepthRangef(glDepthRangef_enc); set_glFogf(glFogf_enc); set_glFogfv(glFogfv_enc); set_glFrustumf(glFrustumf_enc); set_glGetClipPlanef(glGetClipPlanef_enc); set_glGetFloatv(glGetFloatv_enc); set_glGetLightfv(glGetLightfv_enc); set_glGetMaterialfv(glGetMaterialfv_enc); set_glGetTexEnvfv(glGetTexEnvfv_enc); set_glGetTexParameterfv(glGetTexParameterfv_enc); set_glLightModelf(glLightModelf_enc); set_glLightModelfv(glLightModelfv_enc); set_glLightf(glLightf_enc); set_glLightfv(glLightfv_enc); set_glLineWidth(glLineWidth_enc); set_glLoadMatrixf(glLoadMatrixf_enc); set_glMaterialf(glMaterialf_enc); set_glMaterialfv(glMaterialfv_enc); set_glMultMatrixf(glMultMatrixf_enc); set_glMultiTexCoord4f(glMultiTexCoord4f_enc); set_glNormal3f(glNormal3f_enc); set_glOrthof(glOrthof_enc); set_glPointParameterf(glPointParameterf_enc); set_glPointParameterfv(glPointParameterfv_enc); set_glPointSize(glPointSize_enc); set_glPolygonOffset(glPolygonOffset_enc); set_glRotatef(glRotatef_enc); set_glScalef(glScalef_enc); set_glTexEnvf(glTexEnvf_enc); set_glTexEnvfv(glTexEnvfv_enc); set_glTexParameterf(glTexParameterf_enc); set_glTexParameterfv(glTexParameterfv_enc); set_glTranslatef(glTranslatef_enc); set_glActiveTexture(glActiveTexture_enc); set_glAlphaFuncx(glAlphaFuncx_enc); set_glBindBuffer(glBindBuffer_enc); set_glBindTexture(glBindTexture_enc); set_glBlendFunc(glBlendFunc_enc); set_glBufferData(glBufferData_enc); set_glBufferSubData(glBufferSubData_enc); set_glClear(glClear_enc); set_glClearColorx(glClearColorx_enc); set_glClearDepthx(glClearDepthx_enc); set_glClearStencil(glClearStencil_enc); set_glClientActiveTexture(glClientActiveTexture_enc); set_glColor4ub(glColor4ub_enc); set_glColor4x(glColor4x_enc); set_glColorMask(glColorMask_enc); set_glColorPointer((glColorPointer_client_proc_t)(enc_unsupported)); set_glCompressedTexImage2D(glCompressedTexImage2D_enc); set_glCompressedTexSubImage2D(glCompressedTexSubImage2D_enc); set_glCopyTexImage2D(glCopyTexImage2D_enc); set_glCopyTexSubImage2D(glCopyTexSubImage2D_enc); set_glCullFace(glCullFace_enc); set_glDeleteBuffers(glDeleteBuffers_enc); set_glDeleteTextures(glDeleteTextures_enc); set_glDepthFunc(glDepthFunc_enc); set_glDepthMask(glDepthMask_enc); set_glDepthRangex(glDepthRangex_enc); set_glDisable(glDisable_enc); set_glDisableClientState(glDisableClientState_enc); set_glDrawArrays(glDrawArrays_enc); set_glDrawElements((glDrawElements_client_proc_t)(enc_unsupported)); set_glEnable(glEnable_enc); set_glEnableClientState(glEnableClientState_enc); set_glFinish(glFinish_enc); set_glFlush(glFlush_enc); set_glFogx(glFogx_enc); set_glFogxv(glFogxv_enc); set_glFrontFace(glFrontFace_enc); set_glFrustumx(glFrustumx_enc); set_glGetBooleanv(glGetBooleanv_enc); set_glGetBufferParameteriv(glGetBufferParameteriv_enc); set_glClipPlanex(glClipPlanex_enc); set_glGenBuffers(glGenBuffers_enc); set_glGenTextures(glGenTextures_enc); set_glGetError(glGetError_enc); set_glGetFixedv(glGetFixedv_enc); set_glGetIntegerv(glGetIntegerv_enc); set_glGetLightxv(glGetLightxv_enc); set_glGetMaterialxv(glGetMaterialxv_enc); set_glGetPointerv((glGetPointerv_client_proc_t)(enc_unsupported)); set_glGetString((glGetString_client_proc_t)(enc_unsupported)); set_glGetTexEnviv(glGetTexEnviv_enc); set_glGetTexEnvxv(glGetTexEnvxv_enc); set_glGetTexParameteriv(glGetTexParameteriv_enc); set_glGetTexParameterxv(glGetTexParameterxv_enc); set_glHint(glHint_enc); set_glIsBuffer(glIsBuffer_enc); set_glIsEnabled(glIsEnabled_enc); set_glIsTexture(glIsTexture_enc); set_glLightModelx(glLightModelx_enc); set_glLightModelxv(glLightModelxv_enc); set_glLightx(glLightx_enc); set_glLightxv(glLightxv_enc); set_glLineWidthx(glLineWidthx_enc); set_glLoadIdentity(glLoadIdentity_enc); set_glLoadMatrixx(glLoadMatrixx_enc); set_glLogicOp(glLogicOp_enc); set_glMaterialx(glMaterialx_enc); set_glMaterialxv(glMaterialxv_enc); set_glMatrixMode(glMatrixMode_enc); set_glMultMatrixx(glMultMatrixx_enc); set_glMultiTexCoord4x(glMultiTexCoord4x_enc); set_glNormal3x(glNormal3x_enc); set_glNormalPointer((glNormalPointer_client_proc_t)(enc_unsupported)); set_glOrthox(glOrthox_enc); set_glPixelStorei(glPixelStorei_enc); set_glPointParameterx(glPointParameterx_enc); set_glPointParameterxv(glPointParameterxv_enc); set_glPointSizex(glPointSizex_enc); set_glPolygonOffsetx(glPolygonOffsetx_enc); set_glPopMatrix(glPopMatrix_enc); set_glPushMatrix(glPushMatrix_enc); set_glReadPixels(glReadPixels_enc); set_glRotatex(glRotatex_enc); set_glSampleCoverage(glSampleCoverage_enc); set_glSampleCoveragex(glSampleCoveragex_enc); set_glScalex(glScalex_enc); set_glScissor(glScissor_enc); set_glShadeModel(glShadeModel_enc); set_glStencilFunc(glStencilFunc_enc); set_glStencilMask(glStencilMask_enc); set_glStencilOp(glStencilOp_enc); set_glTexCoordPointer((glTexCoordPointer_client_proc_t)(enc_unsupported)); set_glTexEnvi(glTexEnvi_enc); set_glTexEnvx(glTexEnvx_enc); set_glTexEnviv(glTexEnviv_enc); set_glTexEnvxv(glTexEnvxv_enc); set_glTexImage2D(glTexImage2D_enc); set_glTexParameteri(glTexParameteri_enc); set_glTexParameterx(glTexParameterx_enc); set_glTexParameteriv(glTexParameteriv_enc); set_glTexParameterxv(glTexParameterxv_enc); set_glTexSubImage2D(glTexSubImage2D_enc); set_glTranslatex(glTranslatex_enc); set_glVertexPointer((glVertexPointer_client_proc_t)(enc_unsupported)); set_glViewport(glViewport_enc); set_glPointSizePointerOES((glPointSizePointerOES_client_proc_t)(enc_unsupported)); set_glVertexPointerOffset(glVertexPointerOffset_enc); set_glColorPointerOffset(glColorPointerOffset_enc); set_glNormalPointerOffset(glNormalPointerOffset_enc); set_glPointSizePointerOffset(glPointSizePointerOffset_enc); set_glTexCoordPointerOffset(glTexCoordPointerOffset_enc); set_glWeightPointerOffset(glWeightPointerOffset_enc); set_glMatrixIndexPointerOffset(glMatrixIndexPointerOffset_enc); set_glVertexPointerData(glVertexPointerData_enc); set_glColorPointerData(glColorPointerData_enc); set_glNormalPointerData(glNormalPointerData_enc); set_glTexCoordPointerData(glTexCoordPointerData_enc); set_glPointSizePointerData(glPointSizePointerData_enc); set_glWeightPointerData(glWeightPointerData_enc); set_glMatrixIndexPointerData(glMatrixIndexPointerData_enc); set_glDrawElementsOffset(glDrawElementsOffset_enc); set_glDrawElementsData(glDrawElementsData_enc); set_glGetCompressedTextureFormats(glGetCompressedTextureFormats_enc); set_glFinishRoundTrip(glFinishRoundTrip_enc); set_glBlendEquationSeparateOES(glBlendEquationSeparateOES_enc); set_glBlendFuncSeparateOES(glBlendFuncSeparateOES_enc); set_glBlendEquationOES(glBlendEquationOES_enc); set_glDrawTexsOES(glDrawTexsOES_enc); set_glDrawTexiOES(glDrawTexiOES_enc); set_glDrawTexxOES(glDrawTexxOES_enc); set_glDrawTexsvOES(glDrawTexsvOES_enc); set_glDrawTexivOES(glDrawTexivOES_enc); set_glDrawTexxvOES(glDrawTexxvOES_enc); set_glDrawTexfOES(glDrawTexfOES_enc); set_glDrawTexfvOES(glDrawTexfvOES_enc); set_glEGLImageTargetTexture2DOES(glEGLImageTargetTexture2DOES_enc); set_glEGLImageTargetRenderbufferStorageOES(glEGLImageTargetRenderbufferStorageOES_enc); set_glAlphaFuncxOES(glAlphaFuncxOES_enc); set_glClearColorxOES(glClearColorxOES_enc); set_glClearDepthxOES(glClearDepthxOES_enc); set_glClipPlanexOES(glClipPlanexOES_enc); set_glClipPlanexIMG(glClipPlanexIMG_enc); set_glColor4xOES(glColor4xOES_enc); set_glDepthRangexOES(glDepthRangexOES_enc); set_glFogxOES(glFogxOES_enc); set_glFogxvOES(glFogxvOES_enc); set_glFrustumxOES(glFrustumxOES_enc); set_glGetClipPlanexOES(glGetClipPlanexOES_enc); set_glGetClipPlanex(glGetClipPlanex_enc); set_glGetFixedvOES(glGetFixedvOES_enc); set_glGetLightxvOES(glGetLightxvOES_enc); set_glGetMaterialxvOES(glGetMaterialxvOES_enc); set_glGetTexEnvxvOES(glGetTexEnvxvOES_enc); set_glGetTexParameterxvOES(glGetTexParameterxvOES_enc); set_glLightModelxOES(glLightModelxOES_enc); set_glLightModelxvOES(glLightModelxvOES_enc); set_glLightxOES(glLightxOES_enc); set_glLightxvOES(glLightxvOES_enc); set_glLineWidthxOES(glLineWidthxOES_enc); set_glLoadMatrixxOES(glLoadMatrixxOES_enc); set_glMaterialxOES(glMaterialxOES_enc); set_glMaterialxvOES(glMaterialxvOES_enc); set_glMultMatrixxOES(glMultMatrixxOES_enc); set_glMultiTexCoord4xOES(glMultiTexCoord4xOES_enc); set_glNormal3xOES(glNormal3xOES_enc); set_glOrthoxOES(glOrthoxOES_enc); set_glPointParameterxOES(glPointParameterxOES_enc); set_glPointParameterxvOES(glPointParameterxvOES_enc); set_glPointSizexOES(glPointSizexOES_enc); set_glPolygonOffsetxOES(glPolygonOffsetxOES_enc); set_glRotatexOES(glRotatexOES_enc); set_glSampleCoveragexOES(glSampleCoveragexOES_enc); set_glScalexOES(glScalexOES_enc); set_glTexEnvxOES(glTexEnvxOES_enc); set_glTexEnvxvOES(glTexEnvxvOES_enc); set_glTexParameterxOES(glTexParameterxOES_enc); set_glTexParameterxvOES(glTexParameterxvOES_enc); set_glTranslatexOES(glTranslatexOES_enc); set_glIsRenderbufferOES(glIsRenderbufferOES_enc); set_glBindRenderbufferOES(glBindRenderbufferOES_enc); set_glDeleteRenderbuffersOES(glDeleteRenderbuffersOES_enc); set_glGenRenderbuffersOES(glGenRenderbuffersOES_enc); set_glRenderbufferStorageOES(glRenderbufferStorageOES_enc); set_glGetRenderbufferParameterivOES(glGetRenderbufferParameterivOES_enc); set_glIsFramebufferOES(glIsFramebufferOES_enc); set_glBindFramebufferOES(glBindFramebufferOES_enc); set_glDeleteFramebuffersOES(glDeleteFramebuffersOES_enc); set_glGenFramebuffersOES(glGenFramebuffersOES_enc); set_glCheckFramebufferStatusOES(glCheckFramebufferStatusOES_enc); set_glFramebufferRenderbufferOES(glFramebufferRenderbufferOES_enc); set_glFramebufferTexture2DOES(glFramebufferTexture2DOES_enc); set_glGetFramebufferAttachmentParameterivOES(glGetFramebufferAttachmentParameterivOES_enc); set_glGenerateMipmapOES(glGenerateMipmapOES_enc); set_glMapBufferOES((glMapBufferOES_client_proc_t)(enc_unsupported)); set_glUnmapBufferOES(glUnmapBufferOES_