/* * Copyright (C) 2011 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef PREVIEW_RENDERER_H_ #define PREVIEW_RENDERER_H_ #include <media/stagefright/ColorConverter.h> #include <utils/RefBase.h> #include <system/window.h> #include <ui/GraphicBufferMapper.h> namespace android { class Surface; class PreviewRenderer { public: static PreviewRenderer* CreatePreviewRenderer ( const sp<Surface> &surface, size_t width, size_t height); ~PreviewRenderer(); void getBufferYV12(uint8_t **data, size_t *stride); void renderYV12(); static size_t ALIGN(size_t x, size_t alignment) { return (x + alignment - 1) & ~(alignment - 1); } private: PreviewRenderer( const sp<Surface> &surface, size_t width, size_t height); int init(); sp<Surface> mSurface; size_t mWidth, mHeight; ANativeWindowBuffer *mBuf; PreviewRenderer(const PreviewRenderer &); PreviewRenderer &operator=(const PreviewRenderer &); }; } // namespace android #endif // PREVIEW_RENDERER_H_