// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// This file defines the "sync API", an interface to the syncer
// backend that exposes (1) the core functionality of maintaining a consistent
// local snapshot of a hierarchical object set; (2) a means to transactionally
// access and modify those objects; (3) a means to control client/server
// synchronization tasks, namely: pushing local object modifications to a
// server, pulling nonlocal object modifications from a server to this client,
// and resolving conflicts that may arise between the two; and (4) an
// abstraction of some external functionality that is to be provided by the
// host environment.
//
// This interface is used as the entry point into the syncer backend
// when the backend is compiled as a library and embedded in another
// application. A goal for this interface layer is to depend on very few
// external types, so that an application can use the sync backend
// without introducing a dependency on specific types. A non-goal is to
// have binary compatibility across versions or compilers; this allows the
// interface to use C++ classes. An application wishing to use the sync API
// should ideally compile the syncer backend and this API as part of the
// application's own build, to avoid e.g. mismatches in calling convention,
// structure padding, or name mangling that could arise if there were a
// compiler mismatch.
//
// The schema of the objects in the sync domain is based on the model, which
// is essentially a hierarchy of items and folders similar to a filesystem,
// but with a few important differences. The sync API contains fields
// such as URL to easily allow the embedding application to store web
// browser bookmarks. Also, the sync API allows duplicate titles in a parent.
// Consequently, it does not support looking up an object by title
// and parent, since such a lookup is not uniquely determined. Lastly,
// unlike a filesystem model, objects in the Sync API model have a strict
// ordering within a parent; the position is manipulable by callers, and
// children of a node can be enumerated in the order of their position.
#ifndef CHROME_BROWSER_SYNC_ENGINE_SYNCAPI_H_
#define CHROME_BROWSER_SYNC_ENGINE_SYNCAPI_H_
#pragma once
#include <string>
#include <vector>
#include "base/basictypes.h"
#include "base/callback.h"
#include "base/gtest_prod_util.h"
#include "base/memory/scoped_ptr.h"
#include "base/tracked.h"
#include "build/build_config.h"
#include "chrome/browser/sync/protocol/password_specifics.pb.h"
#include "chrome/browser/sync/syncable/autofill_migration.h"
#include "chrome/browser/sync/syncable/model_type.h"
#include "chrome/browser/sync/util/cryptographer.h"
#include "chrome/common/net/gaia/google_service_auth_error.h"
#include "googleurl/src/gurl.h"
class DictionaryValue;
class FilePath;
namespace browser_sync {
class JsBackend;
class ModelSafeWorkerRegistrar;
namespace sessions {
struct SyncSessionSnapshot;
}
}
namespace sync_notifier {
class SyncNotifier;
} // namespace sync_notifier
// Forward declarations of internal class types so that sync API objects
// may have opaque pointers to these types.
namespace syncable {
class BaseTransaction;
class DirectoryManager;
class Entry;
class MutableEntry;
class ReadTransaction;
class ScopedDirLookup;
class WriteTransaction;
}
namespace sync_pb {
class AppSpecifics;
class AutofillSpecifics;
class AutofillProfileSpecifics;
class BookmarkSpecifics;
class EntitySpecifics;
class ExtensionSpecifics;
class SessionSpecifics;
class NigoriSpecifics;
class PasswordSpecifics;
class PreferenceSpecifics;
class PasswordSpecifics;
class PasswordSpecificsData;
class ThemeSpecifics;
class TypedUrlSpecifics;
}
namespace sync_api {
class BaseTransaction;
class HttpPostProviderFactory;
class SyncManager;
class WriteTransaction;
// A UserShare encapsulates the syncable pieces that represent an authenticated
// user and their data (share).
// This encompasses all pieces required to build transaction objects on the
// syncable share.
struct UserShare {
UserShare();
~UserShare();
// The DirectoryManager itself, which is the parent of Transactions and can
// be shared across multiple threads (unlike Directory).
scoped_ptr<syncable::DirectoryManager> dir_manager;
// The username of the sync user.
std::string name;
};
// Contains everything needed to talk to and identify a user account.
struct SyncCredentials {
std::string email;
std::string sync_token;
};
// A valid BaseNode will never have an ID of zero.
static const int64 kInvalidId = 0;
// BaseNode wraps syncable::Entry, and corresponds to a single object's state.
// This, like syncable::Entry, is intended for use on the stack. A valid
// transaction is necessary to create a BaseNode or any of its children.
