#define _GNU_SOURCE #include <string.h> #include <pthread.h> #include <stdlib.h> #include <stdio.h> #include <fcntl.h> #include <unistd.h> #include <sys/types.h> #include <sys/syscall.h> #include <sched.h> static int loops = 15; // each thread+main will do this amount of loop static int sleepms = 1000; // in each loop, will sleep "sleepms" milliseconds static int burn = 0; // after each sleep, will burn cpu in a tight 'burn' loop static pid_t gettid() { #ifdef __NR_gettid return syscall(__NR_gettid); #else return getpid(); #endif } // will be invoked from gdb. static void whoami(char *msg) __attribute__((unused)); static void whoami(char *msg) { fprintf(stderr, "pid %d Thread %d %s\n", getpid(), gettid(), msg); fflush(stderr); } static void do_burn () { int i; int loopnr = 0; // one single line for the below, to ensure interrupt on this line. for (i = 0; i < burn; i++) loopnr++; } static int thread_ready = 0; static pthread_cond_t ready = PTHREAD_COND_INITIALIZER; static pthread_mutex_t ready_mutex = PTHREAD_MUTEX_INITIALIZER; static void signal_ready (void) { int rc; rc = pthread_mutex_lock(&ready_mutex); if (rc != 0) fprintf(stderr, "signal_ready lock error %d_n", rc); thread_ready = 1; rc = pthread_cond_signal(&ready); if (rc != 0) fprintf(stderr, "signal_ready signal error %d_n", rc); rc = pthread_mutex_unlock(&ready_mutex); if (rc != 0) fprintf(stderr, "signal_ready unlock error %d_n", rc); } struct spec { char *name; int sleep; int burn; int t; }; static struct timeval t[4]; static int nr_sleeper_or_burner = 0; static volatile int report_finished = 1; // set to 0 to have no finish msg (as order is non-deterministic) static void *sleeper_or_burner(void *v) { int i = 0; struct spec* s = (struct spec*)v; fprintf(stderr, "%s ready to sleep and/or burn\n", s->name); fflush (stderr); signal_ready(); nr_sleeper_or_burner++; for (i = 0; i < loops; i++) { if (sleepms > 0 && s->sleep) { t[s->t].tv_sec = sleepms / 1000; t[s->t].tv_usec = (sleepms % 1000) * 1000; select (0, NULL, NULL, NULL, &t[s->t]); } if (burn > 0 && s->burn) do_burn(); } if (report_finished) { fprintf(stderr, "%s finished to sleep and/or burn\n", s->name); fflush (stderr); } return NULL; } // wait till a thread signals it is ready static void wait_ready(void) { int rc; rc = pthread_mutex_lock(&ready_mutex); if (rc != 0) fprintf(stderr, "wait_ready lock error %d_n", rc); while (! thread_ready && rc == 0) { rc = pthread_cond_wait(&ready, &ready_mutex); if (rc != 0) fprintf(stderr, "wait_ready wait error %d_n", rc); } thread_ready = 0; rc = pthread_mutex_unlock(&ready_mutex); if (rc != 0) fprintf(stderr, "wait_ready unlock error %d_n", rc); } // We will lock ourselves on one single cpu. // This bypasses the unfairness of the Valgrind scheduler // when a multi-cpu machine has enough cpu to run all the // threads wanting to burn cpu. static void setaffinity(void) { #ifdef VGO_linux cpu_set_t single_cpu; CPU_ZERO(&single_cpu); CPU_SET(1, &single_cpu); (void) sched_setaffinity(0, sizeof(single_cpu), &single_cpu); #endif // GDBTD: equivalent for Darwin ? } int main (int argc, char *argv[]) { char *threads_spec; pthread_t ebbr, egll, zzzz; struct spec b, l, p, m; char *some_mem __attribute__((unused)) = malloc(100); setaffinity(); if (argc > 1) loops = atoi(argv[1]); if (argc > 2) sleepms = atoi(argv[2]); if (argc > 3) burn = atoll(argv[3]); if (argc > 4) threads_spec = argv[4]; else threads_spec = "BSBSBSBS"; fprintf(stderr, "loops/sleep_ms/burn/threads_spec: %d %d %d %s\n", loops, sleepms, burn, threads_spec); fflush(stderr); b.name = "Brussels"; b.burn = *threads_spec++ == 'B'; b.sleep = *threads_spec++ == 'S'; b.t = -1; if (b.burn || b.sleep) { b.t = 1; pthread_create(&ebbr, NULL, sleeper_or_burner, &b); wait_ready(); } l.name = "London"; l.burn = *threads_spec++ == 'B'; l.sleep = *threads_spec++ == 'S'; l.t = -1; if (l.burn || l.sleep) { l.t = 2; pthread_create(&egll, NULL, sleeper_or_burner, &l); wait_ready(); } p.name = "Petaouchnok"; p.burn = *threads_spec++ == 'B'; p.sleep = *threads_spec++ == 'S'; p.t = -1; if (p.burn || p.sleep) { p.t = 3; pthread_create(&zzzz, NULL, sleeper_or_burner, &p); wait_ready(); } m.name = "main"; m.burn = *threads_spec++ == 'B'; m.sleep = *threads_spec++ == 'S'; m.t = 0; sleeper_or_burner(&m); if (b.t != -1) pthread_join(ebbr, NULL); if (l.t != -1) pthread_join(egll, NULL); if (p.t != -1) pthread_join(zzzz, NULL); return 0; }