/* * Copyright (C) 2008 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "Dalvik.h" #include <fcntl.h> #include <stdlib.h> #include <unistd.h> #include <pthread.h> #include <time.h> #include <errno.h> /* * Every Object has a monitor associated with it, but not every Object is * actually locked. Even the ones that are locked do not need a * full-fledged monitor until a) there is actual contention or b) wait() * is called on the Object. * * For Dalvik, we have implemented a scheme similar to the one described * in Bacon et al.'s "Thin locks: featherweight synchronization for Java" * (ACM 1998). Things are even easier for us, though, because we have * a full 32 bits to work with. * * The two states of an Object's lock are referred to as "thin" and * "fat". A lock may transition from the "thin" state to the "fat" * state and this transition is referred to as inflation. Once a lock * has been inflated it remains in the "fat" state indefinitely. * * The lock value itself is stored in Object.lock. The LSB of the * lock encodes its state. When cleared, the lock is in the "thin" * state and its bits are formatted as follows: * * [31 ---- 19] [18 ---- 3] [2 ---- 1] [0] * lock count thread id hash state 0 * * When set, the lock is in the "fat" state and its bits are formatted * as follows: * * [31 ---- 3] [2 ---- 1] [0] * pointer hash state 1 * * For an in-depth description of the mechanics of thin-vs-fat locking, * read the paper referred to above. */ /* * Monitors provide: * - mutually exclusive access to resources * - a way for multiple threads to wait for notification * * In effect, they fill the role of both mutexes and condition variables. * * Only one thread can own the monitor at any time. There may be several * threads waiting on it (the wait call unlocks it). One or more waiting * threads may be getting interrupted or notified at any given time. * * TODO: the various members of monitor are not SMP-safe. */ struct Monitor { Thread* owner; /* which thread currently owns the lock? */ int lockCount; /* owner's recursive lock depth */ Object* obj; /* what object are we part of [debug only] */ Thread* waitSet; /* threads currently waiting on this monitor */ pthread_mutex_t lock; Monitor* next; /* * Who last acquired this monitor, when lock sampling is enabled. * Even when enabled, ownerMethod may be NULL. */ const Method* ownerMethod; u4 ownerPc; }; /* * Create and initialize a monitor. */ Monitor* dvmCreateMonitor(Object* obj) { Monitor* mon; mon = (Monitor*) calloc(1, sizeof(Monitor)); if (mon == NULL) { ALOGE("Unable to allocate monitor"); dvmAbort(); } if (((u4)mon & 7) != 0) { ALOGE("Misaligned monitor: %p", mon); dvmAbort(); } mon->obj = obj; dvmInitMutex(&mon->lock); /* replace the head of the list with the new monitor */ do { mon->next = gDvm.monitorList; } while (android_atomic_release_cas((int32_t)mon->next, (int32_t)mon, (int32_t*)(void*)&gDvm.monitorList) != 0); return mon; } /* * Free the monitor list. Only used when shutting the VM down. */ void dvmFreeMonitorList() { Monitor* mon; Monitor* nextMon; mon = gDvm.monitorList; while (mon != NULL) { nextMon = mon->next; free(mon); mon = nextMon; } } /* * Get the object that a monitor is part of. */ Object* dvmGetMonitorObject(Monitor* mon) { if (mon == NULL) return NULL; else return mon->obj; } /* * Returns the thread id of the thread owning the given lock. */ static u4 lockOwner(Object* obj) { Thread *owner; u4 lock; assert(obj != NULL); /* * Since we're reading the lock value multiple times, latch it so * that it doesn't change out from under us if we get preempted. */ lock = obj->lock; if (LW_SHAPE(lock) == LW_SHAPE_THIN) { return LW_LOCK_OWNER(lock); } else { owner = LW_MONITOR(lock)->owner; return owner ? owner->threadId : 0; } } /* * Get the thread that holds the lock on the specified object. The * object may be unlocked, thin-locked, or fat-locked. * * The caller must lock the thread list before calling here. */ Thread* dvmGetObjectLockHolder(Object* obj) { u4 threadId = lockOwner(obj); if (threadId == 0) return NULL; return dvmGetThreadByThreadId(threadId); } /* * Checks