enc); set_glGetBufferPointervOES((glGetBufferPointervOES_client_proc_t)(enc_unsupported)); set_glCurrentPaletteMatrixOES(glCurrentPaletteMatrixOES_enc); set_glLoadPaletteFromModelViewMatrixOES(glLoadPaletteFromModelViewMatrixOES_enc); set_glMatrixIndexPointerOES((glMatrixIndexPointerOES_client_proc_t)(enc_unsupported)); set_glWeightPointerOES((glWeightPointerOES_client_proc_t)(enc_unsupported)); set_glQueryMatrixxOES(glQueryMatrixxOES_enc); set_glDepthRangefOES(glDepthRangefOES_enc); set_glFrustumfOES(glFrustumfOES_enc); set_glOrthofOES(glOrthofOES_enc); set_glClipPlanefOES(glClipPlanefOES_enc); set_glClipPlanefIMG(glClipPlanefIMG_enc); set_glGetClipPlanefOES(glGetClipPlanefOES_enc); set_glClearDepthfOES(glClearDepthfOES_enc); set_glTexGenfOES(glTexGenfOES_enc); set_glTexGenfvOES(glTexGenfvOES_enc); set_glTexGeniOES(glTexGeniOES_enc); set_glTexGenivOES(glTexGenivOES_enc); set_glTexGenxOES(glTexGenxOES_enc); set_glTexGenxvOES(glTexGenxvOES_enc); set_glGetTexGenfvOES(glGetTexGenfvOES_enc); set_glGetTexGenivOES(glGetTexGenivOES_enc); set_glGetTexGenxvOES(glGetTexGenxvOES_enc); set_glBindVertexArrayOES(glBindVertexArrayOES_enc); set_glDeleteVertexArraysOES(glDeleteVertexArraysOES_enc); set_glGenVertexArraysOES(glGenVertexArraysOES_enc); set_glIsVertexArrayOES(glIsVertexArrayOES_enc); set_glDiscardFramebufferEXT(glDiscardFramebufferEXT_enc); set_glMultiDrawArraysEXT((glMultiDrawArraysEXT_client_proc_t)(enc_unsupported)); set_glMultiDrawElementsEXT((glMultiDrawElementsEXT_client_proc_t)(enc_unsupported)); set_glMultiDrawArraysSUN((glMultiDrawArraysSUN_client_proc_t)(enc_unsupported)); set_glMultiDrawElementsSUN((glMultiDrawElementsSUN_client_proc_t)(enc_unsupported)); set_glRenderbufferStorageMultisampleIMG(glRenderbufferStorageMultisampleIMG_enc); set_glFramebufferTexture2DMultisampleIMG(glFramebufferTexture2DMultisampleIMG_enc); set_glDeleteFencesNV(glDeleteFencesNV_enc); set_glGenFencesNV(glGenFencesNV_enc); set_glIsFenceNV(glIsFenceNV_enc); set_glTestFenceNV(glTestFenceNV_enc); set_glGetFenceivNV(glGetFenceivNV_enc); set_glFinishFenceNV(glFinishFenceNV_enc); set_glSetFenceNV(glSetFenceNV_enc); set_glGetDriverControlsQCOM(glGetDriverControlsQCOM_enc); set_glGetDriverControlStringQCOM(glGetDriverControlStringQCOM_enc); set_glEnableDriverControlQCOM(glEnableDriverControlQCOM_enc); set_glDisableDriverControlQCOM(glDisableDriverControlQCOM_enc); set_glExtGetTexturesQCOM(glExtGetTexturesQCOM_enc); set_glExtGetBuffersQCOM(glExtGetBuffersQCOM_enc); set_glExtGetRenderbuffersQCOM(glExtGetRenderbuffersQCOM_enc); set_glExtGetFramebuffersQCOM(glExtGetFramebuffersQCOM_enc); set_glExtGetTexLevelParameterivQCOM(glExtGetTexLevelParameterivQCOM_enc); set_glExtTexObjectStateOverrideiQCOM(glExtTexObjectStateOverrideiQCOM_enc); set_glExtGetTexSubImageQCOM(glExtGetTexSubImageQCOM_enc); set_glExtGetBufferPointervQCOM((glExtGetBufferPointervQCOM_client_proc_t)(enc_unsupported)); set_glExtGetShadersQCOM(glExtGetShadersQCOM_enc); set_glExtGetProgramsQCOM(glExtGetProgramsQCOM_enc); set_glExtIsProgramBinaryQCOM(glExtIsProgramBinaryQCOM_enc); set_glExtGetProgramBinarySourceQCOM((glExtGetProgramBinarySourceQCOM_client_proc_t)(enc_unsupported)); set_glStartTilingQCOM(glStartTilingQCOM_enc); set_glEndTilingQCOM(glEndTilingQCOM_enc); }