/* * Copyright (C) 2011 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "rsdCore.h" #include "rsdFrameBuffer.h" #include "rsdFrameBufferObj.h" #include "rsdAllocation.h" #include "rsContext.h" #include "rsFBOCache.h" #include <GLES2/gl2.h> #include <GLES2/gl2ext.h> using namespace android; using namespace android::renderscript; void setDepthAttachment(const Context *rsc, const FBOCache *fb) { RsdFrameBufferObj *fbo = (RsdFrameBufferObj*)fb->mHal.drv; DrvAllocation *depth = NULL; if (fb->mHal.state.depthTarget != NULL) { depth = (DrvAllocation *)fb->mHal.state.depthTarget->mHal.drv; if (depth->uploadDeferred) { rsdAllocationSyncAll(rsc, fb->mHal.state.depthTarget, RS_ALLOCATION_USAGE_SCRIPT); } } fbo->setDepthTarget(depth); } void setColorAttachment(const Context *rsc, const FBOCache *fb) { RsdFrameBufferObj *fbo = (RsdFrameBufferObj*)fb->mHal.drv; // Now attach color targets for (uint32_t i = 0; i < fb->mHal.state.colorTargetsCount; i ++) { DrvAllocation *color = NULL; if (fb->mHal.state.colorTargets[i] != NULL) { color = (DrvAllocation *)fb->mHal.state.colorTargets[i]->mHal.drv; if (color->uploadDeferred) { rsdAllocationSyncAll(rsc, fb->mHal.state.colorTargets[i], RS_ALLOCATION_USAGE_SCRIPT); } } fbo->setColorTarget(color, i); } } bool rsdFrameBufferInit(const Context *rsc, const FBOCache *fb) { RsdFrameBufferObj *fbo = new RsdFrameBufferObj(); if (fbo == NULL) { return false; } fb->mHal.drv = fbo; RsdHal *dc = (RsdHal *)rsc->mHal.drv; dc->gl.currentFrameBuffer = fbo; return true; } void rsdFrameBufferSetActive(const Context *rsc, const FBOCache *fb) { setDepthAttachment(rsc, fb); setColorAttachment(rsc, fb); RsdFrameBufferObj *fbo = (RsdFrameBufferObj *)fb->mHal.drv; if (fb->mHal.state.colorTargets[0]) { fbo->setDimensions(fb->mHal.state.colorTargets[0]->getType()->getDimX(), fb->mHal.state.colorTargets[0]->getType()->getDimY()); } else if (fb->mHal.state.depthTarget) { fbo->setDimensions(fb->mHal.state.depthTarget->getType()->getDimX(), fb->mHal.state.depthTarget->getType()->getDimY()); } fbo->setActive(rsc); } void rsdFrameBufferDestroy(const Context *rsc, const FBOCache *fb) { RsdFrameBufferObj *fbo = (RsdFrameBufferObj *)fb->mHal.drv; delete fbo; fb->mHal.drv = NULL; }