// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_BROWSER_BOOKMARKS_BOOKMARK_STORAGE_H_ #define CHROME_BROWSER_BOOKMARKS_BOOKMARK_STORAGE_H_ #pragma once #include "base/file_path.h" #include "base/memory/ref_counted.h" #include "base/memory/scoped_ptr.h" #include "chrome/browser/bookmarks/bookmark_index.h" #include "chrome/common/important_file_writer.h" #include "content/common/notification_observer.h" #include "content/common/notification_registrar.h" class BookmarkModel; class BookmarkNode; class Profile; // BookmarkLoadDetails is used by BookmarkStorage when loading bookmarks. // BookmarkModel creates a BookmarkLoadDetails and passes it (including // ownership) to BookmarkStorage. BoomarkStorage loads the bookmarks (and index) // in the background thread, then calls back to the BookmarkModel (on the main // thread) when loading is done, passing ownership back to the BookmarkModel. // While loading BookmarkModel does not maintain references to the contents // of the BookmarkLoadDetails, this ensures we don't have any threading // problems. class BookmarkLoadDetails { public: BookmarkLoadDetails(BookmarkNode* bb_node, BookmarkNode* other_folder_node, BookmarkIndex* index, int64 max_id); ~BookmarkLoadDetails(); BookmarkNode* bb_node() { return bb_node_.get(); } BookmarkNode* release_bb_node() { return bb_node_.release(); } BookmarkNode* other_folder_node() { return other_folder_node_.get(); } BookmarkNode* release_other_folder_node() { return other_folder_node_.release(); } BookmarkIndex* index() { return index_.get(); } BookmarkIndex* release_index() { return index_.release(); } // Max id of the nodes. void set_max_id(int64 max_id) { max_id_ = max_id; } int64 max_id() const { return max_id_; } // Computed checksum. void set_computed_checksum(const std::string& value) { computed_checksum_ = value; } const std::string& computed_checksum() const { return computed_checksum_; } // Stored checksum. void set_stored_checksum(const std::string& value) { stored_checksum_ = value; } const std::string& stored_checksum() const { return stored_checksum_; } // Whether ids were reassigned. void set_ids_reassigned(bool value) { ids_reassigned_ = value; } bool ids_reassigned() const { return ids_reassigned_; } private: scoped_ptr<BookmarkNode> bb_node_; scoped_ptr<BookmarkNode> other_folder_node_; scoped_ptr<BookmarkIndex> index_; int64 max_id_; std::string computed_checksum_; std::string stored_checksum_; bool ids_reassigned_; DISALLOW_COPY_AND_ASSIGN(BookmarkLoadDetails); }; // BookmarkStorage handles reading/write the bookmark bar model. The // BookmarkModel uses the BookmarkStorage to load bookmarks from disk, as well // as notifying the BookmarkStorage every time the model changes. // // Internally BookmarkStorage uses BookmarkCodec to do the actual read/write. class BookmarkStorage : public NotificationObserver, public ImportantFileWriter::DataSerializer, public base::RefCountedThreadSafe<BookmarkStorage> { public: // Creates a BookmarkStorage for the specified model BookmarkStorage(Profile* profile, BookmarkModel* model); // Loads the bookmarks into the model, notifying the model when done. This // takes ownership of |details|. See BookmarkLoadDetails for details. void LoadBookmarks(BookmarkLoadDetails* details); // Schedules saving the bookmark bar model to disk. void ScheduleSave(); // Notification the bookmark bar model is going to be deleted. If there is // a pending save, it is saved immediately. void BookmarkModelDeleted(); // ImportantFileWriter::DataSerializer virtual bool SerializeData(std::string* output); private: friend class base::RefCountedThreadSafe<BookmarkStorage>; ~BookmarkStorage(); class LoadTask; // Callback from backend with the results of the bookmark file. // This may be called multiple times, with different paths. This happens when // we migrate bookmark data from database. void OnLoadFinished(bool file_exists, const FilePath& path); // Loads bookmark data from |file| and notifies the model when finished. void DoLoadBookmarks(const FilePath& file); // Load bookmarks data from the file written by history (StarredURLDatabase). void MigrateFromHistory(); // Called when history has written the file with bookmarks data. Loads data // from that file. void OnHistoryFinishedWriting(); // Called after we loaded file generated by history. Saves the data, deletes // the temporary file, and notifies the model. void FinishHistoryMigration(); // NotificationObserver virtual void Observe(NotificationType type, const NotificationSource& source, const NotificationDetails& details); // Serializes the data and schedules save using ImportantFileWriter. // Returns true on successful serialization. bool SaveNow(); // Keep the pointer to profile, we may need it for migration from history. Profile* profile_; // The model. The model is NULL once BookmarkModelDeleted has been invoked. BookmarkModel* model_; // Helper to write bookmark data safely. ImportantFileWriter writer_; // Helper to ensure that we unregister from notifications on destruction. NotificationRegistrar notification_registrar_; // Path to temporary file created during migrating bookmarks from history. const FilePath tmp_history_path_; // See class description of BookmarkLoadDetails for details on this. scoped_ptr<BookmarkLoadDetails> details_; DISALLOW_COPY_AND_ASSIGN(BookmarkStorage); }; #endif // CHROME_BROWSER_BOOKMARKS_BOOKMARK_STORAGE_H_