/*
* Copyright (C) 2007 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef RENDER_SCRIPT_DEFINES_H
#define RENDER_SCRIPT_DEFINES_H
#include <stdint.h>
#include <sys/types.h>
#ifdef __cplusplus
extern "C" {
#endif
//////////////////////////////////////////////////////
//
typedef void * RsAsyncVoidPtr;
typedef void * RsAdapter1D;
typedef void * RsAdapter2D;
typedef void * RsAllocation;
typedef void * RsAnimation;
typedef void * RsContext;
typedef void * RsDevice;
typedef void * RsElement;
typedef void * RsFile;
typedef void * RsFont;
typedef void * RsSampler;
typedef void * RsScript;
typedef void * RsMesh;
typedef void * RsType;
typedef void * RsObjectBase;
typedef void * RsProgram;
typedef void * RsProgramVertex;
typedef void * RsProgramFragment;
typedef void * RsProgramStore;
typedef void * RsProgramRaster;
typedef void * RsNativeWindow;
typedef void (* RsBitmapCallback_t)(void *);
typedef struct {
float m[16];
} rs_matrix4x4;
typedef struct {
float m[9];
} rs_matrix3x3;
typedef struct {
float m[4];
} rs_matrix2x2;
enum RsDeviceParam {
RS_DEVICE_PARAM_FORCE_SOFTWARE_GL,
RS_DEVICE_PARAM_COUNT
};
typedef struct {
uint32_t colorMin;
uint32_t colorPref;
uint32_t alphaMin;
uint32_t alphaPref;
uint32_t depthMin;
uint32_t depthPref;
uint32_t stencilMin;
uint32_t stencilPref;
uint32_t samplesMin;
uint32_t samplesPref;
float samplesQ;
} RsSurfaceConfig;
enum RsMessageToClientType {
RS_MESSAGE_TO_CLIENT_NONE = 0,
RS_MESSAGE_TO_CLIENT_EXCEPTION = 1,
RS_MESSAGE_TO_CLIENT_RESIZE = 2,
RS_MESSAGE_TO_CLIENT_ERROR = 3,
RS_MESSAGE_TO_CLIENT_USER = 4
};
enum RsAllocationUsageType {
RS_ALLOCATION_USAGE_SCRIPT = 0x0001,
RS_ALLOCATION_USAGE_GRAPHICS_TEXTURE = 0x0002,
RS_ALLOCATION_USAGE_GRAPHICS_VERTEX = 0x0004,
RS_ALLOCATION_USAGE_GRAPHICS_CONSTANTS = 0x0008,
RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET = 0x0010,
RS_ALLOCATION_USAGE_ALL = 0x000F
};
enum RsAllocationMipmapControl {
RS_ALLOCATION_MIPMAP_NONE = 0,
RS_ALLOCATION_MIPMAP_FULL = 1,
RS_ALLOCATION_MIPMAP_ON_SYNC_TO_TEXTURE = 2
};
enum RsAllocationCubemapFace {
RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X = 0,
RS_ALLOCATION_CUBEMAP_FACE_NEGATIVE_X = 1,
RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_Y = 2,
RS_ALLOCATION_CUBEMAP_FACE_NEGATIVE_Y = 3,
RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_Z = 4,
RS_ALLOCATION_CUBEMAP_FACE_NEGATIVE_Z = 5
};
enum RsDataType {
RS_TYPE_NONE,
RS_TYPE_FLOAT_16,
RS_TYPE_FLOAT_32,
RS_TYPE_FLOAT_64,
RS_TYPE_SIGNED_8,
RS_TYPE_SIGNED_16,
RS_TYPE_SIGNED_32,
RS_TYPE_SIGNED_64,
RS_TYPE_UNSIGNED_8,
RS_TYPE_UNSIGNED_16,
RS_TYPE_UNSIGNED_32,
RS_TYPE_UNSIGNED_64,
RS_TYPE_BOOLEAN,
RS_TYPE_UNSIGNED_5_6_5,
RS_TYPE_UNSIGNED_5_5_5_1,
RS_TYPE_UNSIGNED_4_4_4_4,
RS_TYPE_MATRIX_4X4,
RS_TYPE_MATRIX_3X3,
RS_TYPE_MATRIX_2X2,
RS_TYPE_ELEMENT = 1000,
RS_TYPE_TYPE,
RS_TYPE_ALLOCATION,
RS_TYPE_SAMPLER,
RS_TYPE_SCRIPT,
RS_TYPE_MESH,
RS_TYPE_PROGRAM_FRAGMENT,
RS_TYPE_PROGRAM_VERTEX,
RS_TYPE_PROGRAM_RASTER,
RS_TYPE_PROGRAM_STORE,
};
enum RsDataKind {
RS_KIND_USER,
RS_KIND_PIXEL_L = 7,
RS_KIND_PIXEL_A,
RS_KIND_PIXEL_LA,
RS_KIND_PIXEL_RGB,
RS_KIND_PIXEL_RGBA,
RS_KIND_PIXEL_DEPTH,
};
enum RsSamplerParam {
RS_SAMPLER_MIN_FILTER,
RS_SAMPLER_MAG_FILTER,
RS_SAMPLER_WRAP_S,
RS_SAMPLER_WRAP_T,
RS_SAMPLER_WRAP_R,
RS_SAMPLER_ANISO
};
enum RsSamplerValue {
RS_SAMPLER_NEAREST,
RS_SAMPLER_LINEAR,
RS_SAMPLER_LINEAR_MIP_LINEAR,
RS_SAMPLER_WRAP,
RS_SAMPLER_CLAMP,
RS_SAMPLER_LINEAR_MIP_NEAREST,
};
enum RsTextureTarget {
RS_TEXTURE_2D,
RS_TEXTURE_CUBE
};
enum RsDimension {
RS_DIMENSION_X,
RS_DIMENSION_Y,
RS_DIMENSION_Z,
RS_DIMENSION_LOD,
RS_DIMENSION_FACE,
RS_DIMENSION_ARRAY_0 = 100,
RS_DIMENSION_ARRAY_1,
RS_DIMENSION_ARRAY_2,
RS_DIMENSION_ARRAY_3,
RS_DIMENSION_MAX = RS_DIMENSION_ARRAY_3
};
enum RsDepthFunc {
RS_DEPTH_FUNC_ALWAYS,
RS_DEPTH_FUNC_LESS,
RS_DEPTH_FUNC_LEQUAL,
RS_DEPTH_FUNC_GREATER,
RS_DEPTH_FUNC_GEQUAL,
RS_DEPTH_FUNC_EQUAL,
RS_DEPTH_FUNC_NOTEQUAL
};
enum RsBlendSrcFunc {
RS_BLEND_SRC_ZERO, // 0
RS_BLEND_SRC_ONE, // 1
RS_BLEND_SRC_DST_COLOR, // 2
RS_BLEND_SRC_ONE_MINUS_DST_COLOR, // 3
RS_BLEND_SRC_SRC_ALPHA, // 4
RS_BLEND_SRC_ONE_MINUS_SRC_ALPHA, // 5
RS_BLEND_SRC_DST_ALPHA, // 6
RS_BLEND_SRC_ONE_MINUS_DST_ALPHA, // 7
RS_BLEND_SRC_SRC_ALPHA_SATURATE // 8
};
enum RsBlendDstFunc {
RS_BLEND_DST_ZERO, // 0
RS_BLEND_DST_ONE, // 1
