// Copyright (c) 2006-2009 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/sync/engine/change_reorder_buffer.h" #include <limits> #include <queue> #include <set> #include <utility> // for pair<> #include <vector> #include "chrome/browser/sync/syncable/syncable.h" using std::numeric_limits; using std::pair; using std::queue; using std::set; using std::vector; namespace sync_api { // Traversal provides a way to collect a set of nodes from the syncable // directory structure and then traverse them, along with any intermediate // nodes, in a top-down fashion, starting from a single common ancestor. A // Traversal starts out empty and is grown by means of the ExpandToInclude // method. Once constructed, the top(), begin_children(), and end_children() // methods can be used to explore the nodes in root-to-leaf order. class ChangeReorderBuffer::Traversal { public: typedef pair<int64, int64> ParentChildLink; typedef set<ParentChildLink> LinkSet; Traversal() : top_(kInvalidId) { } // Expand the traversal so that it includes the node indicated by // |child_handle|. void ExpandToInclude(syncable::BaseTransaction* trans, int64 child_handle) { // If |top_| is invalid, this is the first insertion -- easy. if (top_ == kInvalidId) { top_ = child_handle; return; } int64 node_to_include = child_handle; while (node_to_include != kInvalidId && node_to_include != top_) { int64 node_parent = 0; syncable::Entry node(trans, syncable::GET_BY_HANDLE, node_to_include); CHECK(node.good()); if (node.Get(syncable::ID).IsRoot()) { // If we've hit the root, and the root isn't already in the tree // (it would have to be |top_| if it were), start a new expansion // upwards from |top_| to unite the original traversal with the // path we just added that goes from |child_handle| to the root. node_to_include = top_; top_ = node.Get(syncable::META_HANDLE); } else { // Otherwise, get the parent ID so that we can add a ParentChildLink. syncable::Entry parent(trans, syncable::GET_BY_ID, node.Get(syncable::PARENT_ID)); CHECK(parent.good()); node_parent = parent.Get(syncable::META_HANDLE); ParentChildLink link(node_parent, node_to_include); // If the link exists in the LinkSet |links_|, we don't need to search // any higher; we are done. if (links_.find(link) != links_.end()) return; // Otherwise, extend |links_|, and repeat on the parent. links_.insert(link); node_to_include = node_parent; } } } // Return the top node of the traversal. Use this as a starting point // for walking the tree. int64 top() const { return top_; } // Return an iterator corresponding to the first child (in the traversal) // of the node specified by |parent_id|. Iterate this return value until // it is equal to the value returned by end_children(parent_id). The // enumeration thus provided is unordered. LinkSet::const_iterator begin_children(int64 parent_id) const { return links_.upper_bound( ParentChildLink(parent_id, numeric_limits<int64>::min())); } // Return an iterator corresponding to the last child in the traversal // of the node specified by |parent_id|. LinkSet::const_iterator end_children(int64 parent_id) const { return begin_children(parent_id + 1); } private: // The topmost point in the directory hierarchy that is in the traversal, // and thus the first node to be traversed. If the traversal is empty, // this is kInvalidId. If the traversal contains exactly one member, |top_| // will be the solitary member, and |links_| will be empty. int64 top_; // A set of single-level links that compose the traversal below |top_|. The // (parent, child) ordering of values enables efficient lookup of children // given the parent handle, which is used for top-down traversal. |links_| // is expected to be connected -- every node that appears as a parent in a // link must either appear as a child of another link, or else be the // topmost node, |top_|. LinkSet links_; DISALLOW_COPY_AND_ASSIGN(Traversal); }; ChangeReorderBuffer::ChangeReorderBuffer() { } ChangeReorderBuffer::~ChangeReorderBuffer() { } void ChangeReorderBuffer::GetAllChangesInTreeOrder( const BaseTransaction* sync_trans, vector<ChangeRecord>* changelist) { syncable::BaseTransaction* trans = sync_trans->GetWrappedTrans(); // Step 1: Iterate through the operations, doing three things: // (a) Push deleted items straight into the |changelist|. // (b) Construct a traversal spanning all non-deleted items. // (c) Construct a set of all parent nodes of any position changes. set<int64> parents_of_position_changes; Traversal traversal; OperationMap::const_iterator i; for (i = operations_.begin(); i != operations_.end(); ++i) { if (i->second == OP_DELETE) { ChangeRecord record; record.id = i->first; record.action = ChangeRecord::ACTION_DELETE; if (specifics_.find(record.id) != specifics_.end()) record.specifics = specifics_[record.id]; if (extra_data_.find(record.id) != extra_data_.end()) record.extra = extra_data_[record.id]; changelist->push_back(record); } else { traversal.ExpandToInclude(trans, i->first); if (i->second == OP_ADD || i->second == OP_UPDATE_POSITION_AND_PROPERTIES) { ReadNode node(sync_trans); CHECK(node.InitByIdLookup(i->first)); // We only care about parents of entry's with position-sensitive models. if (node.GetEntry()->ShouldMaintainPosition()) parents_of_position_changes.insert(node.GetParentId()); } } } // Step 2: Breadth-first expansion of the traversal, enumerating children in // the syncable sibling order if there were any position updates. queue<int64> to_visit; to_visit.push(traversal.top()); while (!to_visit.empty()) { int64 next = to_visit.front(); to_visit.pop(); // If the node has an associated action, output a change record. i = operations_.find(next); if (i != operations_.end()) { ChangeRecord record; record.id = next; if (i->second == OP_ADD) record.action = ChangeRecord::ACTION_ADD; else record.action = ChangeRecord::ACTION_UPDATE; if (specifics_.find(record.id) != specifics_.end()) record.specifics = specifics_[record.id]; if (extra_data_.find(record.id) != extra_data_.end()) record.extra = extra_data_[record.id]; changelist->push_back(record); } // Now add the children of |next| to |to_visit|. if (parents_of_position_changes.find(next) == parents_of_position_changes.end()) { // No order changes on this parent -- traverse only the nodes listed // in the traversal (and not in sibling order). Traversal::LinkSet::const_iterator j = traversal.begin_children(next); Traversal::LinkSet::const_iterator end = traversal.end_children(next); for (; j != end; ++j) { CHECK(j->first == next); to_visit.push(j->second); } } else { // There were ordering changes on the children of this parent, so // enumerate all the children in the sibling order. syncable::Entry parent(trans, syncable::GET_BY_HANDLE, next); syncable::Id id = trans->directory()-> GetFirstChildId(trans, parent.Get(syncable::ID)); while (!id.IsRoot()) { syncable::Entry child(trans, syncable::GET_BY_ID, id); CHECK(child.good()); int64 handle = child.Get(syncable::META_HANDLE); to_visit.push(handle); // If there is no operation on this child node, record it as as an // update, so that the listener gets notified of all nodes in the new // ordering. if (operations_.find(handle) == operations_.end()) operations_[handle] = OP_UPDATE_POSITION_AND_PROPERTIES; id = child.Get(syncable::NEXT_ID); } } } } } // namespace sync_api