whether the given thread holds the given * objects's lock. */ bool dvmHoldsLock(Thread* thread, Object* obj) { if (thread == NULL || obj == NULL) { return false; } else { return thread->threadId == lockOwner(obj); } } /* * Free the monitor associated with an object and make the object's lock * thin again. This is called during garbage collection. */ static void freeMonitor(Monitor *mon) { assert(mon != NULL); assert(mon->obj != NULL); assert(LW_SHAPE(mon->obj->lock) == LW_SHAPE_FAT); /* This lock is associated with an object * that's being swept. The only possible way * anyone could be holding this lock would be * if some JNI code locked but didn't unlock * the object, in which case we've got some bad * native code somewhere. */ assert(pthread_mutex_trylock(&mon->lock) == 0); assert(pthread_mutex_unlock(&mon->lock) == 0); dvmDestroyMutex(&mon->lock); free(mon); } /* * Frees monitor objects belonging to unmarked objects. */ void dvmSweepMonitorList(Monitor** mon, int (*isUnmarkedObject)(void*)) { Monitor handle; Monitor *prev, *curr; Object *obj; assert(mon != NULL); assert(isUnmarkedObject != NULL); prev = &handle; prev->next = curr = *mon; while (curr != NULL) { obj = curr->obj; if (obj != NULL && (*isUnmarkedObject)(obj) != 0) { prev->next = curr->next; freeMonitor(curr); curr = prev->next; } else { prev = curr; curr = curr->next; } } *mon = handle.next; } static char *logWriteInt(char *dst, int value) { *dst++ = EVENT_TYPE_INT; set4LE((u1 *)dst, value); return dst + 4; } static char *logWriteString(char *dst, const char *value, size_t len) { *dst++ = EVENT_TYPE_STRING; len = len < 32 ? len : 32; set4LE((u1 *)dst, len); dst += 4; memcpy(dst, value, len); return dst + len; } #define EVENT_LOG_TAG_dvm_lock_sample 20003 static void logContentionEvent(Thread *self, u4 waitMs, u4 samplePercent, const char *ownerFileName, u4 ownerLineNumber) { const StackSaveArea *saveArea; const Method *meth; u4 relativePc; char eventBuffer[174]; const char *fileName; char procName[33]; char *cp; size_t len; int fd; /* When a thread is being destroyed it is normal that the frame depth is zero */ if (self->interpSave.curFrame == NULL) { return; } saveArea = SAVEAREA_FROM_FP(self->interpSave.curFrame); meth = saveArea->method; cp = eventBuffer; /* Emit the event list length, 1 byte. */ *cp++ = 9; /* Emit the process name, <= 37 bytes. */ fd = open("/proc/self/cmdline", O_RDONLY); memset(procName, 0, sizeof(procName)); read(fd, procName, sizeof(procName) - 1); close(fd); len = strlen(procName); cp = logWriteString(cp, procName, len); /* Emit the sensitive thread ("main thread") status, 5 bytes. */ bool isSensitive = false; if (gDvm.isSensitiveThreadHook != NULL) { isSensitive = gDvm.isSensitiveThreadHook(); } cp = logWriteInt(cp, isSensitive); /* Emit self thread name string, <= 37 bytes. */ std::string selfName = dvmGetThreadName(self); cp = logWriteString(cp, selfName.c_str(), selfName.size()); /* Emit the wait time, 5 bytes. */ cp = logWriteInt(cp, waitMs); /* Emit the source code file name, <= 37 bytes. */ fileName = dvmGetMethodSourceFile(meth); if (fileName == NULL) fileName = ""; cp = logWriteString(cp, fileName, strlen(fileName)); /* Emit the source code line number, 5 bytes. */ relativePc = saveArea->xtra.currentPc - saveArea->method->insns; cp = logWriteInt(cp, dvmLineNumFromPC(meth, relativePc)); /* Emit the lock owner source code file name, <= 37 bytes. */ if (ownerFileName == NULL) { ownerFileName = ""; } else if (strcmp(fileName, ownerFileName) == 0) { /* Common case, so save on log space. */ ownerFileName = "-"; } cp = logWriteString(cp, ownerFileName, strlen(ownerFileName)); /* Emit the source code line number, 5 bytes. */ cp = logWriteInt(cp, ownerLineNumber); /* Emit the sample percentage, 5 bytes. */ cp = logWriteInt(cp, samplePercent); assert((size_t)(cp - eventBuffer) <= sizeof(eventBuffer)); android_btWriteLog(EVENT_LOG_TAG_dvm_lock_sample, EVENT_TYPE_LIST, eventBuffer, (size_t)(cp - eventBuffer)); } /* * Lock a monitor. */ static void lockMonitor(Thread* self, Monitor* mon) { ThreadStatus oldStatus; u4 waitThreshold, samplePercent; u8 