/*
* Copyright (C) 2011 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef DFGGraph_h
#define DFGGraph_h
#if ENABLE(DFG_JIT)
#include <dfg/DFGNode.h>
#include <wtf/Vector.h>
#include <wtf/StdLibExtras.h>
namespace JSC {
class CodeBlock;
namespace DFG {
typedef uint32_t BlockIndex;
struct BasicBlock {
BasicBlock(unsigned bytecodeBegin, NodeIndex begin, NodeIndex end)
: bytecodeBegin(bytecodeBegin)
, begin(begin)
, end(end)
{
}
static inline BlockIndex getBytecodeBegin(BasicBlock* block)
{
return block->bytecodeBegin;
}
unsigned bytecodeBegin;
NodeIndex begin;
NodeIndex end;
};
//
// === Graph ===
//
// The dataflow graph is an ordered vector of nodes.
// The order may be significant for nodes with side-effects (property accesses, value conversions).
// Nodes that are 'dead' remain in the vector with refCount 0.
class Graph : public Vector<Node, 64> {
public:
// Mark a node as being referenced.
void ref(NodeIndex nodeIndex)
{
Node& node = at(nodeIndex);
// If the value (before incrementing) was at refCount zero then we need to ref its children.
if (!node.refCount++)
refChildren(nodeIndex);
}
void deref(NodeIndex nodeIndex)
{
Node& node = at(nodeIndex);
ASSERT(node.refCount);
// If the value (after decrementing) becomes refCount zero then we need to deref its children.
if (!--node.refCount)
derefChildren(nodeIndex);
}
#ifndef NDEBUG
// CodeBlock is optional, but may allow additional information to be dumped (e.g. Identifier names).
void dump(CodeBlock* = 0);
void dump(NodeIndex, CodeBlock* = 0);
#endif
Vector<BasicBlock> m_blocks;
BlockIndex blockIndexForBytecodeOffset(unsigned bytecodeBegin)
{
BasicBlock* begin = m_blocks.begin();
BasicBlock* block = binarySearch<BasicBlock, unsigned, BasicBlock::getBytecodeBegin>(begin, m_blocks.size(), bytecodeBegin);
ASSERT(block >= m_blocks.begin() && block < m_blocks.end());
return static_cast<BlockIndex>(block - begin);
}
private:
// When a node's refCount goes from 0 to 1, it must (logically) recursively ref all of its children, and vice versa.
void refChildren(NodeIndex);
void derefChildren(NodeIndex);
};
} } // namespace JSC::DFG
#endif
#endif