// Unlike syncable::Entry, a sync API BaseNode is identified primarily by its
// int64 metahandle, which we call an ID here.
class BaseNode {
public:
// All subclasses of BaseNode must provide a way to initialize themselves by
// doing an ID lookup. Returns false on failure. An invalid or deleted
// ID will result in failure.
virtual bool InitByIdLookup(int64 id) = 0;
// All subclasses of BaseNode must also provide a way to initialize themselves
// by doing a client tag lookup. Returns false on failure. A deleted node
// will return FALSE.
virtual bool InitByClientTagLookup(syncable::ModelType model_type,
const std::string& tag) = 0;
// Each object is identified by a 64-bit id (internally, the syncable
// metahandle). These ids are strictly local handles. They will persist
// on this client, but the same object on a different client may have a
// different ID value.
virtual int64 GetId() const;
// Returns the modification time of the object (in TimeTicks internal format).
int64 GetModificationTime() const;
// Nodes are hierarchically arranged into a single-rooted tree.
// InitByRootLookup on ReadNode allows access to the root. GetParentId is
// how you find a node's parent.
int64 GetParentId() const;
// Nodes are either folders or not. This corresponds to the IS_DIR property
// of syncable::Entry.
bool GetIsFolder() const;
// Returns the title of the object.
// Uniqueness of the title is not enforced on siblings -- it is not an error
// for two children to share a title.
std::wstring GetTitle() const;
// Returns the model type of this object. The model type is set at node
// creation time and is expected never to change.
syncable::ModelType GetModelType() const;
// Getter specific to the BOOKMARK datatype. Returns protobuf
// data. Can only be called if GetModelType() == BOOKMARK.
const sync_pb::BookmarkSpecifics& GetBookmarkSpecifics() const;
// Legacy, bookmark-specific getter that wraps GetBookmarkSpecifics() above.
// Returns the URL of a bookmark object.
// TODO(ncarter): Remove this datatype-specific accessor.
GURL GetURL() const;
// Legacy, bookmark-specific getter that wraps GetBookmarkSpecifics() above.
// Fill in a vector with the byte data of this node's favicon. Assumes
// that the node is a bookmark.
// Favicons are expected to be PNG images, and though no verification is
// done on the syncapi client of this, the server may reject favicon updates
// that are invalid for whatever reason.
// TODO(ncarter): Remove this datatype-specific accessor.
void GetFaviconBytes(std::vector<unsigned char>* output) const;
// Getter specific to the APPS datatype. Returns protobuf
// data. Can only be called if GetModelType() == APPS.
const sync_pb::AppSpecifics& GetAppSpecifics() const;
// Getter specific to the AUTOFILL datatype. Returns protobuf
// data. Can only be called if GetModelType() == AUTOFILL.
const sync_pb::AutofillSpecifics& GetAutofillSpecifics() const;
virtual const sync_pb::AutofillProfileSpecifics&
GetAutofillProfileSpecifics() const;
// Getter specific to the NIGORI datatype. Returns protobuf
// data. Can only be called if GetModelType() == NIGORI.
const sync_pb::NigoriSpecifics& GetNigoriSpecifics() const;
// Getter specific to the PASSWORD datatype. Returns protobuf
// data. Can only be called if GetModelType() == PASSWORD.
const sync_pb::PasswordSpecificsData& GetPasswordSpecifics() const;
// Getter specific to the PREFERENCE datatype. Returns protobuf
// data. Can only be called if GetModelType() == PREFERENCE.
const sync_pb::PreferenceSpecifics& GetPreferenceSpecifics() const;
// Getter specific to the THEME datatype. Returns protobuf
// data. Can only be called if GetModelType() == THEME.
const sync_pb::ThemeSpecifics& GetThemeSpecifics() const;
// Getter specific to the TYPED_URLS datatype. Returns protobuf
// data. Can only be called if GetModelType() == TYPED_URLS.
const sync_pb::TypedUrlSpecifics& GetTypedUrlSpecifics() const;
// Getter specific to the EXTENSIONS datatype. Returns protobuf
// data. Can only be called if GetModelType() == EXTENSIONS.
const sync_pb::ExtensionSpecifics& GetExtensionSpecifics() const;
// Getter specific to the SESSIONS datatype. Returns protobuf
// data. Can only be called if GetModelType() == SESSIONS.
const sync_pb::SessionSpecifics& GetSessionSpecifics() const;
// Returns the local external ID associated with the node.
int64 GetExternalId() const;
// Return the ID of the node immediately before this in the sibling order.
// For the first node in the ordering, return 0.
int64 GetPredecessorId() const;
// Return the ID of the node immediately after this in the sibling order.
// For the last node in the ordering, return 0.
virtual int64 GetSuccessorId() const;
// Return the ID of the first child of this node. If this node has no
// children, return 0.
virtual int64 GetFirstChildId() const;
// These virtual accessors provide access to data members of derived classes.
virtual const syncable::Entry* GetEntry() const = 0;
virtual const BaseTransaction* GetTransaction() const = 0;
// Dumps all node info into a DictionaryValue and returns it.
// Transfers ownership of the DictionaryValue to the caller.