waitStart, waitEnd, waitMs; if (mon->owner == self) { mon->lockCount++; return; } if (dvmTryLockMutex(&mon->lock) != 0) { oldStatus = dvmChangeStatus(self, THREAD_MONITOR); waitThreshold = gDvm.lockProfThreshold; if (waitThreshold) { waitStart = dvmGetRelativeTimeUsec(); } const Method* currentOwnerMethod = mon->ownerMethod; u4 currentOwnerPc = mon->ownerPc; dvmLockMutex(&mon->lock); if (waitThreshold) { waitEnd = dvmGetRelativeTimeUsec(); } dvmChangeStatus(self, oldStatus); if (waitThreshold) { waitMs = (waitEnd - waitStart) / 1000; if (waitMs >= waitThreshold) { samplePercent = 100; } else { samplePercent = 100 * waitMs / waitThreshold; } if (samplePercent != 0 && ((u4)rand() % 100 < samplePercent)) { const char* currentOwnerFileName = "no_method"; u4 currentOwnerLineNumber = 0; if (currentOwnerMethod != NULL) { currentOwnerFileName = dvmGetMethodSourceFile(currentOwnerMethod); if (currentOwnerFileName == NULL) { currentOwnerFileName = "no_method_file"; } currentOwnerLineNumber = dvmLineNumFromPC(currentOwnerMethod, currentOwnerPc); } logContentionEvent(self, waitMs, samplePercent, currentOwnerFileName, currentOwnerLineNumber); } } } mon->owner = self; assert(mon->lockCount == 0); // When debugging, save the current monitor holder for future // acquisition failures to use in sampled logging. if (gDvm.lockProfThreshold > 0) { mon->ownerMethod = NULL; mon->ownerPc = 0; if (self->interpSave.curFrame == NULL) { return; } const StackSaveArea* saveArea = SAVEAREA_FROM_FP(self->interpSave.curFrame); if (saveArea == NULL) { return; } mon->ownerMethod = saveArea->method; mon->ownerPc = (saveArea->xtra.currentPc - saveArea->method->insns); } } /* * Try to lock a monitor. * * Returns "true" on success. */ #ifdef WITH_COPYING_GC static bool tryLockMonitor(Thread* self, Monitor* mon) { if (mon->owner == self) { mon->lockCount++; return true; } else { if (dvmTryLockMutex(&mon->lock) == 0) { mon->owner = self; assert(mon->lockCount == 0); return true; } else { return false; } } } #endif /* * Unlock a monitor. * * Returns true if the unlock succeeded. * If the unlock failed, an exception will be pending. */ static bool unlockMonitor(Thread* self, Monitor* mon) { assert(self != NULL); assert(mon != NULL); if (mon->owner == self) { /* * We own the monitor, so nobody else can be in here. */ if (mon->lockCount == 0) { mon->owner = NULL; mon->ownerMethod = NULL; mon->ownerPc = 0; dvmUnlockMutex(&mon->lock); } else { mon->lockCount--; } } else { /* * We don't own this, so we're not allowed to unlock it. * The JNI spec says that we should throw IllegalMonitorStateException * in this case. */ dvmThrowIllegalMonitorStateException("unlock of unowned monitor"); return false; } return true; } /* * Checks the wait set for circular structure. Returns 0 if the list * is not circular. Otherwise, returns 1. Used only by asserts. */ #ifndef NDEBUG static int waitSetCheck(Monitor *mon) { Thread *fast, *slow; size_t n; assert(mon != NULL); fast = slow = mon->waitSet; n = 0; for (;;) { if (fast == NULL) return 0; if (fast->waitNext == NULL) return 0; if (fast == slow && n > 0) return 1; n += 2; fast = fast->waitNext->waitNext; slow = slow->waitNext; } } #endif /* * Links a thread into a monitor's wait set. The monitor lock must be * held by the caller of this routine. */ static void waitSetAppend(Monitor *mon, Thread *thread) { Thread *elt; assert(mon != NULL); assert(mon->owner == dvmThreadSelf()); assert(thread != NULL); assert(thread->waitNext == NULL); assert(waitSetCheck(mon) == 0); if (mon->waitSet == NULL) { mon->waitSet = thread; return; } elt = mon->waitSet; while (elt->waitNext != NULL) { elt = elt->waitNext; } elt->waitNext = thread; } /* * Unlinks a thread from a monitor's wait set. The monitor lock must * be held by the caller of this routine. */ static void waitSetRemove(Monitor *mon, Thread *thread) { Thread *elt; assert(mon != NULL); assert(mon->owner == dvmThreadSelf()); assert(thread != NULL); assert(waitSetCheck(mon) == 0); if (mon->waitSet == NULL) { return; } if (mon->waitSet == thread) { mon->waitSet = thread->waitNext; thread->waitNext = NULL; return; } elt = mon->waitSet; while (elt->waitNext != NULL) { if (elt->waitNext == thread) { elt->waitNext = thread->waitNext; thread->waitNext = NULL; return; } elt = elt->waitNext; } } /* * Converts the given relative waiting time into an absolute time. */ static void absoluteTime(s8 msec, s4 nsec, struct timespec *ts) { s8 endSec; #ifdef HAVE_TIMEDWAIT_MONOTONIC clock_gettime(CLOCK_MONOTONIC, ts); #else { struct timeval tv; gettimeofday(&tv, NULL); ts->tv_sec = tv.tv_sec; ts->tv_nsec = tv.tv_usec * 1000; } #endif endSec = ts->tv_sec + msec / 1000; if (endSec >= 0x7fffffff) { ALOGV("NOTE: end time exceeds epoch"); endSec = 0x7ffffffe; } ts->tv_sec = endSec; ts->tv_nsec = (ts->tv_nsec + (msec % 1000) * 1000000) + nsec; /* catch rollover */ if (ts->tv_nsec >= 1000000000L) { ts->tv_sec++; ts->tv_nsec -= 1000000000L; } } int dvmRelativeCondWait(pthread_cond_t* cond, pthread_mutex_t* mutex, s8 msec, s4 nsec) { int ret; struct timespec ts; absoluteTime(msec, nsec, &ts); #if defined(HAVE_TIMEDWAIT_MONOTONIC) ret = pthread_cond_timedwait_monotonic(cond, mutex, &ts); #else ret = pthread_cond_timedwait(cond, mutex, &ts); #endif assert(ret == 0 || ret == ETIMEDOUT); return ret; } /* * Wait on a monitor until timeout, interrupt, or notification. Used for * Object.wait() and (somewhat indirectly) Thread.sleep() and Thread.join(). * * If another thread calls Thread.interrupt(), we throw InterruptedException * and return immediately if one of the following are true: * - blocked in wait(), wait(long), or wait(long, int) methods of Object * - blocked in join(), join(long), or join(long, int) methods of Thread * - blocked in sleep(long), or sleep(long, int) methods of Thread * Otherwise, we set the "interrupted" flag. * * Checks to make sure that "nsec" is in the range 0-999999 * (i.e. fractions of a millisecond) and throws the appropriate * exception if it isn't. * * The spec allows "spurious wakeups", and recommends that all code using * Object.wait() do so in a loop. This appears to derive from concerns * about pthread_cond_wait() on multiprocessor systems. Some commentary * on the web casts doubt on whether these can/should occur. * * Since we're allowed to wake up "early", we clamp extremely long durations * to return at the end of the 32-bit time epoch. */ static void waitMonitor(Thread* self, Monitor* mon, s8 msec, s4 nsec, bool interruptShouldThrow) { struct timespec ts; bool wasInterrupted = false; bool timed; int ret; assert(self != NULL); assert(mon != NULL); /* Make sure that we hold the lock. */ if (mon->owner != self) { dvmThrowIllegalMonitorStateException( "object not locked by thread before wait()"); return; } /* * Enforce the timeout range. */ if (msec < 0 || nsec < 0 || nsec > 999999) { dvmThrowIllegalArgumentException("timeout arguments out of range"); return; } /* * Compute absolute wakeup time, if necessary. */ if (msec == 0 && nsec == 0) { timed = false; } else { absoluteTime(msec, nsec, &ts); timed = true; } /* * Add ourselves to the set of threads waiting on this monitor, and * release our hold. We need to let it go even if we're a few levels * deep in a recursive lock, and we need to restore that later. * * We append to the wait set ahead of clearing the count and owner * fields so the subroutine can check that the calling thread owns * the monitor. Aside from that, the order of member updates is * not order sensitive as we hold the pthread mutex. */ waitSetAppend(mon, self); int prevLockCount = mon->lockCount; mon->lockCount = 0; mon->owner = NULL; const Method* savedMethod = mon->ownerMethod; u4 savedPc = mon->ownerPc; mon->ownerMethod = NULL; mon->ownerPc = 0; /* * Update thread status. If the GC wakes up, it'll ignore us, knowing * that we won't touch any references in this state, and we'll check * our suspend mode before we transition out. */ if (timed) dvmChangeStatus(self, THREAD_TIMED_WAIT); else dvmChangeStatus(self, THREAD_WAIT); dvmLockMutex(&self->waitMutex); /* * Set waitMonitor to the monitor object we will be waiting on. * When waitMonitor is non-NULL a notifying or interrupting thread * must signal the thread's waitCond to