/* * Copyright (C) 2009 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef _MINELF_RETOUCH #define _MINELF_RETOUCH #include <stdbool.h> #include <sys/types.h> typedef struct { char tag[8]; /* "RETOUCH ", not zero-terminated */ uint32_t blob_size; /* in bytes, located right before this struct */ } retouch_info_t __attribute__((packed)); #define RETOUCH_DONT_MASK 0 #define RETOUCH_DO_MASK 1 #define RETOUCH_DATA_ERROR 0 // This is bad. Should not happen. #define RETOUCH_DATA_MATCHED 1 // Up to an uniform random offset. #define RETOUCH_DATA_MISMATCHED 2 // Partially randomized, or total mess. #define RETOUCH_DATA_NOTAPPLICABLE 3 // Not retouched. Only when inferring. // Mask retouching in-memory. Used before apply_patch[_check]. // Also used to determine status of retouching after a crash. // // If desired_offset is not NULL, then apply retouching instead, // and return that in retouch_offset. int retouch_mask_data(uint8_t *binary_object, int32_t binary_size, int32_t *desired_offset, int32_t *retouch_offset); #endif