DictionaryValue* ToValue() const;
// Does a case in-sensitive search for a given string, which must be
// lower case.
bool ContainsString(const std::string& lowercase_query) const;
protected:
BaseNode();
virtual ~BaseNode();
// The server has a size limit on client tags, so we generate a fixed length
// hash locally. This also ensures that ModelTypes have unique namespaces.
static std::string GenerateSyncableHash(syncable::ModelType model_type,
const std::string& client_tag);
// Determines whether part of the entry is encrypted, and if so attempts to
// decrypt it. Unless decryption is necessary and fails, this will always
// return |true|. If the contents are encrypted, the decrypted data will be
// stored in |unencrypted_data_|.
// This method is invoked once when the BaseNode is initialized.
bool DecryptIfNecessary(syncable::Entry* entry);
// Returns the unencrypted specifics associated with |entry|. If |entry| was
// not encrypted, it directly returns |entry|'s EntitySpecifics. Otherwise,
// returns |unencrypted_data_|.
// This method is invoked by the datatype specific Get<datatype>Specifics
// methods.
const sync_pb::EntitySpecifics& GetUnencryptedSpecifics(
const syncable::Entry* entry) const;
private:
void* operator new(size_t size); // Node is meant for stack use only.
// A holder for the unencrypted data stored in an encrypted node.
sync_pb::EntitySpecifics unencrypted_data_;
// Same as |unencrypted_data_|, but for legacy password encryption.
scoped_ptr<sync_pb::PasswordSpecificsData> password_data_;
friend class SyncApiTest;
FRIEND_TEST_ALL_PREFIXES(SyncApiTest, GenerateSyncableHash);
DISALLOW_COPY_AND_ASSIGN(BaseNode);
};
// WriteNode extends BaseNode to add mutation, and wraps
// syncable::MutableEntry. A WriteTransaction is needed to create a WriteNode.
class WriteNode : public BaseNode {
public:
// Create a WriteNode using the given transaction.
explicit WriteNode(WriteTransaction* transaction);
virtual ~WriteNode();
// A client must use one (and only one) of the following Init variants to
// populate the node.
// BaseNode implementation.
virtual bool InitByIdLookup(int64 id);
virtual bool InitByClientTagLookup(syncable::ModelType model_type,
const std::string& tag);
// Create a new node with the specified parent and predecessor. |model_type|
// dictates the type of the item, and controls which EntitySpecifics proto
// extension can be used with this item. Use a NULL |predecessor|
// to indicate that this is to be the first child.
// |predecessor| must be a child of |new_parent| or NULL. Returns false on
// failure.
bool InitByCreation(syncable::ModelType model_type,
const BaseNode& parent,
const BaseNode* predecessor);
// Create nodes using this function if they're unique items that
// you want to fetch using client_tag. Note that the behavior of these
// items is slightly different than that of normal items.
// Most importantly, if it exists locally, this function will
// actually undelete it
// Client unique tagged nodes must NOT be folders.
bool InitUniqueByCreation(syncable::ModelType model_type,
const BaseNode& parent,
const std::string& client_tag);
// Each server-created permanent node is tagged with a unique string.
// Look up the node with the particular tag. If it does not exist,
// return false.
bool InitByTagLookup(const std::string& tag);
// These Set() functions correspond to the Get() functions of BaseNode.
void SetIsFolder(bool folder);
void SetTitle(const std::wstring& title);
// External ID is a client-only field, so setting it doesn't cause the item to
// be synced again.
void SetExternalId(int64 external_id);
// Remove this node and its children.
void Remove();
// Set a new parent and position. Position is specified by |predecessor|; if
// it is NULL, the node is moved to the first position. |predecessor| must
// be a child of |new_parent| or NULL. Returns false on failure..
bool SetPosition(const BaseNode& new_parent, const BaseNode* predecessor);
// Set the bookmark specifics (url and favicon).
// Should only be called if GetModelType() == BOOKMARK.
void SetBookmarkSpecifics(const sync_pb::BookmarkSpecifics& specifics);
// Legacy, bookmark-specific setters that wrap SetBookmarkSpecifics() above.
// Should only be called if GetModelType() == BOOKMARK.
// TODO(ncarter): Remove these two datatype-specific accessors.
void SetURL(const GURL& url);
void SetFaviconBytes(const std::vector<unsigned char>& bytes);
// Set the app specifics (id, update url, enabled state, etc).
// Should only be called if GetModelType() == APPS.
void SetAppSpecifics(const sync_pb::AppSpecifics& specifics);
// Set the autofill specifics (name and value).
// Should only be called if GetModelType() == AUTOFILL.
void SetAutofillSpecifics(const sync_pb::AutofillSpecifics& specifics);
void SetAutofillProfileSpecifics(
const sync_pb::AutofillProfileSpecifics& specifics);
// Set the nigori specifics.
