LOCAL_PATH:= $(call my-dir)
include $(CLEAR_VARS)
#
# C/C++ and ARMv5 objects
#
include $(CLEAR_VARS)
PIXELFLINGER_SRC_FILES:= \
codeflinger/ARMAssemblerInterface.cpp \
codeflinger/ARMAssemblerProxy.cpp \
codeflinger/ARMAssembler.cpp \
codeflinger/CodeCache.cpp \
codeflinger/GGLAssembler.cpp \
codeflinger/load_store.cpp \
codeflinger/blending.cpp \
codeflinger/texturing.cpp \
codeflinger/disassem.c \
tinyutils/SharedBuffer.cpp \
tinyutils/VectorImpl.cpp \
fixed.cpp.arm \
picker.cpp.arm \
pixelflinger.cpp.arm \
trap.cpp.arm \
scanline.cpp.arm \
format.cpp \
clear.cpp \
raster.cpp \
buffer.cpp
ifeq ($(TARGET_ARCH),arm)
ifeq ($(TARGET_ARCH_VERSION),armv7-a)
PIXELFLINGER_SRC_FILES += col32cb16blend_neon.S
PIXELFLINGER_SRC_FILES += col32cb16blend.S
else
PIXELFLINGER_SRC_FILES += t32cb16blend.S
PIXELFLINGER_SRC_FILES += col32cb16blend.S
endif
endif
ifeq ($(TARGET_ARCH),arm)
# special optimization flags for pixelflinger
PIXELFLINGER_CFLAGS += -fstrict-aliasing -fomit-frame-pointer
endif
LOCAL_SHARED_LIBRARIES := libcutils
ifneq ($(TARGET_ARCH),arm)
# Required to define logging functions on the simulator.
# TODO: move the simulator logging functions into libcutils with
# the rest of the basic log stuff.
LOCAL_SHARED_LIBRARIES += libutils
endif
#
# Shared library
#
LOCAL_MODULE:= libpixelflinger
LOCAL_SRC_FILES := $(PIXELFLINGER_SRC_FILES)
LOCAL_CFLAGS := $(PIXELFLINGER_CFLAGS)
ifneq ($(BUILD_TINY_ANDROID),true)
# Really this should go away entirely or at least not depend on
# libhardware, but this at least gets us built.
LOCAL_SHARED_LIBRARIES += libhardware_legacy
LOCAL_CFLAGS += -DWITH_LIB_HARDWARE
endif
include $(BUILD_SHARED_LIBRARY)
#
# Static library version
#
include $(CLEAR_VARS)
LOCAL_MODULE:= libpixelflinger_static
LOCAL_SRC_FILES := $(PIXELFLINGER_SRC_FILES)
LOCAL_CFLAGS := $(PIXELFLINGER_CFLAGS)
include $(BUILD_STATIC_LIBRARY)
include $(call all-makefiles-under,$(LOCAL_PATH))