/*
* Copyright (C) 2009 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "rsMutex.h"
using namespace android;
using namespace android::renderscript;
Mutex::Mutex() {
}
Mutex::~Mutex() {
pthread_mutex_destroy(&mMutex);
}
bool Mutex::init() {
int status = pthread_mutex_init(&mMutex, NULL);
if (status) {
LOGE("Mutex::Mutex init failure");
return false;
}
return true;
}
bool Mutex::lock() {
int status;
status = pthread_mutex_lock(&mMutex);
if (status) {
LOGE("Mutex: error %i locking.", status);
return false;
}
return true;
}
bool Mutex::unlock() {
int status;
status = pthread_mutex_unlock(&mMutex);
if (status) {
LOGE("Mutex error %i unlocking.", status);
return false;
}
return true;
}