// Should only be called if GetModelType() == NIGORI.
void SetNigoriSpecifics(const sync_pb::NigoriSpecifics& specifics);
// Set the password specifics.
// Should only be called if GetModelType() == PASSWORD.
void SetPasswordSpecifics(const sync_pb::PasswordSpecificsData& specifics);
// Set the preference specifics (name and value).
// Should only be called if GetModelType() == PREFERENCE.
void SetPreferenceSpecifics(const sync_pb::PreferenceSpecifics& specifics);
// Set the theme specifics (name and value).
// Should only be called if GetModelType() == THEME.
void SetThemeSpecifics(const sync_pb::ThemeSpecifics& specifics);
// Set the typed_url specifics (url, title, typed_count, etc).
// Should only be called if GetModelType() == TYPED_URLS.
void SetTypedUrlSpecifics(const sync_pb::TypedUrlSpecifics& specifics);
// Set the extension specifics (id, update url, enabled state, etc).
// Should only be called if GetModelType() == EXTENSIONS.
void SetExtensionSpecifics(const sync_pb::ExtensionSpecifics& specifics);
// Set the session specifics (windows, tabs, navigations etc.).
// Should only be called if GetModelType() == SESSIONS.
void SetSessionSpecifics(const sync_pb::SessionSpecifics& specifics);
// Resets the EntitySpecifics for this node based on the unencrypted data.
// Will encrypt if necessary.
void ResetFromSpecifics();
// Implementation of BaseNode's abstract virtual accessors.
virtual const syncable::Entry* GetEntry() const;
virtual const BaseTransaction* GetTransaction() const;
private:
void* operator new(size_t size); // Node is meant for stack use only.
// Helper to set model type. This will clear any specifics data.
void PutModelType(syncable::ModelType model_type);
// Helper to set the previous node.
void PutPredecessor(const BaseNode* predecessor);
// Private helpers to set type-specific protobuf data. These don't
// do any checking on the previous modeltype, so they can be used
// for internal initialization (you can use them to set the modeltype).
// Additionally, they will mark for syncing if the underlying value
// changes.
void PutAppSpecificsAndMarkForSyncing(
const sync_pb::AppSpecifics& new_value);
void PutAutofillSpecificsAndMarkForSyncing(
const sync_pb::AutofillSpecifics& new_value);
void PutAutofillProfileSpecificsAndMarkForSyncing(
const sync_pb::AutofillProfileSpecifics& new_value);
void PutBookmarkSpecificsAndMarkForSyncing(
const sync_pb::BookmarkSpecifics& new_value);
void PutNigoriSpecificsAndMarkForSyncing(
const sync_pb::NigoriSpecifics& new_value);
void PutPasswordSpecificsAndMarkForSyncing(
const sync_pb::PasswordSpecifics& new_value);
void PutPreferenceSpecificsAndMarkForSyncing(
const sync_pb::PreferenceSpecifics& new_value);
void PutThemeSpecificsAndMarkForSyncing(
const sync_pb::ThemeSpecifics& new_value);
void PutTypedUrlSpecificsAndMarkForSyncing(
const sync_pb::TypedUrlSpecifics& new_value);
void PutExtensionSpecificsAndMarkForSyncing(
const sync_pb::ExtensionSpecifics& new_value);
void PutSessionSpecificsAndMarkForSyncing(
const sync_pb::SessionSpecifics& new_value);
void PutSpecificsAndMarkForSyncing(
const sync_pb::EntitySpecifics& specifics);
// Sets IS_UNSYNCED and SYNCING to ensure this entry is considered in an
// upcoming commit pass.
void MarkForSyncing();
// Encrypt the specifics if the datatype requries it.
void EncryptIfNecessary(sync_pb::EntitySpecifics* new_value);
// The underlying syncable object which this class wraps.
syncable::MutableEntry* entry_;
// The sync API transaction that is the parent of this node.
WriteTransaction* transaction_;
DISALLOW_COPY_AND_ASSIGN(WriteNode);
};
// ReadNode wraps a syncable::Entry to provide the functionality of a
// read-only BaseNode.
class ReadNode : public BaseNode {
public:
// Create an unpopulated ReadNode on the given transaction. Call some flavor
// of Init to populate the ReadNode with a database entry.
explicit ReadNode(const BaseTransaction* transaction);
virtual ~ReadNode();
// A client must use one (and only one) of the following Init variants to
// populate the node.
// BaseNode implementation.
virtual bool InitByIdLookup(int64 id);
virtual bool InitByClientTagLookup(syncable::ModelType model_type,
const std::string& tag);
// There is always a root node, so this can't fail. The root node is
// never mutable, so root lookup is only possible on a ReadNode.
void InitByRootLookup();
// Each server-created permanent node is tagged with a unique string.