wake it up. */ assert(self->waitMonitor == NULL); self->waitMonitor = mon; /* * Handle the case where the thread was interrupted before we called * wait(). */ if (self->interrupted) { wasInterrupted = true; self->waitMonitor = NULL; dvmUnlockMutex(&self->waitMutex); goto done; } /* * Release the monitor lock and wait for a notification or * a timeout to occur. */ dvmUnlockMutex(&mon->lock); if (!timed) { ret = pthread_cond_wait(&self->waitCond, &self->waitMutex); assert(ret == 0); } else { #ifdef HAVE_TIMEDWAIT_MONOTONIC ret = pthread_cond_timedwait_monotonic(&self->waitCond, &self->waitMutex, &ts); #else ret = pthread_cond_timedwait(&self->waitCond, &self->waitMutex, &ts); #endif assert(ret == 0 || ret == ETIMEDOUT); } if (self->interrupted) { wasInterrupted = true; } self->interrupted = false; self->waitMonitor = NULL; dvmUnlockMutex(&self->waitMutex); /* Reacquire the monitor lock. */ lockMonitor(self, mon); done: /* * We remove our thread from wait set after restoring the count * and owner fields so the subroutine can check that the calling * thread owns the monitor. Aside from that, the order of member * updates is not order sensitive as we hold the pthread mutex. */ mon->owner = self; mon->lockCount = prevLockCount; mon->ownerMethod = savedMethod; mon->ownerPc = savedPc; waitSetRemove(mon, self); /* set self->status back to THREAD_RUNNING, and self-suspend if needed */ dvmChangeStatus(self, THREAD_RUNNING); if (wasInterrupted) { /* * We were interrupted while waiting, or somebody interrupted an * un-interruptible thread earlier and we're bailing out immediately. * * The doc sayeth: "The interrupted status of the current thread is * cleared when this exception is thrown." */ self->interrupted = false; if (interruptShouldThrow) { dvmThrowInterruptedException(NULL); } } } /* * Notify one thread waiting on this monitor. */ static void notifyMonitor(Thread* self, Monitor* mon) { Thread* thread; assert(self != NULL); assert(mon != NULL); /* Make sure that we hold the lock. */ if (mon->owner != self) { dvmThrowIllegalMonitorStateException( "object not locked by thread before notify()"); return; } /* Signal the first waiting thread in the wait set. */ while (mon->waitSet != NULL) { thread = mon->waitSet; mon->waitSet = thread->waitNext; thread->waitNext = NULL; dvmLockMutex(&thread->waitMutex); /* Check to see if the thread is still waiting. */ if (thread->waitMonitor != NULL) { pthread_cond_signal(&thread->waitCond); dvmUnlockMutex(&thread->waitMutex); return; } dvmUnlockMutex(&thread->waitMutex); } } /* * Notify all threads waiting on this monitor. */ static void notifyAllMonitor(Thread* self, Monitor* mon) { Thread* thread; assert(self != NULL); assert(mon != NULL); /* Make sure that we hold the lock. */ if (mon->owner != self) { dvmThrowIllegalMonitorStateException( "object not locked by thread before notifyAll()"); return; } /* Signal all threads in the wait set. */ while (mon->waitSet != NULL) { thread = mon->waitSet; mon->waitSet = thread->waitNext; thread->waitNext = NULL; dvmLockMutex(&thread->waitMutex); /* Check to see if the thread is still waiting. */ if (thread->waitMonitor != NULL) { pthread_cond_signal(&thread->waitCond); } dvmUnlockMutex(&thread->waitMutex); } } /* * Changes the shape of a monitor from thin to fat, preserving the * internal lock state. The calling thread must own the lock. */ static void inflateMonitor(Thread *self, Object *obj) { Monitor *mon; u4 thin; assert(self != NULL); assert(obj != NULL); assert(LW_SHAPE(obj->lock) == LW_SHAPE_THIN); assert(LW_LOCK_OWNER(obj->lock) == self->threadId); /* Allocate and acquire a new monitor. */ mon = dvmCreateMonitor(obj); lockMonitor(self, mon); /* Propagate the lock state. */ thin = obj->lock; mon->lockCount = LW_LOCK_COUNT(thin); thin &= LW_HASH_STATE_MASK << LW_HASH_STATE_SHIFT; thin |= (u4)mon | LW_SHAPE_FAT; /* Publish the updated lock word. */ android_atomic_release_store(thin, (int32_t *)&obj->lock); } /* * Implements monitorenter for "synchronized" stuff. * * This does not fail or throw an exception (unless deadlock prediction * is enabled and set to "err" mode). */ void dvmLockObject(Thread* self, Object *obj) { volatile u4 *thinp; ThreadStatus oldStatus; struct timespec tm; long sleepDelayNs; long minSleepDelayNs = 1000000; /* 1 millisecond */ long maxSleepDelayNs = 1000000000; /* 1 second */ u4 thin, newThin, threadId; assert(self != NULL); assert(obj != NULL); threadId = self->threadId; thinp = &obj->lock; retry: thin = *thinp; if (LW_SHAPE(thin) == LW_SHAPE_THIN) { /* * The lock is a thin lock. The owner field is used to * determine the acquire method, ordered by cost. */ if (LW_LOCK_OWNER(thin) == threadId) { /* * The calling thread owns the lock. Increment the * value of the recursion count field. */ obj->lock += 1 << LW_LOCK_COUNT_SHIFT; if (LW_LOCK_COUNT(obj->lock) == LW_LOCK_COUNT_MASK) { /* * The reacquisition limit has been reached. Inflate * the lock so the next acquire will not overflow the * recursion count field. */ inflateMonitor(self, obj); } } else if (LW_LOCK_OWNER(thin) == 0) { /* * The lock is unowned. Install the thread id of the * calling thread into the owner field. This is the * common case. In performance critical code the JIT * will have tried this before calling out to the VM. */ newThin = thin | (threadId << LW_LOCK_OWNER_SHIFT); if (android_atomic_acquire_cas(thin, newThin, (int32_t*)thinp) != 0) { /* * The acquire failed. Try again. */ goto retry; } } else { ALOGV("(%d) spin on lock %p: %#x (%#x) %#x", threadId, &obj->lock, 0, *thinp, thin); /* * The lock is owned by another thread. Notify the VM * that we are about to wait. */ oldStatus = dvmChangeStatus(self, THREAD_MONITOR); /* * Spin until the thin lock is released or inflated. */ sleepDelayNs = 0; for (;;) { thin = *thinp; /* * Check the shape of the lock word. Another thread * may have inflated the lock while we were waiting. */ if (LW_SHAPE(thin) == LW_SHAPE_THIN) { if (LW_LOCK_OWNER(thin) == 0) { /* * The lock has been released. Install the * thread id of the calling thread into the * owner field. */ newThin = thin | (threadId << LW_LOCK_OWNER_SHIFT); if (android_atomic_acquire_cas(thin, newThin, (int32_t *)thinp) == 0) { /* * The acquire succeed. Break out of the * loop and proceed to inflate the lock. */ break; } } else { /* * The lock has not been released. Yield so * the owning thread can run. */ if (sleepDelayNs == 0) { sched_yield(); sleepDelayNs = minSleepDelayNs; } else { tm.tv_sec = 0; tm.tv_nsec = sleepDelayNs; nanosleep(&tm, NULL); /* * Prepare the next delay value. Wrap to * avoid once a second polls for eternity. */ if (sleepDelayNs < maxSleepDelayNs / 2) { sleepDelayNs *= 2; } else { sleepDelayNs = minSleepDelayNs; } } } } else { /* * The thin lock was inflated by another thread. * Let the VM know we are no longer waiting and * try again. */ ALOGV("(%d) lock %p surprise-fattened", threadId, &obj->lock); dvmChangeStatus(self, oldStatus); goto retry; } } ALOGV("(%d) spin on lock done %p: %#x (%#x) %#x", threadId, &obj->lock, 0, *thinp, thin); /* * We have acquired the thin lock. Let the VM know that * we are no longer waiting. */ dvmChangeStatus(self, oldStatus); /* * Fatten the lock. */ inflateMonitor(self, obj); ALOGV("(%d) lock %p fattened", threadId, &obj->lock); } } else { /* * The lock is a fat lock. */ assert(LW_MONITOR(obj->lock) != NULL); lockMonitor(self, LW_MONITOR(obj->lock)); } } /* * Implements monitorexit for "synchronized" stuff. * * On failure, throws an exception and returns "false". */ bool dvmUnlockObject(Thread* self, Object *obj) { u4 thin; assert(self != NULL); assert(self->status == THREAD_RUNNING); assert(obj != NULL); /* * Cache the lock word as its value can change while we are * examining its state. */ thin = *(volatile u4 *)&obj->lock; if (LW_SHAPE(thin) == LW_SHAPE_THIN) { /* * The lock is thin. We must ensure that the lock is owned * by the given thread before unlocking it. */ if (LW_LOCK_OWNER(thin) == self->threadId) { /* * We are the lock owner. It is safe to update the lock * without CAS as lock ownership guards the lock itself. */ if (LW_LOCK_COUNT(thin) == 0) { /* * The lock was not recursively acquired, the common * case. Unlock by clearing all bits except