// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // SyncSessionContext encapsulates the contextual information and engine // components specific to a SyncSession. A context is accessible via // a SyncSession so that session SyncerCommands and parts of the engine have // a convenient way to access other parts. In this way it can be thought of as // the surrounding environment for the SyncSession. The components of this // environment are either valid or not valid for the entire context lifetime, // or they are valid for explicitly scoped periods of time by using Scoped // installation utilities found below. This means that the context assumes no // ownership whatsoever of any object that was not created by the context // itself. // // It can only be used from the SyncerThread. #ifndef CHROME_BROWSER_SYNC_SESSIONS_SYNC_SESSION_CONTEXT_H_ #define CHROME_BROWSER_SYNC_SESSIONS_SYNC_SESSION_CONTEXT_H_ #pragma once #include <string> #include "base/memory/scoped_ptr.h" #include "chrome/browser/sync/engine/model_safe_worker.h" #include "chrome/browser/sync/engine/syncer_types.h" namespace syncable { class DirectoryManager; } namespace browser_sync { class ConflictResolver; class ExtensionsActivityMonitor; class ModelSafeWorkerRegistrar; class ServerConnectionManager; // Default number of items a client can commit in a single message. static const int kDefaultMaxCommitBatchSize = 25; namespace sessions { class ScopedSessionContextConflictResolver; struct SyncSessionSnapshot; class TestScopedSessionEventListener; class SyncSessionContext { public: SyncSessionContext(ServerConnectionManager* connection_manager, syncable::DirectoryManager* directory_manager, ModelSafeWorkerRegistrar* model_safe_worker_registrar, const std::vector<SyncEngineEventListener*>& listeners); ~SyncSessionContext(); ConflictResolver* resolver() { return resolver_; } ServerConnectionManager* connection_manager() { return connection_manager_; } syncable::DirectoryManager* directory_manager() { return directory_manager_; } ModelSafeWorkerRegistrar* registrar() { return registrar_; } ExtensionsActivityMonitor* extensions_monitor() { return extensions_activity_monitor_; } // Talk notification status. void set_notifications_enabled(bool enabled) { notifications_enabled_ = enabled; } bool notifications_enabled() { return notifications_enabled_; } // Account name, set once a directory has been opened. void set_account_name(const std::string name) { DCHECK(account_name_.empty()); account_name_ = name; } const std::string& account_name() { return account_name_; } void set_max_commit_batch_size(int batch_size) { max_commit_batch_size_ = batch_size; } int32 max_commit_batch_size() const { return max_commit_batch_size_; } const ModelSafeRoutingInfo& previous_session_routing_info() const { return previous_session_routing_info_; } void set_previous_session_routing_info(const ModelSafeRoutingInfo& info) { previous_session_routing_info_ = info; } void NotifyListeners(const SyncEngineEvent& event) { FOR_EACH_OBSERVER(SyncEngineEventListener, listeners_, OnSyncEngineEvent(event)); } private: // Rather than force clients to set and null-out various context members, we // extend our encapsulation boundary to scoped helpers that take care of this // once they are allocated. See definitions of these below. friend class ScopedSessionContextConflictResolver; friend class TestScopedSessionEventListener; // This is installed by Syncer objects when needed and may be NULL. ConflictResolver* resolver_; ObserverList<SyncEngineEventListener> listeners_; ServerConnectionManager* const connection_manager_; syncable::DirectoryManager* const directory_manager_; // A registrar of workers capable of processing work closures on a thread // that is guaranteed to be safe for model modifications. ModelSafeWorkerRegistrar* registrar_; // We use this to stuff extensions activity into CommitMessages so the server // can correlate commit traffic with extension-related bookmark mutations. ExtensionsActivityMonitor* extensions_activity_monitor_; // Kept up to date with talk events to determine whether notifications are // enabled. True only if the notification channel is authorized and open. bool notifications_enabled_; // The name of the account being synced. std::string account_name_; // The server limits the number of items a client can commit in one batch. int max_commit_batch_size_; // Some routing info history to help us clean up types that get disabled // by the user. ModelSafeRoutingInfo previous_session_routing_info_; // Cache of last session snapshot information. scoped_ptr<sessions::SyncSessionSnapshot> previous_session_snapshot_; DISALLOW_COPY_AND_ASSIGN(SyncSessionContext); }; // Installs a ConflictResolver to a given session context for the lifetime of // the ScopedSessionContextConflictResolver. There should never be more than // one ConflictResolver in the system, so it is an error to use this if the // context already has a resolver. class ScopedSessionContextConflictResolver { public: // Note: |context| and |resolver| should outlive |this|. ScopedSessionContextConflictResolver(SyncSessionContext* context, ConflictResolver* resolver) : context_(context), resolver_(resolver) { DCHECK(NULL == context->resolver_); context->resolver_ = resolver; } ~ScopedSessionContextConflictResolver() { context_->resolver_ = NULL; } private: SyncSessionContext* context_; ConflictResolver* resolver_; DISALLOW_COPY_AND_ASSIGN(ScopedSessionContextConflictResolver); }; } // namespace sessions } // namespace browser_sync #endif // CHROME_BROWSER_SYNC_SESSIONS_SYNC_SESSION_CONTEXT_H_