// Look up the node with the particular tag. If it does not exist,
// return false.
bool InitByTagLookup(const std::string& tag);
// Implementation of BaseNode's abstract virtual accessors.
virtual const syncable::Entry* GetEntry() const;
virtual const BaseTransaction* GetTransaction() const;
protected:
ReadNode();
private:
void* operator new(size_t size); // Node is meant for stack use only.
// The underlying syncable object which this class wraps.
syncable::Entry* entry_;
// The sync API transaction that is the parent of this node.
const BaseTransaction* transaction_;
DISALLOW_COPY_AND_ASSIGN(ReadNode);
};
// Sync API's BaseTransaction, ReadTransaction, and WriteTransaction allow for
// batching of several read and/or write operations. The read and write
// operations are performed by creating ReadNode and WriteNode instances using
// the transaction. These transaction classes wrap identically named classes in
// syncable, and are used in a similar way. Unlike syncable::BaseTransaction,
// whose construction requires an explicit syncable::ScopedDirLookup, a sync
// API BaseTransaction creates its own ScopedDirLookup implicitly.
class BaseTransaction {
public:
// Provide access to the underlying syncable.h objects from BaseNode.
virtual syncable::BaseTransaction* GetWrappedTrans() const = 0;
const syncable::ScopedDirLookup& GetLookup() const { return *lookup_; }
browser_sync::Cryptographer* GetCryptographer() const {
return cryptographer_;
}
protected:
// The ScopedDirLookup is created in the constructor and destroyed
// in the destructor. Creation of the ScopedDirLookup is not expected
// to fail.
explicit BaseTransaction(UserShare* share);
virtual ~BaseTransaction();
BaseTransaction() { lookup_= NULL; }
private:
// A syncable ScopedDirLookup, which is the parent of syncable transactions.
syncable::ScopedDirLookup* lookup_;
browser_sync::Cryptographer* cryptographer_;
DISALLOW_COPY_AND_ASSIGN(BaseTransaction);
};
// Sync API's ReadTransaction is a read-only BaseTransaction. It wraps
// a syncable::ReadTransaction.
class ReadTransaction : public BaseTransaction {
public:
// Start a new read-only transaction on the specified repository.
explicit ReadTransaction(UserShare* share);
// Resume the middle of a transaction. Will not close transaction.
ReadTransaction(UserShare* share, syncable::BaseTransaction* trans);
virtual ~ReadTransaction();
// BaseTransaction override.
virtual syncable::BaseTransaction* GetWrappedTrans() const;
private:
void* operator new(size_t size); // Transaction is meant for stack use only.
// The underlying syncable object which this class wraps.
syncable::BaseTransaction* transaction_;
bool close_transaction_;
DISALLOW_COPY_AND_ASSIGN(ReadTransaction);
};
// Sync API's WriteTransaction is a read/write BaseTransaction. It wraps
// a syncable::WriteTransaction.
class WriteTransaction : public BaseTransaction {
public:
// Start a new read/write transaction.
explicit WriteTransaction(UserShare* share);
virtual ~WriteTransaction();
// Provide access to the syncable.h transaction from the API WriteNode.
virtual syncable::BaseTransaction* GetWrappedTrans() const;
syncable::WriteTransaction* GetWrappedWriteTrans() { return transaction_; }
protected:
WriteTransaction() {}
void SetTransaction(syncable::WriteTransaction* trans) {
transaction_ = trans;}
private:
void* operator new(size_t size); // Transaction is meant for stack use only.
// The underlying syncable object which this class wraps.
syncable::WriteTransaction* transaction_;
DISALLOW_COPY_AND_ASSIGN(WriteTransaction);
};
// SyncManager encapsulates syncable::DirectoryManager and serves as the parent
// of all other objects in the sync API. SyncManager is thread-safe. If
// multiple threads interact with the same local sync repository (i.e. the
// same sqlite database), they should share a single SyncManager instance. The
// caller should typically create one SyncManager for the lifetime of a user
// session.
class SyncManager {
public:
// SyncInternal contains the implementation of SyncManager, while abstracting
// internal types from clients of the interface.
class SyncInternal;
// TODO(zea): One day get passwords playing nicely with the rest of encryption
// and get rid of this.
class ExtraPasswordChangeRecordData {
public:
ExtraPasswordChangeRecordData();
explicit ExtraPasswordChangeRecordData(
const sync_pb::PasswordSpecificsData& data);
virtual ~ExtraPasswordChangeRecordData();
// Transfers ownership of the DictionaryValue to the caller.
virtual DictionaryValue* ToValue() const;
const sync_pb::PasswordSpecificsData& unencrypted() const;
private:
sync_pb::PasswordSpecificsData unencrypted_;
};
// ChangeRecord indicates a single item that changed as a result of a sync
// operation. This gives the sync id of the node that changed, and the type
// of change. To get the actual property values after an ADD or UPDATE, the
// client should get the node with InitByIdLookup(), using the provided id.
struct ChangeRecord {
enum Action {
ACTION_ADD,
ACTION_DELETE,
ACTION_UPDATE,
};
ChangeRecord();
~ChangeRecord();
// Transfers ownership of the DictionaryValue to the caller.