for the * hash state. */ thin &= (LW_HASH_STATE_MASK << LW_HASH_STATE_SHIFT); android_atomic_release_store(thin, (int32_t*)&obj->lock); } else { /* * The object was recursively acquired. Decrement the * lock recursion count field. */ obj->lock -= 1 << LW_LOCK_COUNT_SHIFT; } } else { /* * We do not own the lock. The JVM spec requires that we * throw an exception in this case. */ dvmThrowIllegalMonitorStateException("unlock of unowned monitor"); return false; } } else { /* * The lock is fat. We must check to see if unlockMonitor has * raised any exceptions before continuing. */ assert(LW_MONITOR(obj->lock) != NULL); if (!unlockMonitor(self, LW_MONITOR(obj->lock))) { /* * An exception has been raised. Do not fall through. */ return false; } } return true; } /* * Object.wait(). Also called for class init. */ void dvmObjectWait(Thread* self, Object *obj, s8 msec, s4 nsec, bool interruptShouldThrow) { Monitor* mon; u4 thin = *(volatile u4 *)&obj->lock; /* If the lock is still thin, we need to fatten it. */ if (LW_SHAPE(thin) == LW_SHAPE_THIN) { /* Make sure that 'self' holds the lock. */ if (LW_LOCK_OWNER(thin) != self->threadId) { dvmThrowIllegalMonitorStateException( "object not locked by thread before wait()"); return; } /* This thread holds the lock. We need to fatten the lock * so 'self' can block on it. Don't update the object lock * field yet, because 'self' needs to acquire the lock before * any other thread gets a chance. */ inflateMonitor(self, obj); ALOGV("(%d) lock %p fattened by wait()", self->threadId, &obj->lock); } mon = LW_MONITOR(obj->lock); waitMonitor(self, mon, msec, nsec, interruptShouldThrow); } /* * Object.notify(). */ void dvmObjectNotify(Thread* self, Object *obj) { u4 thin = *(volatile u4 *)&obj->lock; /* If the lock is still thin, there aren't any waiters; * waiting on an object forces lock fattening. */ if (LW_SHAPE(thin) == LW_SHAPE_THIN) { /* Make sure that 'self' holds the lock. */ if (LW_LOCK_OWNER(thin) != self->threadId) { dvmThrowIllegalMonitorStateException( "object not locked by thread before notify()"); return; } /* no-op; there are no waiters to notify. */ } else { /* It's a fat lock. */ notifyMonitor(self, LW_MONITOR(thin)); } } /* * Object.notifyAll(). */ void dvmObjectNotifyAll(Thread* self, Object *obj) { u4 thin = *(volatile u4 *)&obj->lock; /* If the lock is still thin, there aren't any waiters; * waiting on an object forces lock fattening. */ if (LW_SHAPE(thin) == LW_SHAPE_THIN) { /* Make sure that 'self' holds the lock. */ if (LW_LOCK_OWNER(thin) != self->threadId) { dvmThrowIllegalMonitorStateException( "object not locked by thread before notifyAll()"); return; } /* no-op; there are no waiters to notify. */ } else { /* It's a fat lock. */ notifyAllMonitor(self, LW_MONITOR(thin)); } } /* * This implements java.lang.Thread.sleep(long msec, int nsec). * * The sleep is interruptible by other threads, which means we can't just * plop into an OS sleep call. (We probably could if we wanted to send * signals around and rely on EINTR, but that's inefficient and relies * on native code respecting our signal mask.) * * We have to do all of this stuff for Object.wait() as well, so it's * easiest to just sleep on a private Monitor. * * It appears that we want sleep(0,0) to go through the motions of sleeping * for a very short duration, rather than just returning. */ void dvmThreadSleep(u8 msec, u4 nsec) { Thread* self = dvmThreadSelf(); Monitor* mon = gDvm.threadSleepMon; /* sleep(0,0) wakes up immediately, wait(0,0) means wait forever; adjust */ if (msec == 0 && nsec == 0) nsec++; lockMonitor(self, mon); waitMonitor(self, mon, msec, nsec, true); unlockMonitor(self, mon); } /* * Implement java.lang.Thread.interrupt(). */ void dvmThreadInterrupt(Thread* thread) { assert(thread != NULL); dvmLockMutex(&thread->waitMutex); /* * If the interrupted flag is already set no additional action is * required. */ if (thread->interrupted == true) { dvmUnlockMutex(&thread->waitMutex); return; } /* * Raise the "interrupted" flag. This will cause it to bail early out * of the next wait() attempt, if it's not currently waiting