/* * Copyright (C) 2010 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ANDROID_HWUI_EXTENSIONS_H #define ANDROID_HWUI_EXTENSIONS_H #include <utils/SortedVector.h> #include <utils/String8.h> #include <GLES2/gl2.h> #include <GLES2/gl2ext.h> #include "Debug.h" namespace android { namespace uirenderer { /////////////////////////////////////////////////////////////////////////////// // Defines /////////////////////////////////////////////////////////////////////////////// // Debug #if DEBUG_EXTENSIONS #define EXT_LOGD(...) ALOGD(__VA_ARGS__) #else #define EXT_LOGD(...) #endif // Vendor strings #define VENDOR_IMG "Imagination Technologies" /////////////////////////////////////////////////////////////////////////////// // Classes /////////////////////////////////////////////////////////////////////////////// class Extensions { public: Extensions() { const char* buffer = (const char*) glGetString(GL_EXTENSIONS); const char* current = buffer; const char* head = current; EXT_LOGD("Available GL extensions:"); do { head = strchr(current, ' '); String8 s(current, head ? head - current : strlen(current)); if (s.length()) { mExtensionList.add(s); EXT_LOGD(" %s", s.string()); } current = head + 1; } while (head); mHasNPot = hasExtension("GL_OES_texture_npot"); mHasFramebufferFetch = hasExtension("GL_NV_shader_framebuffer_fetch"); mHasDiscardFramebuffer = hasExtension("GL_EXT_discard_framebuffer"); mHasDebugMarker = hasExtension("GL_EXT_debug_marker"); mHasDebugLabel = hasExtension("GL_EXT_debug_label"); const char* vendor = (const char*) glGetString(GL_VENDOR); EXT_LOGD("Vendor: %s", vendor); mNeedsHighpTexCoords = strcmp(vendor, VENDOR_IMG) == 0; // We don't need to copy the string, the OpenGL ES spec // guarantees the result of glGetString to point to a // static string as long as our OpenGL context is valid mExtensions = buffer; } inline bool hasNPot() const { return mHasNPot; } inline bool hasFramebufferFetch() const { return mHasFramebufferFetch; } inline bool needsHighpTexCoords() const { return mNeedsHighpTexCoords; } inline bool hasDiscardFramebuffer() const { return mHasDiscardFramebuffer; } inline bool hasDebugMarker() const { return mHasDebugMarker; } inline bool hasDebugLabel() const { return mHasDebugLabel; } bool hasExtension(const char* extension) const { const String8 s(extension); return mExtensionList.indexOf(s) >= 0; } void dump() { ALOGD("Supported extensions:\n%s", mExtensions); } private: SortedVector<String8> mExtensionList; const char* mExtensions; bool mHasNPot; bool mNeedsHighpTexCoords; bool mHasFramebufferFetch; bool mHasDiscardFramebuffer; bool mHasDebugMarker; bool mHasDebugLabel; }; // class Extensions }; // namespace uirenderer }; // namespace android #endif // ANDROID_HWUI_EXTENSIONS_H