DictionaryValue* ToValue(const BaseTransaction* trans) const;
int64 id;
Action action;
sync_pb::EntitySpecifics specifics;
linked_ptr<ExtraPasswordChangeRecordData> extra;
};
// Status encapsulates detailed state about the internals of the SyncManager.
struct Status {
// Summary is a distilled set of important information that the end-user may
// wish to be informed about (through UI, for example). Note that if a
// summary state requires user interaction (such as auth failures), more
// detailed information may be contained in additional status fields.
enum Summary {
// The internal instance is in an unrecognizable state. This should not
// happen.
INVALID = 0,
// Can't connect to server, but there are no pending changes in
// our local cache.
OFFLINE,
// Can't connect to server, and there are pending changes in our
// local cache.
OFFLINE_UNSYNCED,
// Connected and syncing.
SYNCING,
// Connected, no pending changes.
READY,
// Internal sync error.
CONFLICT,
// Can't connect to server, and we haven't completed the initial
// sync yet. So there's nothing we can do but wait for the server.
OFFLINE_UNUSABLE,
SUMMARY_STATUS_COUNT,
};
Summary summary;
bool authenticated; // Successfully authenticated via GAIA.
bool server_up; // True if we have received at least one good
// reply from the server.
bool server_reachable; // True if we received any reply from the server.
bool server_broken; // True of the syncer is stopped because of server
// issues.
bool notifications_enabled; // True only if subscribed for notifications.
// Notifications counters updated by the actions in synapi.
int notifications_received;
int notifications_sent;
// The max number of consecutive errors from any component.
int max_consecutive_errors;
int unsynced_count;
int conflicting_count;
bool syncing;
// True after a client has done a first sync.
bool initial_sync_ended;
// True if any syncer is stuck.
bool syncer_stuck;
// Total updates available. If zero, nothing left to download.
int64 updates_available;
// Total updates received by the syncer since browser start.
int updates_received;
// Of updates_received, how many were tombstones.
int tombstone_updates_received;
bool disk_full;
};
// An interface the embedding application implements to receive notifications
// from the SyncManager. Register an observer via SyncManager::AddObserver.
// This observer is an event driven model as the events may be raised from
// different internal threads, and simply providing an "OnStatusChanged" type
// notification complicates things such as trying to determine "what changed",
// if different members of the Status object are modified from different
// threads. This way, the event is explicit, and it is safe for the Observer
// to dispatch to a native thread or synchronize accordingly.
class Observer {
public:
// Notify the observer that changes have been applied to the sync model.
//
// This will be invoked on the same thread as on which ApplyChanges was
// called. |changes| is an array of size |change_count|, and contains the
// ID of each individual item that was changed. |changes| exists only for
// the duration of the call. If items of multiple data types change at
// the same time, this method is invoked once per data type and |changes|
// is restricted to items of the ModelType indicated by |model_type|.
// Because the observer is passed a |trans|, the observer can assume a
// read lock on the sync model that will be released after the function
// returns.
//
// The SyncManager constructs |changes| in the following guaranteed order:
//
// 1. Deletions, from leaves up to parents.
// 2. Updates to existing items with synced parents & predecessors.
// 3. New items with synced parents & predecessors.
// 4. Items with parents & predecessors in |changes|.
// 5. Repeat #4 until all items are in |changes|.
//
// Thus, an implementation of OnChangesApplied should be able to
// process the change records in the order without having to worry about
// forward dependencies. But since deletions come before reparent
// operations, a delete may temporarily orphan a node that is
// updated later in the list.
virtual void OnChangesApplied(syncable::ModelType model_type,
const BaseTransaction* trans,
const ChangeRecord* changes,
int change_count) = 0;
// OnChangesComplete gets called when the TransactionComplete event is
// posted (after OnChangesApplied finishes), after the transaction lock
// and the change channel mutex are released.
//
// The purpose of this function is to support processors that require
// split-transactions changes. For example, if a model processor wants to
// perform blocking I/O due to a change, it should calculate the changes
// while holding the transaction lock (from within OnChangesApplied), buffer
// those changes, let the transaction fall out of scope, and then commit
// those changes from within OnChangesComplete (postponing the blocking
// I/O to when it no longer holds any lock).
virtual void OnChangesComplete(syncable::ModelType model_type) = 0;
// A round-trip sync-cycle took place and the syncer has resolved any
// conflicts that may have arisen.
virtual void OnSyncCycleCompleted(
const browser_sync::sessions::SyncSessionSnapshot* snapshot) = 0;
// Called when user interaction may be required due to an auth problem.
virtual void OnAuthError(const GoogleServiceAuthError& auth_error) = 0;
// Called when a new auth token is provided by the sync server.
virtual void OnUpdatedToken(const std::string& token) = 0;
// Called when user interaction is required to obtain a valid passphrase.