on * something. */ thread->interrupted = true; /* * Is the thread waiting? * * Note that fat vs. thin doesn't matter here; waitMonitor * is only set when a thread actually waits on a monitor, * which implies that the monitor has already been fattened. */ if (thread->waitMonitor != NULL) { pthread_cond_signal(&thread->waitCond); } dvmUnlockMutex(&thread->waitMutex); } #ifndef WITH_COPYING_GC u4 dvmIdentityHashCode(Object *obj) { return (u4)obj; } #else /* * Returns the identity hash code of the given object. */ u4 dvmIdentityHashCode(Object *obj) { Thread *self, *thread; volatile u4 *lw; size_t size; u4 lock, owner, hashState; if (obj == NULL) { /* * Null is defined to have an identity hash code of 0. */ return 0; } lw = &obj->lock; retry: hashState = LW_HASH_STATE(*lw); if (hashState == LW_HASH_STATE_HASHED) { /* * The object has been hashed but has not had its hash code * relocated by the garbage collector. Use the raw object * address. */ return (u4)obj >> 3; } else if (hashState == LW_HASH_STATE_HASHED_AND_MOVED) { /* * The object has been hashed and its hash code has been * relocated by the collector. Use the value of the naturally * aligned word following the instance data. */ assert(!dvmIsClassObject(obj)); if (IS_CLASS_FLAG_SET(obj->clazz, CLASS_ISARRAY)) { size = dvmArrayObjectSize((ArrayObject *)obj); size = (size + 2) & ~2; } else { size = obj->clazz->objectSize; } return *(u4 *)(((char *)obj) + size); } else if (hashState == LW_HASH_STATE_UNHASHED) { /* * The object has never been hashed. Change the hash state to * hashed and use the raw object address. */ self = dvmThreadSelf(); if (self->threadId == lockOwner(obj)) { /* * We already own the lock so we can update the hash state * directly. */ *lw |= (LW_HASH_STATE_HASHED << LW_HASH_STATE_SHIFT); return (u4)obj >> 3; } /* * We do not own the lock. Try acquiring the lock. Should * this fail, we must suspend the owning thread. */ if (LW_SHAPE(*lw) == LW_SHAPE_THIN) { /* * If the lock is thin assume it is unowned. We simulate * an acquire, update, and release with a single CAS. */ lock = (LW_HASH_STATE_HASHED << LW_HASH_STATE_SHIFT); if (android_atomic_acquire_cas( 0, (int32_t)lock, (int32_t *)lw) == 0) { /* * A new lockword has been installed with a hash state * of hashed. Use the raw object address. */ return (u4)obj >> 3; } } else { if (tryLockMonitor(self, LW_MONITOR(*lw))) { /* * The monitor lock has been acquired. Change the * hash state to hashed and use the raw object * address. */ *lw |= (LW_HASH_STATE_HASHED << LW_HASH_STATE_SHIFT); unlockMonitor(self, LW_MONITOR(*lw)); return (u4)obj >> 3; } } /* * At this point we have failed to acquire the lock. We must * identify the owning thread and suspend it. */ dvmLockThreadList(self); /* * Cache the lock word as its value can change between * determining its shape and retrieving its owner. */ lock = *lw; if (LW_SHAPE(lock) == LW_SHAPE_THIN) { /* * Find the thread with the corresponding thread id. */ owner = LW_LOCK_OWNER(lock); assert(owner != self->threadId); /* * If the lock has no owner do not bother scanning the * thread list and fall through to the failure handler. */ thread = owner ? gDvm.threadList : NULL; while (thread != NULL) { if (thread->threadId == owner) { break; } thread = thread->next; } } else { thread = LW_MONITOR(lock)->owner; } /* * If thread is NULL the object has been released since the * thread list lock was acquired. Try again. */ if (thread == NULL) { dvmUnlockThreadList(); goto retry; } /* * Wait for the owning thread to suspend. */ dvmSuspendThread(thread); if (dvmHoldsLock(thread, obj)) { /* * The owning thread has been suspended. We can safely * change the hash state to hashed. */ *lw |= (LW_HASH_STATE_HASHED << LW_HASH_STATE_SHIFT); dvmResumeThread(thread); dvmUnlockThreadList(); return (u4)obj >> 3; } /* * The wrong thread has been suspended. Try again. */ dvmResumeThread(thread); dvmUnlockThreadList(); goto retry; } ALOGE("object %p has an unknown hash state %#x", obj, hashState); dvmDumpThread(dvmThreadSelf(), false); dvmAbort(); return 0; /* Quiet the compiler. */ } #endif /* WITH_COPYING_GC */