RS_BLEND_DST_SRC_COLOR, // 2
RS_BLEND_DST_ONE_MINUS_SRC_COLOR, // 3
RS_BLEND_DST_SRC_ALPHA, // 4
RS_BLEND_DST_ONE_MINUS_SRC_ALPHA, // 5
RS_BLEND_DST_DST_ALPHA, // 6
RS_BLEND_DST_ONE_MINUS_DST_ALPHA // 7
};
enum RsTexEnvMode {
RS_TEX_ENV_MODE_NONE,
RS_TEX_ENV_MODE_REPLACE,
RS_TEX_ENV_MODE_MODULATE,
RS_TEX_ENV_MODE_DECAL
};
enum RsProgramParam {
RS_PROGRAM_PARAM_INPUT,
RS_PROGRAM_PARAM_OUTPUT,
RS_PROGRAM_PARAM_CONSTANT,
RS_PROGRAM_PARAM_TEXTURE_TYPE,
};
enum RsPrimitive {
RS_PRIMITIVE_POINT,
RS_PRIMITIVE_LINE,
RS_PRIMITIVE_LINE_STRIP,
RS_PRIMITIVE_TRIANGLE,
RS_PRIMITIVE_TRIANGLE_STRIP,
RS_PRIMITIVE_TRIANGLE_FAN
};
enum RsError {
RS_ERROR_NONE = 0,
RS_ERROR_BAD_SHADER = 1,
RS_ERROR_BAD_SCRIPT = 2,
RS_ERROR_BAD_VALUE = 3,
RS_ERROR_OUT_OF_MEMORY = 4,
RS_ERROR_DRIVER = 5,
RS_ERROR_FATAL_UNKNOWN = 0x1000,
RS_ERROR_FATAL_DRIVER = 0x1001,
RS_ERROR_FATAL_PROGRAM_LINK = 0x1002
};
enum RsAnimationInterpolation {
RS_ANIMATION_INTERPOLATION_STEP,
RS_ANIMATION_INTERPOLATION_LINEAR,
RS_ANIMATION_INTERPOLATION_BEZIER,
RS_ANIMATION_INTERPOLATION_CARDINAL,
RS_ANIMATION_INTERPOLATION_HERMITE,
RS_ANIMATION_INTERPOLATION_BSPLINE
};
enum RsAnimationEdge {
RS_ANIMATION_EDGE_UNDEFINED,
RS_ANIMATION_EDGE_CONSTANT,
RS_ANIMATION_EDGE_GRADIENT,
RS_ANIMATION_EDGE_CYCLE,
RS_ANIMATION_EDGE_OSCILLATE,
RS_ANIMATION_EDGE_CYLE_RELATIVE
};
enum RsA3DClassID {
RS_A3D_CLASS_ID_UNKNOWN,
RS_A3D_CLASS_ID_MESH,
RS_A3D_CLASS_ID_TYPE,
RS_A3D_CLASS_ID_ELEMENT,
RS_A3D_CLASS_ID_ALLOCATION,
RS_A3D_CLASS_ID_PROGRAM_VERTEX,
RS_A3D_CLASS_ID_PROGRAM_RASTER,
RS_A3D_CLASS_ID_PROGRAM_FRAGMENT,
RS_A3D_CLASS_ID_PROGRAM_STORE,
RS_A3D_CLASS_ID_SAMPLER,
RS_A3D_CLASS_ID_ANIMATION,
RS_A3D_CLASS_ID_ADAPTER_1D,
RS_A3D_CLASS_ID_ADAPTER_2D,
RS_A3D_CLASS_ID_SCRIPT_C
};
enum RsCullMode {
RS_CULL_BACK,
RS_CULL_FRONT,
RS_CULL_NONE
};
typedef struct {
RsA3DClassID classID;
const char* objectName;
} RsFileIndexEntry;
// Script to Script
typedef struct {
uint32_t xStart;
uint32_t xEnd;
uint32_t yStart;
uint32_t yEnd;
uint32_t zStart;
uint32_t zEnd;
uint32_t arrayStart;
uint32_t arrayEnd;
} RsScriptCall;
#ifdef __cplusplus
};
#endif
#endif // RENDER_SCRIPT_DEFINES_H