// If the passphrase is required to decrypt something that has
// already been encrypted (and thus has to match the existing key),
// |for_decryption| will be true. If the passphrase is needed for
// encryption, |for_decryption| will be false.
virtual void OnPassphraseRequired(bool for_decryption) = 0;
// Called only by SyncInternal::SetPassphrase to indiciate that an attempted
// passphrase failed to decrypt pending keys. This is different from
// OnPassphraseRequired in that it denotes we finished an attempt to set
// a passphrase. OnPassphraseRequired means we have data we could not
// decrypt yet, and can come from numerous places.
virtual void OnPassphraseFailed() = 0;
// Called when the passphrase provided by the user has been accepted and is
// now used to encrypt sync data. |bootstrap_token| is an opaque base64
// encoded representation of the key generated by the accepted passphrase,
// and is provided to the observer for persistence purposes and use in a
// future initialization of sync (e.g. after restart).
virtual void OnPassphraseAccepted(const std::string& bootstrap_token) = 0;
// Called when initialization is complete to the point that SyncManager can
// process changes. This does not necessarily mean authentication succeeded
// or that the SyncManager is online.
// IMPORTANT: Creating any type of transaction before receiving this
// notification is illegal!
// WARNING: Calling methods on the SyncManager before receiving this
// message, unless otherwise specified, produces undefined behavior.
virtual void OnInitializationComplete() = 0;
// We are no longer permitted to communicate with the server. Sync should
// be disabled and state cleaned up at once. This can happen for a number
// of reasons, e.g. swapping from a test instance to production, or a
// global stop syncing operation has wiped the store.
virtual void OnStopSyncingPermanently() = 0;
// After a request to clear server data, these callbacks are invoked to
// indicate success or failure.
virtual void OnClearServerDataSucceeded() = 0;
virtual void OnClearServerDataFailed() = 0;
// Called after we finish encrypting all appropriate datatypes.
virtual void OnEncryptionComplete(
const syncable::ModelTypeSet& encrypted_types) = 0;
protected:
virtual ~Observer();
};
typedef Callback0::Type ModeChangeCallback;
// Create an uninitialized SyncManager. Callers must Init() before using.
SyncManager();
virtual ~SyncManager();
// Initialize the sync manager. |database_location| specifies the path of
// the directory in which to locate a sqlite repository storing the syncer
// backend state. Initialization will open the database, or create it if it
// does not already exist. Returns false on failure.
// |sync_server_and_path| and |sync_server_port| represent the Chrome sync
// server to use, and |use_ssl| specifies whether to communicate securely;
// the default is false.
// |post_factory| will be owned internally and used to create
// instances of an HttpPostProvider.
// |model_safe_worker| ownership is given to the SyncManager.
// |user_agent| is a 7-bit ASCII string suitable for use as the User-Agent
// HTTP header. Used internally when collecting stats to classify clients.
// |sync_notifier| used to listen for notifications, not owned.
bool Init(const FilePath& database_location,
const char* sync_server_and_path,
int sync_server_port,
bool use_ssl,
HttpPostProviderFactory* post_factory,
browser_sync::ModelSafeWorkerRegistrar* registrar,
const char* user_agent,
const SyncCredentials& credentials,
sync_notifier::SyncNotifier* sync_notifier,
const std::string& restored_key_for_bootstrapping,
bool setup_for_test_mode);
// Returns the username last used for a successful authentication.
// Returns empty if there is no such username.
const std::string& GetAuthenticatedUsername();
// Check if the database has been populated with a full "initial" download of
// sync items for each data type currently present in the routing info.
// Prerequisite for calling this is that OnInitializationComplete has been
// called.
bool InitialSyncEndedForAllEnabledTypes();
syncable::AutofillMigrationState GetAutofillMigrationState();
void SetAutofillMigrationState(
syncable::AutofillMigrationState state);
syncable::AutofillMigrationDebugInfo GetAutofillMigrationDebugInfo();
void SetAutofillMigrationDebugInfo(
syncable::AutofillMigrationDebugInfo::PropertyToSet property_to_set,
const syncable::AutofillMigrationDebugInfo& info);
// Migrate tokens from user settings DB to the token service.
void MigrateTokens();
// Update tokens that we're using in Sync. Email must stay the same.
void UpdateCredentials(const SyncCredentials& credentials);
// Called when the user disables or enables a sync type.
void UpdateEnabledTypes();
// Start the SyncerThread.
// TODO(tim): With the new impl, this would mean starting "NORMAL" operation.
// Rename this when switched over or at least update comment.
void StartSyncing();
// Attempt to set the passphrase. If the passphrase is valid,
// OnPassphraseAccepted will be fired to notify the ProfileSyncService and the
// syncer will be nudged so that any update that was waiting for this
// passphrase gets applied as soon as possible.
// If the passphrase in invalid, OnPassphraseRequired will be fired.
// Calling this metdod again is the appropriate course of action to "retry"
// with a new passphrase.
// |is_explicit| is true if the call is in response to the user explicitly
// setting a passphrase as opposed to implicitly (from the users' perspective)
// using their Google Account password. An implicit SetPassphrase will *not*
// *not* override an explicit passphrase set previously.
void SetPassphrase(const std::string& passphrase, bool is_explicit);
// Set the datatypes we want to encrypt and encrypt any nodes as necessary.
// Note: |encrypted_types| will be unioned with the current set of encrypted
// types, as we do not currently support decrypting datatypes.
void EncryptDataTypes(const syncable::ModelTypeSet& encrypted_types);
// Puts the SyncerThread into a mode where no normal nudge or poll traffic
// will occur, but calls to RequestConfig will be supported. If |callback|
// is provided, it will be invoked (from the internal SyncerThread) when
// the thread has changed to configuration mode.
void StartConfigurationMode(ModeChangeCallback* callback);
// For the new SyncerThread impl, this switches the mode of operation to
// CONFIGURATION_MODE and schedules a config task to fetch updates for
// |types|. It is an error to call this with legacy SyncerThread in use.
void RequestConfig(const syncable::ModelTypeBitSet& types);
// Request a nudge of the syncer, which will cause the syncer thread
// to run at the next available opportunity.
void RequestNudge(const tracked_objects::Location& nudge_location);
// Request a clearing of all data on the server
void RequestClearServerData();
// Adds a listener to be notified of sync events.
// NOTE: It is OK (in fact, it's probably a good idea) to call this before
// having received OnInitializationCompleted.
void AddObserver(Observer* observer);
// Remove the given observer. Make sure to call this if the
// Observer is being destroyed so the SyncManager doesn't
// potentially dereference garbage.
void RemoveObserver(Observer* observer);
// Returns a pointer to the JsBackend (which is owned by the sync
// manager). Never returns NULL. The following events are sent by
// the returned backend:
//
// onSyncNotificationStateChange(boolean notificationsEnabled):
// Sent when notifications are enabled or disabled.
//
// onSyncIncomingNotification(array changedTypes):
// Sent when an incoming notification arrives. |changedTypes|
// contains a list of sync types (strings) which have changed.
//
// The following messages are processed by the returned backend:
//
// getNotificationState():
// If there is a parent router, sends the
// onGetNotificationStateFinished(boolean notificationsEnabled)
// event to |sender| via the parent router with whether or not
// notifications are enabled.
//
// getRootNode():
// If there is a parent router, sends the
// onGetRootNodeFinished(dictionary nodeInfo) event to |sender|
// via the parent router with information on the root node.
//
// getNodeById(string id):
// If there is a parent router, sends the
// onGetNodeByIdFinished(dictionary nodeInfo) event to |sender|
// via the parent router with information on the node with the
// given id (metahandle), if the id is valid and a node with that
// id exists. Otherwise, calls onGetNodeByIdFinished(null).
//
// All other messages are dropped.
browser_sync::JsBackend* GetJsBackend();
// Status-related getters. Typically GetStatusSummary will suffice, but
// GetDetailedSyncStatus can be useful for gathering debug-level details of
// the internals of the sync engine.
Status::Summary GetStatusSummary() const;
Status GetDetailedStatus() const;
// Whether or not the Nigori node is encrypted using an explicit passphrase.
bool IsUsingExplicitPassphrase();
// Get the internal implementation for use by BaseTransaction, etc.
SyncInternal* GetImpl() const;
// Call periodically from a database-safe thread to persist recent changes
// to the syncapi model.
void SaveChanges();
// Issue a final SaveChanges, close sqlite handles, and stop running threads.
// Must be called from the same thread that called Init().
void Shutdown();
UserShare* GetUserShare() const;
// Uses a read-only transaction to determine if the directory being synced has
// any remaining unsynced items.
bool HasUnsyncedItems() const;
// Functions used for testing.
void TriggerOnNotificationStateChangeForTest(
bool notifications_enabled);
void TriggerOnIncomingNotificationForTest(
const syncable::ModelTypeBitSet& model_types);
private:
// An opaque pointer to the nested private class.
SyncInternal* data_;
DISALLOW_COPY_AND_ASSIGN(SyncManager);
};
} // namespace sync_api
#endif // CHROME_BROWSER_SYNC_ENGINE_SYNCAPI_H_